Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Battlefield 2 => Topic started by: Ranger on October 07, 2005, 11:06:56 AM

Title: Revised AAS routes and Hummer racing!
Post by: Ranger on October 07, 2005, 11:06:56 AM
LAst night we tried a revised flag set-up on the AAS for KArkland. Basically the styart points are move evenly divided...

Very nice change - brock up the routine that you get into with the usual AAS start on KArkland. Thumbs up from Ranger!

But also...OldBloke and BlueBall started a Hummer racing round the Karkland on a nice cicuit of thier devising...

Be nice to have the maps put up for these two new variations!

(That first corner is a bit of a git though!)

:)
Title: Revised AAS routes and Hummer racing!
Post by: Anonymous on October 07, 2005, 11:23:50 AM
QuoteOriginally posted by Ranger@Oct 7 2005, 10:06 AM
But also...OldBloke and BlueBall started a Hummer racing round the Karkland on a nice cicuit of thier devising...
[post=98020]Quoted post[/post]
[/b]
All credit must go to OB. I just ran along in his dust ;)
Title: Revised AAS routes and Hummer racing!
Post by: big-paddy on October 07, 2005, 01:33:22 PM
QuoteOriginally posted by Ranger@Oct 7 2005, 11:06 AM
LAst night we tried a revised flag set-up on the AAS for KArkland. Basically the styart points are move evenly divided...
[post=98020]Quoted post[/post]
[/b]

Ah now I understand, we kept trying to figure out where to next!

I thought that the jeep racing was excellent. The addition of a tanks half way around trying to kill us was interesting and I think that this 'enhancement' could be added to the race. As I recall there are six jeeps? So up to six players - race jeeps. More than six - first two tanks drivers - remainder are alowed to cause interference, but no misiles/mines.

Lets try it at the LAN
Title: Revised AAS routes and Hummer racing!
Post by: Ranger on October 07, 2005, 01:53:52 PM
QuoteOriginally posted by big-paddy@Oct 7 2005, 12:33 PM
Ah now I understand, we kept trying to figure out where to next!

I thought that the jeep racing was excellent. The addition of a tanks half way around trying to kill us was interesting and I think that this 'enhancement' could be added to the race. As I recall there are six jeeps? So up to six players - race jeeps. More than six - first two tanks drivers - remainder are alowed to cause interference, but no misiles/mines.

Lets try it at the LAN
[post=98026]Quoted post[/post]
[/b]

I naughtily tried planting mines in unexpected places!

For that 'Dick Dasterdly'/'Wacky Races' effect!

 :devil: