The new hunter aimed shot will have a 50% healing reduc as MS has. :blink: Edit, cast time also reduced by 0.5 sec.
http://www.mmo-champion.com/images/news/2007/october/newhunteraimed.jpg has a comparison between new and old.
That's nice..reducing the casting time so you end up being harder to heal all the time.
except will it really be practical in raiding situations? Ultimately, it's a nice change, but would nerf hunter dps...
Not in PVE maybe, but it would allow hunters to be more usefull in PVP 2v2 arena, now if they would only sort out feral druids.
Quote from: Bastet;212847now if they would only sort out feral druids.
Keep dreaming Bastet, it's not gonna happen :narnar: .
Well, the dmg is gonne help. Some more useability other then cylone spam would be nifty
So other than the ability to CC and take someone out of the game with cyclone, other than the ability to tank like a warrior and abdorb more spike damage than any other class in the game, other than the ability to heal yourself..........and other than all these things you hope the 'sort out feral druids'.
I must be missing something :roflmao:
TL.
Oh **** off TL.....
"Here you are feral druid, you are good at PVE, beeing able to properly do all the jobs provided you spec for them, but no PVP for you unless you want to chain cast Cyclone to get your epics."
Swell. :sideways:
I think you under-estimate how goods feral druids are Bastet....in particular compared to say some other classes who don't fair quite as well in PVP.
TL.
If given the choise between a (melee) dps druid and other classes, like say a MS warrior, Poison/stunning rogue, warlock, mage or the hunter after these changes, i doubt many would want a druid. Warrior in 2v2/3v3 gets 100 or 2 more rating, and thus lots of points.