From medio september:
http://www.realitymod.com/
played a few rounds of the latest PRMM and it has really changed since dmw ran a server. worth checking out if you have'nt played it in a while.
Version 0.4 now out, which I guess is what sync's referring to.
Big changes indeed to the classes, inclusion of the British Armed Forces and an Insurgency faction, new maps, new weapons and vehicles. Looks good! One to download tonight methinks. :)
Read about it in the wiki here (http://prguide.realitymod.com/index.php?title=User_Guide).
it's a big DL at 1.6Gb but well worth it
Quote from: outofsync;163305it's a big DL at 1.6Gb but well worth it
What?! Another 1.6Gb sitting on it's fat arse doing nothing!
We only played the previous release three times and it is now gathering dust. I thought it was good but no-one else played it. :sad:
Not going to bother with this one unless it takes off.
I did like the Central Europe theme, blatting about in Leopards an ting.
But it's a little big and they've only posted a snailtorrent link so I might skip it.
Same link, version 0.5 due any moment. I'll have some of that I think.
Quote from: Doorman;176414Same link, version 0.5 due any moment. I'll have some of that I think.
Lookee here (http://prguide.realitymod.com/index.php?title=0.5_Changes) for the changes.
Oh yes. AAS v2 - bring it on! :dribble:
QuoteIn AASv1, you had to fight for flags in a certain order, only being able to capture your next objective. With AASv2, you can now fight for multiple flags which are grouped in logical formats.
I used to find AASv1 a bit too restrictive at times. v2 should open the game up a bit more, without it being too much like whack-a-mole.
The specific kits for specific roles looks cool as well (Crewman to operate vehicles, Pilot to fly jets/helos, Officer for SL's to set rally (spawn/resupply) points).
Can't wait. Remember to uninstall v0.4 beforehand though. :)
Quote from: Cadaver;176451Lookee here (http://prguide.realitymod.com/index.php?title=0.5_Changes) for the changes.
Oh yes. AAS v2 - bring it on! :dribble:
I used to find AASv1 a bit too restrictive at times. v2 should open the game up a bit more, without it being too much like whack-a-mole.
The specific kits for specific roles looks cool as well (Crewman to operate vehicles, Pilot to fly jets/helos, Officer for SL's to set rally (spawn/resupply) points).
Can't wait. Remember to uninstall v0.4 beforehand though. :)
Which PRMM servers do you play on? I'm usually on Gloryhoundz or IGI.
Quote from: outofsync;176453Which PRMM servers do you play on? I'm usually on Gloryhoundz or IGI.
TBH I'm not doing much gaming at the moment, so don't actually play it all that regularly.
Whenever I've played 0.4, I generally just chose whichever server had the most players and the lowest ping at that time.
When I install 0.5 I'll look out for you on the two you've mentioned above.