Has anyone seen the Unrest Mod?
http://www.huntergames.org/index.php?option=com_phocadownload&view=category&id=1:core&Itemid=53
The features are below...but the reason I was looking was the max players can be upped. I'm not sure that the result would be good, but 5v5 may be doable.
Either way, if there's any interest the files are on Coldstore ready to be server man'd. If the response is overwhelmingly negative then no worries. Don't we love a democracy here? Oh and if you all pick on me I'll blame individuals like Teabag and Oldblink. <-See how I've disguised the names?
Quote from: FeaturesUNREST tries to achieve. Here are the main differences:
Zombie hordes are 50 in size instead of 30.
Smoker tongue range increased 25%
Smoker pull is almost instantaneous
Survivors being dragged accelerate much faster (other survivors cannot catch up to them, but are instead forced to attack the smoker)
Better chance of pulling a survivor who is running around a corner
Incapped survivors can crawl
Hunter claw does 8 instead of 6
Max hunter pounce damage is 50 instead of 25. This scales correctly, so what is normally a 20 damage pounce is still a 20 damage pounce, not 40. For more than 25, you'll have to go pretty high.
You can have to up 3 smokers and 2 boomers. This way, the survivors never know what they are up against. And, in 7v7 games, this equates to pure chaos.
Tanks are 7% faster.
When there are more than 6 survivors, when a tank comes, a second one will immediately spawn. Both will be controlled by human players (no AI).
Overall, this makes the game MUCH faster paced, and much harder to finish as a survivor. In my experience, teams make it to the safe room about half as often.
This mod is still preliminary, and I hope to add many more features for faster paced and more satisfying game play.
In truth the thing that interested me was incapp'd survivors crawling. Maybe a 4v4 with the mod on?
Ooh, sounds nice.
7v7, that might get a few more players interested in joining and an instant tongue drag to stop Tut and his damn shotgun.
Multiple boomers, yes, oh yes please.
And it's a tiny server side mod, so no having to talk people through installing it.
I reckon 7v7 would be carnage and frustrating in the same way CoD is when it's more than about 10 players. (and CS for that matter)
I reckon 5v5 or even remaining 4v4 with the additional features may be interesting.
Whitey, is it easy from your side?
Yay from me. :yahoo:
Quote from: Benny;288041Whitey, is it easy from your side?
I'll have a look and see but shouldn't be a problem. Do you want it installed to test out on Coldstore?
Please.
Quote from: Install.txt-----------------------------------------------------------------------------------
In your command to start your server (srcds.exe), be sure add the +maxplayer 14 parameter, for the Left 4 Downtown extension.
Something like this:
srcds.exe -autoupdate -console -game left4dead -port 27015 -ip 1.2.3.4 -tickrate 100 +maxplayers 14 +exec server_unrest.cfg +map l4d_vs_hospital01_apartment.bsp
You may also want to add these settings to your server.cfg:
sv_gametypes "versus"
mp_gamemode "versus"
// This one is required for more than 8 players!!
sv_allow_lobby_connect_only 0
l4d_maxplayers 14
sv_visiblemaxplayers 14
Connecting to the server and playing (YOU CAN'T USE LOBBIES FOR MORE THAN 4v4!!! YOU MUST CONNECT DIRECTLY!)
-----------------------------------------------------------------------------------
Once you have your server running, at the console type "l4dmaxplayers" (no quotes) and ensure that the value is 14 (or whatever you set it to be with the +maxplayer 14 and the l4d_maxplayes in the server.cfg).
Due to the nature of lobbies, for more than 8 players, you can't start your game in a lobby with ms_force_dedicated_server OR sv_search_key. Connecting from a lobby will force your game to have no more than 8 players, despite the "Left 4 Downtown" plugin. You'll have to connect to your server directly, from the console, typing "connect 1.2.3.4", or whatever your ip or hostname is.
Friends may also have difficulty joining your game from their friends list or their main L4D menu. Tell them to try to connect directly as well.
Note that UNREST _can_ be a 4v4 game. That's how it was originally designed. It's just more fun as 5v5, 6v6, or 7v7. However, if you can't get enough players to connect directly, and need to play from a lobby, just reduce the +maxplayers to 8, and the l4d_maxplayers to 8, and connect from a lobby.
I've done the file copying, you should just need to change the startup file. Something like;
srcds.exe -autoupdate -console -game left4dead -port 27031 -ip 77.108.129.45 -tickrate 100 +maxplayers 10 +exec server_unrest.cfg +map l4d_vs_hospital01_apartment.bsp
Should do it...
Quote from: Benny;288054I've done the file copying, you should just need to change the startup file. Something like;
srcds.exe -autoupdate -console -game left4dead -port 27031 -ip 77.108.129.45 -tickrate 100 +maxplayers 10 +exec server_unrest.cfg +map l4d_vs_hospital01_apartment.bsp
Should do it...
In that case...it's done :)
Coldstore will be turned into a slaughterhouse.
Interesting and ready to get slaughterd.
EDIT; Is it server downloadable or do we have to install this ourselfs?
Quote from: DuVeL;288056Coldstore will be turned into a slaughterhouse.
Interesting and ready to get slaughterd.
EDIT; Is it server downloadable or do we have to install this ourselfs?
It should just run, it's server side only.
Have a go...
Quote from: Whitey;288055In that case...it's done :)
Thanks Whitey, exceptional service as usual.
More stuff...
Quote4. Admin the HUNTER GAMES server
The main command to be aware of is hg_admin (but it requires that you be listed as an admin for SourceMod, in the sourcemod/configs/admin_simple.ini file). hg_admin will show you a menu that lets you completely manage the hunter games mod (scores, change to a specific mini-game, call a vote, change the map, manage the spawn locations for pounce-race mode, etc)
Occassionaly, the plugin does not load correctly on a map change. From the console you can:
rcon sm plugins unload sm_hunter_games
rcon sm plugins load sm_hunter_games
rcon hg_enabled 0
rcon hg_enabled 1
Other parts of the mod.
http://www.huntergames.org/index.php?option=com_content&view=article&id=52&Itemid=57
Right, I've added the rest of the mod.
To start and stop it
Start
rcon sm plugins load sm_hunter_games
rcon hg_enabled 0
Stop
rcon sm plugins unload sm_hunter_games
rcon hg_enabled 1
Once loaded you need to bind a key (or type in console) hg_admin
There are 5 games I think.
Tag (or 'IT') - One hunter is 'it' until he swipes another one
Pounce Race - First to the survivors gets the points
Lava - get to the survivors without touching the floor
Hunter Race - obvious
and some other crap.
It's all a bit cheesey but may wile away the hours for a couple of people whilst they wait for slots. (I think the 10 player thing will work anyway, we just need to disable the mod)
Right I don't think I'm in the list so can't run the hg_admin command.
Also when I tried to reset the server using the unload and disabling the hg_enable it went all pants and I spawned outside the map. Tried changing levels but still the same result.
So I've restarted the server.
Ahh the restart seems to have put it into hunter games mode!
Just unloaded the mod and it's back to normal again, phew!
Well this MOD has proved one thing, we can't hunt for toffee :roflmao:
I keep meaning to download one of the hunter training maps but just never got around to it. Might have to try just that little bit harder and show some dedication :g:
It's a bit poo innit.
I think there's a .smx file that allows more players on. It's still saying max players has increased so although I've disabled the mod, it may still accept more players...we'll see I guess.
Maybe put the hunter training map on Coldstore instead of the mod?
This is the one I was considering. It goes through each of the Hunter techniques, like vert and kai jumping (he says knowledgably!)
http://www.l4dmaps.com/details.php?file=295
Looks like it should work as a server based map.
Uploading that and 'Coal'd blood' campaign now...............Done
changelevel l4d_coaldblood01 thru' 04 if you want them
or
changelevel hunter_training, hunter_training_c21 or hunter_training_map
Looks like the original mod is still lurking. Last night we had seven players and got double tanks and then another tank later in the level. :blink:
Might need something a bit more drastic to remove it?
Quote from: Sn00ks;288790Looks like the original mod is still lurking. Last night we had seven players and got double tanks and then another tank later in the level. :blink:
Might need something a bit more drastic to remove it?
I've rebooted t'server.:)
I tried a reboot of the server again yesterday late afternoon. Did it make any difference, I couldn't get on last night. Were there enough players, i.e. six, to trigger the double Tank?
still doubling up.....I think it may be the startup shortcut....
Quote from: Benny;289165still doubling up.....I think it may be the startup shortcut....
Here's what it's using
start /wait C:\Servers\27031_L4D\l4d\srcds.exe -game left4dead -autoupdate -console +ip 77.108.129.45 +hostport 27031 +log on +servercfgfile "server27031.cfg" -maxplayers 10 -tickrate 100 -nocrashdialog +mp_gamemode versus +map l4d_vs_hospital01_apartmentLet me know if it needs changing.
hmmm....that ain't it.
Bugger, pass me the drawing board once you've finished with it.
Right, I think I found the offending file in the config.
it's the pieces with 'downtown' in that screw the player code. I've left the original UNREST folder in place for reference, but I think I've got rid of the installed files.
There's a .dll in the addons/sourcemod folder that I've renamed to .OLD if we ever want it back.
Also restarted the server using '_restart' which I think does it unless anyone fancies giving the server a proper kick..... If anyone gets a chance to test tonight, that would be helpful.
ta
feck, DA reckons it's still duping infected spawns although he's not seen two tanks yet.
This mod is like a particularly advanced virus. I think it's self aware.
Ok, so once I flush out the offending file or we give the server a proper kick, this may be the way to go.
http://forums.alliedmods.net/showthread.php?p=889437
the leftfor downtown is the mod that's on there to allow multiple players above 8, but it also allows you to modify the smoker range.
I'll play locally but may need some help on ColdSotre, whilst it's working ok at the moment, it may need some love. I'd like to keep Meatlocker completely vanilla other than the new maps.
Speaking of which, can someone copy across the coal'd blood vpk from coldstore to meatlocker.
ta
Right........found it! (I think)
In addition there's one more file I want to delete/rename but I'm not 100% so won't just yet. l4dscores.smx in the sourcemod/plugins directory.
No idea what it does but it was definitely added.
Will see.
EDIT - all done bar the file above.......server '_restart'ed, dunno if that does the trick. Let me know if anyone does get a chance.
ta
Definitely found it. Long tongues and all the other gubbins can be enabled and disabled by renaming the unrest.smx file in the following path;
addons/sourcemod/plugins
fairly obvious when you think about it.
To restart the server I've been using "_restart" in rcon and it works a treat.
/breath out. It's currently enabled.
As a side note if you want to practice your hunter skills there's a map on there called hunter_training_map which walks you through some basics which is pretty good.