QuoteThis month we're planning map releases for both Day of Defeat: Source and Counter-Strike: Source. For Day of Defeat, we'll be releasing a completely rebuilt version of the classic map Kalt. Known as a balanced level set in winter (in German, Kalt means "cold"), Kalt is also a good choice for players who are new to Day of Defeat. For this release, there has even been some custom rendering work done in the Source engine specifically to make the snow and ice look realistic.
For Counter-Strike: Source, we'll soon be releasing Militia. This version will be a fairly major reworking of the original level, and, like the recently released Nuke, it will include HDR.
mmmm, a reason to play source for half an hour. :eyebrow:
MM source...looking good but the reg is crap...such a shame though (http://smilies.sofrayt.com/%5E/aiw/orc.gif)
http://steampowered.com/Steam/Marketing/Ja...CSS_Militia.jpg (http://steampowered.com/Steam/Marketing/January13.2006/img/CSS_Militia.jpg)
Militia released and running on Boomer. :)
Its militia but different. :rolleyes:
Had good fun shooting a load of bots on it yesterday. I like it a lot, makes it much harder for the defending team. And is it me or have the hitboxes/bullet reg got better with the latest update? With my crosshairs resting on bots heads, I was actually getting regular headshots, i.e. I was actually hitting where I was aiming! Anyone else notice this?
QuoteOriginally posted by A Twig@Jan 20 2006, 10:26 AM
I was actually hitting where I was aiming! Anyone else notice this?[post=109792]Quoted post[/post]
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I've never hit where I aimed yet :(
But I agree that the reg seems better.
militia looks good, but wrt framerates, computer say no <_<