Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => GT Legends => Topic started by: Doorman on June 01, 2006, 12:26:22 PM

Poll
Question: Restrict tracks to a few per week?
Option 1: votes: 0
Title: How many tracks?
Post by: Doorman on June 01, 2006, 12:26:22 PM
What's the feeling for restricting the amount of tracks on the server? I wonder if it's a good idea to have say, 4 or 5 tracks for a week, then a different 4 or 5 the following week. That way there would be less 'having to dash off and get it' or having to learn new tracks all the time.
Your reactions please.
Title: How many tracks?
Post by: suicidal_monkey on June 01, 2006, 01:42:32 PM
not that I've been online but the idea of a restricted set of tracks sounds good. cycle one or two out with replacements each week so that each track gets about 2-3 weeks on the server to give everyone time to learn the corners etc. Variety is the spice of GTL it appears :)
Title: How many tracks?
Post by: OldBloke on June 01, 2006, 01:46:03 PM
Hmmmm

It's a bit like the map choices for CS. B'Jeezus that was painful at times.

IMHO, I'd like to see a post telling me the tracks being used on the server and the permitted cars for those tracks - on a daily basis.

For example:

Pre 9pm: Brands Hatch GP  - All available cars

Post 9pm: Misano - MKII Jags only

This could be changed in-server if all racers agree.
Title: How many tracks?
Post by: suicidal_monkey on June 01, 2006, 02:00:50 PM
QuoteOriginally posted by OldBloke@Jun 1 2006, 12:46 PM
For example:

Pre 9pm: Brands Hatch GP - All available cars

Post 9pm: Misano - MKII Jags only

This could be changed in-server if all racers agree.
[post=129818]Quoted post[/post]
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sounds good to me! When custom maps are used it'd be appreciated if a link to where we can download the map from were placed ni the same post...
Title: How many tracks?
Post by: Sn00ks on June 01, 2006, 02:02:55 PM
Hmm difficult one to answer. I think I've got all the current tracks and as new ones get mentioned I go and get them. So most of the time I'm good to go when people feel like a change. But for the other newbs it means that each time we change to a non-standard track they'll need to go and get it. But over a period of time they will be in the same situation as me and probably have 99% of the tracks with only new additions missing.
It is nice to be able to change the tracks because I find that sometimes I'm not in the mood for a twisty turny technical one and just fancy a bit of a blast. Maybe take out a car I've never tried before on a straightforward track and get to know it.

Should we have a number of tracks to choose from each week? Yes I think so, otherwise you will end up with a couple of old favorites going around and around, which will get a bit boring, much like the dust and dust2 CZ scenario.
Title: How many tracks?
Post by: Doorman on June 01, 2006, 02:15:03 PM
QuoteOriginally posted by suicidal_monkey@Jun 1 2006, 02:00 PM
sounds good to me! When custom maps are used it'd be appreciated if a link to where we can download the map from were placed ni the same post...
[post=129822]Quoted post[/post]
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I'm all for making life easy for people but don't you think there is enough places to download tracks? It would mean me going to a download site etc. etc. They're big boys now.  ;)
Title: How many tracks?
Post by: suicidal_monkey on June 01, 2006, 02:17:08 PM
well ... when a decision is made to place a custom map on the server that custom map had to be downloaded from somewhere ... surely it's a quick job to paste a link?  :flirty: so much easier for "the rest of us" :)
Title: How many tracks?
Post by: Doorman on June 01, 2006, 02:22:05 PM
QuoteOriginally posted by Sn00ks+Jun 1 2006, 02:02 PM-->
QUOTE(Sn00ks @ Jun 1 2006, 02:02 PM)
Hmm difficult one to answer. I think I've got all the current tracks and as new ones get mentioned I go and get them. So most of the time I'm good to go when people feel like a change. But for the other newbs it means that each time we change to a non-standard track they'll need to go and get it. But over a period of time they will be in the same situation as me and probably have 99% of the tracks with only new additions missing.
It is nice to be able to change the tracks because I find that sometimes I'm not in the mood for a twisty turny technical one and just fancy a bit of a blast. Maybe take out a car I've never tried before on a straightforward track and get to know it.[/b]

Well put brother.

Title: How many tracks?
Post by: Sn00ks on June 01, 2006, 02:23:00 PM
Just bookmark the No-grip site. They all seem to come from there, http://www.no-grip.net/index.php?categoryid=2&subcat=34 (http://www.no-grip.net/index.php?categoryid=2&subcat=34)  ;)
Title: How many tracks?
Post by: Doorman on June 01, 2006, 02:23:51 PM
QuoteOriginally posted by Sn00ks@Jun 1 2006, 02:23 PM
Just bookmark the No-grip site. They all seem to come from there, //www.no-grip.net ;)
[post=129835]Quoted post[/post]
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Bit tricky that.  ;)
Title: How many tracks?
Post by: delanvital on June 01, 2006, 02:53:38 PM
To be frank I don't care. As long as an updated list with tracks in rotation is avaiable in the DMR section somewhere... That is what I've been missing.
Title: How many tracks?
Post by: Anonymous on June 01, 2006, 03:29:10 PM
QuoteOriginally posted by Doorman@Jun 1 2006, 01:15 PM
I'm all for making life easy for people but don't you think there is enough places to download tracks? It would mean me going to a download site etc. etc. They're big boys now. ;)
[post=129828]Quoted post[/post]
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However, a stickied list of which tracks are currently required would be beneficial for the irregular among us  :)
Title: How many tracks?
Post by: suicidal_monkey on June 01, 2006, 04:37:09 PM
QuoteOriginally posted by BlueBall@Jun 1 2006, 02:29 PM
However, a stickied list of which tracks are currently required would be beneficial for the irregular among us :)
[post=129854]Quoted post[/post]
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that ... or more fibre in the diet
Title: How many tracks?
Post by: Anonymous on June 01, 2006, 04:37:54 PM
QuoteOriginally posted by suicidal_monkey@Jun 1 2006, 03:37 PM
that ... or more fibre in the diet
[post=129863]Quoted post[/post]
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:roflmao:  :roflmao:  :roflmao:

i should have seen that a mile off...
Title: How many tracks?
Post by: suicidal_monkey on June 01, 2006, 04:43:44 PM
QuoteOriginally posted by BlueBall@Jun 1 2006, 03:37 PM
:roflmao: :roflmao: :roflmao:

i should have seen that a mile off...
[post=129864]Quoted post[/post]
[/b]
:rolleyes:

:D
Title: How many tracks?
Post by: Doorman on June 01, 2006, 04:59:46 PM
This seems to be heading in a particular direction. I'll let the poll run for a little while longer then I'll...........ACT! :norty:

Please, no Macbeth jokes.  :eyebrow:
Title: How many tracks?
Post by: JamesB on June 01, 2006, 05:22:35 PM
I will have all tracks soon, but I would like some time to get used to the different tracks before moving on to others, although I have the memory of a goldfish so each lap is a refreshing change for me.
Title: How many tracks?
Post by: Doorman on June 01, 2006, 07:04:58 PM
OK. Here's what I propose. I will nominate a few tracks/cars every night. This may be 4 short tracks with 10 lap races with slower cars or a couple of long tracks with.....you get the picture. I'll make a sticky entitled er...Frying tonite or something! I'll list the cars/tracks and leave it up to you to go get them if you haven't got them.  :P

N.B. This is called 'decisiveness'
Title: How many tracks?
Post by: Dewey on June 01, 2006, 10:37:41 PM
Eh Doorman, did you ever think GTL would get this popular?

I've been on holiday for a few weeks, and theres a load of new budding racers - fantastic - of course this probably means we may even have some GTL games at the next LAN - make a nice change from shooting each other  :lol:
Title: How many tracks?
Post by: Doorman on June 01, 2006, 11:20:43 PM
We've missed you.  :(
Title: How many tracks?
Post by: GizMoTo on June 01, 2006, 11:38:52 PM
QuoteOriginally posted by Doorman@Jun 1 2006, 07:04 PM
OK. Here's what I propose. I will nominate a few tracks/cars every night. This may be 4 short tracks with 10 lap races with slower cars or a couple of long tracks with.....you get the picture. I'll make a sticky entitled er...Frying tonite or something! I'll list the cars/tracks and leave it up to you to go get them if you haven't got them. :P

N.B. This is called 'decisiveness'
[post=129881]Quoted post[/post]
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sounds like a plan and i look forward to spending some time with you guys in the very near future  :ph34r:
Title: How many tracks?
Post by: Dewey on June 02, 2006, 12:01:45 PM
QuoteOriginally posted by Doorman@Jun 1 2006, 10:20 PM
We've missed you. :(
[post=129920]Quoted post[/post]
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Erm... thanks m8!   :blush:

I like the idea of the rotating circuits - a master stroke  :)
Title: How many tracks?
Post by: Sn00ks on June 02, 2006, 01:58:04 PM
QuoteOriginally posted by Dewey@Jun 2 2006, 11:01 AM
Erm... thanks m8!  :blush:

I like the idea of the rotating circuits - a master stroke :)
[post=129995]Quoted post[/post]
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Yeah me to. Those linear circuits get boring and you can never ever complete a lap.  :devil:
Title: How many tracks?
Post by: Dewey on June 02, 2006, 02:06:44 PM
QuoteOriginally posted by Sn00ks@Jun 2 2006, 12:58 PM
Yeah me to. Those linear circuits get boring and you can never ever complete a lap. :devil:
[post=130027]Quoted post[/post]
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 :D ok ya got me