Dead Men Walking

Forum Archive 2023 => Counter-Strike: Source => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => TCS - Tactical Counter-Strike => Topic started by: PaperBoy [uK] on February 28, 2008, 06:03:27 PM

Title: Boomer Rotation - Time for a change
Post by: PaperBoy [uK] on February 28, 2008, 06:03:27 PM
cs_assualt
de_dust2
de_inferno
cs_office
cs_compound
de_prodigy
de_chateau

To the dMw leadership :g:
Anychance you could consider changing the map rotation on Boomer [suggestion above] as I miss playing some of the great maps.
Title: Boomer Rotation - Time for a change
Post by: Jabbs on February 28, 2008, 06:08:26 PM
Quote from: 'PaperBoy [uK;224030']cs_assualt
de_dust2
de_inferno
cs_office
cs_compound
de_prodigy
de_chateau

To the dMw leadership :g:
Anychance you could consider changing the map rotation on Boomer [suggestion above] as I miss playing some of the great maps.

I love playing the classics: de_dust2, de_inferno.  Some other great maps as mentioned by Paperboy.

I like all those maps.  One thing I notice is that whenever Train is loaded there are a lot of moans about 'oh no Train!'  That kinda thing?

Laters!
Title: Boomer Rotation - Time for a change
Post by: Snokio on February 28, 2008, 06:09:22 PM
I have to say that I miss some of the old maps, maybe one of them could be added, hate to say it, especially as i like it, Train seems to be a turn off for players more than any other map on rotation :crying:

Edit, Jabbs beat me to it, it is very difficult to please everyone though
Title: Boomer Rotation - Time for a change
Post by: Anonymous on February 28, 2008, 06:58:32 PM
The fairly standard selection of maps was created to attract people to the server so that they did not have to download special maps just to play on a public. meathook remains our custom map server of choice :)
Title: Boomer Rotation - Time for a change
Post by: Le Rouge on February 28, 2008, 07:23:15 PM
compund, port and chateau are also good as crowd attracters, imho.
dust2 is already there if I recal right. wish they took it out though ;-)
Title: Boomer Rotation - Time for a change
Post by: Sithvid on February 28, 2008, 07:23:54 PM
Is this when I mention how much me BK Twine and others all love assault?
Title: Boomer Rotation - Time for a change
Post by: Whitey on February 28, 2008, 07:40:17 PM
Quote from: Sithvid;224044Is this when I mention how much me BK Twine and others all love assault?

Unfortunately as the results of the last poll showed, there's not many more who do.
Title: Boomer Rotation - Time for a change
Post by: Bastet on February 28, 2008, 07:41:21 PM
It is a decent map, but alas its one of the hardest to get a proper game going (TCS anyway). It is very biased towards the T-side.
Title: Boomer Rotation - Time for a change
Post by: Sithvid on February 28, 2008, 08:01:41 PM
Quote from: Whitey;224053Unfortunately as the results of the last poll showed, there's not many more who do.


13 for 15 against,(it was close) all comments made previously are valid, it is hard to win as CT it does attract a lot of frag hunters, it takes a lot to admin.
It fills up quickly, (I found boomer then dMw through assault)

Kubler Ross does a transition curve to cope with change loss etc. Perhaps I'm In denial with Assault  http://changingminds.org/disciplines/change_management/kubler_ross/kubler_ross.htm
Title: Boomer Rotation - Time for a change
Post by: Dr Sadako on February 28, 2008, 08:26:19 PM
cs_assualt - again and again this map is brought up. This map is awful to have on a public TCS server. Why, well most people join T including regulars and even dMw members, which clearly shows that kills is the only thing that matters. From an admin point of view it is terrible because of all morons joining and not following the rules. This map has also cause most slay/kicks of dMw members not adhering to the rules. :sideways: So from my point of view this map should never even considered for a TCS rotation. The last time it was on I remember spending about 80% of my time admining.
From a map point of view it is almost impossible for CT to actually rescuing the hostages, especially if the Ts are staying within boundaries. Tbh I can't recollect them ever being saved on Boomer.
There are better versions of Assault but that means custom map which means ppl will have to download them.
Title: Boomer Rotation - Time for a change
Post by: Blunt on February 28, 2008, 08:51:04 PM
I wouldn't mind a few different maps too.

Maybe sneak a new one into the rotation at the expense of Train?

Although Train is a favourite of mine, I wouldn't complain if it was the one to go; after all, it's not much fun when people leave because of the map.

May I suggest cs_Militia:norty:
Title: Boomer Rotation - Time for a change
Post by: Jabbs on February 28, 2008, 09:15:11 PM
Quote from: Blunt;224076I wouldn't mind a few different maps too.

Maybe sneak a new one into the rotation at the expense of Train?

Although Train is a favourite of mine, I wouldn't complain if it was the one to go; after all, it's not much fun when people leave because of the map.

May I suggest cs_Militia:norty:

aaaaah Militia! :)
Title: Boomer - The war ain't over yet!
Post by: PaperBoy [uK] on February 28, 2008, 09:16:52 PM
ok, ok i get the picture on cs_assualt :crying:.

But what about :g:
cs_compound
de_prodigy
de_chateau
All classic stock maps in my book - and they support the Deadmen style of tactical play and communication! :boxing:
BRING'EM HOME TO DADDY
Title: Boomer Rotation - Time for a change
Post by: Sithvid on February 28, 2008, 09:20:27 PM
I like Militia but my PC doesn't It crashes?
Title: Boomer Rotation - Time for a change
Post by: Dr Sadako on February 28, 2008, 09:31:31 PM
Militia in CSS is much better than the old version. However, it demands a good graphics card to run properly.
Title: Boomer Rotation - Time for a change
Post by: Snokio on February 28, 2008, 10:50:01 PM
Quote from: Dr Sadako;224083Militia in CSS is much better than the old version. However, it demands a good graphics card to run properly.

Thats very true, mine struggles (mind you, saying that, every map i struggle :crying:)
Title: Boomer Rotation - Time for a change
Post by: Lee on February 29, 2008, 12:44:33 AM
I think Doc nailed it on the head about Assault really, a very poor TCS map imo.

Compound, Chateau (however i don't really like it nowadays) and Prodigy i'd say would be decent maps to readd, although Chateau and Prodigy for Ts used to be very hard to get the bomb sites at times with the restricted access and if well defended. I always enjoyed Havana, i know lots of people didn't however.
Title: Boomer Rotation - Time for a change
Post by: Free on February 29, 2008, 07:00:02 AM
i don't think we need to change maps :)
i like it this ways...and i'm getting better every time i play on the server...

as for train... i really like the map... i don't know what you're fuzzing about, but train is actually a good map :)
Title: Boomer Rotation - Time for a change
Post by: Luminance on February 29, 2008, 07:30:08 AM
Quote from: Dr Sadako;224073nnnFrom a map point of view it is almost impossible for CT to actually rescuing the hostages, especially if the Ts are staying within boundaries. Tbh I can't recollect them ever being saved on Boomer.
There are better versions of Assault but that means custom map which means ppl will have to download them.

It really is a hard map to play, true, and maybe not suited for boomer, but it should be able to qualify for meathook. I always liked to play it. and i go to other servers who do have it.
 
I do remember the hosties being saved a couple of time, but only after a real rush. or a very delayed action, where some of the t's are allready fragging outside the building. Tough this didn't happen as often as most other maps. On the other hand a bomb goes off way more often then that hosties are saved. I don't say the hosties at f.e. office get no resqueing. but the map mostly ends in a dead side anyways.
 
And about train, well you allready know how i feel bout that map.
 
Maybe its nice for people that they don't have to download maps on this server. But maybe a few new maps won't hurt. I mean if people come more often they don't have to dl them again. And if the maps stay on the cycle long enough, then people that return after a while longer still don't have to dl it.
Title: Boomer Rotation - Time for a change
Post by: Dr Sadako on February 29, 2008, 07:57:45 AM
Quote from: Luminance;224103It really is a hard map to play, true, and maybe not suited for boomer, but it should be able to qualify for meathook. I always liked to play it. and i go to other servers who do have it.
 
I do remember the hosties being saved a couple of time, but only after a real rush. or a very delayed action, where some of the t's are allready fragging outside the building. Tough this didn't happen as often as most other maps. On the other hand a bomb goes off way more often then that hosties are saved. I don't say the hosties at f.e. office get no resqueing. but the map mostly ends in a dead side anyways.
 
And about train, well you allready know how i feel bout that map.
 
Maybe its nice for people that they don't have to download maps on this server. But maybe a few new maps won't hurt. I mean if people come more often they don't have to dl them again. And if the maps stay on the cycle long enough, then people that return after a while longer still don't have to dl it.

As I said before. There are better assault maps out there. We have had various versions of assault in the rotation throughout the years. The original though is not good for TCS. Tbh I think the map would be not very fun to play on MH either. Why? Well, everyone will play TCS. Ts will camp out the 4 entrances and after a while it will be 14 CTs vs 6 Ts when Ts have won every round. This imho is not what we are looking for in a map.
 
I understand that you don't like train as I for example don't like Cobble, but that doesn't make both those maps bad TCS maps. The idea with Boomer is not only for us to get a game but also to introduce new players to TCS. Hopefully they will enjoy the experience and join our community. I don't feel that maps like e.g. assault or port are good maps to do that on. Especially if admins need to constantly put out admin messages and slay/kick/ban people. I don't know why some maps just turn out to cs-deathmatch but they do. First contact with TCS should be as good as it possibly can.
 
Regarding custom maps we did try to have Boomer with 50% standard maps and 50% custom maps. It didn't work out at all. We learned from that lesson and have cut down the amount of custom maps.
Title: Boomer Rotation - Time for a change
Post by: DuVeL on February 29, 2008, 08:21:57 AM
/Agree with Sadako.
 
I do remember one map though in CZ which I was pretty happy with as both T and CT. Can't remember the name though.
CT's would spawn on the left bombspot, T's on the far side right. It was a pretty dark map with an underpass/ramp and  few routes to the bombspots with in total 3 real chokepoints. I hope you know which one I mean and hopefully there's a CSS-version of it.
Title: Boomer Rotation - Time for a change
Post by: Sithvid on February 29, 2008, 09:51:16 AM
Havanna was good as it made the Ct's tactics (and the T's) change with the wire fence being open some rounds and not others. The Hossies were rescued a fair bit too. (again a bit tough to admin though)
Title: Boomer Rotation - Time for a change
Post by: Zootoxin on February 29, 2008, 10:10:51 AM
I would be happy with a change to boomer rotation.
I enjoy compound and port.

What about including some tried and tested customs i.e. Office extended

Plus we could get rid of train LOL
Title: Boomer Rotation - Time for a change
Post by: Jamoe on February 29, 2008, 10:25:03 AM
Assault is a crap TCS map. But its root problem lie in how we act as attacking CT.

There are a number of hostage maps that often suffer from CTs not  communicating and coming up with tactics. Office and Italy are always the same, as CT everyone runs off and its like a death match. The only difference being Ts are restricted to half the map.

It's almost like if there isn't a token (bomb) to show who should call tactics, none are called (depends on whether more senior/vocal members are on).

I think its maybe more a confidence thing and leadership is something people often shy away from. I speak from experience :)
Title: Boomer Rotation - Time for a change
Post by: DuVeL on February 29, 2008, 10:52:35 AM
That would depend who's talking, if Albert, whitey or Thulsa are saying something then my brain needs to translate what they're saying in to English then Dutch (or subtitles might be usefull). :winkiss:
 
I sometimes like to call tactics but it depends who's on my side and if anyone else is calling it allready.
Benny allways has nice varying tactics though. :flirty:
Title: Boomer Rotation - Time for a change
Post by: kregoron on February 29, 2008, 11:21:26 AM
I fully agree with Sadako on the Assault issue, the map is really bad for TCS, i like the map alot, but dont think it should be on the server..
Port i used to love, tho it also has 1 major prop, that we usually end up with a spawn to spawn sniper war at times..
Title: Boomer Rotation - Time for a change
Post by: KKND on February 29, 2008, 02:39:48 PM
Well spoken indeed.

But can those that hate the train stop moaning every time it comes up on the server ore here on the forum.:sideways:
Whe all have some maps whe dont like,but it's no need too tell that over and over again.

Cheers.
Title: Boomer Rotation - Time for a change
Post by: PaperBoy [uK] on February 29, 2008, 06:14:38 PM
Thanks VENOM.

i forgot about the old nugget de_port :doh:

Yeah, that's another forgotten beauty! :woot2: "I'm so excited"

:ranting2: Sorry I ever mentioned cs_assault. It won't happen again, judging by the number of posts I can tell its upsetting to talk about. I am sure a spell of counselling would probably help!

I personally do not want this to become just another thread that is lost is forum space. :blink: As a collective of members - THE IMPORTANT BIT - I hope we are a step closer to influencing the dMW Leadership into reviewing the Boomer rotation. The possibility of introducing some different stock maps just makes me want to deliver my papers in half the time. Thoughts on a postcard. Here's to hope! :norty:
Title: Boomer Rotation - Time for a change
Post by: Dr Sadako on February 29, 2008, 07:11:17 PM
20:07:23 Map Cycle on Boomer:
         cs_office
         de_phoenix_steel
         de_chateau
         de_inferno
         de_aztec
         cs_italy
         de_prodigy
         de_train
         de_piranesi
         de_cbble
         de_nuke
         de_contra
         cs_havana
         de_dust
Title: Boomer Rotation - Time for a change
Post by: Lee on February 29, 2008, 08:07:31 PM
Nice update Doc, do you think maybe changing Italy with Compound could be an idea?
Title: Boomer Rotation - Time for a change
Post by: Dr Sadako on February 29, 2008, 09:42:51 PM
Quote from: Lee;224247Nice update Doc, do you think maybe changing Italy with Compound could be an idea?

Well, it was Whitey who changed it so thank him. I think compound will not come back ...
Title: Boomer Rotation - Time for a change
Post by: Lee on February 29, 2008, 10:29:59 PM
Ah ok, thanks Whitey in that case. :narnar:
Title: Boomer Rotation - Time for a change
Post by: Luminance on March 01, 2008, 04:39:41 PM
Quote from: Lee;224247Nice update Doc, do you think maybe changing Italy with Compound could be an idea?

Italy > compound by alot :)

nice set of maps now, hurray :D