You can't use the buyscripts from 1.5 right off. There are some differences in item names between 1.5 and 1.6b
Item names are (in 1.6B):
Pistols Shotguns SMG Rifles
glock
usp
p228
deagle
elites
fn57
m3
xm1014
mac10
tmp
mp5
ump45
p90
galil
ak47
scout
sg552
awp
g3sg1
famas
m4a1
aug
sg550
Machine Gun Ammo Equipment
m249
primammo
secammo
vest
vesthelm
flash
hegren
sgren
nvgs
defuser
sgren
nvgs
shield
Example: This will buy a AK or Colt with all the extras.
bind f10 "ak47; m4a1; primammo; vesthelm; deagle; secammo; hegren; flash; flash; sgren"
//Kevlar
bind "F5" "vesthelm"
bind "F6" "vest"
//m4/ak
bind "F1" "m4a1; ak47; primammo"
//aug/sig
bind "F2" "aug; sg552; primammo"
//famas/galil
bind "F3" "famas; galil; primammo"
//Mp5
bind "F4" "mp5; primammo"
//HE Grenade
bind "F7" "hegren"
//FB Grenade
bind "F8" "flash"
//Smoke Grenade
bind "F9" "sgren"
bind "." "primammo"
bind "," "secammo"
Note for those double binds e.g. ak/colt you will get a message that you can not buy one of the weapons depending on if you are CT or T.
The keypad are as follows
kp_end (1)
kp_downarrow (2)
kp_pgdn (3)
kp_leftarrow (4)
kp_5 (5)
kp_rightarrow (6)
kp_home (7)
kp_uparrow (8 )
kp_pgup (9)
kp_ins (0)
kp_del ("," or "." depending on what type of keyboard layout you have)
kp_enter (enter)
kp_plus (+)
kp_minus (-)
kp_slash (/)
Are you saying that the case is relevant? Because all mine worked in cs ordinaire as upper case.
I downloaded on buy script from here:
http://tab.iwebland.com/cs16/cs16beta.html (http://tab.iwebland.com/cs16/cs16beta.html)
but it's a little complex for me, too many taunts etc.. I'm still looking for a better one.
QuoteAre you saying that the case is relevant? Because all mine worked in cs ordinaire as upper case.
No I just wanted you to know what to write if you were binding to the keypad-keys i.e. writing your own buy script.
QuoteAre you saying that the case is relevant? Because all mine worked in cs ordinaire as upper case.
You have to be very very careful with the case in CS1.6. Since it is a highly advanced Unix coded binary it recognises upper and lower case :P Bollox.
QuoteQuoteAre you saying that the case is relevant? Because all mine worked in cs ordinaire as upper case.
No I just wanted you to know what to write if you were binding to the keypad-keys i.e. writing your own buy script.[/b]
Ah. Fanks. I did know that one, one of the few things I do know. :D
OK smart TANGO, what is the Keypad * translate to then? I need it for my Elites. :D
Thanks lads, all this command listing was really helpful. Here's what I ended up with if anyone wants to copy:
//Main Guns
//Deagle
bind "F1" "deagle; secammo"
//M4/Ak
bind "F2" "m4a1; ak47; primammo"
//Aug/Sig
bind "F3" "aug; sg552; primammo"
//Famas/Galil
bind "F4" "famas; galil; primammo"
//Nades
//HE Grenade
bind "F5" "hegren"
//Flash Grenade
bind "F6" "flash"
//Smoke Grenade
bind "F7" "sgren"
//Equipment
//Defuser
bind "F8" "defuser"
//Kevlar
bind "F9" "vest"
//Kevlan/Helmet
bind "F10" "vesthelm"
//Primammo
bind "F11" "primammo"
//Secammo
bind "F12" "secammo"
//Night Vision Goggles
bind "n" "nvgs"
//Other Guns
//Mp5
bind "kp_end" "mp5; primammo"
//P90
bind "kp_downarrow" "p90; primammo"
//UMP45
bind "kp_pgdn" "ump45; primammo"
//Shield
bind "kp_ins" "shield"
//Mac10/Tmp
bind "kp_enter" "mac10; tmp; primammo"
//M3
bind "kp_leftarrow" "m3; primammo"
//Xm1014
bind "kp_5" "xm1014; primammo"
//Scout
bind "kp_home" "scout; primammo"
//g3sg1/sg550
bind "kp_uparrow" "g3sg1; sg550; primammo"
//AWM
bind "kp_pgup" "awp; primammo"
//P228
bind "kp_plus" "p228; secammo"
//Para
bind "kp_slash" "m249; primammo"
//Elites/Fn57
bind "kp_star" "elites; fn57; secammo"
//Others
//Stop Sound
bind "l" "stopsound"
//Change X-Hair Colour
bind ","adjust_crosshair"
//Jump and Duck
alias +juck "+jump; +duck"
bind "SPACE" +juck"
You'll never remember where they all are! Not with your failing faculties anyway.
And just what the hell is jucking and can it be done in public?
QuoteYou'll never remember where they all are! Not with your failing faculties anyway.
And just what the hell is jucking and can it be done in public?
I already use that lot on CS1.5. Basically, there is nothing buyable that I haven't bound. Jucking as in just jucking ;-).
All these commands should be in a text file called
userconfig.cfg
and you should just add an autoexec.cfg containing a line
exec userconfig.cfg
That new userconfig.cfg will not be reset each time you access the configuration setting in CS1.6 but the normal config.cfg file WILL so beware and backup your files or all your typing my have been a waste of time.
8)
QuoteOriginally posted by albert@Aug 22 2003, 03:42 PM
OK smart TANGO, what is the Keypad * translate to then? I need it for my Elites. :D
bind "*" "+elites" B)
or as mentioned above:
bind "kp_star" "elites; fn57; secammo"
My script
//Kevlar
bind "F3" "vest"
//Kevlar/Helmet
bind "F4" "vesthelm"
//M4/Ak
bind "F5" "m4a1; ak47; primammo"
//Flash Grenade
bind "F6" "flash"
//HE Grenade
bind "F7" "hegren"
//Smoke Grenade
bind "F8" "sgren"
//Defuser
bind "F9" "defuser"
//P90
bind "F10" "p90; primammo"
//Mac10/Tmp
bind "F11" "mac10; tmp; primammo"
//Deagle
bind "F12" "deagle; secammo"
//Mp5
bind "kp_home" "mp5; primammo"
//Aug/Sig
bind "kp_uparrow" "aug; sg552; primammo"
//Famas/Galil
bind "kp_pgup" "famas; galil; primammo"
//Ammo
bind "," "primammo; primammo; primammo; primammo; primammo; primammo"
bind "." "secammo; secammo; secammo; secammo; secammo; secammo"
HELP. I can only "walk"by holding down the walk key at the same time as the movement key. Is there anyway way you can write a run/walk toggle yet ? I know it will probably mean adding an alias and then binding a key for the alias. Iv'e tried but can't get it to work. HELP
bind shift walktog1
alias walktog1 "+speed; bind shift walktog2"
alias walktog2 "-speed; bind shift walktog1"
I'll assume you know how to add your own scripts and prime them before use.
Cheers JB I'll try that later tonite. :D
Works a treat JB. Thanks. :D
No problem, i live to help others and rescue kittens from trees and birds from oil leaks.
EDIT: ahhh the joys of editing.
oooh Get Her!!!!
Scuse me? :D :P
My Scripts:
Install RzEs CS helper (available here (http://csnation.counter-strike.net/rze/aliases/)) and also download and install the updated aliases for CS 1.6 from same site.
I created a text file called blueball.cfg containing the following:
//*********************************************************
// Script by -=[dMw]=-BlueBall for RzE's CS Helper
// RzE's CS Helper by rizzuh visit:
// http://csnation.counter-strike.net/rze/aliases/ (http://csnation.counter-strike.net/rze/aliases/)
//*********************************************************
//Wait Aliases ********************************************
alias w1 "wait"
alias w2 "w1; w1; w1"
alias w3 "w2; w2; w2"
//Menu Aliases ********************************************
alias clm "w3; slot10; w3; slot10"
//Loadouts ************************************************
alias ezReload "+defuser; +buyammop; +helm; +hegren; +fb; +buyammos; +sgren; +fb; clm"
alias ezPistols "+deagle; ezReload; clm; -deagle"
alias ezCheapRifle "+team-cheap-rifle; ezReload; clm; -team-cheap-rifle"
alias ezLightRifle "+team-light-rifle; ezReload; clm; -team-light-rifle"
alias ezHeavyRifle "+team-heavy-rifle; ezReload; clm; -team-heavy-rifle"
alias ezSniper "+scout; ezReload; clm; -scout"
alias ezTeamSniper "+team-sniper-rifle; ezReload; clm; -team-sniper-rifle"
alias ezShield "+shield; clm; -shield"
alias ezDefuser "+defuser; clm; -defuser"
and then use the following binds in config.cfg
bind "F1" "ezReload"
bind "F2" "ezPistols"
bind "F3" "ezCheapRifle"
bind "F4" "ezLightRifle"
bind "F5" "snapshot"
bind "F6" "ezHeavyRifle"
bind "F7" "ezSniper"
bind "F8" "ezTeamSniper"
bind "F9" "ezShield"
bind "F10" "ezDefuser"
At the end of my config.cfg file I have the following line...
+exec blueball.cfg
...which runs the script I mentioned at the top of this post.
Basically if I don't die in a round (rare I know) I press F1 to restock with everything I have used (assuming I want to keep same gun). Otherwise I select one of the other Function keys to give me a weapon and all the addons with a single keypress. NB that the first thing I buy after the weapon is the defuser kit (first entry in the ezReload line ;-)
Hope this is of some use to people?
NB that installing RzEs helper allows you simple access to walk toggle, duck toggle and duckjump commands without having to script your own ;-)
hmm, this is going to be a problem...
No developer tags (http://www.forumplanet.com/counterstrike/topic.asp?fid=4964&tid=1160055)
So my buyscript does work (just spent the last hour converting it) however I can't see the menu items!!
Lets hope they fix this quick....
Also the +/- is supposed to be disabled too, however it still works with them. Not sure on that one....
My buy script! buys guns and all the kit in what i think is a logical order!
//Base or Restock
bind "F6" "defuser; primammo; vesthelm; vest; hegren; flash; flash"
// mp5
bind "F7" "defuser; mp5; primammo; vesthelm; vest; hegren; flash; flash"
//m4 or ak
bind "F8" "defuser; m4a1; ak47; primammo; vesthelm; vest; hegren; flash; flash"
//f9 famas/galil
bind "F9" "defuser; famas; galil; primammo; vesthelm; vest; hegren; flash; flash"
// awp
bind "F10" "defuser; awp; primammo; vesthelm; vest; hegren; flash; flash"
//shield
bind "F11" "defuser; vesthelm; vest; shield; hegren; flash; flash"
http://www.nextwish.org/mods.php?page=script/cstrike (http://www.nextwish.org/mods.php?page=script/cstrike)
Nextwish have released a 1.6 script now, and there are also two updates for bugs:
http://www.nextwish.org/mods.php?page=soun...cstrike-c4timer (http://www.nextwish.org/mods.php?page=sound/cstrike-c4timer)
and
http://www.nextwish.org/mods.php?page=soun...es1-t2soundpack (http://www.nextwish.org/mods.php?page=sound/tribes1-t2soundpack)
and also a names fix which may be useful as it puts the names of the weapons back to the way they were in cs1.5 to avoid confusion:
http://www.nextwish.org/mods.php?page=game...-weaponnamesfix (http://www.nextwish.org/mods.php?page=gamefix/cstrike-weaponnamesfix)
:D
bugger just spent most of the day tweeking mine then these birght sparks come out with that :blink:
bet they dont have a disco x-hair though :P
I've just installed Rze's Helper (http://csnation.counter-strike.net/rze/aliases/index.php) fpr 1.6. Seems to work fine nad has allthe usual stuff plus a few new sexy additions
ok, I've updated mine. (Well, the one I use anyway. I can't remember who the original author is)
Works fine except you cant see the menu due to the developer bug! However, my script has the menu options in the same place as cs 1.5 so it's easy to use.
It works just like the buy menu in CS however you can pre-select your loadout before the next round starts.
Not everyone likes it, but I like the 'on the fly' customisation :)
If anyone is interested let me know.
I also use it and find that being able to customise your choices is very useful
Well recommended. (http://www.emotipad.com/newemoticons/MexicanWave.gif)
OK
here is my updated buyscript to work in with RZE 1.6 which is now avail...
1. Install RZE Helper 1.6
2. Create a file similar to the following (I called mine blueball.cfg):
//*********************************************************
// Script by -=[dMw]=-BlueBall for RzE's CS Helper
// RzE's CS Helper by rizzuh visit:
// http://csnation.counter-strike.net/rze/aliases/ (http://csnation.counter-strike.net/rze/aliases/)
//*********************************************************
//Wait Aliases ********************************************
alias w1 "wait"
alias w2 "w1; w1; w1"
alias w3 "w2; w2; w2"
//Menu Aliases ********************************************
alias clm "w3; slot10; w3; slot10"
//Loadouts ************************************************
alias ezReload "defuser; wepitems; rze_helm; hegren; pistitems_2clip; flash; sgren; flash; clm"
alias ezPistols "deagle; ezReload; clm"
alias ezSMG "rze_mp5; ezReload; clm"
alias ezCheapRifle "rze_team-cheap-rifle; ezReload; clm"
alias ezLightRifle "rze_team-light-rifle; ezReload; clm"
alias ezHeavyRifle "rze_team-heavy-rifle; ezReload; clm"
alias ezSniper "scout; ezReload; clm"
alias ezTeamSniper "rze_team-sniper-rifle; ezReload; clm"
3. Add binds as required to your config.cfg to activate the various loadouts.
4. Do an "exec blueball.cfg" to load the aliases.
5. Forget what each loadout does so you get headshot in spawn while you try to remember which key buys what :)
Nice one BB. I edited your previous posting to work with RZE today as well.
Only major change I made was to replace the Team Sniper with an MP5 loadout.
Thanks for the post.
As I speak RZE 16.1 is avail.
If you are using the RZE VGUI menu to RCON then beware!!! I have found a bug and have emailed Rizzuh for a response as it pretty serious. The bug happens when you use the RZE VGUI to change a map. It sets mp_timelimit to 0.1 and forgets to change it back. Consequently the server changes map every 6 seconds - try as I might I couldn't get a kill - still I lived to the end of the round :)
I'll post if Rizzuh responds to me.
I think that under 1.5 that didn't matter because the server would run it's server.cfg file after every map change. That's no longer the case with 1.6.
Rizzuh has updated RZE to 16.2 explicitly to fix this issue!
Whee I'm famous! Oh, no I'm not! No credit on Rizzuh's site :(
Very Cool.. Thanks for the links. :D :D :ph34r:
I dislike buyscrips and just like to do it the old fashion way. Is that too much to ask? As i cant buy very quick.
Hey, is there a list of all the commands and what they mean? Like what buyammo1 or things like that do.
Hi Freddy, yes there is. It's the very first post in this thread all the way back on page one!!
If you have never looked at a buyscript before then writing your own may be a little daunting, but the easiest thing to do is to have a look at a script that somebody else has already written. They all open up inyo notepad and you will find that you can follow what each line in the script means quite easily. This will give you an idea of how to change the buyscript to suit you and the way you play. I can recommend the RZE buyscript as I use it myself, but I have made a few edits to suit what i want it to do.
Good Luck!
TL.
QuoteOriginally posted by DarkAngel@Sep 29 2003, 05:40 PM
I dislike buyscrips and just like to do it the old fashion way. Is that too much to ask? As i cant buy very quick.
I just noticed this post, way to go DA, you have won the November 'I cannot follow that logic' award :blink:
TL.
Yeah well thanks anyway I got the info myself. I created my own script from scratch that does all rze does and more.
Well, I'm glad you have gone from script-noob to professional CS scripter in all of 5 hours, that's a wee bit better than I managed when I started! :lol:
Fancy sharing your script here so that we can all learn?
TL.
Nice :D
But I got a great new tool for that (English compatible)
http://www.evolution-script.fr.st/ (http://www.evolution-script.fr.st/)
I use it and I don't use all off these possibilities :dribble:
Only click on that link if you like intrusive pop-up windows and a website attempting to install things on your PC. :(
TL.
I got the rze buyscript but when i tried playing with it, it wouldt let me play and one had problems with it?
QuoteOriginally posted by DarkAngel@Nov 3 2003, 10:06 AM
I got the rze buyscript but when i tried playing with it, it wouldt let me play and one had problems with it?
Works great! Been using it since the beginning of 1.6 with both normal features and admin features.
You need to get the latest version though.
im using good old nextwish,
used it in 1.5 and really liked it [ having tryed rze as well]
stasrted with rze in 1.6 didnt like it at all [dont no why i just dont get on with the dan thing] changed to nextwish and w00t, fully working and it roxors
Latest version is 1.63 and fixes the problem of the weapon firing just before you plant the C4.
I've got it now aswell but there are some things on it that I do not like. Played with it a 2night but I'm going to put my settings a bit more on like they use to. That is for jumping and crouching and so and walking silently aswell.
Do you use Rizzuh's CS Helper? Do you get plagued by the infamous spec_menu 0 bug? Here's my little addition the the menu
"5" "CURRENT GAME"
{
"1" "Change Name" "messagemode name"
"2" "Show Time Left" "timeleft
"3" "Menu bug" "spec_menu 0"
"4" "Demo"
{
"1" "Record" "messagemode record"
"2" "Stop Recording" "stop"
"3" "Play" "messagemode viewdemo"
}
Bung that line in and all you have to do is click!
I'll see if it will work tonight. Thanks Ron!
Description: This Script gives you the scores, your fps and the timeleft with one key press. Bind a key to +statusrpt.
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"
bind "TAB" "+statusrpt"
just a handy little script that gives u a bit more info on one button press
Just a suggestion, would it be possible for a new sticky topic dedicated just to scripts. I spent a good amount of time yesterday reading about rate settings and found a short script there (which I have now added), whilst scouring the various topics I found other little useful scripts for frame rates and graphic settings. I realise that I am currently posting in the buy script topic, but I would never have thought of looking for jas’s little contribution above here.
Seems like a good idea. I'l have a trawl through in the next week and try and pull relevant posts into a single "sticky".
This thread is beign bumped for the Bravos who turned out tonight for the Bravo v Charlie match. Read it, download a buyscript (or make your own) and install it. It is dead simple to use and really useful, you can even twek the settings to suit your preferred load out package.
I use RZE, many others do too, but there are other choices as Sadako will no doubt remind you ;)
TL.
I don't use a buyscript - I do it all manually, and generally have all my kit with a couple of seconds of freeze-time spare. My fingers are hax, clearly.
b43b6b82b84b83b86 (colt, ammo, kevlar, nade, flash, defkit)
b42b6b82b83 (ak, ammo, kevlar, flash)
b14b7b82b86 (deagle, ammo, kevlar, defkit)
idkfa (hax on)
Also, the 1.6 "re-buy previous" is a godsend. Usually I can just get my kit with a simple "br".
QuoteOriginally posted by Mouse@May 11 2004, 10:47 PM
I don't use a buyscript - I do it all manually, and generally have all my kit with a couple of seconds of freeze-time spare. My fingers are hax, clearly.
b43b6b82b84b83b86 (colt, ammo, kevlar, nade, flash, defkit)
b42b6b82b83 (ak, ammo, kevlar, flash)
b14b7b82b86 (deagle, ammo, kevlar, defkit)
idkfa (hax on)
Also, the 1.6 "re-buy previous" is a godsend. Usually I can just get my kit with a simple "br".
Which is fine until you have a choppy connection (like most of the time with steam) or freeze time is reduced or abandoned altogether. And we have played on servers with these settings.
Trust me, the main benefit of a buy script is to allow you the time to look at where you spawned, who is closer or further away to which map bottlenecks, who needs an extra gun etc and to make those decisions and purchases in the knowledge that your buyscript allows you the time to complete all this before the freeze time ends. Otherwise you spend your whole time looking at the keyboard, typing and generally finding yourself not pointing in the right direction when everyone else starts moving. QED.
I was a big fan of letting my fingers do the walking.....but the buy scripts are soo much more convenient that once I had found a good one I was an instant convert.
br - add it to the script - you'll find it there any way :D
TL.
is mine ne good
f1 pri ammo
f2 secd ammo
f3 kev and helmt
f4 all nades
f5 dgle
f6 mp5
f7 m4/ak
f8 aug/ krieg
f9 difusal kit
much simplar
QuoteOriginally posted by Doris@Jul 26 2004, 04:04 PM
is mine ne good
f1 pri ammo
f2 secd ammo
f3 kev and helmt
f4 all nades
f5 dgle
f6 mp5
f7 m4/ak
f8 aug/ krieg
f9 difusal kit
much simplar
If it works for *you* then it's good. I use the RZE script and it works for *me*.
TL.
QuoteOriginally posted by Doris@Jul 26 2004, 04:04 PM
is mine ne good?
In general terms, it's OK.
It wouldn't work well in matches where the freeze-time is zero. In that situation a single keypress multibuy is essential.
right
I've started to use the RCE scripts which are excellent.
The only bugbear I've got is that when you're crouching or walking on a toggle it'd be nice that if you shoot or jump or summat then both crouch and walk toggle get cancelled - normally it means I need to move fast...
Anyone else find that and, if so, come up with a solution?
Cheers
PEN
From time to time I'm stuck between crouching and jumping, just keep jumping then, happends around 1/10
QuoteOriginally posted by DuVeL@Aug 12 2004, 11:43 PM
From time to time I'm stuck between crouching and jumping, just keep jumping then, happends around 1/10
I edited the standard scripts so that if you press walk it cancels crouch and if you press crouch it cancels walk. Additionally, pressing walk when you are walking cancels walking (similarly for crouching). I'll try to remeber to post my code when I get home tonight - it's pretty simple and does the trick.