Dead Men Walking

Forum Archive 2023 => Counter-Strike: Source => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => CS Mapping & Modelling => Topic started by: Dr Sadako on May 28, 2008, 09:56:19 AM

Title: Level Design by Johnsto (creator of Dust, Dust2 etc)
Post by: Dr Sadako on May 28, 2008, 09:56:19 AM
QuoteThis series of articles provides some insight into the development of some of my maps. The Dust articles in particular cover some early designs, ideas that were rejected, impotant features of Dust and how it looks on the Source engine. The Sienna article describes the development lifetime of a map, showing how it grew and changed in response to design issues.

http://www.johnsto.co.uk/design
Title: Level Design by Johnsto (creator of Dust, Dust2 etc)
Post by: Lee on May 29, 2008, 03:46:47 AM
Looks like a really good site! Will give it a read when i'm next free. :D
Title: Level Design by Johnsto (creator of Dust, Dust2 etc)
Post by: Le Rouge on May 29, 2008, 07:34:48 PM
hmmmm I remember the early days, when we played Sienna on CZ. Great fun. I was much younger then...