Dead Men Walking

Old Server Admin Section => SOG Archive => SOG War Room => Silver Oak Guardians => Archived Topics => The Clean Up => Topic started by: Nefertem on September 02, 2006, 03:03:54 PM

Title: Nefertem's Uncertainty Principle
Post by: Nefertem on September 02, 2006, 03:03:54 PM
Quotefinialy we dont have to find 39 other people for raids as none of the new raid's need more then 25 people. we still keep the likes of MC and BWL but no new 40 man raids are to be added to the game        
Is that true? I heard rumors of some quite big instances, but as I said just rumors..


EDIT: As Marduk said, sounds like a decent offer, which Im sure Ill use =)
Title: Nefertem's Uncertainty Principle
Post by: Neff on September 02, 2006, 06:53:15 PM
Saw a Kharaztan or how tit spelled vid, and it was LARGE with a capital L.A.R.G.E . ANd that was only 20 man too :p
Title: Nefertem's Uncertainty Principle
Post by: t-lor on September 02, 2006, 07:03:12 PM
its true.  confirmed on the wow forums by the bliz-people.
however im to lazy to find the link :)
 
there a ton of debates on whether this is a good thing or not
Title: Nefertem's Uncertainty Principle
Post by: Marduk on September 02, 2006, 07:05:15 PM
so remind me here, what did marduk say ?
Title: Nefertem's Uncertainty Principle
Post by: Sandrion on September 02, 2006, 07:37:16 PM
Quote from: Neff;147446Saw a Kharaztan or how tit spelled vid, and it was LARGE with a capital L.A.R.G.E . ANd that was only 20 man too :p

Actually Kharazan is going to be a 10 man 'casual' dungeon. http://www.wowwiki.com/Kharazan
But I hope they divide that dungeon into seperate wings like they did with SM, because it's huge. They even put a flight point in it, because (walking) it takes you like 10 to 15 minutes to get to the other side :blink: . Here is the vid btw: http://video.google.com/videoplay?docid=-6087825958707148090&q=burning+crusade.
 
 
But yes, Naxx is the last 40 man dungeon Blizz made. All end game raid dungeons in the burning crusade will be capped at 25. Initially these will include Zul'aman (outdoor zone like Zul'gurub) and the black citadel where Illidan resides. (I don't know what the cap is for the three dungeons in the caverns of time, I'm guessing 10).
Title: Nefertem's Uncertainty Principle
Post by: Nefertem on September 02, 2006, 11:12:44 PM
lol how/why did this question get its own thread??
Title: Nefertem's Uncertainty Principle
Post by: TeaLeaf on September 02, 2006, 11:17:04 PM
.....because it was posted in the Amazon thread and not related to the Amazon link.

TL.
Title: Nefertem's Uncertainty Principle
Post by: Nefertem on September 02, 2006, 11:45:44 PM
ah yes.. ofc... /slap self

:getmecoat: