Northrend Beasts (http://www.tankspot.com/forums/f206/53693-coliseum-northrend-beasts.html)
Lord Jaraxxus (http://www.tankspot.com/forums/f206/53984-coliseum-lord-jaraxxus.html)
Faction Champions (http://www.tankspot.com/forums/f206/54313-coliseum-faction-champions.html)
thanks gandy:) will be looking these over tonight for some info for tomorrow:):D
I will suggest also reading the posts on faction champions, gives a bit more knowledge
aye and a good tip for faction champs is to bring a pvp trinket if you're not a Human, it might gimp your stats but it can be incredibly useful in a situation (seeing as the enemy CC)
Example of this when i did it in 10 man was a ret pally using Hammer of justice on me and i was dead by the time the 6 second stun had worn off, which i could have avioded if i trinketed
Also, be in a PVP state of mind :P
Hope we can make a good dent in there tomorrow :) i will be there if i can shake off this stomach bug / food posioning
Chow, Jim
never really done any type of pvp, but think i got a pretty good idea of what to do, Taunt-interrupt-fear-stun-disarm-etc.
only loosing 95 parry rating, when i equip my pvp-trinket, not really that needed anyway in this fight, as i understood.
Faction Champions for tanks = Constantly taunt-juggle the 2 melee ones. It keeps them close to you and off others. Pally tanks: Seal/Judgement of Justice, use of Righteous Defense/Hand of Reckoning in alternation and whenever up. Alternate target as well as spell cast so you avoid immunity (3x Same Taunt within 18 seconds = immune) and diminishing returns. As long as you keep them off your group it means alot less hassle for them :)
When the healers are down you're pretty much golden on 10man, it's just taking them down most to least annoying one.