Dead Men Walking

Forum Archive 2023 => Classy Questions => World of Warcraft - Dead Men Raiding => dMw Gaming => Gaming Archive => Healing => Topic started by: Sandrion on April 14, 2007, 10:42:01 AM

Title: 2.1 Druid patch notes
Post by: Sandrion on April 14, 2007, 10:42:01 AM
Here are the Druid patch notes for the 2.1 PTR patch.
Some pretty nice stuff in here. Looks like they send the nerf team on vacation this time :narnar: .
 
 
Druids

Title: 2.1 Druid patch notes
Post by: Bastet on April 14, 2007, 11:21:19 AM
I am more looking forward to the changes to the epic tier sets then this, hopefully they will go up a bit on armor and stamina, cause they are painfully lacking in those area's atm.
Title: 2.1 Druid patch notes
Post by: Sandrion on April 14, 2007, 12:27:39 PM
Yes, I agree.
 
I did read something in the patch notes about high armor items being improved though.
Title: 2.1 Druid patch notes
Post by: Bob on April 14, 2007, 01:46:35 PM
I'm pretty happy with those patch notes!
And I just have to repeat myself once again: so much looking forward to the epic flight form quest :woot2:

Quote from: Sandrion;185017
  • "Barkskin" (...) can be used while frozen, incapacitated, or cowering in fear. That functionality was already present, but not listed in the tooltip.
Nice - didn't know that :)


Quote from: Sandrion;185017
  • "Cyclone": This ability will no longer work on hunters with "The Beast Within" active or hunter pets with "Bestial Wrath" active.
What are those abilities?
Title: 2.1 Druid patch notes
Post by: Bastet on April 14, 2007, 04:26:42 PM
Its a beastmaster hunter bug really, when using that they become big red and unable to stop attacking, unable to be feared, or otherwise crowd controlled
 
Btw: the clefthoof set goes from 739 armor / 131 stamina / 86 defense rating to 1379 armor / 108 stamina / 74 defense rating. Or a improvement of 3,500 armor roughly in bear form at the cost of 280ish health. (The chest and legs are now close to the highest armor items for those slots IG)
 
Edit: Similar, the malorne pieces gain about 100-200 armor per piece
Title: 2.1 Druid patch notes
Post by: Sandrion on April 14, 2007, 07:19:30 PM
That's some pretty good news :) . Atm I already have nearly the 'best' tanking gear you can get without raiding; save for some rare enchants noone seems to be able to do (+15 agi on gloves and Dexterity on boots) :sad: . If Blizz upgrades some gear pieces I finally have something to look forward too :narnar: .
Title: 2.1 Druid patch notes
Post by: Tanales on April 18, 2007, 07:38:22 AM
There is a priest called Ximi that can do the boots enchant, he charges 15g for it though.
I think Torir can do the agi on gloves for you and if he isnt online you can talk to Menedil about it, he plays Torir most of the time in raids atm.
 
Tan.
Title: 2.1 Druid patch notes
Post by: Sandrion on April 18, 2007, 06:44:57 PM
Quote from: Tanales;185678There is a priest called Ximi that can do the boots enchant, he charges 15g for it though.
I think Torir can do the agi on gloves for you and if he isnt online you can talk to Menedil about it, he plays Torir most of the time in raids atm.
 
Tan.

Cool, thanks for the info Tan :) . I already bought the Dexterity enchant (+12 agi on boots) yesterday. Deix/Ruiti can do it as well; he charged me only 5g for it. Pretty cheap if you consider that only 2 or 3 people are able to do the enchant atm.