Dead Men Walking

Forum Archive 2023 => Classy Questions => World of Warcraft - Dead Men Raiding => dMw Gaming => Gaming Archive => Ranged DPS => Topic started by: kregoron on August 29, 2006, 11:12:30 PM

Title: Rolling ignite
Post by: kregoron on August 29, 2006, 11:12:30 PM
here is a little thing i got from my little sis which explains in detail about getting a rolling ignite running for the sickest dps possible in this game :)

 
 
http://forums.elitistjerks.com/viewtopic.php?id=7672 (http://forums.elitistjerks.com/viewtopic.php?id=7672)
 
This is my experience with Fire.
Okay, so I stumbled across this thread ( http://forums.elitistjerks.com/viewt...hp?id=7672&p=1 a week ago or so when a friend sent me the link. I looked at it, didn't really understand much of it, and was like "hurray I still like my ap/frost spec." The guildmate that sent this to me insisted I look more into it, so I did..and I was amazed with what I found.
 
When it became live I tried
 
Biography http://www.kitanotakeshi.com/index.php?content=biography
Karel Soucek, a stunt man from Hamilton, http://www.infoniagara.com/other/daredevils/karel.html
Pankey Institute : Teaching methods for http://www.pankey.org/faculty/resident.aspx
Flere resultater...
 
Now let me give you some background info for this. After the patch, I was pretty excited with all the new Mage talents like Master Shepherd (...) being available to us, but I really wasn't sure which one to pick. A 31/0/20 was what I had been using, and it decimated everything, especially dueling. On the PTR, I really didn't do anything but mess around with **** at LHC. When it became live I tried
 
heavy frost specs (which suck because Ice Block is truly useless), heavy fire specs, elemental specs (once again, ...), and the Arcane Frost/Fire specs. Every Mage tried new things, and Naxx being the all-time worst possible place to test new **** out. Not wanting to waste time wiping on bosses, pulling aggro,
and not having any clue what we were doing, the majority of us liked nothing as much as the good ol' 31/0/20. Damage contests were fun, and quite ballsy most of the time, but we never could pull off our full potential. Blahblah, weeks later with bosses down we finally kill Patch. ohemgee, fully buffed to the hilt these were the meters and we were ****ing proud, still are
 
http://www.transftp.com/pubftp/patchfrost.jpg It was exciting, as is almost any kill in Naxx~
 
I finally read this thread and researched more about Fire Mages, and immediately knew this was the way to go. I log online, and am ****ing about going fire, so I convince one of the other Mages and we're immediately off to rechanting our items, ready to start testing it out later that night in AQ.
 
Being able to keep up mana/damage-wise on C'Thun and every other fight, I was now dead-sure. With the extra damage-boost, the using mana-gems and the occasional potion was worth it..else, why would Blizzard make them for us to use!?
 
Trying to get other Mages to do it was hell because no one likes change. Seeing me and the other Mage top them while the other was right with them in damage wasn't enough, but eventually they gave in and to make a long story short, almost all of us are now complete fire.
 
. After another Patch kill tonight, I decided to SS this one also and show the before and after. This time, we weren't buffed and our tank didn't have 13k HP, but this is how it went down. (http://www.transftp.com/pubftp/patchwerkdmg.jpg )
 
The only frost Mage there is Kipagami. If this doesn't help convince your friends/guildies, I don't know what will. Just try it out; hell, if you don't like it, just respec back. Mention this to your Mages--it IS worth it..just be careful on aggro. Due to it being NOTHING like Frost, it takes some getting used to.
 
I made this post merely for people like me who are trying to convince others in their guild to respec fire..or at least have them test it out. It has to be one of the hardest things to convince people to respec out of something they really like, to something they have never tried before~and it is a feeling when the idea is shut down, but keep it up, and even you will be able to see fire Mages in
 
in action.
 
http://jibba3.onestop.net/ignite4.jpg <---- screen of the effect
It's not a bug, won't get fixed. It's much more mana hungry than frost spec, gimps mages a bit for pvp, also takes some coordination so it should stay that way, if blizzard changes this they will just pigeonhole every mage in the frost category again.
Title: Rolling ignite
Post by: TeaLeaf on August 29, 2006, 11:30:25 PM
Kreg, what the heck are the links in the middle of your document?

TL.
Title: Rolling ignite
Post by: Adularena on August 30, 2006, 02:05:59 AM
Since MC becomes less important, rolling fire spec isnt that bad of an idea is? I understood why mages had frost  during heavy MC raiding, but now? I dont know.
Title: Rolling ignite
Post by: kregoron on August 30, 2006, 08:06:32 AM
TL: I guess its some links to site about the author or something :) Dunno why he put em there
Title: Rolling ignite
Post by: TeaLeaf on August 30, 2006, 08:24:29 AM
Adu, mages in RG1 have already been discussing this (and some have already respecced) and will gradually respec towards (I suspect) fire over coming months to better suit the end game content we are facing.

TL.
Title: Rolling ignite
Post by: Adularena on August 30, 2006, 10:34:51 AM
Great TL :)
 
I think it is for the better that mages, esp. the ones who raid gradually respecs towards fire. The sudden change of playing style, and the abovementioned increased damage might be a challenge for the entire raid. I hope the raids wil benefit from this encouraging post and it works out without too much aggro stealing etc :)
 
Good luck to you mages who takes the challenge!
 
And to the mages who are concerned about the pvp, noone wears their fire resist gear in the battlegrounds, and if they do, us melee characters benefits from it! win win situation!
Title: Rolling ignite
Post by: KreuZ on August 30, 2006, 05:42:45 PM
Gib more Fire Mages.

Rolling ignites ftw and I feel abit lonely :unsure:
Title: Rolling ignite
Post by: TeaLeaf on September 04, 2006, 09:54:36 AM
Quote from: KreuZ;146916Gib more Fire Mages.

Rolling ignites ftw and I feel abit lonely :unsure:
You're frost/arcane, stop moaning as it's irrelevant to you!

Either that or your Allakahzam profile is wrong. :whistle:

TL.
Title: Rolling ignite
Post by: TeaLeaf on September 09, 2006, 08:36:43 AM
Just for info:  due to the instance content we are now dealing with (and lack of dealing with MC/OL each week), all RG1 Mages are now Fire spec.  I've still not seen a rolling ignite any higher than about 3.5k so far though :sad:

TL.
Title: Rolling ignite
Post by: Sinap on September 11, 2006, 12:46:29 AM
Quote from: kregoron;146717here is a little thing i got from my little sis

How olds your sis? xD

Also, im currently frost spec, as I seem to be able to last a lot longer mana and health wise and my gear is mostly towards frost. When I get some decent upgrades il most likely go fire, as i'll probably be able to handle it a lot better then.
Title: Rolling ignite
Post by: kregoron on November 15, 2006, 02:44:35 PM
http://www.curse-gaming.com/en/wow/addons-5669-1-combustion-warner.html
found this addons which helps building a huge ignite :)
Title: Rolling ignite
Post by: TeaLeaf on November 16, 2006, 07:59:09 AM
Installed, I'll give it a go.  It only synchs with others who have it installed, so best to have all RG1 mages trying it.

TL.
Title: Rolling ignite
Post by: kregoron on November 16, 2006, 08:36:07 AM
Ye already got it installed :)
Title: Rolling ignite
Post by: TeaLeaf on November 16, 2006, 10:43:50 PM
USed it to great effect tonight, highly recommended.  Combustion Mages download it and install it.

TL.
Title: Rolling ignite
Post by: TeaLeaf on November 19, 2006, 08:48:38 AM
Shameless bump, fire mages should download this as it helps us all hit Combustion at the same time.

I also went back and re-read about ignites and realised I had misunderstood it.  It is the first 5 crits only that that provide the rolling ignite, so whereas I was interested in using scorch up to maximise the debuff and crit size, it meant that the scorch crits were getting included in the ignite instead of the much bigger fireball crits :blush:

I now understand that it should be:

Combustion > Trinkets > Fireball to get the 5 initial crits going, then a crit (usually scorch with it's higher crit chance) within every tick window to keep the ignite rolling.  Each new crit resets the Ignite timer, but the initial 5 ignite crit values are the ones rolled forward.

I also re-read the timing of the crits and we need to try to stagger the fireballs as if we all synchronise too well then we end up with the ignite dropping.  We basically need one crit (from any mage) within every 2 second window.  If all 5 of us hit a crit within the same 2 second window then the ignite will drop at the next tick as there is no way we'll get another crit into the next 2 second window.  

..../sighs - I should have read it more closely on day 1 :rtfm:

TL.
Title: Rolling ignite
Post by: KreuZ on November 20, 2006, 01:05:58 PM
We should of course still use scorch to get the debuffs and then after the ignites that come from the initial scorching, we can wait for those to go off and then hit Combustion and start the fireballs.
Title: Rolling ignite
Post by: TeaLeaf on November 20, 2006, 06:58:28 PM
Therein lies the problem.  I was hitting scorch until the debuff is up, then going combustion and FB nuking.  Some of us are hitting Combustion straight away and the Ignite rolls from the hit crit rate early scorches.  What we ALL need to do is scorch to debuff first THEN wait for the ignite to drop (maybe add a 1 second pause after scorch stacking meaning the next FB hits after the second tick) and then hit Combustion together THEN FB nuke.  Can we agree on that process and order?  The mod tells us when the others hit Combustion and we could assign one person to watch the debuff and then trigger combustion when the debuff is up and ignit dropped?

TL.
Title: Rolling ignite
Post by: KreuZ on November 21, 2006, 09:53:46 AM
I think it would work ok on bosses but on trash I think we should all just time our own Combustion. Also you don't need to have an exact timing on the scorches/fireballs. Just watch the debuffs and the timers on them and use common sense. :)
 
I'll download the mod when I get home.