Dead Men Walking

Dead Men Walking - Bricks 'n Mortar => Our Server => Topic started by: Anonymous on April 02, 2009, 09:51:47 PM

Title: Another co-op server?
Post by: Anonymous on April 02, 2009, 09:51:47 PM
Would it be poss to have another coop server so when 1 is full we can use the other?
Title: Another co-op server?
Post by: kregoron on April 02, 2009, 11:26:20 PM
I think there is some setting wrong with our current coop, its meant to be public right? but you cant join it through lobby nor join a friend currently playing on it?
Its this another l4d bug or actually a setting that might be wrong?
Title: Another co-op server?
Post by: Sn00ks on April 03, 2009, 09:32:35 AM
Have I missed something? Do we have people waiting to get on a Co-Op server? I thought it only got used occasionally :doh:
 
Ok if there is a need then we'll see what we can do.
Whitey!!!!
Is this possible, can our server handle another L4D instance?
 
As to Kregs comment, and others about our public server not being visible to the public (oopps). Maybe it could be that sv_unreserve is set? Maybe it's because the config for the versus servers was used as a template?  Could it be that sv_allow_lobby_connect_only  is set to 1?
Title: Another co-op server?
Post by: GhostMjr on April 04, 2009, 11:41:40 AM
Can a senior admin please confirm what's happening here?

We haven't had a response for the expert thread and yet another post has been created with regard to another coop server.

Its a good idea to have a suggestion box but if no one in the management replies then what's the point?
Title: Another co-op server?
Post by: OldBloke on April 04, 2009, 12:28:37 PM
Quote from: GhostMjr;271351Can a senior admin please confirm what's happening here?

Just to clarify ...

This will be Benny's call alone and I'm sure he's aware of the requests.
Title: Another co-op server?
Post by: Benny on April 04, 2009, 07:58:15 PM
Apologies for not posting sooner. This is being discussed behind the scenes. As soon as we clarify the direction we are going I'll make sure I post up..

Ta
Title: Another co-op server?
Post by: Benny on April 09, 2009, 10:30:44 AM
OK lovely people, at present we won't be bringing up another server.

It's not often all three servers are full, however if you are desperate for co-op ask an admin and they'll change the map temporarily on Coldstore.

I understand that this will not run the entire campaign, but we're working on it. That said, no one still plays for points or achievements....do they?

This isn't a final ruling, but an interim one until we find our level.

Cheers
Title: Another co-op server?
Post by: Anonymous on April 09, 2009, 10:36:14 AM
OK Benny. Cheers for considering it :)
Title: Another co-op server?
Post by: GhostMjr on April 10, 2009, 11:56:47 AM
Quote from: Benny;272029OK lovely people, at present we won't be bringing up another server.

It's not often all three servers are full, however if you are desperate for co-op ask an admin and they'll change the map temporarily on Coldstore.

I understand that this will not run the entire campaign, but we're working on it. That said, no one still plays for points or achievements....do they?

This isn't a final ruling, but an interim one until we find our level.

Cheers

Is this the same for an expert server?

Even though there is demand?
Title: Another co-op server?
Post by: Jewelz^ on April 10, 2009, 12:01:34 PM
An expert server would be very nice. :)
Title: Another co-op server?
Post by: Benny on April 10, 2009, 01:18:04 PM
Quote from: GhostMjr;272178Is this the same for an expert server?

Even though there is demand?

It's already on 'Hard'.....how tough does the consensus require?
Title: Another co-op server?
Post by: GhostMjr on April 10, 2009, 02:59:41 PM
Quote from: Benny;272182It's already on 'Hard'.....how tough does the consensus require?

Nightmare would be adequate :devil:

It's your call Benny your in charge after all :D
Title: Another co-op server?
Post by: Othbarty on April 18, 2009, 11:04:19 PM
Well, you can always change the dificulty via a vote. And I do believe it will revert to the default setting once the campaign finishes.

:)