Dead Men Walking

Old Server Admin Section => Archived Topics => PCS Map Discussion => Topic started by: Dr Sadako on August 31, 2002, 04:41:55 PM

Title: maps in the rotation should be removed/replaced
Post by: Dr Sadako on August 31, 2002, 04:41:55 PM
de_egypt - CTs camp out 'window' at the Ts only attack routes and the game is over
de_dust - rush fest
de_vegas - old, overplayed

cs_assault - there are better assault maps out there. This is totally T biased.
cs_militia - T biased. CT only win if T play in a stupid way.
cs_siege - T biased and I have never ever seen the hostages rescued on this map.

These are my choices if any maps were to be removed. I have many suggestions for new maps. I know that you are establishing a player base and do not want to scare them of with a huge map pack. Just wanted to give my input of the rotation.

Suggestions of maps to add:

de_volare http://www.counter-strike.de/mapreviews/map.php?ID=768 (http://www.counter-strike.de/mapreviews/map.php?ID=768)
de_sampa http://mataleone.counter-strike.com.br/php...e_sampa&lang=en (http://mataleone.counter-strike.com.br/php/mondo.php?map=de_sampa&lang=en)
de_bitterwine http://www.counter-strike.de/mapreviews/map.php?ID=752 (http://www.counter-strike.de/mapreviews/map.php?ID=752)

cs_france http://www.cs-maps.jolt.co.uk/showreviews....p?map=cs_france (http://www.cs-maps.jolt.co.uk/showreviews.php?map=cs_france)
cs_intercept http://www.counterstrikecenter.com/downloa...627&language=en (http://www.counterstrikecenter.com/downloads/maps.phtml?id=135627&language=en)
cs_drugwar http://www.cs-maps.jolt.co.uk/showreviews....?map=cs_drugwar (http://www.cs-maps.jolt.co.uk/showreviews.php?map=cs_drugwar)
Title: maps in the rotation should be removed/replaced
Post by: Trip on August 31, 2002, 05:21:49 PM
jeez its just a game... most of them maps are great anyway

The only thing i dont like about the mapcycle is some maps dont work on my comp
Title: maps in the rotation should be removed/replaced
Post by: Anonymous on August 31, 2002, 07:09:30 PM
drugwar link doesn't work, jolt cannot find file. Try this instead http://maps.warmfuzzyland.com/cstrike/cs_drugwar.zip (http://maps.warmfuzzyland.com/cstrike/cs_drugwar.zip)
Title: maps in the rotation should be removed/replaced
Post by: Anonymous on August 31, 2002, 07:14:53 PM
The cs_intercept link takes you to Beta5 of the map rather than final version. Final version can be found here:
ftp://ftp.cscentral.com/hosted/nay/cs_intercept.exe (ftp://ftp.cscentral.com/hosted/nay/cs_intercept.exe)
Title: maps in the rotation should be removed/replaced
Post by: Dr Sadako on September 01, 2002, 01:02:01 AM
Thanks blueball.

Sorry that the links didn't work out. I copy-pasted them from an old txt file.

I really enjoy these maps. Maybe we could have a map night? One night to try out maps that could be interesting for the rotation.

I am willing to be there.  :D
Title: maps in the rotation should be removed/replaced
Post by: Tox's dad on September 01, 2002, 01:30:39 AM
new maps sound gr8...as  most of em r pretty new 2 me neway (being ex j12)

ive never played thunder as it wont load on my pc....it needs a .wad file....

can some1 send me 1 or summat? i don't know how these things work.

me runs back 2 n00b hole
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 01, 2002, 09:43:56 AM
Thunder WAD:

Here ya go  :)

http://oldbloke.deadmen.co.uk/maps/cs_thunderwad.zip (http://oldbloke.deadmen.co.uk/maps/cs_thunderwad.zip)
Title: maps in the rotation should be removed/replaced
Post by: Anonymous on September 01, 2002, 10:44:18 AM
QuoteThanks blueball.

Sorry that the links didn't work out. I copy-pasted them from an old txt file.

I really enjoy these maps. Maybe we could have a map night? One night to try out maps that could be interesting for the rotation.

I am willing to be there. :D
NP, Things just don't stay still on the net do they? Except maybe me when I'm trying to reload :-(

I'm up for a map night too :-)
Title: maps in the rotation should be removed/replaced
Post by: Tox's dad on September 01, 2002, 11:28:06 AM
cheers oldie i'll give it a go
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 01, 2002, 12:29:08 PM
I've made a map-pack containing the 6 maps suggested by Sadako.

Details shortly. 8)
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 01, 2002, 04:07:12 PM
Map pack is downloadable (25.9Mb) from:

http://oldbloke.deadmen.co.uk/maps/dmw_pack2.zip (http://oldbloke.deadmen.co.uk/maps/dmw_pack2.zip)

Extract to your 'Half-life' directory.

I suggest all Hookers get the maps NOW and watch for an announcement regarding play-testing.
Title: maps in the rotation should be removed/replaced
Post by: Anonymous on September 01, 2002, 04:11:53 PM
As they say in Stornoway, vous est le garcon!!!  :-)
Title: maps in the rotation should be removed/replaced
Post by: smite on September 01, 2002, 04:39:52 PM
very nicely done oldie didnt have to fk about with it at all.
so when do u rekon they might be on the server?
Title: maps in the rotation should be removed/replaced
Post by: Dr Sadako on September 01, 2002, 05:19:16 PM
Here's a wav to replace the awful italian guitar in cs france(and italy)
backup the old guit1.wav in cstrikesoundambience and put the new one in there.
If you know anything about british TV sitcoms, you'll recognise it.
download it from http://members.iomartdsl.com/~iora2.ltd/fi...files/guit1.wav (http://members.iomartdsl.com/~iora2.ltd/files/guit1.wav)

 :D
Title: maps in the rotation should be removed/replaced
Post by: JonnyAppleSeed on September 01, 2002, 06:29:45 PM
thx for the map pack Oldie

Nice one Sadako...the Music just seems to slip into the game .... :P
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 01, 2002, 11:27:39 PM
You gotta laugh.

Two of the maps regarded as too one-sided were vote-extended during the past couple of days.

My explanation is that people like the challenge of being on the underdog side.

Sadako hates cs_assault. I hate it too. But only as a T. As a CT I find it so rewarding to break down the T defence that I'm happy to win a few rounds on that map (cs_siege too) just because it's so tough.

Having said all that I'm all in favour of keeping the server 'fresh' and tweaking the map rotation is one way of doing it. I bow to Sadako's PCS knowledge and as such I am happy to try some new maps.

Don't miss out. Download the map pack ppl.

PS

Lots of new faces again tonight. Hope you all enjoyed it. If you didn't - let me know why. If you did - tell your mates  8)
Title: maps in the rotation should be removed/replaced
Post by: FBG on September 02, 2002, 11:33:11 AM
Totally agree with that, much prefer playing the underdog side. Mainly to help improve my game/team play. Even on public servers where team play isn't exactly popular.
Title: maps in the rotation should be removed/replaced
Post by: Dr Sadako on September 02, 2002, 12:04:48 PM
QuoteYou gotta laugh.
Sadako hates cs_assault. I hate it too. But only as a T. As a CT I find it so rewarding to break down the T defence that I'm happy to win a few rounds on that map (cs_siege too) just because it's so tough.)

Well hate is a strong word. But yes I dislike the map. The reason is this. If we have many players on each team (more than 6) the Ts have an advantage at the start if we just look at the house structure. This usually means that the Ts win the first round, i.e gets more money than the CTs and we have pistol vs ak/mp5 for 3 more rounds. Ts usually wins 4 or 5 rounds in a row. By this time the CTs have enough money to buy both kevlar and mp5. The Ts are more well equipped and have chunk of money for at least 2 more rounds (if they lose).

There are other maps based on assault that are more balanced. On N42 we have wildwest_assault that is way better but still caused (and causes) great controvercy when played there. The pinning down of the hostages in the 1.4 update basically destroyed a very good and interesting map. There have been huge discussions regarding ww_assault on N42 and ppl have almost become enemies over it. I hate this to happen here.

I just want to say that some maps played in a PCS style wont work that good. Assault if played right by T results in a no win situation for CT. I have played ww_assault on N42 as T and won the game by 9-0 just by guarding the only entrances and not sticking your head out. Still this is a more balanced map than the original assault. As I see it when many players are on the server the T team should never lose a a single round. I think the maps (both of them) do more harm than good on a PCS server.

Same can be said on militia and siege but that is a different story. Ts should never lose on those maps either. de_milita is better than cs_militia imo.

Regarding joining the underdog side I have repeatedly seen ppl join the easy side first making the teams unbalanced (3 CT  vs 7 T the other night on assault). I hope ppl would press the TAB-button to check the teams (and the score) before joining a team. Auto is not and has never been an option.


Quote
Having said all that I'm all in favour of keeping the server 'fresh' and tweaking the map rotation is one way of doing it. I bow to Sadako's PCS knowledge and as such I am happy to try some new maps.

In the last map pack that I was involved in on N42 I wanted some new tactics to evolve from the maps so we tried hard to find non-standard maps. Volare, bitterwine and sampa (all in the pack Oldbloke have compiled) have multiple routes to each bombspot. Both T and CT have possibilites for advanced tactis (and are required to have). I think that both cs_france and cs_drugwar are different than the standard rescue maps. Communication and tactics is a must to win on these maps imho.
I hope you will enjoy them as much as I have.
Title: maps in the rotation should be removed/replaced
Post by: Tox's dad on September 02, 2002, 05:10:26 PM
i've d/l'd the pack and lanned 2 have a look, intercept is the only one 1 that works 4 me.....i get the following:-

Mod_NumForName: models/sampa/cervagib.mdl not found

Mod_NumForName: models/mediumplant.mdl not found

unable to open valve/de_volare.wad

any ideas?
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 02, 2002, 05:21:16 PM
When you extract the files to your Half-life directory you must preserve the folder structure or the files will all sit in the Half-life directory.

Check to see if the missing model files are there. If they are then unzip again looking for the option to preserve the folder structure.
Title: maps in the rotation should be removed/replaced
Post by: Gone_Away on September 02, 2002, 05:50:54 PM
I'm dying to play Sampa.. Also, bitterwine is a great map.

Bring it on!  :twisted:
Title: maps in the rotation should be removed/replaced
Post by: sheepy on September 02, 2002, 07:09:17 PM
on behalf of the rest of the 56krs, can we plz have the maps available to download singely on the site or links to good download urls pasted on the site so that EVERY one including new play0rs can find them.
Title: maps in the rotation should be removed/replaced
Post by: Dr Sadako on September 02, 2002, 07:24:34 PM
Quoteon behalf of the rest of the 56krs, can we plz have the maps available to download singely on the site or links to good download urls pasted on the site so that EVERY one including new play0rs can find them.

In the first post of this thread you can see that I have done just that.
Note that it is the final version of cs_intercept that is in the pack and not the one I linked to. Here is the right one.

cs_intercept ftp://ftp.cscentral.com/hosted/nay/cs_intercept.exe (ftp://ftp.cscentral.com/hosted/nay/cs_intercept.exe)

and the rest of the maps.

cs_france http://www.cs-maps.jolt.co.uk/showreviews....p?map=cs_france (http://www.cs-maps.jolt.co.uk/showreviews.php?map=cs_france)
cs_drugwar http://www.cs-maps.jolt.co.uk/showreviews....?map=cs_drugwar (http://www.cs-maps.jolt.co.uk/showreviews.php?map=cs_drugwar)  or
http://maps.warmfuzzyland.com/cstrike/cs_drugwar.zip (http://maps.warmfuzzyland.com/cstrike/cs_drugwar.zip)

de_volare http://www.counter-strike.de/mapreviews/map.php?ID=768 (http://www.counter-strike.de/mapreviews/map.php?ID=768)
de_sampa http://mataleone.counter-strike.com.br/php...e_sampa&lang=en (http://mataleone.counter-strike.com.br/php/mondo.php?map=de_sampa&lang=en)
de_bitterwine http://www.counter-strike.de/mapreviews/map.php?ID=752 (http://www.counter-strike.de/mapreviews/map.php?ID=752)
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 02, 2002, 07:40:47 PM
In addition - if anyone wants a CD made then PM me asap with a postal address so we can get on and play-test the beauties.
Title: maps in the rotation should be removed/replaced
Post by: sheepy on September 02, 2002, 07:52:15 PM
i just found that i had the n42 map packs from last years deadlan but i hadnt botherd to unzip them, as far as i remebr thanx TL for the packs at the lan.
Title: maps in the rotation should be removed/replaced
Post by: DogMeat on September 02, 2002, 08:11:11 PM
All the maps are now on the server.
Title: maps in the rotation should be removed/replaced
Post by: sheepy on September 02, 2002, 08:17:49 PM
well between the 2 packs there was only 1 map coverd.

i still now have 2 dl intercept france volare sampa and bitterwine.

ahh well thats gunna take me about 2 weeks at the rate i rember to start dl's
Title: maps in the rotation should be removed/replaced
Post by: OldBloke on September 02, 2002, 11:10:51 PM
I'm doing a CD for you now Sheepy.

Get it from Frenzy tomorrow (if you can be bothered to drag your lazy TANGO to college that is  :wink: )
Title: maps in the rotation should be removed/replaced
Post by: sheepy on September 03, 2002, 02:15:33 PM
well im now not actually in the sam collage as frenzy.
ive changed. i got a much better time table now, i only have lessons 3 days a week.!!! :lol:
Title: maps in the rotation should be removed/replaced
Post by: Doorman on September 03, 2002, 03:49:42 PM
Enough maps already! Where does it all end? My map folder weighs in at 400mbs! Aaaagh! Convultions have st..st..started again. :o|:
Title: maps in the rotation should be removed/replaced
Post by: sheepy on September 03, 2002, 04:27:31 PM
doorman that nothing mine is just shy of 900mbs, thats a lot of maps, there are a few fun ones that could b a laugh to have a few of u lot play sum time, ie if we ever get the HG or some other server up, like HE_tennis, and the aim_ak-colt maps, also the glass world map, maybe we can play then at the lan or summin
Title: maps in the rotation should be removed/replaced
Post by: TeaLeaf on September 03, 2002, 05:28:34 PM
I think that this is a good excuse to start a 'mine is bigger than yours' thread, so:

Mine is bigger than yours at 561MB ;-)  And I'm sure that someone will top that.....

TL.  8)
Title: maps in the rotation should be removed/replaced
Post by: sheepy on September 03, 2002, 06:06:23 PM
Hey TL look up ^^ mine says nearly 900meg ^^

will be well over that when i finish getting all the new maps.