Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Call of Duty => Topic started by: Anonymous on June 22, 2008, 11:55:19 AM

Title: CoD4 - Etiquette
Post by: Anonymous on June 22, 2008, 11:55:19 AM
if you have played CS:S with dMw then you will understand our ethos (I hope). However, if you are new to the FPS side of the community then you may not be so aware of our style so please read the following message.

Here is a list of things to do/avoid on a CoD4 server:More to come as necessary :)
Title: CoD4 - Etiquette
Post by: Doorman on June 22, 2008, 03:29:13 PM
Team kill/wound can be sorted by inflicting damage on the killer/wounder right? Is that not an option we could implement? You'd only want to do it once.

EDIT: What's with the martyrdon thing?
Title: CoD4 - Etiquette
Post by: Anonymous on June 22, 2008, 05:50:11 PM
Quote from: Doorman;234838Team kill/wound can be sorted by inflicting damage on the killer/wounder right? Is that not an option we could implement? You'd only want to do it once.

EDIT: What's with the martyrdon thing?
TK/TW will reflect damage but it still shouldn't happen.

The martyr perk means that if you die you instantly drop a primed grenade which kills all your teammates around you. As you can guess it isn't popular.
Title: CoD4 - Etiquette
Post by: OldBloke on June 22, 2008, 06:01:07 PM
Quote from: BlueBall;234846The martyr perk means that if you die you instantly drop a primed grenade which kills all your teammates around you. As you can guess it isn't popular.

Errr ... how is that a perk? Am I missing something here? Maybe related to ranking?
Title: CoD4 - Etiquette
Post by: Armitage on June 22, 2008, 06:12:17 PM
only use is free for all and servers with FF off
Title: CoD4 - Etiquette
Post by: Anonymous on June 22, 2008, 06:20:37 PM
Quote from: OldBloke;234856Errr ... how is that a perk? Am I missing something here? Maybe related to ranking?
The idea behind it is if you get killed you drop the grenade and take out the guy that killed you. However, when there are 3 of you behind a wall and the guy with the martyr perk gets headshot it really spoils the game :frusty:
Title: CoD4 - Etiquette
Post by: Doorman on June 22, 2008, 06:22:39 PM
Quote from: BlueBall;234846TK/TW will reflect damage but it still shouldn't happen.
I understand that, but Armitage and I were on the server and when I tried to TK him, I died! Heck of a deterrent I'd say. We don't really want to go down the route of constantly nagging people to 'not do this and not do that'
Title: CoD4 - Etiquette
Post by: Dr Sadako on June 22, 2008, 08:11:25 PM
Quote from: BlueBall;234862The idea behind it is if you get killed you drop the grenade and take out the guy that killed you. However, when there are 3 of you behind a wall and the guy with the martyr perk gets headshot it really spoils the game :frusty:

I think that perk is especially designed for a freeforall game with say 50 players ... then it is quite effective. :)
Title: CoD4 - Etiquette
Post by: valdeko on June 24, 2008, 03:48:10 PM
Quote from: Dr Sadako;234876I think that perk is especially designed for a freeforall game with say 50 players ... then it is quite effective. :)

Doc you lunatic :devil: (i like the way you are thinking)
Title: CoD4 - Etiquette
Post by: Anonymous on June 25, 2008, 08:30:25 PM
BUMP

Can I please remind everyone of rule number 2!!!!! (see above)
Title: CoD4 - Etiquette
Post by: Doorman on June 28, 2008, 03:49:16 PM
Question about joining the game. Unlike CS you can't take a look at the score line etc. then join the appropriate team.(Or can you? I've not discovered how if there is) Should the Auto-Assign option be standard procedure?
Title: CoD4 - Etiquette
Post by: Anonymous on June 28, 2008, 03:57:08 PM
Quote from: Doorman;235884Question about joining the game. Unlike CS you can't take a look at the score line etc. then join the appropriate team.(Or can you? I've not discovered how if there is) Should the Auto-Assign option be standard procedure?
I suppose once we get into it we can go for the change every time but as both sides swap anyway there is no point. I think AUto Join is best way forward

or, to put it another way...





yes!
Title: CoD4 - Etiquette
Post by: Doorman on June 28, 2008, 04:20:45 PM
Quote from: BlueBall;235886I suppose once we get into it we can go for the change every time but as both sides swap anyway there is no point. I think AUto Join is best way forward

or, to put it another way...





yes!

I'm reminded of something else. Is team balancing enabled? If not, would it be a good idea?
Title: CoD4 - Etiquette
Post by: Anonymous on June 28, 2008, 05:35:10 PM
Quote from: Doorman;235887I'm reminded of something else. Is team balancing enabled? If not, would it be a good idea?
team balancing is available but not enabled. I think we are better off doing it manually - I've been stuck on teams with 3 AFK before now and it is really annoying because team balancing didn't let them do anything about it..
Title: CoD4 - Etiquette
Post by: Bastet on June 29, 2008, 07:57:49 PM
Quote from: BlueBall;234809Grenade spamming across the map in the hope of killing someone is NOT tactical and anyone caught will be warned/kicked/banned. Grenades should be used tactically to aid the objective.
 
If you are meant to be defending then DEFEND! Don't go running all over the map looking for frags.

I think we should highlight these as i see:
People wildly tossing (rifle)grenades into rooms that might have people.
Defenders as far out as almost second teams spawn, or rushing meet them at some choke half way. My idea of Defend is to stay in the same room (or square in case of outdoor map) as the objective, not 15 meters out as maps aint that big mostly.
 
One more thing that requires thought is claymores.
Title: CoD4 - Etiquette
Post by: Anonymous on June 29, 2008, 08:43:53 PM
Quote from: Bastet;236005I think we should highlight these as i see:
People wildly tossing (rifle)grenades into rooms that might have people.
Defenders as far out as almost second teams spawn, or rushing meet them at some choke half way. My idea of Defend is to stay in the same room (or square in case of outdoor map) as the objective, not 15 meters out as maps aint that big mostly.
 
One more thing that requires thought is claymores.

Claymores can be spotted - you'll get used to them and, if Armitage is playing, you'll learn to expect them :) Just watch for the red laser lines coming from the claymores.

As for the rest, nobody should be nading or rifle nading across the map in hope of getting someone. i can see players using a nade to clear a room but a rifle nade is overkill and you wouldnt use it for real.
Title: CoD4 - Etiquette
Post by: Bastet on June 29, 2008, 09:18:22 PM
Quote from: BlueBall;236007Claymores can be spotted - you'll get used to them and, if Armitage is playing, you'll learn to expect them :) Just watch for the red laser lines coming from the claymores.
 
As for the rest, nobody should be nading or rifle nading across the map in hope of getting someone. i can see players using a nade to clear a room but a rifle nade is overkill and you wouldnt use it for real.

In the real world you would not toss a live grenade into a room that could possibly have a innoccent, you would use a stun of fb instead. Frags to clear a room that you lost a teammate in or you can see tracers coming out of is cool though.
Title: CoD4 - Etiquette
Post by: Anonymous on June 29, 2008, 09:56:17 PM
Quote from: Bastet;236013In the real world you would not toss a live grenade into a room that could possibly have a innoccent
Which is why we don't allow nades near hossies in TCS :)
Title: CoD4 - Etiquette
Post by: DuVeL on June 30, 2008, 07:10:11 AM
He was more about when he was guarding a bombspot and I first flashed him and got 3 nades in. I knew he was near that corner and I kept covering my buddie so he could plant. Keeping him away by nading gave the time to plant. I see it as playing tactical.
We kept you away from guarding the site, we planted and we won.
Title: CoD4 - Etiquette
Post by: Dr Sadako on June 30, 2008, 10:31:30 AM
Quote from: Bastet;236005I think we should highlight these as i see:
People wildly tossing (rifle)grenades into rooms that might have people.
Defenders as far out as almost second teams spawn, or rushing meet them at some choke half way. My idea of Defend is to stay in the same room (or square in case of outdoor map) as the objective, not 15 meters out as maps aint that big mostly.
 
One more thing that requires thought is claymores.


You get that with different levels. More stuff get unlocked and people use it. It isn't fair but that is how it is.
Title: CoD4 - Etiquette
Post by: ChimpBoy on June 30, 2008, 10:47:59 AM
Quote from: DuVeL;236026He was more about when he was guarding a bombspot and I first flashed him and got 3 nades in. I knew he was near that corner and I kept covering my buddie so he could plant. Keeping him away by nading gave the time to plant. I see it as playing tactical.
We kept you away from guarding the site, we planted and we won.

I'd agree with that - no different to what you might do on CSS.  I would also think it's perfectly legitimate to toss a frag grenade into a primary target area (i.e. bomb area) even if you just think there might be someone there.  We've all done it on CSS, COD4 shouldn't be any different.

The difference is that on some open servers you get 3 quickly thrown frag grenades tossed into the spawning areas.  That's what we shouldn't be doing, and I'm sure we wouldn't.
Title: CoD4 - Etiquette
Post by: Dr Sadako on June 30, 2008, 10:51:00 AM
Quote from: ChimpBoy;236050I'd agree with that - no different to what you might do on CSS.  I would also think it's perfectly legitimate to toss a frag grenade into a primary target area (i.e. bomb area) even if you just think there might be someone there.  We've all done it on CSS, COD4 shouldn't be any different.

How about 3 frag grenades? In CSS that would be nade spamming.
Title: CoD4 - Etiquette
Post by: Anonymous on June 30, 2008, 10:52:09 AM
As per original post (http://www.deadmen.co.uk/forum/showthread.php?t=23878) announcing the server: CoD4 in dMw is in it's infancy. It will take a while to establish "boundaries" (for want of a better word) and acceptable playing standards. In the meantime we have opened the CoD4 server to Bravo and Charlie to assess how we need to use it and check the gameplay aspects.

As per OB's post here  (http://www.deadmen.co.uk/forum/showthread.php?t=23881)we requested that people leave feedback (constructive feedback not whinges) in this thread (http://www.deadmen.co.uk/forum/showthread.php?t=23883). So far 2 people have posted feedback directly related to the server (me and Sulky - I know Pete posted but it was general comment so I'm not ignoring him).

We have decided to have a ranked server because unlike BF2 we do not have to pay for it. Those who wish to rank up can do so on our server; those who do not wish to rank up should not notice any difference other than getting new guns available.

Weapons and perks will NOT be restricted just because people feel that they are "unfair". They will be restricted by server rules not by server settings if they are felt to be outside the ethos of tactical play. We restricted the AWM in CS because it was a game spoiler. We may end up doing similar things in CoD4 but it is far too early to say; what I do know is that if we restrict weapons by server settings then the server will no longer be ranked. All we can do is ask/tell people not to use certain things.

All the talk about "he has weapons I don't" is not constructive; it is no different to CSS. In CSS the cause is "he has money and I don't" and consequently "he" is then able to buy bigger better guns! Over time we will develop tactics and a map selection that should hopefully even things out but in the meantime can we all try to help develop this game to a workable solution.

..and yes I'm t'd off with listening to the gripes - don't gripe, help!
Title: CoD4 - Etiquette
Post by: DuVeL on June 30, 2008, 11:00:46 AM
Quote from: Dr Sadako;236052How about 3 frag grenades? In CSS that would be nade spamming.

As said, I knew he was there (told Oth who was on my side).
Tossed in the FB, saw it hit someone and used the grenades.
 
I also have the 3 nades in my settings as it's an unlock.
As some people have found out I know where people are on the map (UAV and such but also a good headset helping me).
 
Concerning claymores, I did ask when we had a 1vs1 and 2vs2 if people would please not use them. I also know how to use them but decided to not use them for games like that, same as I took martyr off for playing on our server.
 
EDIT
BB, I've had a look but I reckon tonight will be the best way to check.
Title: CoD4 - Etiquette
Post by: Dr Sadako on June 30, 2008, 11:10:51 AM
Quote from: DuVeL;236054As said, I knew he was there (told Oth who was on my side).
Tossed in the FB, saw it hit someone and used the grenades.
 
I also have the 3 nades in my settings as it's an unlock.
As some people have found out I know where people are on the map (UAV and such but also a good headset helping me).
 
Concerning claymores, I did ask when we had a 1vs1 and 2vs2 if people would please not use them. I also know how to use them but decided to not use them for games like that, same as I took martyr off for playing on our server.


First of all, DuVeL, this was not directed at you or what was going on on the server. I wasn't on it so I have no idea and tbh I don't care. What I tried to do was to start a discussion about the 3 frag nade perk which certainly gives an edge especially on the smaller maps where you meet you enemies within seconds. How are we allowed to use that perk? How far are you allowed to throw the grenades etc? Consider having two full teams with 3 frag nades per person on a small map.

I think that is something worth discussing and I don't think it is whinging. Sorry if we discuss it in the "wrong" thread.
Title: CoD4 - Etiquette
Post by: ChimpBoy on June 30, 2008, 11:12:10 AM
Quote from: Dr Sadako;236052How about 3 frag grenades? In CSS that would be nade spamming.

I'd agree that would be overkill, but a speculative toss of one grenade because you think someone is in a primary area is something we all see in Tactical CSS all the time.  You do it to soften the enemy up, make them give up their position, become twitchy.  3 grenades is clearly speculatively spamming to get kills.

To go to BB's point, I didn't realise people had such a problem with the unlockables.  Come on folks, we'll all get our ranks in the end, and none of them are game breaking or overpowering.  I've killed plenty of rank 55 guys, and been killed by plenty of people lower than me on the publics.
Title: CoD4 - Etiquette
Post by: Dr Sadako on June 30, 2008, 11:26:08 AM
Quote from: ChimpBoy;236056I'd agree that would be overkill, but a speculative toss of one grenade because you think someone is in a primary area is something we all see in Tactical CSS all the time.  You do it to soften the enemy up, make them give up their position, become twitchy.  3 grenades is clearly speculatively spamming to get kills.

To go to BB's point, I didn't realise people had such a problem with the unlockables.  Come on folks, we'll all get our ranks in the end, and none of them are game breaking or overpowering.  I've killed plenty of rank 55 guys, and been killed by plenty of people lower than me on the publics.


I don't have a problem with it either. Bastet voiced his concern and I think at least it is worth discussing it and have some rules set up about it.

I just know that even when all players being lvl 55 some will use the perks smarter than others. We only need to discuss what is to be allowed or not. That is what I am trying to get across.
Title: CoD4 - Etiquette
Post by: Anonymous on June 30, 2008, 11:38:11 AM
Quote from: ChimpBoy;236056To go to BB's point, I didn't realise people had such a problem with the unlockables.  Come on folks, we'll all get our ranks in the end, and none of them are game breaking or overpowering.  I've killed plenty of rank 55 guys, and been killed by plenty of people lower than me on the publics.
:withstupid:

Just coz someone is Lvl55 doesn't make them unstoppable. I have ABSOLUTELY no doubt that I am a very average player and there will be many people on the server who will hand me my ass on a plate by the time they reach level 7 (in fact it has already started happening). I kill a lot of people on the server simply because they forget to walk and I hear their footsteps!
Title: CoD4 - Etiquette
Post by: DogMeat on June 30, 2008, 12:25:26 PM
A couple of times last night I ended up running between 2 sites.  During these times I used up all my grenades, not spamming but using them for clearance or to (try and) check enemy advance.

I don't see any problem using them intelligently.
Title: CoD4 - Etiquette
Post by: BrotherTobious on June 30, 2008, 01:28:55 PM
I think it is right we dont ever use rife nades, as have the 3 perk it is very grey indeed.

my view is throwing all three in to one area at once is spamming thus not allowed.

In a fire fight and you use a FB then a nade no probs.

See someone run into a room and you want to give them a nade has my vote.

If you want to use one to check a room before entering this is difficult cause it can be used to move someone so you can kill with your primary but if they dont move then you get the kill.  So I think room checking is FB only Nades when you have a definite target.

RE bomb sites  
Quote from: BigFatCat;235279Note to others: Never stand near a bombsite, regardless of what side you're on.
:D

If they are putting the bomb down you shouldn't have to use a nade to kill them as they will be standing/crouched/lying still.    

My 2 pence off to find a hole just in case it enrages people :)
Title: CoD4 - Etiquette
Post by: Doorman on June 30, 2008, 02:14:00 PM
I can see some knickers are getting in a twist here. :)
 
It has always been my view that there are basically two type of gamer. One plays the game and utilises all aspects of it to his advantage. i.e.: Jumping, turning and shooting someone in the head from a great height is one aspect. The game allows you to do it, it's not cheating but jeez it looks stupid!
 
The other type of gamer tries to make it as real as a computer game can be. i.e: If you've been issued with only three grenades would you really waste them by speculatively lobbing them in one room. I don't think so. But then I've not been on patrol with paras in Helmand province. I reckon the soldier that did that would be questioned closely by his c.o. :eyebrow:
At the end of the day once you've used your grenades, whether effectively or not, they're gone!
 
CoD4 is undoubtedly more subtle than CS:S, infinitely more 'sneaky' and that, in my book, is admirable. Level 55 players have probably been playing it long enough to realise the value of sneakiness. :norty:
 
Ranking is good. It's nice to get a promotion and the unlocks are the reward. We'll all be level 55 by and by......(says he hopefully :rolleyes:)
 
Oh crikey! I've just noticed I've agreed with Doggers! :g:
Title: CoD4 - Etiquette
Post by: Anonymous on June 30, 2008, 02:24:44 PM
Quote from: Doorman;236084Oh crikey! I've just noticed I've agreed with Doggers! :g:
At least Doggers didn't feel the need to "re-iterate" (or as we say in forum land - post it twice) :narnar:
Title: CoD4 - Etiquette
Post by: sulky_uk on June 30, 2008, 02:27:40 PM
Originally Posted by Doorman (http://www.deadmen.co.uk/forum/images/buttons/viewpost.gif) (http://www.deadmen.co.uk/forum/showthread.php?p=236083#post236083)
I can see some knickers are getting in a twist here. :)

It has always been my view that there are basically two type of gamer. One plays the game and utilises all aspects of it to his advantage. i.e.: Jumping, turning and shooting someone in the head from a great height is one aspect. The game allows you to do it, it's not cheating but jeez it looks stupid!

The other type of gamer tries to make it as real as a computer game can be. i.e: If you've been issued with only three grenades would you really waste them by speculatively lobbing them in one room. I don't think so. But then I've not been on patrol with paras in Helmand province. I reckon the soldier that did that would be questioned closely by his c.o. :eyebrow:
At the end of the day once you've used your grenades, whether effectively or not, they're gone!

CoD4 is undoubtedly more subtle than CS:S, infinitely more 'sneaky' and that, in my book, is admirable. Level 55 players have probably been playing it long enough to realise the value of sneakiness. :naughty:

Ranking is good. It's nice to get a promotion and the unlocks are the reward. We'll all be leval 55 by and by......(says he hopefully :rolleyes:)

Oh crikey! I've just noticed I've agreed with Doggers! :g:
Title: CoD4 - Etiquette
Post by: Anonymous on June 30, 2008, 02:37:32 PM
Quote from: sulky_uk;236088spot the differance ive changed 1 letter:g::g:
Leval 55
Title: CoD4 - Etiquette
Post by: sulky_uk on June 30, 2008, 02:40:13 PM
winner go up to the top of the class, dont take your bag though you'll be back soon, post reduced to save space
Title: CoD4 - Etiquette
Post by: Doorman on June 30, 2008, 02:47:58 PM
Quote from: sulky_uk;236091winner go up to the top of the class, dont take your bag though you'll be back soon, post reduced to save space
It's not difficult these days but you've confused the hell out of me! I've completely missed the point, if there was one, of your post.
Title: CoD4 - Etiquette
Post by: sulky_uk on June 30, 2008, 03:15:47 PM
quoted both your posts and changed a letter for bb to find:D
Title: CoD4 - Etiquette
Post by: BrotherTobious on June 30, 2008, 04:30:47 PM
busy day at work BB:flirty:
Title: CoD4 - Etiquette
Post by: Anonymous on June 30, 2008, 04:39:32 PM
Quote from: BrotherTobious;236102busy day at work BB:flirty:
Wha? Whassat? Oh never mind, back to sleep. zzzzzz!
Title: CoD4 - Etiquette
Post by: ***Freestyler*** on June 30, 2008, 04:54:59 PM
Quote from: Bastet;236013In the real world you would not toss a live grenade into a room that could possibly have a innoccent, you would use a stun of fb instead. Frags to clear a room that you lost a teammate in or you can see tracers coming out of is cool though.

Lets be honest, were playing a game were there are NO innoccent people in it.
And yes you would throw one in, cos in reality you would have been breifed if there are any civilians on the mission and if collateral damage happens it happens, its the way war goes. I know this iv been briefed many times.

Plus in reality you would use YOUR own judgment on what to do. None of this "no nades, just FB" crap. If you wanna make this game more realistic then i suggest, members should use there own initiative on what to do at that current situation. But the paramount of a successful mission is TEAM WORK. and following command. Not RULES but commands.

Yeah i agree this chucking nades across the map is bull, cos u wouldnt do it in reality. But using rifle nades when u see enemy on a MG or in a high advantage position then HELL YEAH rifle nade his ass. Again in reality thats what soldiers do.

My two cents :D

TEAM = Together Everyone Achieves More
Title: CoD4 - Etiquette
Post by: BrotherTobious on June 30, 2008, 04:56:51 PM
Sorry got it rifle nades mix up with lobbying them across the map RPG are allowed.
Title: CoD4 - Etiquette
Post by: DogMeat on July 01, 2008, 07:57:49 AM
Quote from: BrotherTobious;236075If you want to use one to check a room before entering this is difficult cause it can be used to move someone so you can kill with your primary but if they dont move then you get the kill.  So I think room checking is FB only Nades when you have a definite target.

My apologies, I meant check the enemy advance as in stop the enemy advance.
:doh:
Title: CoD4 - Etiquette
Post by: Dr Sadako on July 02, 2008, 08:46:14 AM
Quote from: BlueBall;2348097, If you are meant to be defending then DEFEND! Don't go running all over the map looking for frags.

I must say that this have ticked me off two nights in a row now. Do not go fraghunting. There have been people going through enemy spawn and attacking from behind the enemy on many occasions. Quite frankly it sucks that some players can't follow given rules or "TCS/TCoD" ethos. I have commented on it a few times on the server but still some keep doing it. It is not a question of "not knowing the maps" as it has on some maps been a frequent thing by the same players. I know we don't have any boundaries set yet but seriously running through enemy spawn within 10 seconds of round start when you are supposed to DEFEND the bombsites ... :ranting2:
The players who do this, you know who you are, stop this or the big admin axe will be wielded. I know other people being irritated over this and your actions may cause players to leave the server.

I must say I am extremely disappointed when I see Charlies do this for easy kills and at a regular basis. If this keeps up I for one will not play on the server.

rant off
Title: CoD4 - Etiquette
Post by: Armitage on July 02, 2008, 08:07:38 PM
If someone is way off from the Bomb site. Don't be shy, let them know.
Title: CoD4 - Etiquette
Post by: Toxteth on July 29, 2008, 02:53:08 PM
Agree'd with that. If I'm being a knob, tell me. If someone else is being a knob, tell them. I think we're a bit too polite to each other sometimes! :)
Title: CoD4 - Etiquette
Post by: Xenon on September 16, 2008, 11:22:57 PM
Quote from: OldBloke;234856Errr ... how is that a perk? Am I missing something here? Maybe related to ranking?

As i remember,that is related to ranking:S
Title: CoD4 - Etiquette
Post by: albert on November 30, 2008, 01:38:13 PM
1st time on the public server 5 mins ago I was confused as hell why every time I killed the other guy on there (level 38!!) I got killed as well. I assume that was the Martyr perk, and yes it's very frustrating, nigh unacceptable in terms of promoting fair gameplay. :g:
Title: CoD4 - Etiquette
Post by: Penfold on November 30, 2008, 04:46:13 PM
I agree and use of the perk is really frowned upon on our servers. More often than not it wipes our your teamies rather than the opposition.

PEN
Title: CoD4 - Etiquette
Post by: Blunt on November 30, 2008, 05:48:02 PM
A pubby got me with the Marty last night.

It's the 1st time I've encountered it, so I thought that I'd killed him with a live nade in his hand, but then I realised (from being killed loads of times with a nade in me hand) that they don't go off.

someone put a warning up just afterwards so it didn't go unnoticed:)
Title: CoD4 - Etiquette
Post by: Jewelz^ on November 30, 2008, 06:19:22 PM
is there no mod out there that can automatically turn it off as soon as they join?
Title: CoD4 - Etiquette
Post by: Sparko on November 30, 2008, 06:21:02 PM
i have often wondered why things cant be restricted on cod4 servers.  Does anyone know why this is? its just i have played medal of honor (all of them) call of duty (all of them) and cod4 seems to be the only one that doesnt have restrictions on servers.  why cant we disallow the perks that are unfair?

Its like used to like playing on rifle only severs on cod2, or pistol only, there must be a way of having restrictions on servers?

blabbering now :P lol
Title: CoD4 - Etiquette
Post by: Armitage on November 30, 2008, 07:01:58 PM
as soon as you start to add restrictions or custom maps the server becomes unranked:angry:
 
so we are a little stuck
Title: CoD4 - Etiquette
Post by: Dr Sadako on November 30, 2008, 08:36:31 PM
Quote from: Armitage;253156as soon as you start to add restrictions or custom maps the server becomes unranked:angry:
 
so we are a little stuck

So why do you need two ranked servers? Why not only one and do a custom server?
Title: CoD4 - Etiquette
Post by: Anonymous on November 30, 2008, 08:46:05 PM
Quote from: Dr Sadako;253163So why do you need two ranked servers? Why not only one and do a custom server?

We could but we would all lose our rankings and have to start new rankings on the custom server; that's not a prob just something to be wary of.
Title: CoD4 - Etiquette
Post by: OldBloke on November 30, 2008, 09:49:31 PM
Public server needs to stay ranked to attract guests. Other than that we can do what we please ... even do away with last stand :devil:


But not claymores eh? :flirty:
Title: CoD4 - Etiquette
Post by: Doorman on November 30, 2008, 10:43:35 PM
Unranked means what exactly? I've been on a few custom map servers and they have some jolly good maps. One had a predetermined weapon choice so no agonising over which gun to have.
Title: CoD4 - Etiquette
Post by: Blunt on November 30, 2008, 10:59:47 PM
Quote from: Armitage;253156as soon as you start to add restrictions or custom maps the server becomes unranked:angry:
 
so we are a little stuck

I'm there most evenings, and it's taken until now for me to encounter it.

I really don't think it's a problem:)
Title: CoD4 - Etiquette
Post by: Dr Sadako on December 01, 2008, 07:38:27 AM
Quote from: BlueBall;253164We could but we would all lose our rankings and have to start new rankings on the custom server; that's not a prob just something to be wary of.

I thought you could keep a copy of your profile and just copy it back when that happens.
Title: CoD4 - Etiquette
Post by: Dr Sadako on December 01, 2008, 07:41:22 AM
Quote from: OldBloke;253170Public server needs to stay ranked to attract guests.

And by not having custom maps you don't attract the ones that want to play custom maps. Double edged sword that. :g:
Title: CoD4 - Etiquette
Post by: OldBloke on December 01, 2008, 08:25:44 AM
Quote from: Dr Sadako;253195And by not having custom maps you don't attract the ones that want to play custom maps. Double edged sword that. :g:

Yep, good point.
Title: CoD4 - Etiquette
Post by: target on December 01, 2008, 08:38:05 AM
I've found that if you ask politely, but firmly that Martyrdom not be used, most players are reasonable and select a different weapon set.  The ones that don't get a second warning, there isn't a third :devil:
 
If we all follow the same sort of approach, then its consistent and fair...
 
Thoughts
Title: CoD4 - Etiquette
Post by: Armitage on December 01, 2008, 08:53:13 AM
Target is right. We do not allow Martyrdom on the server.
 
I have not had a problem when i have asked people to stop using it.
Title: CoD4 - Etiquette
Post by: Anonymous on December 01, 2008, 10:23:52 AM
Quote from: Armitage;253207Target is right. We do not allow Martyrdom on the server.
 
I have not had a problem when i have asked people to stop using it.

Most newcomers I have met on the server have been relieved to hear that we don't like martyrdom.
Title: CoD4 - Etiquette
Post by: Sparko on December 01, 2008, 05:38:23 PM
Quote from: BlueBall;253221Most newcomers I have met on the server have been relieved to hear that we don't like martyrdom.

Im one of them :)  also i like the fact that you allow claymores as these are good and can be avoided if the player is careful enough.
Title: CoD4 - Etiquette
Post by: OldBloke on December 01, 2008, 08:35:01 PM
I must apologise for what must have looked like fraghunting earlier tonight.

I captured the HQ at the waterfall on Creek and when I ran left to get to the new HQ I came up behind a lot of guys who must have spawned in front of me. So I started shooting.

HQ is a tough mode to try and play the dMw way as, by its nature, it drags you all over the map but apologies anyway and I hope nobody was offended.
Title: CoD4 - Etiquette
Post by: Doorman on December 01, 2008, 08:47:47 PM
Quote from: OldBloke;253284I must apologise for what must have looked like fraghunting earlier tonight.
 
I captured the HQ at the waterfall on Creek and when I ran left to get to the new HQ I came up behind a lot of guys who must have spawned in front of me. So I started shooting.
 
HQ is a tough mode to try and play the dMw way as, by its nature, it drags you all over the map but apologies anyway and I hope nobody was offended.
Given the somewhat random (to me anyway) spawning of CoD I don't see what else you could, or should, have done. They were the enemy, you were supposed to kill 'em! :norty:
Title: CoD4 - Etiquette
Post by: Blunt on December 01, 2008, 10:31:01 PM
Quote from: OldBloke;253284I must apologise for what must have looked like fraghunting earlier tonight.

I captured the HQ at the waterfall on Creek and when I ran left to get to the new HQ I came up behind a lot of guys who must have spawned in front of me. So I started shooting.

HQ is a tough mode to try and play the dMw way as, by its nature, it drags you all over the map but apologies anyway and I hope nobody was offended.
This sort of thing can happen when the bomb resets on sabbo maps aswell.
Title: CoD4 - Etiquette
Post by: albert on December 02, 2008, 08:55:46 AM
Fact number 1001, dMw peeps can talk forever about anything gaming!!!! That's the good thing about you guys, you never tire of hitting every topic from every angle!! Only problem is I can't keep up any more.

Give me a gun forget the ranks and perks, (would a rank perk be a pickled egg?) and shoot me :woot2:
Title: CoD4 - Etiquette
Post by: sulky_uk on December 02, 2008, 10:41:06 AM
went on server, found it empty, then went and played l4d
 
 
 
 
forgot about t'other server:doh:
Title: CoD4 - Etiquette
Post by: target on December 02, 2008, 12:36:32 PM
Quote from: albert;253335Give me a gun forget the ranks and perks, (would a rank perk be a pickled egg?) and shoot me :woot2:
Glady, get yer behind on the server so we can oblige :narnar:
Title: CoD4 - Etiquette
Post by: Jorri on December 05, 2008, 06:24:42 PM
I find the spaning system on Cod4 to be very nice. In a round-based game like CS you're alright with static spawns, but a game like COD needs to move them around to keep it playable.

It's funny how matches in games like rainbow six always end up with basecamprape, which doesn't work here. No base, no rape. Just make sure your entire team doesn't get huddled up in a single room, or you'll all just keep spawning in the same deathtrap.
Title: CoD4 - Etiquette
Post by: Anonymous on December 05, 2008, 06:59:42 PM
Quote from: Jorri;253784I find the spaning system on Cod4 to be very nice.

Sorry but I disagree. The spawning system on CoD is utter rubbish. I hate how it regularly spawns you in front of an enemy or spawns the enemy behind you after you clear an area. :ranting2::ranting2::ranting2:
Title: CoD4 - Etiquette
Post by: Doorman on December 05, 2008, 07:06:16 PM
Quote from: BlueBall;253787Sorry but I disagree. The spawning system on CoD is utter rubbish. I hate how it regularly spawns you in front of an enemy or spawns the enemy behind you after you clear an area. :ranting2::ranting2::ranting2:
Calm down, calm down. Breathe deeply...exhale and repeat after me. It's a game.   :lmfao:
Title: CoD4 - Etiquette
Post by: Anonymous on December 05, 2008, 07:22:51 PM
Quote from: Doorman;253788Calm down, calm down. Breathe deeply...exhale and repeat after me. It's a game.   :lmfao:

I know Ron :doh:

That's why I only put 3 x ":ranting2:"s

:)
Title: CoD4 - Etiquette
Post by: Doorman on December 05, 2008, 07:31:33 PM
Quote from: BlueBall;253793I know Ron :doh:

That's why I only put 3 x ":ranting2:"s

:)
Oops! My bad, I thought there were more. :blush2:
Title: CoD4 - Etiquette
Post by: Armitage on December 05, 2008, 07:32:18 PM
it's difficult to get this right. because I hate spawning the wrong side of the map from all the action.

but it would nice to be able to choose a spawn point like in BF2
Title: CoD4 - Etiquette
Post by: Anonymous on December 05, 2008, 07:32:48 PM
Quote from: Doorman;253794Oops! My bad, I thought there were more. :blush2:

You got your bifocals mixed up with your reading glasses again? :)
Title: CoD4 - Etiquette
Post by: OldBloke on December 05, 2008, 07:33:50 PM
Quote from: BlueBall;253796You got your bifocals mixed up with your reading glasses again? :)

Yep. Made a spectacle of himself .

:getmecoat:
Title: CoD4 - Etiquette
Post by: Anonymous on December 05, 2008, 07:38:47 PM
Quote from: OldBloke;253797Yep. Made a spectacle of himself .

:getmecoat:

banned! :byebye:
Title: CoD4 - Etiquette
Post by: delankster on December 05, 2008, 07:39:20 PM
Quote from: OldBloke;253797Yep. Made a spectacle of himself .

:getmecoat:


:tumbleweed:
Title: CoD4 - Etiquette
Post by: Doorman on December 05, 2008, 07:43:25 PM
I'm no mean spammer myself but you lot take the toffee...er donut... BISCUIT! That's it, biscuit. :angry:
Title: Remember !!!
Post by: Snokio on October 19, 2009, 10:05:33 PM
Quote from: Anonymous;234809if you have played CS:S with dMw then you will understand our ethos (I hope). However, if you are new to the FPS side of the community then you may not be so aware of our style so please read the following message.
 

Here is a list of things to do/avoid on a CoD4 server:
  • We are dMw, so TKing/TWing/abusing other players is out!
  • Using the "Martyr" perk on a server that has FF enabled is a no! no! - We have FF enabled so anyone using the Martyr perk will be warned/kicked/banned.
  • Grenade spamming across the map in the hope of killing someone is NOT tactical and anyone caught will be warned/kicked/banned. Grenades should be used tactically to aid the objective.
  • If you TK someone (and lets face it it's going to happen) then apologise at first opportunity.
  • If you get the rocket launcher as a perk then you will feel the need to use it. That's OK but do not use it round after round after round as it becomes wearing after a while for other players.
  • Jumping and shooting is TOTALLY UNACCEPTABLE! People bouncing round a map with a gun or jumping round corners shooting will be kicked. We are trying to make it realistic within the confines of the game.
  • If you are meant to be defending then DEFEND! Don't go running all over the map looking for frags.
More to come as necessary :)

 
Bump
 
Please remember to apologise for any Team Killing/wounding at the earliest opportunity! (and also remember that dead people can't hear voice coms if your still alive, best to type it Instead)
Title: CoD4 - Etiquette
Post by: Snokio on November 04, 2009, 09:55:48 PM
Quote from: Anonymous;234809i
  • Grenade spamming across the map in the hope of killing someone is NOT tactical and anyone caught will be warned/kicked/banned. Grenades should be used tactically to aid the objective.

 
BUMP again!!