Dead Men Walking

Old Server Admin Section => SOG War Room => Silver Oak Guardians => Archived Topics => General => Topic started by: Gorion on February 05, 2007, 06:13:00 PM

Title: Guild Structure
Post by: Gorion on February 05, 2007, 06:13:00 PM
GM- Gorion

Officers:

Theoline
Threbrilith
Lucian
SheperdBook
Spiritus
Othbarty

Marshalls: (Previous Officers)

Bastet
Ragnarh
Tanales (Will ask if hese keeping his alt)
Teaelle ( If he can pleasure us with an alt )

Soldiers:

All the members

Alts:

All the alts

Initiate:

All the initiates
Title: Guild Structure
Post by: Bob on February 06, 2007, 12:07:27 AM
Just to get rid of all "feelings" related to the old Guardian and Defender (and Soldier for that sake) ranks, can we also have a rename of the ranks used? I'd be happy if we went back to the original way:

Guild Master
Officer
Officer Alt
Can leave a couple or two "dummy ranks" in between, just to have room for some possible future raiding ranks
Veteran (yes, I think we should bring this rank back, to give just a bit of credit to those that have been with SOG for a looong time (only thing I wonder here: are there now any other than us that are officers that really have been in the guild for really long (I'm thinking like way back since when we had our first Ragnaos kill)?)
Member
Alt
Initiate
Penalty box

If I understood Bastet right, there can be quite a lot of work related to making a new structure, but I'll be happy to take care of that. But don't we also have enough ranks already in the system, so that we'll do fine by just renaming some?
Title: Guild Structure
Post by: Gorion on February 06, 2007, 09:22:21 AM
yup, its one of the phases we discussed (you were offline i think) ille be writing points down on a new thread once ime back home (took some notes, etc)
Title: Guild Structure
Post by: Lucian on February 07, 2007, 05:12:24 PM
I like the diea of the veteran rank: provided it is handed out with the following proviso:
 
AVAILABLE TO NON-RAIDERS WHO HAVE BEEN PRESENT IN THE GUILD FROM THE TIME THEODWYN.  
 
If I remember correctly that should give those eligible at least 1 year of service...
Title: Guild Structure
Post by: Lucian on February 07, 2007, 05:13:15 PM
Edit: I can think of several - Lillepus, Mirianna, Offen (who signed guild charter!)
Title: Guild Structure
Post by: Bob on February 07, 2007, 05:39:46 PM
Yeah, I came to think of a couple more myself as well: Sitha (Silverthorn) and Dillinja

Edit: Azurei also of course, as he has started playing again as well.
Edit2: Oh, and of course Tenilia/Drazila as well, since he still is around!
Title: Guild Structure
Post by: Gorion on February 07, 2007, 06:54:15 PM
was also thinking about including members who spent over a year or two in the guild.

reason, theylle have something to strive or look foward to
Title: Guild Structure
Post by: Lucian on February 07, 2007, 06:59:55 PM
I wouldn't see it as a temptation, but more of a reward, or thank you for loyalty.
 
Which of course is much nicer.
Title: Guild Structure
Post by: Gorion on February 07, 2007, 07:05:59 PM
yep, i agree
Title: Guild Structure
Post by: Lucian on February 07, 2007, 07:14:17 PM
Do we want criteria for it? We could maintain it as a discretionary award by the officers, given to those showing long term membership.
 
One other possible benefit: would veteran status be enough to allow a longer time offline? (say three months, instead of two?)
Title: Guild Structure
Post by: Sheperdbook on February 07, 2007, 08:52:08 PM
Quote from: Lucian;176264Edit: I can think of several - Lillepus, Mirianna, Offen (who signed guild charter!)

Damn! I was hoping I might be the oldest person in guild lol!

I'm pro of these ideas, I think they promote guild loyalty :)

We can also add that we will actively add people to this rank when they reach a suitable guild age and that we don't hate them.
Title: Guild Structure
Post by: Lucian on February 07, 2007, 11:06:16 PM
I'm sure there are others too.  Might be wise to ask anyone who thinks they would be eligible for VETERAN to send an ingame mail, or pm to a specific officer.
Title: Guild Structure
Post by: Soon Jung on February 07, 2007, 11:56:10 PM
As a wish from Ragnarh: put back the pink pony :P

Seriously, I don't really care whatever you call it, just keep it simple and get rid of the miletary ranks.
And be sure to explain the Veteran rank, it might be offensive to people that we devide the guild in members from the start, and new members, like the "old boys" are more worth.
Ofc people who have been in the guild from the start should've been rewarded for their loyalty. I might just be abit too careful here, but some people might feel offended when we promote members that have been in the guild since the beginning, but are not playing that much? And they might feel they have contributed just as much but wont get awarded.
I too think the rank would be a nice aspect for the oldest members, but I am just trying to look at it from others perspective.
The last thing we want is more disbute over small matters.
Title: Guild Structure
Post by: Bob on February 08, 2007, 12:26:13 PM
Quote from: Theoline;176360the Veteran rank, it might be offensive to people that we devide the guild in members from the start, and new members, like the "old boys" are more worth (...) some people might feel offended when we promote members that have been in the guild since the beginning, but are not playing that much? And they might feel they have contributed just as much but wont get awarded.
I have thought a bit about this matter myself, and I see the potential problem with it. It is not hard to imagine that some (newer) members would find it weird that people like Azurei (had a long break from WoW (for more than a year, if I don't remember wrong)) and Lillepus and Mirianna (that really never were too active in the guild (haven't seen 'em for a long time now either), they were in RG2 for only a short time I think) would get the Veteran rank.

One way to deal with it is to say that you get Veteran when you have been member of SOG for a fixed period of time. If we for instance say 1.5 years (which atm. is August 2005), we would at least cover all those potential veterans that are mentioned earlier in this thread. I don't know how many more would be included if we set the limit to be 1 year?

And just also underline that the veteran rank has no benefits what so ever over normal member rank - it is just to give a small token of rezognization for those that have stuck with SOG for a long time.
Title: Guild Structure
Post by: Bob on February 08, 2007, 10:43:17 PM
Btw, I'm using WarcraftRealms.com (http://www.warcraftrealms.com/guilds/86263) when I'm looking for information about people's/character's guild history. I know it ain't 100% accurate (can at least pop up some wrong 'unguilded' entries), but at least for finding an approximate date for how long somebody has been in the guild it works pretty ok.

Are there any other sources we have to retain this kind of information?
Title: Guild Structure
Post by: Othbarty on February 09, 2007, 08:55:24 AM
I dont honestly think its a good idea... I think it would be offensive towards the ones that have contributed to the guild. If there should be a rank like that, it should be a rank you earn. And a rank one or more in guild can suggest another player to get, if they feel that player has earned it. And i dont think were quite there yet either.

Last thing we want, imho, is to divide the guild more. And i feel adding a Vet rank at this point will do just that.

Im voting no go.
Title: Guild Structure
Post by: Gorion on February 09, 2007, 09:59:16 AM
after 2 days of deeply thinking about this, ide have to disagree also,

i know ive suggested it also. but what oth and ellie said, for now its not such a good idea

more unrest wont be good at this moment
Title: Guild Structure
Post by: Bob on February 09, 2007, 11:09:11 AM
Quote from: Othbarty;176588Last thing we want, imho, is to divide the guild more. And i feel adding a Vet rank at this point will do just that.
I very much see the dangers that Oth and Eli point out - and to a certain extend I also agree with it. However, I think it also is wrong to not acknowledge at all those that has stuck with the guild for a long time.

Quote from: Othbarty;176588If there should be a rank like that, it should be a rank you earn. And a rank one or more in guild can suggest another player to get, if they feel that player has earned it.
I know you said we're not there yet, but if such a time comes, I think this isn't a good solution at all. I believe this will even more than a generic Veteran rank based on some simple criteria (e.g. time since joining the guild), be a potential problem source, since people might feel "left out" or something if they feel themselves that they really have done some good stuff, but nobody suggests them etc. A rank based on time in the guild is much easier, since it is a fixed limit, and everybody will get there at some point!

But I see the Veteran rank as suggested has big flaws, so I bring forward an optional suggestion:

The problem with Veteran, is that it might sound a bit too "above" the normal member. How about we try to find a less "hostile/threatening" (couldn't find any better word atm, but you know what I mean) word. We could perhaps have a rank called 'Oldie'.
This is something I just came up with, but at least my first thoughts around it is that it sounds like a fun word, it is something that I think will be understood by the members, and the word itself also very clearly states what kind of "rank" it is.

Thoughts?
Title: Guild Structure
Post by: Soon Jung on February 09, 2007, 11:23:23 AM
Why not just call the officer rank veteran?
I agree we should acknowlege the oldest members, but this is a new era with new people as GM and officers.
We should at least give all a fair chance to earn the rank, both old or new members.
But I don't see why we have to have a rank like that at all, why isnt it just GM, officers, members, alt and initiate? What we call it doesnt matter.
And what happens then when we start raiding again? Veterans in one, and members in one?
I am still abit confused by all this, and still don't think its such a good idea, yet. But if you decide for it, that won't matter anyways.
Title: Guild Structure
Post by: Sheperdbook on February 09, 2007, 12:01:28 PM
My new suggestion:

Sovereign Grand Inspector General
Sublime Prince of the Royal Secret
Grand Inspector Inquisitor Commander
Knight of the Black and White Eagle
Grand Elected Knight Kadosh
Knight of St. Andrew
Knight of the Sun, Prince Adept
Grand Commander of the Temple
Prince of Mercy
Chevalier of the Brazen Serpent
Prince of the Tabernacle
Chief of the Tabernacle
Prince of Libanus, Royal Hatchet
Patriarch Nochite, Prussian Chevalier
Venerable Grand Master
Grand Pontiff
Knight of the Eagle & Pelican
Knight of the East & West
Prince of Jerusalem
Knight of the Sword and of The East
Scottish Knight of Perfection
Royal Arch of Enoch
Grand Master Architect
Sublime Knight, Chevalier Elect
Illustrious Master Elect of Fifteen
Master Elect of Nine
Superintendent of the Building
Provost and Judge
Intimate Secretary
Perfect Master
Secret Master
Master Mason
Fellowed Craft
Entered Apprentice

We ofcourse need some style of initiation right and we'd have assume some level of secrecy. We also get to wear dark cloaks like Ring-Wraiths.

:narnar::narnar::narnar::narnar:

Onto a more serious note rather than detailing the 33 known orders of Freemasonry; scrap the veteran thing for now.

Questions:

1. Do we wish to segregate raiders and raid officers into their own ranks in the future?

2. Do we want a guild system that only allows us to use 2 levels of officers: Guild Master and then Officers who are presently Field Marshals and Marshals. I would personally see this as very restrictive. Not meaning to be rude to the Consultants, but I don't think, simply on a theoretical basis, that they should have rights like to invite ppl to guild.

3. The only real problem I can identify with the present system is that it makes some ppl sound better than others, tbh there is only one sol'n for that - just give the normal members a more fun rank than member. We're called Silver Oak Guardians, so why not just call them Guardians? We can always use another name for Raiders (like Raider).

4. :taz:


Personally unless someone can present a very good reason for changing stuff - can we just leave it as it is for now. No-one as of yet has really stated a reason for changing the ranking structure yet other than they don't like it.
Title: Guild Structure
Post by: Soon Jung on February 09, 2007, 02:31:44 PM
I totally agree :D make the ranks more fun.
Like we lightly joked about:
gorion should be the silver oak, the members its guardian :P
And the officers, the roots?
And thanks Shep, for the enlightenment of the Freemansonry:D
Title: Guild Structure
Post by: Lucian on February 09, 2007, 05:13:50 PM
Quote from: Sheperdbook;176637My new suggestion:
 
 
 
We ofcourse need some style of initiation right and we'd have assume some level of secrecy. We also get to wear dark cloaks like Ring-Wraiths.
 
:narnar::narnar::narnar::narnar:
 
.

I vote for ritually debagging Shep at the beginning of every raid when we have new guildmembers :P
Title: Guild Structure
Post by: Bob on February 09, 2007, 06:07:45 PM
I want to be  Knight of the Sun, Prince Adept :roflmao:

OT: if the 'Oldie' idea ain't that popular either, I'll just pull it back - I see the potential problems with it, so it ain't a though setback :flirty:
But for the ranks to use, I really really really think we should stick to the default Guild Master, Officer, Officer Alt, Member, Alt, and Initiate (and again, leave a few "blank" dummy ranks in between for when we at some point have to make a rank for Raid Member)! That's the names everybody uses anyhow, and I really think some of the mentioned alternatives can seem a bit silly.

The "counselors" could just be put as Officer Alt - don't see the problem with them being able to invite and such, it's all persons we (and I guess the members as well) trust. And we also need 'em in such a rank that they at least can see the officers chat (don't know how configurable that is?).
Title: Guild Structure
Post by: Othbarty on February 09, 2007, 06:30:47 PM
Quote from: Bob;176717I really think some of the mentioned alternatives can seem a bit silly.

...thats the point :P
Title: Guild Structure
Post by: Sheperdbook on February 09, 2007, 09:16:18 PM
I vote that we hang Lucian upside down in a vat of hot marmalade at the end of a raid :narnar:
Title: Guild Structure
Post by: Gorion on February 10, 2007, 12:00:53 PM
seems its gonna be between 2. lets vote then..

Oak version vs Normal version

(i wont vote since it will be an odd number, lets keep it even)
Title: Guild Structure
Post by: Bob on February 10, 2007, 12:59:09 PM
Quote from: Othbarty;176720...thats the point :P
Ok, let me rephrase a bit than: I meant silly not as in funny, but silly as in stupid :sideways:

And for my vote: normal!
Title: Guild Structure
Post by: Soon Jung on February 10, 2007, 01:42:00 PM
Uhm, if you guys are referring to what I said... I was joking... Like the ranks of the Freemasonry... Kinda thought we were leaving it as it was, normal.
Title: Guild Structure
Post by: Othbarty on February 10, 2007, 01:45:22 PM
Ok, this is going out of hands, My appoligies Bob.

Voting with Elly on this one, as is/normal
Title: Guild Structure
Post by: Othbarty on February 10, 2007, 01:46:21 PM
Quote from: Sheperdbook;176738I vote that we hang Lucian upside down in a vat of hot marmalade at the end of a raid :narnar:

My vote too :D
Title: Guild Structure
Post by: Lucian on February 10, 2007, 02:59:53 PM
Normal for me. :P As for the hanging upside down, I ENJOY marmalade...
Title: Guild Structure
Post by: Bastet on February 11, 2007, 01:58:38 AM
id go for the normal ones too, allthough maybe youd want to keep the 2 placeholder ranks (raidgroup and raidGroup) in place just in case. It takes a small age to move any rank arround in a guild that is as big as SOG
Title: Guild Structure
Post by: Gorion on February 11, 2007, 02:49:22 AM
yup, ime just editing the names
Title: Guild Structure
Post by: spiritus on February 12, 2007, 01:39:37 PM
i want aprentice rank for the new folks that joins... i have always wanted my own aprentice.. follow me young paddavan :blink:
yoda I am, great powers you have.
Title: Guild Structure
Post by: Bob on February 12, 2007, 02:31:44 PM
Quote from: spiritus;177071nodding i do.
agree i am.
and time-limit sounds like a idea.
Quote from: spiritus;177070i want aprentice rank for the new folks that joins... i have always wanted my own aprentice.. follow me young paddavan :blink:
yoda I am, great powers you have.
Have you just had a Star Wars marathon Spiritus? Watched all 6 episodes in a row or something :rolleyes:
Title: Guild Structure
Post by: spiritus on February 13, 2007, 01:43:04 PM
SW marathon done I have not.
yoda influnce I got.
but read my answer you did, young paddawan.
and my mening was taken, hoping I am :)
Title: Guild Structure
Post by: Othbarty on February 18, 2007, 12:55:55 PM
Is there a way we can make a Penalty box rank? w/o the rights to post in guild chat? Somewhere we can put Addy when he begins his rants :P
Title: Guild Structure
Post by: Bob on February 18, 2007, 01:35:56 PM
Quote from: Othbarty;177757Is there a way we can make a Penalty box rank?
There is a rank called Penalty Box already :learn:
Jeez Oth, try to at least make it look like you're paying attention :rolleyes:
Title: Guild Structure
Post by: spiritus on February 22, 2007, 09:45:03 AM
but does it stopp him form talking in /g??
focus bob!! focus!
mutch to learn you have young paddavan :narnar:
Title: Guild Structure
Post by: Othbarty on March 02, 2007, 06:50:39 PM
Well, thanks spiritus :) See bob, he read AFTER the first "?" :P
Title: Guild Structure
Post by: Bob on March 02, 2007, 07:55:52 PM
Quote from: Othbarty;179259Well, thanks spiritus :) See bob, he read AFTER the first "?" :P
Pft, details :getmecoat:
Title: Guild Structure
Post by: spiritus on March 05, 2007, 09:52:36 AM
i read what?? and details..
but focus bob or i gotta remove my signature..:devil:
and that would suck! :blink: