Dead Men Walking

Forum Archive 2023 => Classy Questions => World of Warcraft - Dead Men Raiding => dMw Gaming => Gaming Archive => Healing => Topic started by: sitha on January 26, 2007, 10:14:42 AM

Title: For the dualwielding shamans
Post by: sitha on January 26, 2007, 10:14:42 AM
http://forums.wow-europe.com/thread.html?topicId=115071862&sid=1

Use WF4 on right hand weapon and WF3 on left hand cause they don't share some cooldown. Not 100% sure how it works, but something about the different ranks not sharing a cooldown. Using different ranks enables you to get double windfury procs instantly. Throw in SS and you have a nice opener...with some luck.

Happens rather often and kinda fun when it does. Insta-killed a rogue in AV with it once, he even got the jump on me :)
Title: For the dualwielding shamans
Post by: Sandrion on January 26, 2007, 11:01:29 AM
Oh nice, handy for PvP. I assume it just increases your burst damage, but not your overall dps, right?
Title: For the dualwielding shamans
Post by: sitha on January 26, 2007, 11:44:50 AM
Well, from what I can see you get more dps not just burst. But there is a lot of theories running around and I'm no theorycrafter. My impression though is that I'm doing quite a lot more damage now, but I have also gotten better attackpower, crit, tohit etc lately.
Title: For the dualwielding shamans
Post by: Sandrion on January 26, 2007, 12:30:38 PM
I think I know what happens. Usually you get 2 extra windfury blows per 5 hits on average, for each hand. But it's not possible for windfury to proc of itself (duh), it can proc of any other hit or ability. When you're using a lower rank of windfury on your offhand weapon, your mainhand windfury can proc of one of the lower rank windfury blows since it sees it as a hit from another ability.
 
So basicly you're now getting a 40% higher chance on a main hand windfury proc. You will however sacrifice a bit of attack power on you off hand windfury blows, but it will increase your main hand DPS by approximately 12-15% (depending on the amount of AP you have) :learn: . Expect an increase of about 10% in overall weapon damage.
 
Needless to say the burst damage this offers is fantastic for PvP. Use it while you can; it will get fixed at some point, I don't think they intended this behaviour.
Title: For the dualwielding shamans
Post by: sitha on January 26, 2007, 01:35:53 PM
Yes, but I also think there is an issue when you have the same WF on both that they share a cooldown, which they shouldn't imo.

Anyways, we'll see what happens. Having loads of fun with it now, outdamaging just about anyone I team with with comparable gear/level.
Title: For the dualwielding shamans
Post by: Sandrion on January 26, 2007, 02:07:11 PM
Quote from: sitha;174792Yes, but I also think there is an issue when you have the same WF on both that they share a cooldown, which they shouldn't imo.

Windfury doesn't have a cooldown. It just adds a 20% change to get two extra blows per hit (with increased AP). It doesn't have proc/min mechanic like certain enchants and SoC have. Its proc rate is independant for every weapon. They just can't (and shouldn't) proc of eachother; like this 'exploit' causes them to do.
Title: For the dualwielding shamans
Post by: Nefertem on January 26, 2007, 02:25:03 PM
Hmm.. When it procs there is a 3 min cooldown on it, yes? and the thing is that if you got rank 4 on both weapons, the cooldown goes for both wether its intended or not.
But if you got a rank 3 on one and a rank 4 on the other, the cooldown doesn't go for both, so it can proc on one of them, and then during the next 3 minutes the other one can still proc.
That is how it works atm.. Dunno which is the correct one, but im quite sure thats how it goes.
Title: For the dualwielding shamans
Post by: Sandrion on January 26, 2007, 02:40:48 PM
Nope, there is no cooldown. It adds a passive bonus that gives a 20% proc change on every hit. Check this for details: http://www.thottbot.com/?sp=25505 (note the cooldown field).
Title: For the dualwielding shamans
Post by: Carr0t on January 27, 2007, 02:13:02 PM
What Sand said. I have Windfury on dual weapon, and i've had it proc twice in a row on 2 strokes of the same weapon, with attack speed of 1.80, then proc on the offhand weapon the *following* hit, so any cooldown it does have will only be the 1.5sec global one.
Title: For the dualwielding shamans
Post by: Gorion on February 08, 2007, 02:52:36 PM
stickied, very nice info :D
Title: For the dualwielding shamans
Post by: sitha on February 08, 2007, 03:52:51 PM
Quote from: Sandrion;174804Nope, there is no cooldown. It adds a passive bonus that gives a 20% proc change on every hit. Check this for details: http://www.thottbot.com/?sp=25505 (note the cooldown field).

That link is for casting the windfury spell, not for the proc itself.
Title: For the dualwielding shamans
Post by: Sandrion on February 08, 2007, 07:33:45 PM
Quote from: sitha;176455That link is for casting the windfury spell, not for the proc itself.

Oops, you're right. I meant to link the passive effect: http://www.thottbot.com/?sp=33727.
Title: For the dualwielding shamans
Post by: Inspiron83 on February 12, 2008, 11:59:00 AM
Don't know which effect you guys are talking about (WF totem or WF weapon) but afaik WF has a built in 3 sec CD.  Basicly if it procs (main hand or off hand) there is a 3 second "no proc" timer.  Also, duel WF is only effective if you have two slow 1Handers.  If you have a slow main hand but fast off hand, flame Tongue is the better choice for OH and WF for MH.