Dead Men Walking

Old Server Admin Section => Archived Topics => Admin - Discussion => Topic started by: JonnyAppleSeed on August 31, 2005, 09:51:59 PM

Title: TeamSpeak
Post by: JonnyAppleSeed on August 31, 2005, 09:51:59 PM
OK ....  My thoughts are changing on this. I see all the reasons for not using it but tbh its used so much now by all clans its considerd the norm  :(  

Looking at a thread in irc tonight members are crying out for it and prepaird to set one up on the sly  :eyebrow:

Im reading how its ok in BF bad CS and not feeling how the argument holds water ..Im waiting to spawn and can tell people where / who / what shot me

Dunno im 51% for it at the mo  (Match only)

  :tumbleweed:
Title: TeamSpeak
Post by: Anonymous on August 31, 2005, 10:18:47 PM
If EA would set up BF so SLs could communicate between themselves (similar to have radio comms in RL) then we wouldn't need TS. Or if they set it up like UT so that the 3D voices were distance dependant (you cannot hear people far away but you can hear people close by, then TS wouldn't be needed.

I'm at 50%
Title: TeamSpeak
Post by: JonnyAppleSeed on August 31, 2005, 10:50:59 PM
If cs alowed people to talk when dead we would not need TS.....  

devils advocate  :devil: << Oooo dont get to use that often  :P

Yes its wrong but its the normal thing to use now ....BF and CS ..... yes.. not like for like but we are using coms to improve on the design of the game

The confusing part for me is its ok for one and not the other ... I do however feel we should keep a constant .... :D
Title: TeamSpeak
Post by: OldBloke on August 31, 2005, 10:52:15 PM
The argument is fairly straight forward in my eyes.

CS/CZ was designed so that dead players couldn't communicate with live ones either by voice or typing. TS circumvents this and, as such, prompts the debate on it's legitimate use. A debate which previously concluded that this is not how we should play.

BF2 was designed to allow the dead to communicate with the living and, as such, TS gives no such advantage. I know there are restrictions within BF2 with regards to who can hear who but even without TS it's possible for a dead BF2 player to get a message to a live player in a totally different squad either by typing or relaying the message via SL/CO/SL. The reason for allowing this is obvious really. The dead player will respawn in 15 secs when he can say what he likes so no need to impose the restrictions as used in CZ.

So I'm against the use of TS in CZ. Morally, I think it's wrong and goes against the grain of our ethos. To say that 'Everyone else is using it which puts us at a disadvantage' is a point of view I can sympathise with but not one I'd subscribe to. We play hard and fair and try to win but certainly not at all costs and not by undermining our values.

My 2c.
Title: TeamSpeak
Post by: JonnyAppleSeed on August 31, 2005, 11:41:41 PM
I still see an advantage gained by TS on BF ... :blink:

Cz and TS sticks in my gullet but ED rules allow it to be used.....

Im in a big ponder bang on 50% now

My big probs with the coms on BF are..... If you take the CO role you miss all the banter and alot of the fun ...a major flaw in the game i feel...enough to make the game require external coms

Question >If we played a game without coms would we have TS on it  :D  Or would we turn it off for a match   :D
Title: TeamSpeak
Post by: TeaLeaf on September 01, 2005, 07:40:36 AM
QuoteOriginally posted by JonnyAppleSeed@Aug 31 2005, 11:41 PM
I still see an advantage gained by TS on BF ... :blink:
I don't.

I'm with Oldie here, TS for CS/CZ/CS:S is fundamentally changing the game and against the spirit of the game.  TS for BF seems ok to me, I can;t see any advantage as messages are allowed to be typed by dead people and VC form dead to living works anyway.  The only change is to allow other squads to hear what is going on.

Now this is where it gets interesting - in theory you could put everyone into one big TS channel and let them shout it out - I'm not sure if that would work, would people get fed up with the cross chatter?  I think this is where any advantage that you might perceive is more then cancelled out by the confusion and noise caused by allowing the cross chatter.  I think we might end up preferring a more BF-like segregation of the channels - EA may have got that bit right after all?  Alternatively we would need to develop a less banter-like style of VC to elminate the cross-talk and noise. Only time and experience will tell.

CS & TS no.

BF & TS seems fine to me.

TL.
Title: TeamSpeak
Post by: JonnyAppleSeed on September 01, 2005, 05:13:20 PM
After a larger than normal ponder ...  

The fact that it is possible to type to anyone at anytime on BF has swung it for me  :D
All is back to normal in my world .... :D

Thanks for the enlightenment.... Im now armed with a nice list of solid arguments for the masses  :D
Title: TeamSpeak
Post by: smite on September 01, 2005, 08:04:02 PM
So if a team decide to set one up on the sly? ....what would we do?
Title: TeamSpeak
Post by: Anonymous on September 01, 2005, 08:19:51 PM
QuoteOriginally posted by smite@Sep 1 2005, 07:04 PM
So if a team decide to set one up on the sly? ....what would we do?
[post=93497]Quoted post[/post]
[/b]
Set Benny on them?

..or what could we do? Do you mean if one of our teams playing CS used a TS server? Difficult but it seems (if I have interpreted the above correctly) that most of us are against TS in CS and OK with it in BF2 for reasons already stated.

If we publicly announce this as part of our "way" then nobody should do it and if they do then as per my first line we set Benny on them :D
Title: TeamSpeak
Post by: albert on September 01, 2005, 09:08:46 PM
I've not really had time to get into BF2 yet but some sort of speech would be good to have in game. The times I'm played I've felt most definately alone compared to the warm fluffy talking world of CS.

Bring of TS for BF2 I say.  :)