here is the cvarlist for TF2. i have heavily reduced the number of cvars listed by deleting all the irrelevant/debugging cvars. Cheers to KKND for reminding me to do this.
Quote from: BlueBall;207760here is the cvarlist for TF2. i have heavily reduced the number of cvars listed by deleting all the irrelevant/debugging cvars. Cheers to KKND for reminding me to do this.
Thnx BB..for your quick respons :D
Tried getting metamod/sourcemod running on the tf2 server tonight.
not a chance, it didn't like it at all. Will keep trying.
Quote from: BlueBall;208054Tried getting metamod/sourcemod running on the tf2 server tonight.
not a chance, it didn't like it at all. Will keep trying.
Hope it will work soon..
Edit: With the beta release of the Orange Box engine, Valve has announced that it is backwards incompatible against the old Source engine. What does this mean? For Orange Box games
only (that is mainly TF2 right now),
Metamod:Source, Metamod:Source plugins, Valve plugins, and Valve mods may not run on the Orange Box engine unless they are recompiled against the newer SDK.
The real depth of these changes is not yet known. We will not make changes to Metamod:Source until Valve releases definitive specifications to the new engine. When Valve does, we will make both Metamod:Source and SourceMod fully compatible with the Orange Box engine.
we got a full TF2 server and I don't know any of them.:eyebrow:
I hate smileys, but what he said.
I have it, it looks nice, but I'm not playing with aa bunch of pubic tosers.
spot the deliberate mistake.
the double a?
+1. As they say on LFS forum. :rolleyes:
Last week whe played some on the TF2 server and i did set pw on..
But when map changed the pw was disaperd.??
So maybe BB knows why the pw get lost when there's an map change....
Quote from: KKND;209818But when map changed the pw was disaperd.??
So maybe BB knows why the pw get lost when there's an map change....
It's because when the map changes the server reads the server.cfg file again and as there is not a password set in it the server becomes public. If we put a password on it then you would need to remove the password at every mapchange if you wanted it public. I don't mind which way round it is. What do you guys want; passworded or public?
I say put Pw on...so the most can learn the maps first
before there's an frag fest going on..
Whe can allways remove the pw ...when whe want..
password set to same as Meathook
Quote from: BlueBall;209826password set to same as Meathook
Thnx BB..
If you need to clear it just enter the correct RCON password using:
rcon_password xxxxx
then type:
rcon sv_password ""