Dead Men Walking

Old Server Admin Section => Archived Feb 09 => TCS General Discussion => Topic started by: teh_gavsterer on August 07, 2007, 11:47:39 AM

Title: Some Modifications for consideration
Post by: teh_gavsterer on August 07, 2007, 11:47:39 AM
Alright, so. Bk has told me i should post somthing regarding the MOTD and the server rules.

Whilst playing in the TCS server i have had admins confront me with rules that i neither new, or have READ anywhere (on MOTD and the Forum).

SO i thought id bring them to light and suggest that they are added to the MOTD. Because this way ABSOLUTLY no one will need to be notified of these (but obviously for those new comers who fail to read the MOTD and simply join and play however they wish to, regardless to how the other players react, they will have to be reminded to read the MOTD.)

So basically from what the admins have told me, i see these as being some Key rules which tie in with the gameplay and general experience of the Server.

1. Recently i was informed that my Spray was unnaceptable in the TCS Boomer Server. Basically the spray was that of an Attractive Female model. And yes, she wasnt FULLY clothed, but wasnt any explicit content there at all. and i havent had any complaints about it FROM ANYONE including admins until recently. Yes i understand that Minors might catch site of it ... and other s might think its alright to spray that... but lets look at the facts... MINORS (players  under the AGE RATING ON THE BOX OF THE GAME!) Should NOT EVEN BE PLAYING A GAME SUCH AS THIS. And how can an image such as what i described as earlier class as anything worse than the VIOLENCE in CS Source.

That being said, i  respect the admins and how they wish to run the server. and if a spray like that isnt somthing that they wish to see, then Roger that!

So here would be the rule (in my Words of course)

1. Whilst playing on the server please use a Reasonable Spray, Do NOT use any kind of spray that may enquire sexual themes Or explicit material. (and Perhaps show an example of the kind of spray, but within reason)

Moving on..

Before hand i was also slapped by an admin (to which i fell to my death :angry: without being told or warned... and yeah its just a slap.... but i still died!! :narnar:) telling me that i was not allowed to camp in a certian place.

Im sure your awear of the little Hiding Spot in Assault where you can jump onto an electrical Deco on the wall and then glitch onto the side of the roof area where the hostages are located: shown in the screenshot below:

(http://www.maj.com/gallery/Dangavster/CSSimages/assault-screen.jpg)
A Distance shot of the T camping in that spot

(http://www.maj.com/gallery/Dangavster/CSSimages/assault-screen2.jpg)
A First Person View of the T camping (with my Uber Machine Gun Mod :D)

Also, i think it should be made clear that This area in CS_ITALY is also out of Bounds, because i have mistakened it in the past for being a legit spot. Mainly because your not supposed to go into the apartments or down any stairs. And that sign says DONT GO IN THE APPARTMENT... (but if it also means not camping here, then lets make it A RULE :D)

Screenshots

(http://www.maj.com/gallery/Dangavster/CSSimages/italy-screen.jpg)
The distance shot (and i had to photoshop the no entry sign on there, quite nicely done i might say :narnar:)

(http://www.maj.com/gallery/Dangavster/CSSimages/italy-screen2.jpg)
A First person shot of the camping spot (yet again with that UBER GUN!!)

I have a great idea for this (but ill let the admins decide on wheather it should be so)

Where there is a spot that is restricted for camping (basically because its a glitch or its just unfair) then shove this Sign on the wall !!!

2 versions, Pick whichever one you like best :)

(http://www.maj.com/gallery/Dangavster/CSSimages/no_camping1.png) (http://www.maj.com/gallery/Dangavster/CSSimages/no_camping2.png)

This way its obvious that they shouldnt be there. but if they cant read it because their a complete idiot or dont speak the language... well they wont understand anything and should be kicked anyway for not speaking english.

If you decide to add this to the server and maps.. then you can add those logo's to the MOTD and explain the rule of them however you like.


Also, i have noticed that the no entry signs are a bit out of date, as far as the GFX is concerned. so i thought id help out with that :D

NO ENTRY CT (NEW)
(http://www.maj.com/gallery/Dangavster/CSSimages/no_entry_ct2.png)

NO ENTRY T (NEW)
(http://www.maj.com/gallery/Dangavster/CSSimages/no_entry_t2.png)

AND! i have even taken the liberty of creating the VTF files for you... so all you need to do is overwrite the files on the server with those in this ZIP FILE!!

Link: http://s07.divshare.com/launch.php?f=1492503&s=ac7

(if that link dosent work, then add me to MSN (dangavster@hotmail.com) and ill be happy the send them over!)

Anyway lets just quicky recap:

Rules that i think should be added to the MOTD:

1. Whilst playing on the server please use a Reasonable Spray, Do NOT use any kind of spray that may enquire sexual themes or Explicit Material of any kind.. (and Perhaps show an example of the kind of spray, but within reason)

2. There is a fair code of conduct on this TCS Server so please read the folowing:

DO NOT CAMP where the No camping signs are located, as the admins have tagged these areas as an unfair advantage or an unclear Out of Bounds area.

Do not Spam the Chat or Voice chat, players Use the voice chat to tactically perform their duties as a team on this TCS server so please refrain from Over using the Chat for banter. Using the Voice chat is fine for non tactical chat, AS LONG AS PLAYERS CAN STILL CONCENTRATE AND HEAR TACTICAL INPUT FROM OTHER PLAYERS!

No Swearing! And this includes Abreviations such as W.T.F, GTFO and the insult  such as n00b, because these can be offensive to some and Noob calling can be very disrespectful to other players. And it neglects the image of dMw being a kind and thoughtful Community.


I thought id add those rules in my own words, because i am told i can explain things like that quite well :) but you may modify them however you like.

I feel that these measures will improve the server, if only a little BUT STILL AN IMPROVEMENT :D.

and just to be clear im not trying to be a smart ass, lol, i just think this will help make every thing clear.

Thanks for reading.
Gav

If you disagree with what i have suggested here, thats no problem just trying to help
Title: Some Modifications for consideration
Post by: DuVeL on August 07, 2007, 12:13:04 PM
1)Admins are on the spray thing.
2)"and then glitch onto the side of the roof area where the hostages are located"; You're typing it here your self
3)Better watch out with Mods or own models. Who knows they might end up conciderd cheats/hacks by Valve.
4)The spot on Italy, the MOTD says that you arn't allowed beyond the points marked. When you're up there, you're OOB. Simple. Also, how can you guard hostages all the way up there? You don't know if they have been taken there and you can't respond quickly for any call for backup.
5)I do like the CT and T entry signs you made
 
Not all things can be added to the MOTD. Somethings are posted on the forums on how to behave and you can allways ask admins if you're unsure about how/what. Glitching or using mapflaws is a big NO.
-=[dMw]=-'ers allways respect fellow players. The thing you have to think off is; Is this TCS? Would another -=[dMw]=-'er use or do this? If the answer is no then you have your answer allready.
 
People do read the MOTD but usually not when they first join the server, only when they are pointed towards it after an offence. If the MOTD is to large, people wont read it and leave.
 
You've made good suggestions/tips but most things have been thought off allready quit a bit by Whitey and Sadako and as an admin I know that they are on a new track considering -=[dMw]=- and adminning and various other stuff.
 
This is all from my point of view and I know fellow admins will respond also probably very quickly (if not allready done).
Title: Some Modifications for consideration
Post by: teh_gavsterer on August 07, 2007, 12:21:46 PM
Quote from: DuVeL;200356Also, how can you guard hostages all the way up there? You don't know if they have been taken there and you can't respond quickly for any call for backup.


i dont mean to contridict you there, but camping there in the past (on other servers) you can hear and see the hostages being taken from the room, mainly because it is right below you and they can either go straight beneath you or to the upstairs door, which in that first person screen you can see that it is just about visible, and you cant shoot there... which is clearly an error with the game.

..

im glad you like the new signs i made. Thanks for reading all that :D
Title: Some Modifications for consideration
Post by: delanvital on August 07, 2007, 12:35:14 PM
On italy, being OOB - always think of the no-entry sign as going all the way up, regardless of floor. So, being on the roof, you've moved past the sign and is OOB.

Nice decals with the text as well, good idea.
Title: Some Modifications for consideration
Post by: DuVeL on August 07, 2007, 12:37:32 PM
Quote from: teh_gavsterer;200357i dont mean to contridict you there, but camping there in the past (on other servers) you can hear and see the hostages being taken from the room, mainly because it is right below you and they can either go straight beneath you or to the upstairs door, which in that first person screen you can see that it is just about visible, and you cant shoot there... which is clearly an error with the game.
 
..
 
im glad you like the new signs i made. Thanks for reading all that :D

My point 4) I ment Italy all the way btw, not assault. From that roof spot @ Italy you can hardly give decend backup or defend the hostages
 
That Assault spot is just way off limits as you can see through a complete roof, you have to glitch get there so it means you're using a mapflaw (although I didn't knew this spot myself but then again in CSS I still don't know most spots yet).
On previous versions of Assault around that same spot there was a spot where you could bump people upon the roof. We got to know this from a clanserver we used to play sometimes and things like this happend alot. At -=[dMw]=- we have never used spots like that to get an unfair advantacepoint.
 
*Likes the discussion so far...
 
EDIT; There was a thing posted a bit back, I don't remember if it was in the public section but it's a bout TCS;
If you're unsure or have to ask if you're allowed there; Don't be there.
Title: Some Modifications for consideration
Post by: teh_gavsterer on August 07, 2007, 12:43:36 PM
Quote from: DuVeL;200360My point 4) I ment Italy all the way btw, not assault.

Whoops my bad, sry bout that m8.
Title: Some Modifications for consideration
Post by: Dr Sadako on August 07, 2007, 12:50:19 PM
Quote from: teh_gavsterer;200355Anyway lets just quicky recap:
 
Rules that i think should be added to the MOTD:
 
1. Whilst playing on the server please use a Reasonable Spray, Do NOT use any kind of spray that may enquire sexual themes or Explicit Material of any kind.. (and Perhaps show an example of the kind of spray, but within reason)
 
2. There is a fair code of conduct on this TCS Server so please read the folowing:
 
DO NOT CAMP where the No camping signs are located, as the admins have tagged these areas as an unfair advantage or an unclear Out of Bounds area.
 
Do not Spam the Chat or Voice chat, players Use the voice chat to tactically perform their duties as a team on this TCS server so please refrain from Over using the Chat for banter. Using the Voice chat is fine for non tactical chat, AS LONG AS PLAYERS CAN STILL CONCENTRATE AND HEAR TACTICAL INPUT FROM OTHER PLAYERS!
 
No Swearing! And this includes Abreviations such as W.T.F, GTFO and the insult such as n00b, because these can be offensive to some and Noob calling can be very disrespectful to other players. And it neglects the image of dMw being a kind and thoughtful Community.
 
I thought id add those rules in my own words, because i am told i can explain things like that quite well :) but you may modify them however you like.
 
I fell that these measures will improve the server, if only a little BUT STILL AN IMPROVEMENT :D.
 
and just to be clear im not trying to be a smart ass, lol, i just think this will help make every thing clear.
 
Thanks for reading.
Gav
 
If you disagree with what i have suggested here, thats no problem just trying to help

Title: Some Modifications for consideration
Post by: T-Bag on August 07, 2007, 12:50:47 PM
Yeah glitches aren't allowed, and on Italy that spot is past the sign.
But back to your point, I think that the rule about shouting n00b is ok...but you might want to put is punishable by death....we know where you live. Just to scare them into obeying a little more.
Title: Some Modifications for consideration
Post by: Whitey on August 07, 2007, 02:39:43 PM
I'll have a look at implementing the new signs as part of the new plugin release we're working on.  This will also take care of the n00b  issue by giving automated warnings when bad/disrespectful words are used.

Thanks for the suggestions and new signs :)
Title: Some Modifications for consideration
Post by: Coaxafkone on August 07, 2007, 02:42:31 PM
I have been informed that it is possible to implement "swear filters" into the chat boxes of steam. Perhaps this may be an idea for dealing with this problem?
Title: Some Modifications for consideration
Post by: Whitey on August 07, 2007, 02:45:03 PM
Quote from: Exodus;200378I have been informed that it is possible to implement "swear filters" into the chat boxes of steam. Perhaps this may be an idea for dealing with this problem?

See my post above :rolleyes:
That's what I am talking about :)
Title: Some Modifications for consideration
Post by: Coaxafkone on August 07, 2007, 02:53:22 PM
Quote from: Whitey;200379See my post above :rolleyes:
That's what I am talking about :)

:poster_oops:

Apologies. . . . :getmecoat: (damn i though I would get a gold star for that. . )
Title: Some Modifications for consideration
Post by: TeaLeaf on August 07, 2007, 04:31:00 PM
Quote from: Exodus;200381(damn i though I would get a gold star for that. . )
Gratz and here ya go!

(http://img53.imageshack.us/img53/3493/largegoldstarms7.png)
Title: Some Modifications for consideration
Post by: Coaxafkone on August 07, 2007, 05:23:08 PM
Wow!:D Fanks TL, now....... just need to find somewhere to stick it.
Title: Some Modifications for consideration
Post by: delanvital on August 07, 2007, 05:35:28 PM
lol @ ex - nice tag :)
Title: Some Modifications for consideration
Post by: Whitey on August 07, 2007, 08:22:04 PM
The vtf file provided don't work correctly if I just replace the files on the server.  The transparent part is white and it's about three times the size.

I'll have a go at creating a vtf file of the new signs when I get some time....
Title: Some Modifications for consideration
Post by: Blunt on August 07, 2007, 10:04:23 PM
Quote from: Whitey;200420The vtf file provided don't work correctly if I just replace the files on the server.  The transparent part is white and it's about three times the size.

I'll have a go at creating a vtf file of the new signs when I get some time....

Three times the size may be just what we need for the numpties we're getting of late:sideways:
Title: Some Modifications for consideration
Post by: Bk on August 07, 2007, 10:15:22 PM
Quote from: Blunt;200426Three times the size may be just what we need for the numpties we're getting of late:sideways:

That, and perhaps some auto-turrets for those pesky gits that always seem to be dead-set on going out of bounds. Or land-mines. Or both. :g:
Title: Some Modifications for consideration
Post by: Hektor on August 08, 2007, 01:14:43 PM
Quote from: =|B ° K|=;200429That, and perhaps some auto-turrets for those pesky gits that always seem to be dead-set on going out of bounds. Or land-mines. Or both. :g:

how about a hole without a bottom? :devil:
Title: Some Modifications for consideration
Post by: Gorion on August 09, 2007, 06:27:58 PM
Quote from: =|B ° K|=;200429That, and perhaps some auto-turrets for those pesky gits that always seem to be dead-set on going out of bounds. Or land-mines. Or both. :g:

hmm, auto slaying bot with a 5 second warning when bounds are overstepped?
Title: Some Modifications for consideration
Post by: Bk on August 09, 2007, 08:22:06 PM
Quote from: Gorion;200728hmm, auto slaying bot with a 5 second warning when bounds are overstepped?

That actually does sound pretty good. Like the centered admin messages (the white ones), but with bigger letters and red and flashy and stuff. Like a 5-second count down. Only if it's actually do-able, of course. :g:
Title: Some Modifications for consideration
Post by: Whitey on August 09, 2007, 08:27:26 PM
From what I've seen of the plugins currently available and looking at the SDK, I believe it would be possible to write a mod like that but it would take a lot of time and effort (more than I have available).  Any programmers in the community up to learning to write plugins for Source? As well as detecting the position of the player on the map with relation to the boundaries, the boundaries would need to be switched off when the bomb is dropped/planted or the hostages are rescued.
Title: Some Modifications for consideration
Post by: kregoron on August 10, 2007, 11:14:31 AM
Ill see if i can figure out how to program it