Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Counter-Strike: Source => Topic started by: Whitey on April 01, 2007, 10:29:45 AM

Title: Custom map night
Post by: Whitey on April 01, 2007, 10:29:45 AM
Get those custom maps downloaded and see you on Meathook tonight from 8PM. :D
Title: Custom map night
Post by: Anonymous on April 01, 2007, 10:51:36 AM
Quote from: Whitey;183387Get those custom maps downloaded and see you on Meathook tonight from 8PM. :D

Custom map cycle loaded and running - ONLY custom maps in mapcycle.
Title: Custom map night
Post by: Whitey on April 01, 2007, 11:30:36 AM
Quote from: BlueBall;183388Custom map cycle loaded and running - ONLY custom maps in mapcycle.

Thanks :).  Can you check the map adverts are enabled on Meathook as we couldn't see the No-Entry sprays on the custom maps on Friday.
Title: Custom map night
Post by: Anonymous on April 01, 2007, 11:33:15 AM
Quote from: Whitey;183395Thanks :).  Can you check the map adverts are enabled on Meathook as we couldn't see the No-Entry sprays on the custom maps on Friday.

It's enabled but the mapadverts.txt file only contains the following:

// ************************************************
//
// Mani Admin Plugin 2005
//
// mapadverts.txt
//
// Map Advert system
//
// Last Update V1.1.0x
//
// This file contains the coordinates list of all decal adverts within standard CSS maps.
//
// If you have a decal setup you can find the target coordinates
// by using the ma_decal to shoot at a target
// Go to the console then copy and paste the coordinates into
// this file.
//
//
// //www.mani-admin-plugin.com
//
//*************************************************


"mapadverts.txt"
{
    // Map name

    "de_contra"
    {
        // Name of the decals to use (see decallist.txt file)
        // You can specify more than one decal to use per map.

        "no_entry_ct"
        {
            // X Y Z coordinates of each decal position

            "x" "-1387.37109"
            "y" "48.03125"
            "z" "-227.59131"

            "x" "-1100.81555"
            "y" "-179.18034"
            "z" "-349.96875"

            "x" "-66.13043"
            "y" "-54.76937"
            "z" "-219.96875"

            "x" "-846.70203"
            "y" "-461.05475"
            "z" "-267.96875"

            "x" "-2143.96875"
            "y" "496.53244"
            "z" "-552.04993"

            "x" "777.00464"
            "y" "63.36739"
            "z" "-243.96875"

            "x" "864.51660"
            "y" "-32.07280"
            "z" "-243.96875"

            "x" "1945.67041"
            "y" "412.45505"
            "z" "8.03125"
    }


    "de_rotterdam"
    {
        // Name of the decals to use (see decallist.txt file)
        // You can specify more than one decal to use per map.

        "no_entry_ct"
        {
            // X Y Z coordinates of each decal position

            "x" "1234.95068"
            "y" "-1031.96875"
            "z" "-383.32626"

            "x" "1610.04199"
            "y" "-1015.96875"
            "z" "-384.42661"

            "x" "2847.64355"
            "y" "-959.96875"
            "z" "-384.03320"

            "x" "2496.19971"
            "y" "-959.96875"
            "z" "-383.49307"

            "x" "2325.20288"
            "y" "-1151.96875"
            "z" "-192.88708"

            "x" "1215.96875"
            "y" "-1724.44861"
            "z" "-385.17798"

            "x" "1215.96875"
            "y" "-2067.17578"
            "z" "-384.86862"
    }

    "de_office_extended"
    {
        // Name of the decals to use (see decallist.txt file)
        // You can specify more than one decal to use per map.

        "no_entry_ct"
        {
            // X Y Z coordinates of each decal position

            "x" "-79.87972"
            "y" "95.63223"
            "z" "-159.96875"

            "x" "24.00577"
            "y" "-631.96875"
            "z" "-95.46074"

            "x" "169.16338"
            "y" "-631.96875"
            "z" "-95.46182"

            "x" "-245.30040"
            "y" "-499.73965"
            "z" "-159.96875"

            "x" "724.97321"
            "y" "-895.96808"
            "z" "-159.96875"

            "x" "918.03339"
            "y" "-962.40973"
            "z" "-159.96875"

            "x" "1107.42908"
            "y" "-962.28888"
            "z" "-159.96875"

            "x" "1551.96875"
            "y" "1025.98242"
            "z" "-89.34231"

            "x" "1551.96875"
            "y" "883.51569"
            "z" "-88.20322"
    }

}
Title: Custom map night
Post by: Whitey on April 01, 2007, 11:34:53 AM
We couldn't see them on those maps. Double checking now.

EDIT: not working.
Title: Custom map night
Post by: Whitey on April 01, 2007, 12:07:20 PM
Found the problem.  As my server had been down I couldn't test before sending you the file.  Each of the custom map entries is missing a "}" after the no_entry_(t/ct) section.
Title: Custom map night
Post by: Anonymous on April 01, 2007, 12:49:33 PM
Quote from: Whitey;183402Found the problem.  As my server had been down I couldn't test before sending you the file.  Each of the custom map entries is missing a "}" after the no_entry_(t/ct) section.


hand edited the txt file. Might need a "quit" /"changemap" to get it working (the custom maps are protected by the same script as the other servers so will auto restart if given a quit command
Title: Custom map night
Post by: Whitey on April 01, 2007, 06:57:24 PM
I did a restart and they still don't work.  I've attached my copy of the file which includes all maps but works fine on my server.
Title: Custom map night
Post by: Anonymous on April 01, 2007, 07:43:42 PM
Quote from: Whitey;183438I did a restart and they still don't work.  I've attached my copy of the file which includes all maps but works fine on my server.

replaced server file with this one.

Checked that versions of mani etc are same across MH and boomer. restarted MH, changed map, restarted server and changed map to initialise.

If it doesn't work now then Blunt must have broken something :narnar:
Title: Custom map night
Post by: Blunt on April 01, 2007, 07:51:35 PM
QuoteBlunt must have broken something :narnar:

It's been ages:winkiss:
Title: Custom map night
Post by: Penfold on April 01, 2007, 07:54:44 PM
LoL

I bet you rue the day you banned yourself mate.... You've cooped so much flak over that from everyone (myself included).

Don't worry, I'm sure I'll manage to ban myself too before I get to grips with it all then it'll be me in the firing line (excuse the pun).

PEN
Title: Custom map night
Post by: Blunt on April 01, 2007, 11:10:03 PM
it was more than once m8...that's the rub:sideways:
Title: Custom map night
Post by: Whitey on April 02, 2007, 09:32:05 AM
Quote from: Blunt;183452it was more than once "a day for the first two weeks"...that's the rub:sideways:

:devil:
Title: Custom map night
Post by: Blunt on April 02, 2007, 09:41:34 AM
:crying:
Title: Custom map night
Post by: Whitey on April 02, 2007, 09:42:49 AM
Quote from: Blunt;183475:crying:
I made a good job of banning myself as well for the first few days! :nevermind:
Title: Custom map night
Post by: KKND on April 02, 2007, 10:15:36 AM
Good both off you...:narnar:
Title: Custom map night
Post by: Whitey on April 02, 2007, 05:50:03 PM
Quote from: BlueBall;183439replaced server file with this one.

Checked that versions of mani etc are same across MH and boomer. restarted MH, changed map, restarted server and changed map to initialise.

If it doesn't work now then Blunt must have broken something :narnar:

The decals are not recognised.  Says it can't find them.  Is the decallist.txt file the same as on Boomer?
Title: Custom map night
Post by: Anonymous on April 02, 2007, 06:42:56 PM
...and Whitey wins the prize, only some of the decal entries were in the MH file. All the same now.