Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Battlefield 2 => Topic started by: BigFatCat on November 16, 2006, 05:03:27 PM

Title: Patch?
Post by: BigFatCat on November 16, 2006, 05:03:27 PM
Gar! I sees another patch!

http://www.gamershell.com/news/34425.html
Title: Patch?
Post by: Doorman on November 16, 2006, 05:18:37 PM
536MBs! They don't do things by half do they? Will the server be serviced, or should we not install this until instructed?
Title: Patch?
Post by: Cadaver on November 16, 2006, 05:27:09 PM
I'd steer clear for the moment.

I know they have been working on a 1.41 patch for BF2 but can't find any details about what it's supposed to fix on the EA sites, or its release date.  See  here (http://battlefield.ea.com/battlefield/bf/BF2142_News_110906.aspx), third paragraph from the bottom.
Title: Patch?
Post by: BigFatCat on November 16, 2006, 05:33:23 PM
Patch? I see no patch!

http://www.ea.com/official/battlefield/battlefield2/us/downloads.jsp

Not a sausage, not even an electronic one.
Title: Patch?
Post by: DuVeL on November 16, 2006, 11:34:12 PM
I haven't heard anything yhet about a new patch, hold your horses...or your tank...
Title: Patch?
Post by: GhostMjr on November 17, 2006, 01:56:31 AM
Out on fileplanet :P

http://www.fileplanet.com/160777/160000/fileinfo/Battlefield-2-Patch-v1.41-%5BAlso-Patches-Special-Forces%5D-

QuoteBattlefield 2 Patch v1.41 [Also Patches Special Forces]  Details

   This will update all previous versions of Battlefield 2 to the most recent v1.41 version. Read below for the tweaks and bug fixes this patch brings to the popular first-person shooter.        
      GAMEPLAY TWEAKS  
   
 - The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
 - C4 tossing distance has been reduced.  
 - A prone->crouch delay has been added.  
   
 BUG FIXES  
   
 - Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.  
 - Another attempt at fixing the Red/Blue nametag bug.  
 - Fixed the missing server info on the map briefing screen.  
 - Fixed the server browser issues with updating info.  
 - Fixed the filter by maps size option in the server browser.  
 - Fixed a low reproducibility crash bug related to the vehicle drop.  
 - Fixed a crash in Co-op after a player is revived without a kit.  
 - Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.  
 - Fixed the occasionnal red distance marker appearing on the ground.  
 - Fixed the bug that caused the player's arms to become invisible when switching weapons.  
 - Co-Op bot console commands now function on local servers.  
 - Fixed the excessive damage taken by the Muscle Car.  
 - Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
 - Re-enabled unlocks on unranked servers.  
 - Commander options are no longer available whilst commander is dead.  
 - Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.  
 - Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.  
 - Ranked Servers now force unlocks.  
 - Added support for multiple gamemodes in single maplist for mods    
    
Title: Patch?
Post by: Doorman on November 29, 2006, 04:41:17 PM
What's the state of play regarding this patch? Ah bugger it! I'm patching, the rest of BF2 community seems to have done so.
Title: Patch?
Post by: Doorman on November 29, 2006, 04:53:16 PM
Just now patched to 1.41 and the World is still turning! :D
Title: Patch?
Post by: DuVeL on November 29, 2006, 06:35:43 PM
Yeah, forgot about this. Was allready thinking I did something wrong
Title: Patch?
Post by: Sn00ks on December 01, 2006, 01:03:40 PM
So, to patch or not to patch, that is the question: Whether 'tis nobler in the mind to suffer the slings and arrows of non-patching or to patch against a sea of troubles and by patching end them? :g:
Title: Patch?
Post by: Doorman on December 01, 2006, 02:10:58 PM
Quote from: Sn00ks;166064So, to patch or not to patch, that is the question: Whether 'tis nobler in the mind to suffer the slings and arrows of non-patching or to patch against a sea of troubles and by patching end them? :g:
FOR GOD'S SAKE! Pull yourself together and PATCH. :doh:
Title: Patch?
Post by: OldBloke on December 04, 2006, 07:52:42 PM
Tried to install the patch and it's corrupted so I gotta DL it again.:sideways:

See you next Monday.