Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Team Fortress 2 => Topic started by: Lee on March 19, 2009, 04:11:39 PM

Title: TF2 Multicore Update
Post by: Lee on March 19, 2009, 04:11:39 PM
QuoteUpdates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Added Multicore Rendering


This initial release is aimed at testing compatibility, so the option is OFF by default

To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option


Other Changes

Several performance improvements to decals and client bone/flex setup

A variety of alt-tab and mode switch fixes

Improvements to the way the engine initializes surround sound, fixing some specific hardware cases

Fixed a crash on exit in Vista 64

Please notice it is only testing the compatibility, basically i'd see this as a beta stage for now, some people are experiencing crashes with the multicore support on but others are noticing significant increases. It can't hurt to try the option though as it can be easily disabled.

I'm also glad to see they've fixed the crash on exit in Vista 64, i'd been plagued with this for a long time, however it was more of an annoyance than a problem.
Title: TF2 Multicore Update
Post by: Whitey on March 19, 2009, 04:36:27 PM
The server is currently being updated.

Edit: done.
Title: TF2 Multicore Update
Post by: Zootoxin on March 19, 2009, 04:39:40 PM
Who thinks we should all play TF2 one night to shut Lee up?

ROFLMAO
Title: TF2 Multicore Update
Post by: Lee on March 19, 2009, 05:40:37 PM
:narnar: One night? More than one night! :roflmao:

Thanks for the update Whitey.
Title: TF2 Multicore Update
Post by: Gaara on March 19, 2009, 05:42:59 PM
Quote from: Zootoxin;269139Who thinks we should all play TF2 one night to shut Lee up?

ROFLMAO

Lol harsh :roflmao:
Title: TF2 Multicore Update
Post by: Lee on March 19, 2009, 06:00:29 PM
Or would people rather I didn't mention about an update which people have been waiting for a long time and potentially could significantly increase their games performance? I also think it's better to try to get interest in a game which is very team-orientated rather than just feed it to the fishes.
Title: TF2 Multicore Update
Post by: Gaara on March 19, 2009, 06:35:55 PM
Quote from: Lee;269163Or would people rather I didn't mention about an update which people have been waiting for a long time and potentially could significantly increase their games performance? I also think it's better to try to get interest in a game which is very team-orientated rather than just feed it to the fishes.

Awwww *cuddles Lee*
I think he was only joking mate, I'd play it if I had it, but since it isn't my kind of game I can't.

Damn i kinda confused myself there :p
Title: TF2 Multicore Update
Post by: Zootoxin on March 20, 2009, 10:43:08 AM
Quote from: Gaara;269172Awwww *cuddles Lee*
I think he was only joking mate, I'd play it if I had it, but since it isn't my kind of game I can't.

Damn i kinda confused myself there :p

Cuddles Lee too, I was just kidding matey I am deffo up for some TF2 if we get a few on.
Title: TF2 Multicore Update
Post by: Lee on March 20, 2009, 06:29:12 PM
Don't worry, I wasn't offended just thought i'd get my opinion across. :narnar: