Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Battlefield 2 => Topic started by: Cadaver on February 15, 2006, 02:58:05 PM

Title: 1.2 Patch Impressions
Post by: Cadaver on February 15, 2006, 02:58:05 PM
The incremental patch downloaded via Xfire overnight.  So I installed it and had a cheeky round early this morning.

Quick first impressions (from a ranked pubbie round, played as MEC on Karkand):All in all, not bad.  I didn't notice much bunny-hopping going on, and those that did couldn't shoot anyway - so that's a bonus.  Quite a lot of people playing as Support and Sniper.  Hopefully this is just down to players trying out the class adjustments at the moment.

Looking forward to trying a different map and see what 's been done to the aircraft and AA. :)

Anyone have other experiences of it?
Title: 1.2 Patch Impressions
Post by: DuVeL on February 15, 2006, 03:10:16 PM
Haven't played yet but read a forum.
Mines can be cleared only by engineers and can't be shot by tanks. It seems that claymores also are enemy-only (so if a teamm8 runs over it he wont get killed).
Also remember you can pick up your C4packs and so again by pressing "G"!
Title: 1.2 Patch Impressions
Post by: Cadaver on February 15, 2006, 03:19:21 PM
QuoteOriginally posted by DuVeL@Feb 15 2006, 03:10 PM
Haven't played yet but read a forum.
Mines can be cleared only by engineers and can't be shot by tanks. It seems that claymores also are enemy-only (so if a teamm8 runs over it he wont get killed).
Also remember you can pick up your C4packs and so again by pressing "G"!
[post=112514]Quoted post[/post]
[/b]
Ah yes.  The server config defaults to having friendly fire off for claymores (think it might also be the case for AT mines).  We'll have to address that, but may have to wait for a new version of BF2CC.

I thought DICE had dropped the 'G' to retrieve Mines/C4/Claymores feature from the patch as it wasn't working right? :unsure:

Edit: Apparently sv.friendlyFireWithMines needs to be set to '1' in ServerSettings.con to allow FF on mines.  I don't think our current version of BF2CC does this.
Title: 1.2 Patch Impressions
Post by: DuVeL on February 24, 2006, 11:45:47 AM
You can place mines and claymores now and your teamm8s don't die (unless they are to close to the explosion).
Must say that the AntiAircraftthing works really well now, about time!
Not being able to throw medpacks further is a bit anoying but atleast the C4throwing is gone!!

Oh yeah, there's still bunnyhopping (in RL):
(http://pa149412.ho8.com/bunny.jpg)