Dead Men Walking

Old Server Admin Section => Archived Topics => CS Admins => Topic started by: Whitey on March 03, 2007, 09:18:49 AM

Title: dan
Post by: Whitey on March 03, 2007, 09:18:49 AM
aaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh :doh:
Title: dan
Post by: Anonymous on March 03, 2007, 09:47:18 AM
Quote from: Whitey;179322aaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh :doh:

I couldn't have put it better myself :)
Title: dan
Post by: Liberator on March 03, 2007, 10:32:48 AM
Yup, I just wasted a few minutes of my life reading that (I'm a slow reader).
Title: dan
Post by: Anonymous on March 03, 2007, 10:50:06 AM
You should have been on his team last night during de_coble :doh:

i spent about 3 rounds trying to show him how to jump from the boxes beside the ramp in CT spawn to the boxes by the doorway at left of CT spawn. All he could say was "but you can jump higher than me. That's really cool" :roflmao:

I might leave it a while and make a post about "duck-jumping" (although why you would want to jump over a duck escapes me)
Title: dan
Post by: DuVeL on March 03, 2007, 11:03:23 AM
hahahaa :lmfao: :roflmao:
Title: dan
Post by: KKND on March 03, 2007, 09:11:09 PM
Quote from: BlueBall;179333You should have been on his team last night during de_coble :doh:

i spent about 3 rounds trying to show him how to jump from the boxes beside the ramp in CT spawn to the boxes by the doorway at left of CT spawn. All he could say was "but you can jump higher than me. That's really cool" :roflmao:

I might leave it a while and make a post about "duck-jumping" (although why you would want to jump over a duck escapes me)

Got large legs BB...thats why..:D
Title: dan
Post by: Whitey on March 03, 2007, 09:24:14 PM
and he always strays away from where he should be, even after telling him several times.  It got to the point I actually had to slay him on meathook last night :sad:
Title: dan
Post by: Blunt on March 07, 2007, 11:59:04 PM
hehe...

he is certainly a character:roflmao: (http://www.deadmen.co.uk/forum/showpost.php?p=180059&postcount=9)
Title: dan
Post by: Bastet on March 08, 2007, 01:25:56 AM
That he is, but he remains a odd one. One must ponder about his mental age. :rolleyes:
Title: dan
Post by: DuVeL on March 08, 2007, 07:04:39 AM
Quote from: Whitey;179371and he always strays away from where he should be, even after telling him several times. It got to the point I actually had to slay him on meathook last night :sad:

2 slay or not 2 slay, that's the question...
Why not freeze him next time so he can't move from the point he has to defend or such.
Title: dan
Post by: Whitey on March 08, 2007, 08:18:42 AM
Last night.....


aaaaaaaaaahhhhhhhhhhhhhhhhhhhhhh :sad:

Will he ever learn.  I hope the new signs make a difference to him.
Title: dan
Post by: Penfold on March 08, 2007, 10:09:20 AM
Quote from: Blunt;180065hehe...

he is certainly a character:roflmao: (http://www.deadmen.co.uk/forum/showpost.php?p=180059&postcount=9)

Yeah,

When you look here...

http://www.deadmen.co.uk/forum/search.php?searchid=85118

at his combined posts - Shakespeare it ain't.:lmfao:

PEN
Title: dan
Post by: DuVeL on March 08, 2007, 11:05:49 AM
Pen did you do a search on his posts?
As your link comes up with this:
Sorry - no matches. Please try some different terms.
 
http://www.vgcats.com/comics/?strip_id=115
Title: dan
Post by: Penfold on March 08, 2007, 11:37:58 AM
Yeah, just click on his name and click on 'find more posts made by d.a.n.'

PEN
Title: dan
Post by: Bastet on March 08, 2007, 12:13:33 PM
Quote from: DuVeL;1800822 slay or not 2 slay, that's the question...
Why not freeze him next time so he can't move from the point he has to defend or such.

That might work, but the downside of freeze is if you fire your gun youll lose it, and it has a rather sizeable visical effect.
Title: dan
Post by: Anonymous on March 08, 2007, 03:54:10 PM
Quote from: Penfold;180120Yeah,

When you look here...

http://www.deadmen.co.uk/forum/search.php?searchid=85118

at his combined posts - Shakespeare it ain't.:lmfao:

PEN


Try this:

http://www.deadmen.co.uk/forum/search.php?do=finduser&u=1706