Dead Men Walking

Old Server Admin Section => dMw Bravo Company - Secure Channel => Archived Feb 09 => Bravo Banter => Topic started by: DuVeL on January 19, 2006, 08:53:41 AM

Title: BF2tactics Karkand on a public
Post by: DuVeL on January 19, 2006, 08:53:41 AM
Lo guys. I thought I'd share something with you lot.
One of the most played maps is Karkand. What happens everytime is that the US side are doing a runner for the backflags and want to take out the main MECbase as soon as possible to take down the Arty/UAV. The MEC's allways spawn on the Hotel for the easy frags (and a few try and take the tank from the base where the Arty/UAV is).
I allways try and be the MECcommander on this map since it's an easy map but by being the commander you can make an easy defence for your Arty/UAV.

So you got the Commanderrole. First start off as SpecOps and spawn at the trainaccident. Take the Vodnik there, pass the first bridge towards your Arty/UAV and blow up the bridge behind you (usually someone wants to pass with the tank first).
Place a supplydrop on the docks near the little hut where people can drive a Jeep/Tank/APC through the water (rivercrossing). Get your new C4 from the supplydrop and place it just behind the ramp/on the docks. There's a little ledge so if you drop it behind the ledge a Jeep/Tank/APC wont see it. Run back to the hut and resupply on C4. Switch to detonate and just wait for the USside to roll in.
They will keep on trying to get over and you just keep resuplying yourself with C4 since you are the commander (and can give yourself all the supplydrops you need). I got a lot of kills that way because the USside hardly use Engineers on this map so they can't repair the bridge. Most of them start as SpecOps so they can blow up the Arty/UAV and get points that way.

The USside allways tryes and take Suburbs first and then Trainaccident or your mainbase. On every ranked server I've played it happend the same way.
The US overruns the MECside because the MECside is guarding the Hotel and no other flags (some try and defend but this happends not that often). The MEC Arty/UAV gets blown up and they loose their mainbase, loosing the tank (which is an important vehicle on this map). But you as the commander have stopped the USside from overtaking the MainMECbase and gave the MECside atleast 1 spawnpoint to keep on fighting from. Usually Squadleaders will see that you've defended the MainMECbase and will and try and help out.
If you've lost all the other bases as the MECcommander, put the UAVoverflight exactly between the bridge and the rivercrossing so you can see if they are trying to move over. Most MECcommanders place the UAVoverflight only on the Trainaccident and don't guard the rivercrossing.

I'll add screenshots if I have the time.

Greetz -=[dMw]=-DuVeL
Title: BF2tactics Karkand on a public
Post by: Dewey on January 19, 2006, 11:38:11 AM
Interesting read Duvel. As you know I play ranked servers like you and I've noticed the same pattern ie game start US grab a jeap, drive straight for the back base, grab the tank and attack from the rear. I was involved in exactly the same tactic a few nights ago, me and coupla guys grabbed the main US base then the train wreck etc.

I like your strategy for playing as  a commander, i'll give it a try.
Title: BF2tactics Karkand on a public
Post by: sulky_uk on January 19, 2006, 11:48:25 AM
nice tactics good to hear you had a good time :biggrin:
Title: BF2tactics Karkand on a public
Post by: DuVeL on January 19, 2006, 12:02:37 PM
Well, you have to do something if you want to change a loosing team in a winning 1. I have some more great spots on Karkand which I might post which you can use if you have a really good squad.

On Rankedservers people allways move the same way. Looking for ways around is much more interesting. Also the escape route from the US all the way to their left is easy to defend. Just get 1 Specops guy and he can old off 2 jeeps or APC's. They keep escaping that way but it's a deathtrap really.

Edit: Here's another nice find I found out last night:
If you have 1 good teamm8 who has VC or helps out alot (so if he listens), both take an APC or an APC and a tank and both be an engineer. Stick together and stay close, if one gets shot, the other should take the next shot. By staying close together you'll repair eachother without leaving the car and it goes faster then getting out and repairing. Zatar Wetlands is a good map for it although you have to watch out for choppers or you'll both get killed.