Dead Men Walking

Old Server Admin Section => SOG War Room => Silver Oak Guardians => Archived Topics => SOG Archive => Topic started by: Ragnarh on March 06, 2006, 05:57:13 PM

Title: ThreatMeter
Post by: Ragnarh on March 06, 2006, 05:57:13 PM
ThreatMeter DL site (http://www.curse-gaming.com/mod.php?addid=3488)

As I understand ,all who are to be taken into account in the threatmeter need to run this mod.
Belive it vould be great for Vael. If  all the tanks had it  we would  know who the nexst one is.
But is it allowed to use in the game ? Sounds to good to be :/

And if it is ,I want to test it with the officers on some Dukes in silithus before implementing it in the raids.
Title: ThreatMeter
Post by: Bastet on March 06, 2006, 10:56:45 PM
i think its a rough estimate it makes, it might actualy be handy for broodlord too.
Title: ThreatMeter
Post by: Vargen on March 06, 2006, 11:14:31 PM
You just want us to kill dukes! :o
Title: ThreatMeter
Post by: Ragnarh on March 10, 2006, 02:44:20 PM
Wel I just wanted to test it before using it on a bossfigth that matters. And the duke that kicks you back might help us see how mutch treth you lose when kicked back.
But seems as we are just jumping in with both feet . Let us hope it is not too buggy.
Title: ThreatMeter
Post by: TeaLeaf on March 10, 2006, 03:51:16 PM
Wel it doesn;t seem to bad and in the Razegore fight it allowed me to 'call' the aggro pretty well with 100% success in terms of who would get the next aggro.  I'd say it was helpful - but I did get a bit p*ssed off with Optical wanting it on *every* trash mob in MC last night.  I think I will only bother to run it for Bosses where we need to beware of aggro control.

TL.
Title: ThreatMeter
Post by: Vargen on March 11, 2006, 03:51:45 PM
Run it on Razorgore, vael and broodlord. Not much use anywhere else.