QuoteFriday, September 2 2005
Day of Defeat: Source will be released this month. While we're not quite ready to pin down the exact date of when it will be available to play, we are confident that it will happen in September. Once we do have an exact date and time for when the game will be activated, we'll let everyone know.
There will be a period of one week at minimum during which people will be able to pre-order and preload the game via Steam, giving them the ability to unlock and play at the moment it is activated.
Day of Defeat: Source will be available as an individual purchase via Steam, as well as part of the Counter-Strike: Source retail package that will be available at stores around the same time. Half-Life 2: Silver and Gold package customers will automatically be able to play.
with BF2 so fresh and very very good, why would I want to play anything Source? :D
hhm, dont know if i have silver OR gold....i bought it from GAME.. :blush:
Silver/Gold has to be purchased through Steam. (i thinks)
Im looking forward to its release :) pld DoD since beta. Great game and i believe the scale increase capabilities will improve gameplay using HL2 Engine to its 'fullness' :P
QuoteDay of Defeat: Source Available September 26
September 9, 2005, 12:20 pm · Chris Bokitch
Day of Defeat®: Sourceâ,,¢ (DoD: Source), the latest version of the WWII online action game from Valve®, will be made available to gamers everywhere on September 26.
"Day of Defeat has quietly been one of the most played online action games for the past three years," said Gabe Newell, president and founder of Valve. "Day of Defeat: Source represents a major leap forward in both graphics and gameplay, and pushes the Source engine harder than any other Source project. "
DoD: Source takes the classic teamplay of DoD and expands the experience with Source, the engine technology Valve created for Half-Life® 2 and it's next generation of games. With this technology, DoD: Source offers state of the art graphics with optimized versions of popular maps and all new player, weapon and world models, plus support for HDR lighting.
DoD: Source leverages the power of the Source engine by introducing advanced sound technology to provide a more immersive soundscape and integrated physics simulation technology for ragdolls and physically simulated objects throughout each map.
Available via Steam for just $19.95 and in the Counter-Strike: Source retail package, DoD: Source is a rebuild from the ground up of Day of Defeat on the Source engine.
DoD: Source will be available for pre-load and pre-order next week. Those who purchased the Half-Life 2 Silver or Gold Steam offers will receive a request to pre-load the game at this time and will receive access to play the moment the game is made available.
For more information, visit //www.steampowered.com
Valve, Day of Defeat and Source are trademarks or registered trademarks of Valve Corporation in the United States and/or other countries.
Personally i am going to wait as i bought the bronze edition, which means some of the valve back catalogue is missing i.e. Half-Life Source and now Day of defeat and in the near future aftermath and lost coast. So i am going to hold on until they are out. I do wish i bought my original package on steam though and got the silver version and not the bronze one from my local Game store as silver steam customers seem to be getting everything free :huh:
I think its a swiz having to pay for DOD...we didnt b4 so why now...isnt it enough we (at the moment ) wasted our cash on source? :ranting:
yes - I'm finding the amount they want us bronze HL2 customers to pay for the extra addons is exorbitant comparatively!
QuoteOriginally posted by suicidal_monkey@Sep 10 2005, 10:23 AM
yes - I'm finding the amount they want us bronze HL2 customers to pay for the extra addons is exorbitant comparatively!
[post=94310]Quoted post[/post]
[/b]
.. and what is that amount? I cannae find it on Steampowered.
edit: aha - didn't realise there was reading involved :blush:
Steam Silver package owners arnt getting things "free" as its far more expensive then the bronze edition.
Also DoD original, was actually sold in stores :)
Im primarily looking forward in seeing how the Source engine has been used to its greatest extent.
QuoteOriginally posted by Red_Thunder@Sep 11 2005, 07:37 AM
Steam Silver package owners arnt getting things "free" as its far more expensive then the bronze edition.
Also DoD original, was actually sold in stores :)
Im primarily looking forward in seeing how the Source engine has been used to its greatest extent.
[post=94371]Quoted post[/post]
[/b]
well, silver is $10 more than bronze, DoD:Steam is $20.
QuoteOriginally posted by Maus@Sep 11 2005, 06:55 PM
well, silver is $10 more than bronze, DoD:Steam is $20.
[post=94387]Quoted post[/post]
[/b]
quite so, and CZ is what, another £15? All those other addons etc...
I bought the DVD version as I like having the disc on hand, but they really have lumbered us with inconveniences...We have to put the disc in to play. One would have thought logging in was enough, but noooooo. Then we have to pay for any other addon. Not £5 but £20. I'd understand if the bronze pack was £25, silver £50, and addons were a fiver or tenner apiece to those owning bronze. but it just doesn't make sense. It's almost more worth buying HL2 silver rather than the addons and thereby owning two copies of the damn game. Here's hoping BF2 remains the top game... grrr
I got T'd off having to put the DVD in ages ago so I bought the Silver pack so I guess I just preempted what I would have ended up having to do (bunch of money grabbing gits)
Two (point two) thoughts:
1) They patched out needing the DVD in to play
2) They intentionally made retail less appealing because of the Valve/Vivendi thing - Valve wanted everyone to buy it through Steam
2.2) Therefore, those of us who bought HL2 retail (for whatever reason - I bought it because I had dialup at the time and downloading 2Gb wasn't going to happen) kind of got screwed.
You can buy Half Life 2 (DVD Rom) Special Edition - Metal Tin for £19.99 free delivery, which will give you all that you want :)
Get it here (http://shop.gameplay.co.uk/webstore/productpage.asp?productcode=RM01744&refid=froogle)
QuoteOriginally posted by DarkAngel@Sep 13 2005, 03:44 PM
You can buy Half Life 2 (DVD Rom) Special Edition - Metal Tin for £19.99 free delivery, which will give you all that you want :)
Get it here (http://shop.gameplay.co.uk/webstore/productpage.asp?productcode=RM01744&refid=froogle)
[post=94635]Quoted post[/post]
[/b]
de-listed already !
Strange i ordered it just a few hours ago i hope it still comes :blush:
get it here for £22.99 :) (http://www.gameseek.co.uk/productdetail/PC16p719a1eg753ht4/)
It doesn't mention anything about DoD Source though
It has HL:S though, so it's clearly more than the basic retail package. My guess is that it's the Collector's Edition one, that is equivalent to Gold. It'll let you play DoD:S.
---
My housemate has Silver, but we use my (retail) Steam account since he forgot his. I guess we have a fortnight to remember his login if we want to play DoD:S. This is why you should write passwords down, I suppose.
It allows you to get DOD i have checked :)
QuoteAs promised earlier last week, Valve has allowed Steam users to begin the process of pre-loading Day of Defeat: Source files on their hard drives. The process of pre-loading involves downloading the game's files, in encrypted form, before the actual release date. Using their software distribution network, Steam, Valve can then simply activate the game on all accounts on the day of release, September 26th. Users who choose to pre-load Day of Defeat will be granted instant access to the game as opposed to having to download it, along with thousands of other users, on the day.
From neowin.net
(http://galleria.rabbibob.com/albums/userpics/dodsourcepreload.jpg)
:dribble:
Bought that HL2 Collectors Edition for £19.99 free delivery arrived yesterday (must have been last copy) btw the collectors edition is the "Gold Edition" :), and it is now pre-loading the rest of the games including DOD. :D
I think they must have been secretly preloading for a while. When I logged in to steam and started the preload it started at over 80% :blink:
Just sent a complaint to steam support about the deliberate limitation of only one hl2 package per customer. ie those who bought bronze and therefore are not eligible for half life source, lost coast and day of defeat so they have to buy day of defeat seperately, which is a bit of a money driven exercise. So if i had originally bought the silver package i may have got all those free :ranting: As per the silver list on the steampowered website at the moment you are allowed to buy the silver package although i already bought the bronze package? :huh:
what do you mean only one hl2 package per customer? I was just sitting here considering getting the silver package...surely there's at least a way to upgrade if they don't want to go selling you a new copy... that or they can have their useless-for-addons "bronze" DVD back again...
When i got my collectors copy i right clicked and chose "Browse Games" then "Activate a product i already own" therefor updrading my bronze to the gold addition.
So what does everyone think of DoD: Source at the moment? I have mixed opinions.
I like it :) A nice new fresh look not much else plus a few "upgrades"
I've only run around on an empty LAN game to check out the maps, but my housemate (who is a DoD addict) says he's pretty disappointed with the changes.
I've been disappointed with every change since 2.1 though, so a few new changes won't really bother me I don't suppose, and everything looks purdy.
Really, violently, dislike the HDR effects though.
QuoteOriginally posted by BlueBall@Sep 12 2005, 10:30 AM
.... I just preempted
[post=94432]Quoted post[/post]
[/b]
That's all very well, but I don't think we need to know of your bodily functions on THIS forum thank you very much. :angry:
QuoteOriginally posted by DarkAngel@Sep 15 2005, 01:11 PM
Bought that HL2 Collectors Edition for £19.99 free delivery arrived yesterday (must have been last copy) btw the collectors edition is the "Gold Edition" :), and it is now pre-loading the rest of the games including DOD. :D
[post=94911]Quoted post[/post]
[/b]
Does this include half life source and lost coast as well as dodsource. Also the price has risen to £32.99 now
yes to all 3 but your standard hl2 comp will get you lost coast so i would just get DOD:Source on its own for $20 from steam as HLSource aint worth it. Dont bother buying it m8.
My DoD:Source and HL2: Lost Coasr only cost $11.75 :P
If anyone is playing it and trying to tweak it out, I posted this over at FoCA & CoFR:
Majority of this list found here (http://www.dodnetwork.com/index.php?page=fpslagbuster). YMMV :ph34r:
cl_ejectbrass 0 // Disables shells flying out of guns
cl_phys_props_enable 0 // Disables physics objects
cl_phys_props_max 0 // Disables physics objects
cl_muzzleflash_dlight_3rd 0 // Disables 3rd person muzzle flashes lighting up surrounding area
cl_muzzleflash_dlight_1st 0 // Disables 1st person muzzle flashes lighting up surrounding area
cl_ragdoll_fade_time 1 // Causes dead bodies to disappear immediately (default: 15)
cl_ragdoll_physics_enable 0 // Disable ragdoll physics
cl_show_splashes 0 // Disables water splash effects
cl_smooth 0 // Disables smoothing views after prediction errors/juddering effect
commentary 0 // Disables map commentary
dsp_enhance_stereo 0 // Disable stereo effect sound enhancing
dsp_slow_cpu 1 // For systems with slower CPU's: Reduces quality of dsp effects
mat_antialias 0 // Disables AA
mat_bumpmap 0 // Disables Bump Mapping
mat_bloom 0 // Disables bloom effect
mat_bufferprimitives 1 // Buffer primitive objects
mat_clipz 0 // Lowers water quality
mat_fastspecular 1 // Fast specular lighting
mat_hdr_enabled 0 // Disables HDR
mat_mipmaptextures 0 // Textures quality worsens with distance
r_cheapwaterstart 1 // Lowers water quality
r_cheapwaterend 1 // Lowers water quality
r_drawdetailprops 0 // Don't draw detail props
r_dynamic 0 // Disables dynamic lighting
r_lightinterp 0 // Disables light interpolation
r_propsmaxdist 100 // Object fading distance
r_RainSimulate 0 // Disables rain
r_shadows 0 // Disable shadows
rope_smooth 0 // Disables Anti-Aliasing effect on ropes
cl_cmdrate 101 // Sets CMD Rate for cable/DSL
cl_updaterate 101 // Sets update rate for cable/DSL
rate 25000 // Sets rate for cable/DSL
cl_interp "0.01" // Sets interp value
cl_interpolate 1 // Interpolates entities on the client
fog_enable 0 // Disables Fog
fog_enable_water_fog 0 // Disables water fog
gl_clear 0 // Disables hiding of cracks/faults between textures
violence_hblood 0 // If set to 1 shows human blood when they are hit.
violence_hgibs 0 // If set to 1 shows human gore when they are hit.
// -dxlevel 80 launch with in advanced properties (Thanks [CoFR]Cyan)
I ran the above list blind (mat_bloom is unknown, mat_bloomshade appears though). Here are some caps: AMD XP2800+/512MB/ATI 9200 256MB/SB mp3Live!/1024x768/DX9 software
(http://mysite.verizon.net/mbeane/dod/thumb_dod_anzio0004.jpg) (http://mysite.verizon.net/mbeane/dod/dod_anzio0004.jpg)(http://mysite.verizon.net/mbeane/dod/thumb_dod_anzio0006.jpg) (http://mysite.verizon.net/mbeane/dod/dod_anzio0006.jpg)
(http://mysite.verizon.net/mbeane/dod/thumb_dod_anzio0007.jpg) (http://mysite.verizon.net/mbeane/dod/dod_anzio0007.jpg)(http://mysite.verizon.net/mbeane/dod/thumb_dod_anzio0008.jpg) (http://mysite.verizon.net/mbeane/dod/dod_anzio0008.jpg)
I roughly estimated a 25% increase in fps. I noticed immediately while watching the showbudget graphs that new sounds spike the fps negatively and I am aware of a pre-load setting that is supposed to set everything in memory on the map load rather than as needed at first encounter within the game. I'll go look for that shortly and try it out.
The top right screeny looks like CSS inferno.