Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Battlefield 2 => Topic started by: Armitage on November 21, 2005, 08:03:47 PM

Title: Unlocked weapons
Post by: Armitage on November 21, 2005, 08:03:47 PM
I think most people agree that the extra weapons you get in the game increase variety rather than increase killing power and we have all played along side or against most of them on the odd Sunday when they get unlocked.

So the question I am posing is should they be unlocked as standard, I realise some people have never played on a ranked server. but to get your first 2 weapons you only need 800 points. so get your arses on a ranked server now, so you too can enjoy the under powered L-85 or the inaccurate G36c :)


I must say the M95 is miles better than the Type 85 or the SVD but equal to the M24, so it's more of an equaliser :)
Title: Unlocked weapons
Post by: DuVeL on November 21, 2005, 08:07:59 PM
For people who like ranking, check this site: http://www.bf2s.com/player/ (http://www.bf2s.com/player/) and add your ranking account name of BF2.

It shows you what you have to do to get badges and medals. Also what you need for your next rank.

Quit handy if I may say so.
Title: Unlocked weapons
Post by: suicidal_monkey on November 21, 2005, 08:35:54 PM
yes to unlocks! :D



I got my m95 unlocked and I may yet manage to get the medic weapon everyone seems to love. It'd be nice to be able to play with them free-range before having to decide what those ranked server hours go towards (there are a few nice ranked servers out there now :))
Title: Unlocked weapons
Post by: Penfold on November 21, 2005, 08:39:50 PM
I originally said that I thought having unlocks on the DMW Server was a BAD thing. That was because I felt that it would encourage people to play on other (ranked) servers and gawd knows we need every player we can get.

If it is only 800 points for two unlocks then that's not so bad.

Can anyone please tell me how the unlocks work and the points level - or where I can see what you need to do to get them and I'll have a go.

PEN
Title: Unlocked weapons
Post by: Armitage on November 21, 2005, 09:03:14 PM
the points are just the score you have at the end of a round. so you can score from 100+ on a good round
Title: Unlocked weapons
Post by: Penfold on November 21, 2005, 11:01:36 PM
ok, but where do I go to see what points you need for what?

THanks
PEN
Title: Unlocked weapons
Post by: suicidal_monkey on November 21, 2005, 11:02:03 PM
I thought you meant general unlocks, anyone can use any gun no matter how many points they've notched up? So far I only unlocked the m95...
Title: Unlocked weapons
Post by: Dewey on November 21, 2005, 11:06:17 PM
I love the medic weapon, its a great med/long range s/s sniper weapon that can go fully auto for close up :)

ATer's will love the new 12 shot fully auto firing shotgun, crap range but better than the US/China stock weapon.

The MG is norms weapon of choice, better stopping power, more accurate, sounds scarey but has only 100 rnds.

G3 - assault rifle, more stopping power, more accurate, 20 shot mag and no grenade launcher

M95 - The powerfullest (sp) weapon in the game. Can kill pilots/drivers in helis,trucks etc, but only 5 shot mag.

Engineer - Jackhammer, similar to the ATers gun, fully auto 7 shot bludgeon, just be careful you shoot your load into your enemy's face otherwise your toast (that was for Benny!  :ph34r:

G36c - Special forces, I've never tried it, but supposedly slightly more powerful, more accurate than stock. Lots of players swear by them.

Most of these upgrades (sic) have advantages and disadvantages over their standard counterparts, except perhaps the engineers weapon. I'm all for unlocks on our server, variety is nice :)
Title: Unlocked weapons
Post by: Armitage on November 21, 2005, 11:06:54 PM
you can pick what ever weapon you like. 1st at 500 points 2nd at 800
Title: Unlocked weapons
Post by: sulky_uk on November 21, 2005, 11:12:44 PM
how do you pick... i got a message saying i'd been promoted and gained an unlock but???
Title: Unlocked weapons
Post by: Dewey on November 22, 2005, 09:13:25 AM
Next time you go into the game, you'll be taken to the weapons unlock page and you can choose.
Title: Unlocked weapons
Post by: delanvital on November 22, 2005, 09:35:54 AM
QuoteOriginally posted by BIG-Dewey@Nov 22 2005, 11:13 AM
Next time you go into the game, you'll be taken to the weapons unlock page and you can choose.
[post=102342]Quoted post[/post]
[/b]

Mono know this more precisely, but I think you can settle for the BFHQ menu, no need to restart.
Title: Unlocked weapons
Post by: Armitage on November 22, 2005, 09:57:27 AM
So do we have any objections

If not i'll switch them on and see how it goes.
Title: Unlocked weapons
Post by: delanvital on November 22, 2005, 10:01:34 AM
QuoteOriginally posted by Armitage@Nov 22 2005, 11:57 AM
So do we have any objections

If not i'll switch them on and see how it goes.
[post=102348]Quoted post[/post]
[/b]

I don't mind doing that - but isn't there something about being banned from EA's ingame browser?
Title: Unlocked weapons
Post by: Armitage on November 22, 2005, 10:20:10 AM
I'm talking about allowing people to use weapons they have unlocked. not hacking the server
Title: Unlocked weapons
Post by: sulky_uk on November 22, 2005, 10:23:18 AM
QuoteOriginally posted by BIG-Dewey@Nov 22 2005, 09:13 AM
Next time you go into the game, you'll be taken to the weapons unlock page and you can choose.
[post=102342]Quoted post[/post]
[/b]


np cheers
Title: Unlocked weapons
Post by: mono_dna on November 22, 2005, 10:32:05 AM
I'm for unlocks. At least see how it works out. I always thought it was a pity that you need to go to a ranked server to use your new toys  :)

As for whether or not you need to leave the game when you've gained an unlock: No need. You just go to the BFHQ section of the menu and choose your unlock. Next time you choose your class you can also choose your new weapon. That's how I did it. I even think I was in the middle of a game, but I'm not quite sure...
Title: Unlocked weapons
Post by: suicidal_monkey on November 22, 2005, 10:44:32 AM
QuoteScore: 551 of 800. At your historical rate, you should earn 249 in 56.98 days (or 03:23:20 straight).

heh, 56 days to notch up three and ahalf hours of ranked play... sigh :)
Title: Unlocked weapons
Post by: delanvital on November 22, 2005, 11:01:03 AM
QuoteOriginally posted by Armitage@Nov 22 2005, 12:20 PM
I'm talking about allowing people to use weapons they have unlocked. not hacking the server
[post=102353]Quoted post[/post]
[/b]

My bad, I thought you meant unlocking all weapons for all regardless of what level ppl have attained. I am okay with this type of unlock :D
Title: Unlocked weapons
Post by: Penfold on November 22, 2005, 11:24:45 AM
If it went to a poll I would vote against it... why?

Because, quite simply;

It discriminates against those people who do not want to play outside of DMW. There are several people here who have no desire to play anywhere else than on the DMW Server -therefore they are being penalised for showing dedication and loyalty to DMW.

Why should we penalise those people who only want to play on DMW.

FWIW, I have started to play on unranked servers as I want to get the medic weapon unlocked and try it. (Currenty at 304 points I think).

Delan said:

QuoteMy bad, I thought you meant unlocking all weapons for all regardless of what level ppl have attained. I am okay with this type of unlock biggrin.gif

That's just plain wrong on every level. There are people who have played many, many hours of BF and acheived a very high standard of play - just not on a ranked server. Therefore, according to you Delan, they shouldn't be given any merit for that.

I say put it to the vote and let the people decide.

PEN

PS. I Want to reiterate that I'm about to unlock my medic weapon and would love to use it - so have no vested interest in not seeing the weapons unlocked as a rule.
Title: Unlocked weapons
Post by: Armitage on November 22, 2005, 11:38:14 AM
poll started :)
Title: Unlocked weapons
Post by: delanvital on November 22, 2005, 11:42:31 AM
QuoteOriginally posted by ThePENDRAGON@Nov 22 2005, 01:24 PM
Why should we penalise those people who only want to play on DMW.
[...]
I say put it to the vote and let the people decide.
[...]
[post=102359]Quoted post[/post]
[/b]

I take it you mean penalising in the sense, that these weapons provide the ppl who has played at ranked servers with an edge in-game. IMHO they don't. The weapons are not better, only different - apart from the M95 and maybe the MG - and I don't think that weapon alone would have much of a game impact.

Vote is an excellent idea.
Title: Unlocked weapons
Post by: suicidal_monkey on November 22, 2005, 11:49:33 AM
You can also steal the unlocked weapons by killing people who are using them and then taking their kit. Only lasts as long as you're alive and retain that kit of course, but still quite easy to do. The nulocked weapons make little difference imho, but are nice for a change.

I'd suggest making the unlockable weapons available to anyone - i.e. you can use the unlocked weapons regardless of your bfhq status (I thought this is what you meant at first!?) It lets us all try out the unlockable guns and keeps the playing field level. I'd like to think those that have unlocked them through ranked server time would not begrudge the rest of us this opportunity. If there's some sort of legal issue with EA on this front then I understand not making the unlocks freely available to all and sundry.
Title: Unlocked weapons
Post by: Ranger on November 22, 2005, 01:17:57 PM
To be honest (having played most of teh unlocks except the Medic one) - I think the unlocks on dMw server is more about variety than trying to give anyone an advantage.

For example, however powerful the G3 is I would always chose the default rifle with the grenade launcher over it.

The only unlock I like is the auto shotguns of the Engineer and the Anti-tank.

The G36 is OK (Special Ops) but othing spectacular.

I think people should get over the idea that unlocking this stuff gives people a huge advantage - we have all been playing BF2 for quite a while now, and our level of expertise has less to do with our weapon than how we use it!

(...I think my girlfriend would agree! LOL - Sorry...)

I have played in ranked servers where other people have had the onlocks and I have chosen the default weapon and I have still come at teh top opf the table at the end.

Remember - what weapon you have has no bearing on what team points you get at all - and as we dMw play to get the team win, having these (alledged) improved weapons is neither here nor there...

A G3 won't make a flag come down any quicker or revive a team mate.
Title: Unlocked weapons
Post by: Dewey on November 22, 2005, 01:20:13 PM
QuoteOriginally posted by mono_dna@Nov 22 2005, 11:32 AM
I'm for unlocks. At least see how it works out. I always thought it was a pity that you need to go to a ranked server to use your new toys :)

As for whether or not you need to leave the game when you've gained an unlock: No need. You just go to the BFHQ section of the menu and choose your unlock. Next time you choose your class you can also choose your new weapon. That's how I did it. I even think I was in the middle of a game, but I'm not quite sure...
[post=102355]Quoted post[/post]
[/b]

Apologies, its been a few months since I unlocked mine.
Title: Unlocked weapons
Post by: Dewey on November 22, 2005, 01:29:41 PM
Pen, I kinda understand where your coming from, but I just don't think its an issue really. Rangers comments are true, the fact is that if you read any BF2 forum, the unlocked weapons offer no advantage over the standard weapons except the AT/Engineer and even then the MEC engineer also has the equivelant of the unlock anyway. The unlocks all have disadvantages to their standard counterparts, ie the MG has slower rate of fire and only 100rnds. Sniper rifle has only 5 shots and takes an age to reload. G3 has no GL..and so it goes on.

If I was playing devils advocate, I could argue that I'm being penalised by dMw, as I have put quite a few hours on ranked servers but I don't get to play with the unlocks. I think their are many positive things that dMw players who play on ranked servers bring to the dMw community, I would hazard a guess that the best bf2 players in dMw don't play exclusively on the dMw server. If you  played in isolation on the dMw server you would miss out on new tactics/strategies/tips etc and that might stifle growth.

Just a thought.  :)
Title: Unlocked weapons
Post by: sulky_uk on November 22, 2005, 01:35:36 PM
i think that unlocked weapons, although hard earnt give an advantage over ppl who dont play on ranked servers. i have 290 points and that was in the first week that bf 2 came out. I find that ranked servers have a lot more ppl who play for themselves rather than as a team, which is why i spend my bf2 time on the dmw and tg servers.

i have voted int the poll so its up to the masses hopefully sense will prevail

althou if voted yes can i try someones sa80 after they die as ive fired thousands of rounds on a real one and want to see what its like in game :dry:
Title: Unlocked weapons
Post by: Penfold on November 22, 2005, 02:37:19 PM
QuoteOriginally posted by sulky_uk@Nov 22 2005, 01:35 PM
althou if voted yes can i try someones sa80 after they die as ive fired thousands of rounds on a real one and want to see what its like in game :dry:
[post=102381]Quoted post[/post]
[/b]

That was my reasoning too - I'd like to see how it compares to an SA80 in real life....  n

I used to love the days spent on the firing ranges and exercise. Except when one muppet didn't have his BFA on properly  :angry:

PEN
Title: Unlocked weapons
Post by: Dewey on November 22, 2005, 02:47:27 PM
Pen and Sulky, guys next time we are on the same squad, you can try my SA 80 no bother just give me a shout.
Title: Unlocked weapons
Post by: delanvital on November 22, 2005, 03:06:47 PM
QuoteOriginally posted by BIG-Dewey@Nov 22 2005, 04:47 PM
Pen and Sulky, guys next time we are on the same squad, you can try my SA 80 no bother just give me a shout.
[post=102395]Quoted post[/post]
[/b]

you mean.. a shot  :P
Title: Unlocked weapons
Post by: Anonymous on November 22, 2005, 03:30:29 PM
QuoteOriginally posted by sulky_uk@Nov 22 2005, 01:35 PM
can i try someones sa80 after they die as ive fired thousands of rounds on a real one and want to see what its like in game :dry:
[post=102381]Quoted post[/post]
[/b]
The SLR was a real man's gun. The SA80 is a toy  :devil:  ;)

Let the flaming commence  :narnar:
Title: Unlocked weapons
Post by: Dewey on November 22, 2005, 04:07:35 PM
My custom Evolution Minicocker was very accurate and could fire around 12 balls a second, shot lots of people with that  8)
Title: Unlocked weapons
Post by: Ranger on November 22, 2005, 04:27:25 PM
QuoteOriginally posted by BlueBall@Nov 22 2005, 03:30 PM
The SLR was a real man's gun. The SA80 is a toy :devil: ;)

Let the flaming commence :narnar:
[post=102399]Quoted post[/post]
[/b]

(Ranger bites - as you would expect! LOL)

The SLR - L1A1 - or the 'mechanical musket' as it was sometimes known in the British army, was a fine rifle...

The 7.62mm x 51mm NATO round and long barrel made it ideal for the open plains of the BAOR area where it was invisaged to be mainly used...

Get it in a jungle though or the urban environment of Northern Ireland and it was a different matter though!

The Australians made a slightly shortened version of the L1A1 because of their experiences in Vietnam, but most people had bitten the bullet by this time and realized that the AR15 (M16) was the way of the future.

(One advantage of teh L1A1 over the AR15 that the Australians did point out was that the heavy 7.62mm round could actually shoot through trees - while the lighter 5.56mm round of the AR15 *could* be deflected by the heavy foliage in the jungle. For this reason the L1A1 was often prefered as use for the 'point' soldier. Much like the USMC experience where they used the 7.62mm M14 on point in preference to the M16.)

I remember the L1A1 with mixed feelings as I - like many rookies learning to shoot it - suffered from 'SLR-eye'! - This was a injury that inexperienced soldiers got when firing the SLR the first time, and was caused by the metal pin-hole sight and the hefty recoil of the rifle...The SLR would buck (if not held firmly enough) and knock the rookie just above the eye causing a gash = 'SLR-eye'.

:)

By contrast I loved the 9mm Sterling SMG (but then everyone did).

Useless fact: It may be of note that while the AR15 became famous for use by the US Army in Vietnam that - actually - it was the British that first ordered the AR15 for use by the Royal Marine Commandos and Special Forces and for jungle warfare.

These AR15 were also reissued for use in the Falkland's War.

Finally - The L1A1 was - of course - a British version of the Belgian FN FAL. However, unlike the FAL it only had single shot semi-automatic - not the full-auto that the original FAL had.

The British Army did experiment with a heavy barreled verion of the L1A1 (with 30 round magazine) in Northern Ireland - as a sort of LMG. But this did not prove as good as the 7.62mm chambered BREN LMG.

Many still miss the L1A1 - just as many Americans miss the M14. And strangely enough 7.62mm seems to be making something of a comeback - both British and US Special Forces who are - allegedly - using special 'sawn off' L1A1 or FAL rifles for CQB.
Title: Unlocked weapons
Post by: Anonymous on November 22, 2005, 05:20:52 PM
Wow you learn something new every day.  :blink:

nice one Ranger :)
Title: Unlocked weapons
Post by: suicidal_monkey on November 22, 2005, 05:40:06 PM
12.70 (.50BMG) ftw! :whistle:

...

pity infantry can't really carry a workable handheld minigun :devil:
Title: Unlocked weapons
Post by: A Twig on November 22, 2005, 05:56:28 PM
Yeah, in my very limited experience I'm not at all impressed with the SA80. But then I have no idea what we would use instead...

And of course the marksmenship test had to be re-designed as they were now using a scoped rifle! Any rifle that randomly breaks down in anything other than a nice summer's day is rubbish as well.
Title: Unlocked weapons
Post by: Armitage on November 22, 2005, 06:18:56 PM
the vote is going 4v12 at the moment for allow. so vote if you haven't already
Title: Unlocked weapons
Post by: sulky_uk on November 22, 2005, 07:27:05 PM
QuoteOriginally posted by BIG-Dewey@Nov 22 2005, 02:47 PM
Pen and Sulky, guys next time we are on the same squad, you can try my SA 80 no bother just give me a shout.
[post=102395]Quoted post[/post]
[/b]

cool and the gang
Title: Unlocked weapons
Post by: target on November 22, 2005, 07:59:54 PM
QuoteOriginally posted by Ranger@Nov 22 2005, 04:27 PM
Finally - The L1A1 was - of course - a British version of the Belgian FN FAL. However, unlike the FAL it only had single shot semi-automatic - not the full-auto that the original FAL had.
[post=102402]Quoted post[/post]
[/b]
According to my old man who used this weapon during his time in the army, the L1A1 was routinely modified by troops to provide a full auto capability - apparently it meant removing the end stop on the safety, then you could move it past semi-auto and enter splurg-gun terrority.
Title: Unlocked weapons
Post by: Ranger on November 22, 2005, 08:13:58 PM
QuoteOriginally posted by suicidal_monkey@Nov 22 2005, 05:40 PM
12.70 (.50BMG) ftw! :whistle:

...

pity infantry can't really carry a workable handheld minigun :devil:
[post=102405]Quoted post[/post]
[/b]

The problem is actually hitting something (ironically).

I *think* they tried to push a 7.62mm infantry version of teh minigun (the small calbre version of the 20mm Vulcan).

The main problem is actually NOT the weight of teh gun itself - various rigs (as you will have seen in the movies) have been made to make the gun man-portable. The problem is the battery!

The mini-gun (like the Vulcan) is electrically driven, from a large battery (think of your car battery and you get the idea AND the problem!). :)

Trying to heft round a 'convensional' MG like the GPMG or M60 is bad enough ~ but trying to carry an MG that weighs double that PLUS a car battery! Well, you get the idea.

Back to the 'hitting stuff' part of this...

As you know the mini-gun was developed primarily as a aircraft gun ~ designed to 'spray' an area with enough ammunition to increase the statistical probability of a hit from a unstabalized, moving platform (Cobra or 'Spooky')...

It was never designed as a 'point target' weapon - the chances of a infantryman actually being able to hit anything with the 'minigun' is highly problematic...And in a showdown between a soldier with a minigun and one armed with a M16 ~ who do you think would get the first kill?

Worse might be your idea of a .50 calibe man-portable minigun, as the sheer recoil of this, along with the huge force of the muzzel blast would undoubtedly send the poor guy straight onto his back.

Skeptical?

Well consider this...

One of the chief reasons why North Vietnamese soldiers were killed at a greater rate than US soldiers in an infantry to infantry engagement was NOT due to better training or better marksmanship. Studies showed that the lighter smaller Vietnamese physique found it very hard to control the recoild from the Soviet/Chinese AK 7.62mm assault rifle. The Vietnamese soldier had a habit of firing straight over the heads of the US soldiers!

The lighter calibre M16 shot a 5.56mm bullet which produced less recoil and thus was able to hit the target with greater consistance from a less spcialized marksman.

The higher muzzel velocity of the 5.56mm weapon also produced a greater balistic shock when it hit a human - so ironically it DID (despite what people say) have as much stopping power within close to medium range as the older, heavier 7.62mm round.

(This is the same principal and why so many policemen in the US use the smaller .357 magnum and not the larger .44 magnum.)

It takes a lot longer to train someone to hit a target with these larger, heavier calibres than with teh smaller higher-velocity calibres.

(IMHO of course - I am not a weapons professional.)

The theory is that it's better to HIT a target with a smaller calibre than miss it with a larger one.

Fans of the .45 round - of course - disagree! (Which was why it took so long for the US Army to change over to 9mm.)
Title: Unlocked weapons
Post by: Dewey on November 22, 2005, 10:34:51 PM
I also thought the high velocity round was actually designed to do a lot of damage to its target without killing them - the bullet was fairly light so tended to tumble around its axis on entry and deflect of any bone it hit internally, doing a lot of damage.

The theory was if you could severely injure your enemy rather than kill them outright, you are putting more strain on your oppositions logistics who have to provide care for that injured person rather than just leaving them if they are dead.

Cheery thought.
Title: Unlocked weapons
Post by: Penfold on November 22, 2005, 10:35:36 PM
QuoteOriginally posted by BlueBall@Nov 22 2005, 03:30 PM
The SLR was a real man's gun. The SA80 is a toy :devil: ;)

Let the flaming commence :narnar:
[post=102399]Quoted post[/post]
[/b]


lol that's showing your age BB.

When I did my RCB for Sandhurst the army had just switched from the SLR to the SA80 and it was causing havoc. I particularly remember the Guards' hating it as it was too shot to have the butt on the ground when standing on parade.

I also seem to recall that the SA80 can only be fired righthanded -else you got the spent cartridge in your face. I dunno if that got changed in later versions?

PEN
Title: Unlocked weapons
Post by: Doorman on November 22, 2005, 10:57:09 PM
QuoteOriginally posted by BlueBall@Nov 22 2005, 03:30 PM
The SLR was a real man's gun. The SA80 is a toy :devil: ;)

Let the flaming commence :narnar:
[post=102399]Quoted post[/post]
[/b]
Lee Enfield .303 Now THAT was a man's rifle. (This is my rifle, this is my gun. I shoot with my rifle, I play with my gun) Boer war saying.
Title: Unlocked weapons
Post by: Blunt on November 22, 2005, 10:58:38 PM
QuoteOriginally posted by Doorman@Nov 22 2005, 10:57 PM
Lee Enfield .303 Now THAT was a man's rifle. (This is my rifle, this is my gun. I shoot with my rifle, I play with my gun) Boer war saying.
[post=102442]Quoted post[/post]
[/b]
wow...you've got a great memory Ron :P
Title: Unlocked weapons
Post by: delanvital on November 22, 2005, 11:18:22 PM
QuoteOriginally posted by Doorman@Nov 23 2005, 12:57 AM
Lee Enfield .303 Now THAT was a man's rifle. (This is my rifle, this is my gun. I shoot with my rifle, I play with my gun) Boer war saying.
[post=102442]Quoted post[/post]
[/b]

I don't know TANGO about weapons - but that rifle rings a bell :)
Title: Unlocked weapons
Post by: Blunt on November 22, 2005, 11:28:14 PM
(http://www.rt66.com/~korteng/SmallArms/images/lemark1.jpg)
Rifle, Short, Magazine Lee Enfield (SMLE) Mark 1 -- Introduced in 1906

(http://www.rt66.com/~korteng/SmallArms/images/lemark3.jpg)
Rifle, Short, Magazine Lee Enfield Mark 3 -- 1907, different sights
A wartime version for WWI had several mods for ease of manufacture

(http://www.rt66.com/~korteng/SmallArms/images/lemark4.jpg)
Rifle, Short, Number 4 Mark 1, Short, Magazine Lee Enfield - 1941
Top shown mounting Bayonet Number 9, bottom blow-up mounts "Pig-Sticker" bayonet

Muzzle velocity   2060 fps     2440 fps     2440 fps

Rate of fire     8 aimed rounds per minute
(http://www.kmike.com/Ron/HiRes/small-05TH.jpg)
As one vet, Vince Gilligan, 3rd Battalion Royal Australian Army said:

"... on the Lee Enfield .303 rifle our mob(Australians) used in Korea. The brits used a later version with the pig sticker bayonet. We had the 18" bayonet (blued). One of the rifles I had was made in 1917-1918. It was a very effective weapon. At least if you hit something, it stayed Hit."

And after all, that's the idea.
Title: Unlocked weapons
Post by: Anonymous on November 23, 2005, 08:43:39 AM
QuoteOriginally posted by Doorman@Nov 22 2005, 10:57 PM
Lee Enfield .303 Now THAT was a man's rifle. (This is my rifle, this is my gun. I shoot with my rifle, I play with my gun) Boer war saying.
[post=102442]Quoted post[/post]
[/b]
True. I fired one a couple of times and remember how accurate it was.
Title: Unlocked weapons
Post by: Ranger on November 23, 2005, 09:15:14 AM
QuoteOriginally posted by BIG-Dewey@Nov 22 2005, 10:34 PM
I also thought the high velocity round was actually designed to do a lot of damage to its target without killing them - the bullet was fairly light so tended to tumble around its axis on entry and deflect of any bone it hit internally, doing a lot of damage.

The theory was if you could severely injure your enemy rather than kill them outright, you are putting more strain on your oppositions logistics who have to provide care for that injured person rather than just leaving them if they are dead.

Cheery thought.
[post=102438]Quoted post[/post]
[/b]

The Soviet 7.62mm round - I believe - does have an inherent instability which does make it tumble over range. But this was unintensional...

The 5.56mm round is not designed to tumble as this would effect accuracy.

The lethality of the 5.56mm comes from the impact shock...

There is an interesting story of a US officer who was very skeptical about the 5.56mm round (as many US soldiers were at first). The first time he shot an enemy he was close enough to see the results...

The officer had entered a clearing (in Vietnam) to find a Viet Cong at the other side trying to get to the trees - the officer fired a snap shot which hit the other man in the shoulder.

The shock of the impact lifted the guy up in the air and spun him completely round 360 degrees and despite it being a shoulder shot he was killed out-right.

Needless to say that he - the American - was very impressed and was converted to the 5.56mm round after that.

The advantage of the 7.62mm round is range - the 5.56mm being designed after several studies showed that teh average range that a soldier actually shot out to in action was something like bellow 500 meters. Whereas the 7.62mm round was designed to shoot out to something like 800 meters...

Soldiers just didn't need that kind of range, and there was the weight issue too.

There are rounds (experimented with during the 1970s) which were designed to cause maximum internal damge. These were SABOT rounds much like miniture versions of teh rounds fired by tanks.

The bullet was carried inside a outer sleeve - which was discarded when the projectile left the barrel. But, again, these did the damage by being ultra-high velocity rounds...

There is a technical name for the kind of displacement damage they do - internally - to human beings, but I can't remember it.

Suffice to say that when they enter a human body they create not a narrow straight path r hole through - but the extreme force makes a kind of bubble of displacement many times larger than the size of bullet INSIDE the victim.

I have seen slow motion movies of this - the bullet being shot through a special balistic 'jelly' that acts like tissue and mussle...The results are frieghtening!
Title: Unlocked weapons
Post by: sulky_uk on November 23, 2005, 09:25:02 AM
QuoteOriginally posted by ThePENDRAGON@Nov 22 2005, 10:35 PM
lol that's showing your age BB.

When I did my RCB for Sandhurst the army had just switched from the SLR to the SA80 and it was causing havoc. I particularly remember the Guards' hating it as it was too shot to have the butt on the ground when standing on parade.

I also seem to recall that the SA80 can only be fired righthanded -else you got the spent cartridge in your face. I dunno if that got changed in later versions?

PEN
[post=102439]Quoted post[/post]
[/b]

no its still only right handed althou for a left handed person (who incidently in nearly all cases uses there left eye) they have started to issue them with susat sights to encourage them to use the right eye and the right hand
Title: Unlocked weapons
Post by: Penfold on November 23, 2005, 09:27:05 AM
QuoteOriginally posted by BlueBall@Nov 23 2005, 08:43 AM
True. I fired one a couple of times and remember how accurate it was.
[post=102468]Quoted post[/post]
[/b]


It also had on helluva kick.

Our school's CCF had the .303 as stock guns - Big Bang and very accurate.
Title: Unlocked weapons
Post by: sulky_uk on November 23, 2005, 09:27:18 AM
QuoteOriginally posted by target@Nov 22 2005, 07:59 PM
According to my old man who used this weapon during his time in the army, the L1A1 was routinely modified by troops to provide a full auto capability - apparently it meant removing the end stop on the safety, then you could move it past semi-auto and enter splurg-gun terrority.
[post=102423]Quoted post[/post]
[/b]

i mentioned that to my dad and he said "i think we also used a chewing gum wrapper as well to do the same job" :blink:
Title: Unlocked weapons
Post by: Ranger on November 23, 2005, 09:32:07 AM
QuoteOriginally posted by Blunt@Nov 22 2005, 11:28 PM
(http://www.rt66.com/~korteng/SmallArms/images/lemark1.jpg)
Rifle, Short, Magazine Lee Enfield (SMLE) Mark 1 -- Introduced in 1906

(http://www.rt66.com/~korteng/SmallArms/images/lemark3.jpg)
Rifle, Short, Magazine Lee Enfield Mark 3 -- 1907, different sights
A wartime version for WWI had several mods for ease of manufacture

(http://www.rt66.com/~korteng/SmallArms/images/lemark4.jpg)
Rifle, Short, Number 4 Mark 1, Short, Magazine Lee Enfield - 1941
Top shown mounting Bayonet Number 9, bottom blow-up mounts "Pig-Sticker" bayonet

Muzzle velocity  2060 fps  2440 fps  2440 fps

Rate of fire  8 aimed rounds per minute
(http://www.kmike.com/Ron/HiRes/small-05TH.jpg)
As one vet, Vince Gilligan, 3rd Battalion Royal Australian Army said:

"... on the Lee Enfield .303 rifle our mob(Australians) used in Korea. The brits used a later version with the pig sticker bayonet. We had the 18" bayonet (blued). One of the rifles I had was made in 1917-1918. It was a very effective weapon. At least if you hit something, it stayed Hit."

And after all, that's the idea.
[post=102454]Quoted post[/post]
[/b]


I liked the old 'smelly' - remember endless evenings of stripping and cleaning it in the cadets.

Best thing about the smelly (Short Magazined Lee Enfield) was how good it looked on parade, and the lovely *crack* it made when the butt hit the parade ground!

The Lee Enfield had one of the best bolt action mechanisms...DON'T let anyone tell you that the Mauser was - it wasn't!

The bolt action was so smooth that in WWI the germans initially thought they were up against machine guns - but it was actually rapid fire from the smelly!

Another bolt rifle in British service though was the P14 (originally designed and produced for the US Army but shipped over to the UK to help with the war effort). This was a superb rifle and very accurate and was the preference of some snipers.

You will see this rifle if you have ever watched 'Dad's Army' as it was reissued to reserve and Home Guard units in the second world war.

I think the best homage to the SMLE is that it remained in service in the British army until quite recently - in a modified form of the Mk. IV - as the standard sniping rifle.

As to the ballistics, this round was specifically designed to meet the needs of armies which shot at each other across - generally - larger distances that is the norm in modern warfare. At shorter ranges the higher smaller calibre round is still as or more effective than the larger calibre round.

----

Oh, and PS...

My Dad - late of the 8th Army - personnally preffered his .45 1928 Thompson sub machine gun, the 'Tommy Gun'! (But I think - like Private Pyke - he liked the idea that it made him look like a gangster!)

:)
Title: Unlocked weapons
Post by: suicidal_monkey on November 23, 2005, 01:27:45 PM
I actually started my post about .50 referring to the round typically used in very high power, long range, sniper rifles such as the .50 version of the AWM (http://world.guns.ru/sniper/sn06-e.htm). There's also a few ridiculous rifles that use larger rounds (20mm) but they get, how shall I put it, a bit strange (http://world.guns.ru/sniper/sn56-e.htm)...

I reckon you might manage to carry a minigun and the battery, but then yuo also need to carry ammunition...and at the rate those things fire (chopper minigun is what 2000rpm?) you may find yourself out of ammo very quickly! I'm pretty sure you'd find yourself on your back (see bottom of this page (http://world.guns.ru/machine/minigun-e.htm) even with smaller calibre rounds, unless some clever active recoil thingy like in the rifle linked to above were used... Still looks cool though 8)
Title: Unlocked weapons
Post by: suicidal_monkey on November 23, 2005, 01:32:52 PM
QuoteOriginally posted by ThePENDRAGON@Nov 23 2005, 10:27 AM
Our school's CCF had the .303 as stock guns - Big Bang and very accurate.
My old highschool had an armoury of .22 rifles, and there were several .303's which had been modified to fire .22 rounds. They still kicked a lot harder than the standard .22 guns! We also had a very nice old relic in the armoury (http://world.guns.ru/machine/mg10-e.htm) but they only fired it once and as the school was adjacent to the presidents place the army/guards came round to see what was what... :whistle:
Title: Unlocked weapons
Post by: A Twig on November 23, 2005, 08:14:27 PM
Now, this (http://world.guns.ru/sniper/sn55-e.htm) I would like to fire!
Title: Unlocked weapons
Post by: sulky_uk on November 23, 2005, 10:33:49 PM
in iraq this year i was at a shared camp with the americans and when we had a range slot they would have slots either side. So they would let us fire whatever we wanted along as they could have a go of the sa80a2(they thought it was better that the m16a2)

so i got to fire a beretta 92
a m16a2
a saw
a 50 cal machine gun
a barrat light 50

the funny thing was that the rules of the range said no tracers( the reason was that it was an old iraqi has hanger with sand piled in it) , so there we were firing the gpmg with a 200 round belt and a couple of tracers made it ... er in

the firing stoped when we saw the tracers coming back out over our heads (bout 20 ft), collectivly saying shite and then stopping and saying "oh thats why they dont want us to fire tracers" and the fact that the yanks r really lak range safety  compared to us  :blink:
Title: Unlocked weapons
Post by: Penfold on November 23, 2005, 11:35:37 PM
QuoteOriginally posted by mono_dna@Nov 22 2005, 10:32 AM

As for whether or not you need to leave the game when you've gained an unlock: No need. You just go to the BFHQ section of the menu and choose your unlock. Next time you choose your class you can also choose your new weapon. That's how I did it. I even think I was in the middle of a game, but I'm not quite sure...
[post=102355]Quoted post[/post]
[/b]


so I have 518 points but can't choose an unlock.

I go to the BFHQ screen and look at all the pretty guns. by each new one there's a padlock.

how do I choose?


THanks
Title: Unlocked weapons
Post by: Blunt on November 24, 2005, 01:26:44 AM
QuoteOriginally posted by sulky_uk@Nov 23 2005, 10:33 PM
in iraq this year i was at a shared camp with the americans and when we had a range slot they would have slots either side. So they would let us fire whatever we wanted along as they could have a go of the sa80a2(they thought it was better that the m16a2)

so i got to fire a beretta 92
a m16a2
a saw
a 50 cal machine gun
a barrat light 50

the funny thing was that the rules of the range said no tracers( the reason was that it was an old iraqi has hanger with sand piled in it) , so there we were firing the gpmg with a 200 round belt and a couple of tracers made it ... er in

the firing stoped when we saw the tracers coming back out over our heads (bout 20 ft), collectivly saying shite and then stopping and saying "oh thats why they dont want us to fire tracers" and the fact that the yanks r really lak range safety compared to us :blink:
[post=102580]Quoted post[/post]
[/b]

isn't it funny that everyone who has anything to do with th yanks complains about their safety routines...

I have heard some scary stories about fires and stuff that make a british Firefighter go "woah! WTF?

it seems we have a different ethos....

cue Doorman :P
Title: Unlocked weapons
Post by: A Twig on November 24, 2005, 01:33:36 AM
I've fired one of these (http://www.remington.com/products/firearms/centerfire_rifles/model_700/)

I know it's not military or anything, but it is a beautiful gun, so stable and easy to use it almost shoots itself out to 500 yds. Beyond that you do need to shoot properly, but I loved it.

It was on one of these that I joined the half moon club, firing from the standing position!
Title: Unlocked weapons
Post by: Blunt on November 24, 2005, 01:42:29 AM
my dream
(http://www.trebuchet.com/kit/tabletop/whcws2.jpg)









 8)
Title: Unlocked weapons
Post by: sulky_uk on November 24, 2005, 09:06:25 AM
cool is that a trebuche?
Title: Unlocked weapons
Post by: Penfold on November 24, 2005, 09:38:37 AM
QuoteOriginally posted by sulky_uk@Nov 24 2005, 09:06 AM
cool is that a trebuche?
[post=102602]Quoted post[/post]
[/b]

a trebuchet, yes
Title: Unlocked weapons
Post by: sulky_uk on November 24, 2005, 11:16:23 AM
QuoteOriginally posted by ThePENDRAGON@Nov 24 2005, 09:38 AM
a trebuchet, yes
[post=102608]Quoted post[/post]
[/b]

yeah my spelling sucks
Title: Unlocked weapons
Post by: Gone_Away on November 24, 2005, 12:57:50 PM
What is the final verdict? Unlocking?

FYI if we do you'll see me around the server more often so be cautious!
Title: Unlocked weapons
Post by: suicidal_monkey on November 24, 2005, 06:21:01 PM
unlocking seems to work fine. To put it in perspective I was sniping with the "regular" usmc rifle on the TG server and was (imho) causing a certain level of havok. In the end I was having to deal with and entire squad bearing down on my roof, took them two or three attempts to get me though especially when I was joined by a medic for a spell! :devil:

I suppose the m95 might have given me a better range(?) or something, but the regular rifle is just as effective (practically) for taking out infantry! Hopefully I'll get to unlock number2 stage so I can get either the medic's scoped rifle...beyond that I'm not too fussed :)