Dead Men Walking

Forum Archive 2023 => dMw Gaming => Gaming Archive => World of Warcraft - Dead Men Raiding => Topic started by: Bellanie on August 14, 2009, 09:49:58 AM

Title: Tanking
Post by: Bellanie on August 14, 2009, 09:49:58 AM
Hi All,

I Have respecced my Warrior to tank he currently has 27.6k health and 541 def rating

he gear and specs are here
http://eu.wowarmory.com/character-sheet.xml?r=Aszune&n=Talset

what i need to know is there anyway i can improve on his stats( i know i need the bracer enchant and a shoulder enchant for him;) )

also would anybody be willing to give me ago as tank in some heroics:)

any tips or advie welcome, And Fatdog i know please dont mention the Kara thing:doh:
Title: Tanking
Post by: sheepy on August 14, 2009, 10:15:40 AM
def and health is more than fine for tanking heroics - similar to my DK
Title: Tanking
Post by: Bellanie on August 14, 2009, 10:17:55 AM
ok thanks sheep:) just need to get some practice in now, haven't done warrior tanking for a very long time
Title: Tanking
Post by: Grimnar on August 14, 2009, 10:51:45 AM
Quote from: Bellanie;286178ok thanks sheep:) just need to get some practice in now, haven't done warrior tanking for a very long time

 
I am up for some runs on my pally. But if you want a backup tank i can come with my druid.
 
So if you are up for it give a shout when i am online:flirty:
Title: Tanking
Post by: Jamoe on August 14, 2009, 11:54:05 AM
My pally is now spec'd holy and I need some practice healing :D (its been 2 years lol)

not sure my gear is good enough for heroics (pretty damn sure its not) need to talk to sheepy about some crafted gear.

might get on tonight
Title: Tanking
Post by: Bellanie on August 14, 2009, 12:15:06 PM
well i did the daliy heroic today:) UK hc, i think it went really well thanks to Val, sheep, mal and jim for the grp and it being a fun run, sorry mal no achivement from the first boss today:(
Title: Tanking
Post by: krapenhausen on August 14, 2009, 01:14:05 PM
few comments from an old tank:

HP and Def seem fine for heroics. Avoidance is slightly low so I would consider shifting some enchants / gems from +def to +parry / +dodge as and when you swap out gear which bumps your def up.

get that Sons of Hodir rep up and slap on the Sholds ench ;-)

if you're focussing on heroics / 10-mans then you could tweak your talent spec slightly also:

Go Deep Wounds spec. You will see a massive increase in your damage (and hence threat) output.

Revenge is pretty much awesome for prot warriors and is your second highest damage ability (behind SS) so you want to get as much out of this as possible.

I would drop the SA glyph and change for the Revenge one. Free HS's every Revenge is pretty awesome.

Drop puncture. Even with the Dev buff in 3.2, the points are better spent elsewhere.

I would also drop 5/5 Cruelty. If you're going to keep any points in Arms then ATTT should be first due to scalability. If you have points left then pop then in Cruelty but prio other things (especially deep wounds) over this.

Imp Revenge is nice for the DPS boost.

If you're lacking threat then think about getting Vigi. Slapping this on the trigger happy mage during a fight can be awesome. This is a must for encounters such as Malygos.

There is a lot of good info on sites like Tankspot.com and tankingtips.com so check them out.

HTH

 - K
Title: Tanking
Post by: Bellanie on August 14, 2009, 01:30:44 PM
Brillint! thanks for the info matey will start looking in to it as soon as:)
Title: Tanking
Post by: Gandalf on August 14, 2009, 01:33:18 PM
I'm not sure if it goes for Warriors too, but as a DK we don't gem for parry. Ever.

Diminishing returns and all that. If you are going to gem for anything then it's stam, dodge (which still has diminishing returns but not as much as parry), and hit (if hit is needed).

ok, you definately need some hit in there. Get it above the hit cap for your class (8% for two-hand dk, assume it's the same for a warrior with a shield) otherwise you will be missing a lot. If you miss, that is threat you are not generating and makes your tanking life a lot harder.
Title: Tanking
Post by: krapenhausen on August 14, 2009, 02:10:03 PM
as a rule of thumb, warriors want to aim for 20% in dodge, parry, and block, and then just start stacking Defence (if avoidance is needed) or Sta/Arm/Block if EH is needed. you'll hit the avoidance figures naturally as you get better gear.

expertise should ALWAYS be prio'd over hit (at least for warriors):

32.79 Hit rating = 1% Hit
32.79 Expertise Rating = 4 Expertise Skill = 1% Dodge reduction & 1% Parry reduction

this continues until you reach the 'soft exp cap' (where you push dodge off the table) of 26 expertise skill. you then get the same returns on hit and expertise up until the parry cap of 64.

 - K
Title: Tanking
Post by: Carr0t on August 14, 2009, 04:58:12 PM
I thought since the changes Blizz brought in to 3.2 (increased dodge rating needed per % of dodge by 15%, dropped parry rating needed per % of parry by 8%) dodge and parry were roughly equal now in terms of what you wanted to stack.

Also, given that I was rolling (as a pally tank) on the same gear as warrior tanks, I think it's safe to say that my def actually *dropped* significantly when I got better gear. Starting lvl 80 crafted blues and a few purples seemed to be stacked with def up the yingyang, and I was capped easily, but as I got drops from Heroics and Naxx my def actually went down, and I found myself having to use all my gems and enchants just to cap it out again. It's onyl now i've started to get Ulduar / Emblem of Valor epics that i've found it creeping back up again and allowing me to swap out some gems for whatever I find necessary.
Title: Tanking
Post by: krapenhausen on August 14, 2009, 05:34:33 PM
Quote from: Carr0t;286224I thought since the changes Blizz brought in to 3.2 (increased dodge rating needed per % of dodge by 15%, dropped parry rating needed per % of parry by 8%) dodge and parry were roughly equal now in terms of what you wanted to stack.

yup - correct. which is why i stated percentages below rather than rating numbers.

Quote from: Carr0t;286224Also, given that I was rolling (as a pally tank) on the same gear as warrior tanks, I think it's safe to say that my def actually *dropped* significantly when I got better gear. Starting lvl 80 crafted blues and a few purples seemed to be stacked with def up the yingyang, and I was capped easily, but as I got drops from Heroics and Naxx my def actually went down, and I found myself having to use all my gems and enchants just to cap it out again. It's onyl now i've started to get Ulduar / Emblem of Valor epics that i've found it creeping back up again and allowing me to swap out some gems for whatever I find necessary.

sure - if you've min/max'd your gear for +def then you're going to lose out when you pick up a more balanced item of loot. which is a PITA when trying to swap in upgrades but you will eventually reach a point when you have a balanced set with no massive +def bonus items in there and you're free to start swapping in items to manipulate other stats.

 - K
Title: Tanking
Post by: Azunai on August 14, 2009, 10:01:57 PM
Blizz has made tanking very easy in terms of gear nowadays it seems to me.

If I look at the gear available I feel that I can basically take 2 paths: Either Dodge+Parry or Block+Threat (as SBV for pally means threat as well). At first I had alot of the latter.. but then it dawned to me that avoiding damage alltogether was more handy than reducing the dmg done to me, so now I'm edging towards the former.

As for hit and expertise, I have a few items left and right that incidentally have either of these, but I've pretty much ignored it and not had any problems whatsoever with it. Gems I go for stam nowadays, but as a lower tank you may want some def left and right (since as stated below, early raid items tend to drop your defense in favor of tanking stats).

I find that knowing what to tank and how and where to tank it helps alot more than the right gear. None of the tanking stuff Blizz throws at you in heroics/raids is really bad so gearwise you can't really go wrong. Optimization yes, but failing entirely at your gear? Not unless you start taking cloth spellpower to the frontlines...

My 2 cents.
Title: Tanking
Post by: Carr0t on August 15, 2009, 02:47:39 PM
Quote from: Azunai;286261As for hit and expertise, I have a few items left and right that incidentally have either of these, but I've pretty much ignored it and not had any problems whatsoever with it. Gems I go for stam nowadays, but as a lower tank you may want some def left and right (since as stated below, early raid items tend to drop your defense in favor of tanking stats).

A bit off topic for this thread (for which I apologise) but as a Pally tank have you seen the current proposed changes in 3.2.2? Righteous Fury is dropping from 90% increased threat from holy spells to 80%, and Touched By The Light is being changed from 30% stam as spellpower to 60% of str. Gemmed for stam as I am (once capped on def) I have 2600ish stam. I have just over 1k str. I'd have to swap *all* my stam gems out for str to get my str up to 1300, which would keep my threat generation roughly the same (except, oh wait, the RF change means that even then it will be less), and if I did that i'd have pretty pitiful HP for an Ulduar 10 tank (admittedly i'm a j/c with 3x stam Dragon's Eyes, so i'm a bit over the expcted). Now, I don't have a problem holding aggro over the dps, but when doing tank swaps myself and our other main tank (A druid with *roughly* equal gear to me, he's got a bit better kit) can easily accidentally grab aggro off each other without taunting if we aren't paying attention, suggesting we generate threat at roughly the same speed. Is Blizz nerfing Pally threat generation cos they think we're too high, or do they think we have too much HP and are setting us up for a drop there (putting more pressure on the healers) when we swap from stacking stam to stacking str?

Also, if I do have to change gems, this does mean all the epic patterns I just bought for stam, stam+dodge, stam+parry etc are stupid, and I should have got more str stuff. Ta Blizz.
Title: Tanking
Post by: Azunai on August 15, 2009, 05:21:01 PM
I'm still gemmed fully for stam and probably will stay unless absolutely needed to change. I love my 43k raidbuffed hp pool. I think our dps (and other tanks when we need to switch sometimes :rolleyes:) can testify to the fact that I hold aggro very comfortably. I'd have to see how bad it really is once it hits live I guess. Maybe useful to actually start using a threatmeter :P

Edit: Did a quick calculation, currently my spellpower bonus from TbtL is 2634 * 0.3 = 790.2
After the nerf it will be 1247 * 0.6 = 748.2

A slight drop there, but nothing I can't handle. On top of that the 10% reduction from RF... another slight drop but I'm confident I can manage still. It's not like it's cut in half. I do think Blizz is doing this for the sake of us generating too much aggro. I've played through vanilla and TBC as a hunter and I always remember having to be at least somewhat careful on aggro (well not as a hunter but in general our dps had to be), and now that I am tanking in LK I have honestly never ever had aggro issues on a single boss. Am I that super duper good at tanking or has tanking and aggro become alot easier? Both obviously :narnar: Nah in seriousness I think the latter is definetly true. As a hunter I always thought of tanking as this very hard juggle of aggro abilities and stuff but all I have done as pally so far really is facerolling HotR, SoR, Judgement, Cons and Holy Shield whenever up (ok in a certain rotation but I bet that even without you would generate enough aggro).
Title: Tanking
Post by: Deminion on August 16, 2009, 07:02:15 PM
Well, Pallytanking is far as i know just about smashing some buttons, you guys got a very easy job. Warriortanking on the other hand is abit more about rotations to keep up threat, especially on multiple mobs, since we are not really designed for aoe-tanking, but with the right glyphs yo should be fine.
Title: Tanking
Post by: TeaLeaf on August 20, 2009, 08:41:28 AM
Quote from: Deminion;286396far as i know just about smashing some buttons
All classes do this now.  It's the which button and when that defines the good and the bad.

TL.
Title: Tanking
Post by: Deminion on August 21, 2009, 12:55:09 AM
What i meant was that palas got it a tad easier when it comes to putting out threat, especially on many targets, where warriors like me have to work abit extra.