i was just looking at the sit the Duvel posted a link to in the last post and found this:
CSS Hit Box (http://media.putfile.com/css_hit_b0x_bb)
lmao
YEah, I saw that 1 allready quit a while ago. Hitboxes are bad...
ROFL!! great stuff!!! hahaha :roflmao:
Noob q: is that for real - is that where you ought to shoot in order to hit?
QuoteOriginally posted by delanvital@Oct 5 2005, 04:48 PM
Noob q: is that for real - is that where you ought to shoot in order to hit?
[post=97767]Quoted post[/post]
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I haven't played it in 2 months but then it was more spray and pray and get a kill if the enemy was moving...
QuoteOriginally posted by delanvital@Oct 5 2005, 03:48 PM
Noob q: is that for real - is that where you ought to shoot in order to hit?
[post=97767]Quoted post[/post]
[/b]
I think if you read up on that video you'll find that it's not representative of the CSS hitboxes. In the video the
hitboxes are leading the models which doesn't even make sense. I recall it being explained, either on these forums somewhere or on a CS site. Something to do with the client predictive stuff or graphics rendering or something during demo playback.
Do you think VALVe have seen that video? If not they aught to take a very good look!
Excellent sound track. :D
QuoteExcellent sound track.
Agreed.