Dead Men Walking

Forum Archive 2023 => Classy Questions => World of Warcraft - Dead Men Raiding => dMw Gaming => Gaming Archive => Ranged DPS => Topic started by: saori on October 12, 2009, 12:11:58 PM

Title: Maxim Warlock DPS
Post by: saori on October 12, 2009, 12:11:58 PM
Hello guys,
 
I had been pushing hard for the last 2 months to max my DPS and to be at the same level of the other top locks of the guild in raiding status, and even if I had catchup quite a lot, i'm still behind for about 500dps.
 
This thread is targeting the DPS ranged class leaders (Gjis, Mztolf) but please, feel free to add your opinions and feedback, as anything that can help me to cover that last bit to be at the same level will be more than appreciated.
 
First of all, here you have my build and current gear: http://eu.wowarmory.com/character-sheet.xml?r=Aszune&n=Saori
 
In the last 3 weeks I managed to make a speed run to gear further (with all the heroics that I could possibly do) and had added to my items using emblems the following items:
 
- Emblems of the conquest exchanged for:
[ITEM]Conqueror's Deathbringer Hood[/ITEM]
 
- Emblems of the triumph exchanged for:
[ITEM]Kel'Thuzad's Gloves of Conquest[/ITEM]
 
- Emblems of the heroism / valor exchanged for:
[ITEM]Band of Channeled Magic[/ITEM]
 
- Items that I got from heroics in the last 2 weeks:
[ITEM]Symbol of Redemption[/ITEM]
 
and [ITEM]47560[/ITEM]
 
 
 
All of my gear is enchanted and gemmed with +23sp and +19sp (the ones with +19sp is because im waiting to upgrade them to socket +23sp)
 
Ok, so, now to the numbers, these are my stats (unbuffed):
 
Destruction build: 0/14/57
 
- Bonus damage: 2236
- Bonus healing: 2236
- Hit rating: 358 - 13.65%
- Critical chance: 21.24%
- Haste rating: 222
- Mana Regen: 355
 
If I compare with Vanguish build I see that he has (following the armory, which is certainly surprising as he is much better geared than me):
 
- Bonus damage: 2075
- Bonus healing: 2075
- Hit rating: 473 - 18.03%
- Critical chance: 27.00%
- Haste rating: 275
- Mana Regen: 282
 
So, I have (in theory) more +SP and he has more +hit and +crit, and in the end i'm usually behind him by about 500DPS!! :g:(my latency is not great, around 300ms steady, but the toon and interface respond pretty good to the clicks and I dont have any lag, even my framerate is good and I play in low detail to even make it better)
 
Now, were do I think that I can improve:
 
Enchants:
 
I'm wearing some old enchantss that have better / more powerful versions, but that as they are plenty of expensive I'm saving to aply them in at least ULD25 gear level (225) These will be:
 
- Shoulders: (not necesarily to apply in a better item for this slot, is just that im slacking behind getting the exalted with Sons of Hodir, the moment I have it, I will enchant it of course)
 
- Main Hand weapon: currently im wearing +50ps, when I can put there up to +63sp. I have the maths, i'm just saving for a better weapon (i had been 12 times already in ToC5 HC in the last 2 weeks, and still no luck with the [ITEM]Spectral Kris[/ITEM] from the Black Knight, neither I seem to have luck whenever a cool weapon drops in ULD25 [ITEM]Polished Azuresong Mageblade[/ITEM], Onyxia [ITEM]Runescribed Blade[/ITEM]or anyother instance, my main improvement should be a better dice!)
 
- Chest: not really sure if there is more than +8 to all stats enchant there, but if there is something better let me know please.
 
Gems:
- All the gems that I have of +19sp should be replaced by +23, which I'm doing progresively and in better quality items. But my question is, do I have to go for only +23sp? I saw several casters that usually chose a combination of +sp & +crit or +sp & +hit . So not really sure if i'm doing the correct focusing only on +sp.
 
Basically I think i'm way below the 17% cap rate for casters in hit raiting. I guess that this can be solved purely replacing the old epics im wearing with improved one with +hit, any suggestions here?
 
I had read and read again the elitejerks website about tactics / specialization for locks, and I think than I'm compliant with those.
 
For my rotations I use: Inmolate, Conflagrate, Chaos Bolt and CoD, with Incinerate as a filler, and depending I will cast instead of CoD, CoA and Corruption (in cases the mobs are likely to die in less than 1 minute)
 
Anything wrong with this rotation? Anything that I can do better to push more DPS? I dont use any macros, so it's everythig quite manual, anything that I can automate to ensure that I don't loose time with it? (like for example automating Conflagrate and Chaos Bolt whenever they are free of cooldown?) I have the feeling that if I miss a hit or a cooldown, my DPS start droping. :eyebrow:
 
I think that I have a problem of gear and that I need to replace several Items (main hand, off hand, shoulders, bracers and the trinkets!) so I expect a good improvement if I manage to replace soon the dagger, the off hand and the shoulderpads (hope so!) which is in the progress with my heroic runs everyday. Now, for all the rest, im fairly lost in calculations on what is better, so any help I can get, really appreciate it.
 
Thanks,
 
Sao
 
Any input that you guys can give me, recomendation, suggestion, etc, will be more than welcome.
Title: Maxim Warlock DPS
Post by: JonnyAppleSeed on October 12, 2009, 12:55:10 PM
My lock has always been at the low end of dps so im not the best to comment but i will anyway :narnar:

Chest enchant +10 all stats is an option and +30 on wrists i think

Regarding missing cooldowns, what sort of timers or triggers are you using to monitor them. I use one called button timers. I have a macro to apply the first rotation then follow my timer to avoid clipping

Again somone else can confirm this but the lifetap glyph maybe somthing to look into. I know it helps me tho im not a deep destro spec
Title: Maxim Warlock DPS
Post by: Carr0t on October 12, 2009, 01:04:05 PM
Quote from: saori;292508Basically I think i'm way below the 17% cap rate for casters in hit raiting. I guess that this can be solved purely replacing the old epics im wearing with improved one with +hit, any suggestions here?

I've never played a Warlock, but for any dps class out there, hit > all. If you don't hit the mob it doesn't matter how much crit or spelldamage you have, you're not going to hurt it. When my mage first hit 80 I was having to use a good whack of my gems and nearly all my enchants to reach the hitcap, but I was doing significantly more dps than the other mages who levelled at about the same time as me and immediately gemmed/enchanted  for spelldamage. Reach the hitcap first, any way you can, then worry about other stats. It's also why I held on to the blue trinket that gave 80odd hit for so long. Meant I didn't have to keep hit gems and enchants so much.

Don't forget that the cap is 17% for level 83 (i.e. raid bosses) but if there's a dranny in the raid you'll get 1% hit from them, and locks have a first level 3 point Aff talent that boosts their hit with all spells by 1% per talent point you put into it. As you're not talented for that, you need to get 16% hit (I'm assuming you always have at least 1 dranny raiding with you, which is what Blizz do these days when working this stuff out), so you need to increase your hit rating by 60-70ish.
Title: Maxim Warlock DPS
Post by: Azunai on October 12, 2009, 01:47:11 PM
One macro I always like to use is weaving trinkets and other 'medium' cooldowns in with primary nuke spells, as I find I am not using these trinkets enough or often even forgetting to use such cooldowns entirely. I do this with all my classes. I don't know what the lock's main spell is but the macro would look something like this (taking Frostbolt as example here but replace with your own spell):



#showtooltip Frostbolt
/use Trinket of Uber Painful Doom
/use Trinket of Whipped Cream
/cast Buff of Win
/cast Frostbolt



For optimal results you can have the sound and display of error message being removed but I'll have to look in game for the precise syntax as I don't know it off the top of my head. This will prevent the game from spamming your screen and sound with "This spell isn't ready yet" warnings.

The above macro works with all trinkets/CDs that do not trigger a Global Cooldown. Not only does it mean the trinkets/CDs are used whenever you can, but you also optimalize their uptime as you trigger the (buffed) spellcast with the same button press as the trinkets/CDs.
Title: Maxim Warlock DPS
Post by: saori on October 12, 2009, 02:01:23 PM
Quote from: JonnyAppleSeed;292510Regarding missing cooldowns, what sort of timers or triggers are you using to monitor them. I use one called button timers. I have a macro to apply the first rotation then follow my timer to avoid clipping

I don't use any, I do it manual with my little fingers, problem is that sometimes push the wrong keys! :doh: What is this button timers about? do you have a link?
Title: Maxim Warlock DPS
Post by: saori on October 12, 2009, 02:04:08 PM
Quote from: Carr0t;292513for any dps class out there, hit > all. If you don't hit the mob it doesn't matter how much crit or spelldamage you have, you're not going to hurt it.

Will it be a good idea for example to replace the 4 +19 gems I still have for +hit gems? Which one is the biggest gem out there with +hit? is there any that has a mix of +sp and +hit?
 
Also, I was actually thinking on adding those 3 points in the Affliction for the 3% bonus in the hit rating, is something I read about in elitejerks and actually I was curious to see if it really work well, I will give it a try for the next raid.
Title: Maxim Warlock DPS
Post by: saori on October 12, 2009, 02:06:16 PM
Quote from: Azunai;292526
#showtooltip Frostbolt
/use Trinket of Uber Painful Doom
/use Trinket of Whipped Cream
/cast Buff of Win
/cast Frostbolt
 

 
Thanks for the macro Garrit. One noobish question, I believe that the instructions are casted in sequential mode, from the first to the last, right? they aren't casted (in the example above) the 4 at the same time, right? Do you know if there is any macro tool assistant that I can use to try some code? (myself i'm a programmer, but I had never the time / need / bother to code any scripts for wow! :) and certainly is an unexplored area that I think can have it's benefits)
Title: Maxim Warlock DPS
Post by: sheepy on October 12, 2009, 02:13:44 PM
saori - definatly dont put more hit in!!!

im not 100 certian for locks but i would have thought your hit cap will be something like 10% raid buffed. it may be worth ditching any hit gems you have for spell power or haste
Title: Maxim Warlock DPS
Post by: Azunai on October 12, 2009, 02:16:23 PM
They are all cast at the same time, that's why you can only use it with trinkets, and abilities that do not trigger a Global Cooldown. I think pretty much no trinket with a Use property triggers GCD, and abilities like (for a mage) Icy Veins don't either. Some abilities that buff you over a few seconds do though, and those cannot be used (like the shammy's Shamanistic Rage).

Basically what happens when you press the above macro is the following:

Trinket of Uber Painful Doom is activated
Buff of Win is activated
You start casting Frostbolt

Note that it won't trigger both trinkets at once since trinkets have a shared activation cooldown of about 10 seconds I think. Once you press the button again 10 seconds later the 2nd trinket will activate. If you make this button your primary nuke it will use the trinkets whenever they're off CD, making sure you use them optimally.

Only consideration is that a trinket may work really well with an ability, but they may both have different CDs meaning they won't always be used together (only on the times they are both off CD together). Not sure if you need to get thát indepth in the numbers though...
Title: Maxim Warlock DPS
Post by: Azunai on October 12, 2009, 02:19:09 PM
Quote from: sheepy;292535saori - definatly dont put more hit in!!!

im not 100 certian for locks but i would have thought your hit cap will be something like 10% raid buffed. it may be worth ditching any hit gems you have for spell power or haste

Wrong according to some websearching, it is indeed 17% raw hit rating that you need as a lock =) That's not counting talents though. Some explanation:


QuoteThe New Hit Cap:


* What is the new hit cap at level 80?

o Blizzard removed the 99% max resist cap (finally). So the hit cap is 17%.

"Also, note that with the wotlk patch you can completely eliminate resist chance through hit chance (you can overcome that final 1% resist chance)."

Source: Kalgan:
http://blue.mmo-champion.com/1/9679398983-upcoming-racial-ability-changes.html


o At 80, 1% = 26.23199272 +Hit Rating.
Source: http://elitistjerks.com/f31/t29453-combat_ratings_level_80_a


A) 17% Hit
B) 14% Hit (Suppression & Cataclysm, OR Misery or Faerie Fire (Shadow Priest/Moonkin))
C) 11% Hit (Suppression & Cataclysm, AND Misery or Faerie Fire (Shadow Priest/Moonkin))

A) 17% = 446 +Hit Rating
B) 14% = 367 +Hit Rating
C) 11% = 289 +Hit Rating

(Subtract another 26.2 Hit if you're raiding with a Draenei.)
Title: Maxim Warlock DPS
Post by: Bellanie on October 12, 2009, 02:26:05 PM
This might help if you can sift through it

http://www.mmo-champion.com/class-warlock/warlock-raiding-compendium/
Title: Maxim Warlock DPS
Post by: TeaLeaf on October 12, 2009, 02:55:11 PM
To confirm, Saori is pretty much hit capped now with 13.65% hit (no 3% from talents) so the raid debuff and a spacegoat bring the needed hit down to 13%, 14% if you do not want to rely on being in a spacegoat group.
Title: Maxim Warlock DPS
Post by: Bellanie on October 12, 2009, 03:06:17 PM
Quote from: TeaLeaf;292542if you do not want to rely on being in a spacegoat group.

I'm not a space goat i'm a Dwarf shaman really!:roflmao:
Title: Maxim Warlock DPS
Post by: Azunai on October 12, 2009, 03:50:54 PM
Spacegoat! :roflmao:
Title: Maxim Warlock DPS
Post by: Bellanie on October 12, 2009, 03:54:54 PM
Quote from: Azunai;292552Spacegoat! :roflmao:

please dont try to milk me!:roflmao:
Title: Maxim Warlock DPS
Post by: JonnyAppleSeed on October 12, 2009, 04:15:49 PM
http://wow.curse.com/downloads/wow-addons/details/buttontimers.aspx

Loads of different ones out there tho i found this one easy to set up and i stuck with it since. I placed the bars above the spells i want to track. when ya get a roll going its almost like playing guitar hero :lmfao:
Title: Maxim Warlock DPS
Post by: FATAL on October 12, 2009, 08:34:23 PM
i find this one helps me http://www.youtube.com/watch?v=QiGsk-P5z9E
:roflmao:
Title: Maxim Warlock DPS
Post by: gijs on October 12, 2009, 10:11:30 PM
Very happy to see you taking the effort in improvement.
Unfort my knowledge of locks goes as far as a lvl71 alt atm wich i only use for enchanting :doh: but having read the replies of others i think you got some nice intell so im confident for the future :yahoo:
 
Cya nxt raid.....rdy the rock :boxing:
 
Regards,
Gijs
Title: Maxim Warlock DPS
Post by: saori on October 13, 2009, 01:56:45 AM
Quote from: Azunai;292537They are all cast at the same time, that's why you can only use it with trinkets, and abilities that do not trigger a Global Cooldown.

Sweet, im going to give a try to this, thanks! :)
Title: Maxim Warlock DPS
Post by: saori on October 13, 2009, 02:07:33 AM
Quote from: TeaLeaf;292542To confirm, Saori is pretty much hit capped now with 13.65% hit (no 3% from talents) so the raid debuff and a spacegoat bring the needed hit down to 13%, 14% if you do not want to rely on being in a spacegoat group.

mmm, so then I don't have to be 17% capped in hit for raids? Im lost! :D
 
Ok, thing is that following the feedback so far I had made some ammendments to my talent build and gemming. Now my spec is as follows:
 
http://eu.wowarmory.com/character-sheet.xml?r=Aszune&n=Saori
 
Destruction: 3/13/55
 
Bonus damage: 2140
Bonus healing: 2140
Hit rating: 458 - 17.48%
Crit rating: 22.29%
Haste: 222
Mana regen: 354
 
So, I had lost -96 sp and gained +100 hit rating and +1 crit rating.
 
If I compare now with Vanguish, I still have +65 more spell power (unbuffed, although he has better gear and better trinkets that will potentially expand more that sp) but I'm still below in crit rating by 4.5%.
 
Any suggestion to improve crit rating?
 
About the changes above, I had only quickly tried them in ToC5 hc last night (again, no spectral kris dropped for me:sad:) and my first impression was that was good, but hard to compare the DPS with the guys in the team as I hadn't had the time to inspect their gear to compare (neither I remember the names anymore to look in armory). I guess the real test will come next raid when I can see were i'm standing aftert the last changes, but in your opinion, the above will give more DPS while in raid? our should I remove some hit rating gems now and replace them again with +sp? (as Sheepy was commenting)
 
Thanks all for the help
Title: Maxim Warlock DPS
Post by: saori on October 13, 2009, 02:13:09 AM
Quote from: JonnyAppleSeed;292554http://wow.curse.com/downloads/wow-addons/details/buttontimers.aspx
 
Loads of different ones out there tho i found this one easy to set up and i stuck with it since. I placed the bars above the spells i want to track. when ya get a roll going its almost like playing guitar hero :lmfao:

Cool, will give a try to this addon today. Another thing, do you know any UI that might be lighter in loading than the standard wow UI? Looking for something clean and smoth, like the UI that appears in the post about the fight with Anub'arak (the one that the guy in the youtube video is using http://www.tankspot.com/forums/f206/55020-coliseum-anub-arak.html )
Title: Maxim Warlock DPS
Post by: saori on October 13, 2009, 02:14:20 AM
Quote from: FATAL;292580i find this one helps me http://www.youtube.com/watch?v=QiGsk-P5z9E
:roflmao:

He he, yeah, i should bang my head and see if it works :roflmao:
Title: Maxim Warlock DPS
Post by: saori on October 13, 2009, 07:39:07 AM
I had tried to simulate the DPS that I can make with my new build. For this I used the DPS calculator from MaxDPS.com site (not really sure if it's a good one, if you know something better let me know) http://www.maxdps.com/warlock/destruction.php
 
With my previous build (the one at the start of this thread, calculated without raid buff to see only values of my specc)
 
Crit:26.2 %
Miss (Resist):3.4 %
 
 
Incinerate DPS:1,146.6 dps
Conflagrate DPS:662.1 dps
Chaos Bolt DPS:491.7 dps
Immolate DPS:340.2 dps
Curse of Doom DPS:200.3 dps
Total DPS old Saori:2,840.9 dps
 
With my current build the calculation (after adding the +hit gems and respecc to 3/13/55) is as follows (calculation based with now raid buff at all):
 
Crit:27.2 %
Miss (Resist):0.0 %
 
Incinerate DPS:1,181.5 dps
Conflagrate DPS:661.7 dps
Chaos Bolt DPS:498.4 dps
Immolate DPS:331.1 dps
Curse of Doom DPS:204.1 dps
Total DPS new Saori:2,876.8 dps
 
So at least (in theory) there is improvement already with 27.2 effective crit rate and 0.0 resistance! and some more DPS than with the previous build (not many, but more)
 
To compare with my point of reference (Vanguish) these are his stats generated in the same parameters (no raid buff)
 
Crit:32.0 %
Miss (Resist):0.0 %
 
Incinerate DPS:1,234.3 dps
Conflagrate DPS:668.1 dps
Chaos Bolt DPS:510.4 dps
Immolate DPS:324.7 dps
Curse of Doom DPS:202.4 dps
Total DPS Vanguish:2,940.0 dps
 
I can't wait to see how well it works now in the next raid, to have a clear idea of were i'm standing. Following this theory, im still almost 100 dps behind vanguish with a 5 points difference in crit rating, will see if it's true or not with the next raid logs.
Title: Maxim Warlock DPS
Post by: Fatdog on October 13, 2009, 10:40:10 AM
just looked now, and way over hit cap.  spec for improved soul leech in destro, and get rid of the 3% hit chance in afflic.  this will mean you have to lifetap less for mana as well

Always use firestone, 1% direct damage buff is useful

Meta gem in head could be swapped for the 3% increase critcal damage one

and personally i want more haste, the more haste, the quicker you cast, the more damage done, aiming to get about 450 haste

rotation is fine, just practice moving the minimum amount you can to maximise dps
Title: Maxim Warlock DPS
Post by: saori on October 13, 2009, 01:00:21 PM
Quote from: Fatdog;292648Meta gem in head could be swapped for the 3% increase critcal damage one

Can you link the item of the gem you are referring too?
 
About the suppression, yeah, I just respecced to it and I was thinking on changing it again, as I run out of mana faster, indeed.
 
The firestones are always in my bag and applied to the weapon everyraid, not an issue.
 
About the haste rating, that's something that I was thinking, but how to balance haste with SP and Hit?
Title: Maxim Warlock DPS
Post by: Fatdog on October 13, 2009, 01:06:56 PM
[item]Chaotic Skyflare Diamond[/item] chaotic skyflare diamond.

i run with just over 14% hit from items, not gemmed for it at all, with the option to add trinkets if i need the full 17%,

But in raids we normally either have a boomkin or shadow priest so dont worry about the full 17%

U got good sp and good hit, where u can, gem or pick items with haste, i found my dps coming up with the better haste i have
Title: Maxim Warlock DPS
Post by: Fatdog on October 16, 2009, 02:22:48 PM
made any difference?
Title: Maxim Warlock DPS
Post by: FATAL on October 18, 2009, 01:05:45 PM
ive been checking out stats n stuff you and vang have more spell power than me plus u have better gear than me in places ,yet im the one who has spent alot of time and gold wiping in naxx 10 / naxx 25 /uld 10 plus i spent alot of time in malagos 10 spent alot of gold in repairs there never did get the necklace from quest reward and dont get me started on the eye of the broodmother, so u would of thought i would have alot of good gear above item lvl 219 well i still have nine items at 219 or less yes thats NINE the people that have spent time in these 10man raids has made it easier for 25man raids and tbo you have had it easy in the way of just walking into these instances and pickking up items i ran the whole of naxx 25 with a blue weapon i didnt even get a weapon from naxx ive ran uld 10 completed and uld 25 last boss and now we are onto 10/25toc and im still running in crappy bracers from naxx my cloak is from an heroic just like my boots / ring / trinket so as for the
QuoteI think that I have a problem of gear and that I need to replace several Items
I think u just have to be patient like the rest of us, i still have nine items that are lvl 219 or lower and i rarely miss a raid or 10man and put 110% in all the time and tbo dont think ppl apreciate me much sometimes oh its dillinja he does good dps so he dont need items :crying:i dont know how much longer i can do it my forehead really hurts now i have to smash my keyboard harder and faster than ever before, ive been checking out wowhero's and most ppl have 3 or 5 items at lvl 219 or lower even you saori have less 219 items than me so buy checking the statistics i should be the lowest lock dps
but from seeing what u have done will make a big differece i see u was up with the mages the other night in dps
you are doing good m8 just be patient we all have to be
Title: Maxim Warlock DPS
Post by: Azunai on October 18, 2009, 02:46:57 PM
I don't think Saori was really pleading for "MOAR GERE NAO!" so much as coming to the conclusion that his dps can be improved through gear, whether that be sooner or later.

You don't have to worry, your effort is appreciated quite alright m8 :>
Title: Maxim Warlock DPS
Post by: saori on October 19, 2009, 11:17:44 AM
Quote from: FATAL;293056I think u just have to be patient like the rest of us

Honestly, i don't know what gave you the impression in this thread that im pleading for more loot, but I'm sorry if I gave you that impression. This thread is about how to improve my DPS, that's all, many people had given their hints, recomendations, experiences, etc, which I had been applying since then the best way I can, with my gold, with my continued effort doing heroics, etc.
 
If what gave you that impresion is the quote that I have a problem with gear, err, you should had looked at my profile before I opened this thread, as since then I had added 2 T9 pieces (with the badges), 3 ToC5 hc pieces (going day after day to farm for the spectral kris, which I finally got), and 1 Ring from Conquest vendor... I don't really care about loot, im of the opinion that this is a game and that sometimes you are lucky with the dice and somes you aren't so I try to avoid to get frustrated and just enjoy (and trust me that i'm of the ones that are unlucky and I don't complain, eventually gear comes one way or another)
 
Well, again, this thread is just about improvement, which i'm managing since I opened it, as I was before quite behind my class in raid, and now i'm closer (although still behind). I appreciate your input and your views, as all the others in this thread, and apologise if I made you think i was craving for more gear (if you read from the start of the thread you will see that is much more about stats, were to get hit rating, haste, crit, how to gem and priorities, etc)
Title: Maxim Warlock DPS
Post by: saori on October 19, 2009, 11:29:42 AM
Quote from: Fatdog;292918made any difference?

I didnt replace that particular gem in the end as at that point the SP was running low, as I replaced plenty of the +23SP gems by +20Hit, which I replaced later one for +20 crit.
 
Finally I managed to get the [ITEM]Spectral Kris[/ITEM] and I enchanted it with the +63sp and +23sp gem, which gives me a fair +573sp in total, plus some nice +36 crit and +46haste. I completed it exchanging the emblems of conquest for a [ITEM]Band of Channeled Magic[/ITEM]
 
I also got a T9 shoulder piece which also compensated with more +crit[ITEM]Band of Channeled Magic[/ITEM]
 
My current build is here: http://eu.wowarmory.com/character-sheet.xml?r=Aszune&n=Saori
 
Right now the stats are as follow:
 
Destruction: 0/13/58
 
Bonus damage: 2250
Bonus healing: 2250
Hit rating: 397 - 15.37%
Crit rating: 24.49%
Haste: 229
Mana regen: 336
 
using again the calculator, in theory, the result is (without raid buff):
 
Incinerate DPS:1,215.8 dps
Conflagrate DPS:686.2 dps
Chaos Bolt DPS:513.3 dps
Immolate DPS:342.1 dps
Curse of Doom DPS:204.2 dps
Total DPS:2,961.6 dps
 
And with raid buff:
 
Incinerate DPS: 1,835.8 dps
Conflagrate DPS: 775.5 dps
Chaos Bolt DPS: 677.4 dps
Immolate DPS: 344.7 dps
Curse of Doom DPS: 237.6 dps
Total DPS: 3,871.1 dps
 
So, that is quite in line with the values from the log from yesterday more or less (some of the bosses pushing more DPS as this calculation doesnt have into account the flasks and fish buffs), so i'm happy, I think it was a good improvement for the last 2 weeks. Many thanks all for all your help.
 
Now, I have another question, even if my stats are now a bit more balanced, what about the haste raiting? Is it a real important stat? I read before in Fatdog's previous post that the faster you can cast, the more times you will cast, the more dps you will make (which makes logic, of course), but how important is this stat and how priority it is in comparasion to spellpower, crit and hit?
Title: Maxim Warlock DPS
Post by: Azunai on October 19, 2009, 02:01:07 PM
I know that arcane mages and elemental shammies seem to crave haste rating more than anything else. Personally I think it's a very valuable stat indeed. If you have alot (say a 2.5 second cast gets dropped to a 2 second cast, I think that should be possible with the more high end haste rating available to us today?) then every 10 seconds instead of 4 casts you will be casting 5. Say this nuke hits for ~3k, means you have dealt 15k dmg over 10 seconds instead of 12k. That's 300 extra dps for just 1 spell.

I'm not sure about locks though as you may be casting more dots than cast-timed spells? Someone else better comment on this too, but I think it's a gorgeous stat compared to f.ex. crit rating which seems a bit meh for casters nowadays.
Title: Maxim Warlock DPS
Post by: Fatdog on October 20, 2009, 09:14:15 AM
http://elitistjerks.com/f80/t38033-mage_equivalent_destruction_warlock/

This is the openning thread for the destro lock in elitist jerks.  although gear hasnt been upgraded recently, i believe the stat ratings are the same still

0/13/58
Stat    Weight
Intellect       0.58
Spirit               0.74
Crit rating       1.04
Haste rating    1.56
Spell power       1.54

also i noticed on sunday night that dill always stands near the totem camp to ensure he get's the sp and haste bonus from them, tis little thigs like this that can make a huge difference.

And i no my dps was low on sunday, went for the meta spec to give the demonic pact buff as the shammies ran away :)
Title: Maxim Warlock DPS
Post by: saori on October 20, 2009, 01:33:18 PM
Yeah, I saw that weighting before, which gives the more importance to haste and right after spellpower, I should try to remove some +hit gems and invest in +haste ones.
 
For the totems, whenever there is one, i'm glued to it! :D
Title: Maxim Warlock DPS
Post by: TeaLeaf on October 20, 2009, 10:20:57 PM
Remember haste becomes progressively less important as you stack more and more of it.

It's also a balancing act:
(silly example)
If you stack 10,000 haste you will go oom 30 seconds into the fight and be of no use as dps.
The trick is to stack as much haste as allows you to not go oom during your normal fights assuming you pot fully, evocate etc.  You then balance the haste against spellpower as the haste deceases in value as you get more and more haste in your gear.
Title: Maxim Warlock DPS
Post by: Fatdog on October 21, 2009, 08:16:26 AM
true, but we have the advantage of incorporating lifetap into our rotations if mana is an issue, if used wisely never oom until end of fight
Title: Maxim Warlock DPS
Post by: TeaLeaf on October 21, 2009, 08:46:59 AM
The equivalent oom for you *is* life-tapping.  Life-tap all the time and you do no dps.  So that's your balance.  Haste until life-tap becomes a more damaging factor.  You'll probably not run the haste of say a mage or shaman, but you can see the balance in SP & Haste in the weightings you quoted.
Quote from: Fatdog;2932600/13/58
Stat    Weight
Intellect       0.58
Spirit               0.74
Crit rating       1.04
Haste rating    1.56
Spell power       1.54
Given the DOT damage that you do then clearly you will stack more SP than haste compared to those mages/shaman etc, but you get the idea.  Everything has to balance between mana usage, overall spell power, crit etc.
Title: Maxim Warlock DPS
Post by: Fatdog on October 21, 2009, 12:15:42 PM
[item]Glyph of Life Tap[/item] technically with this glyph life tap becomes ligitimate part of rotation to boost your sp, and therefore damage every 40 seconds :)

Plus as destro only 2 dots potentially up at anyone one time on single target, and one increases DD

posted just to be annoying
Title: Maxim Warlock DPS
Post by: TeaLeaf on October 21, 2009, 01:45:24 PM
I did not argue that lifetap was not a legitimate part of your dps cycle.  I argued that you need to do the math and balance the stats.  Having 2 dots is still more dots than mage or shaman has, so I am not sure what you are trying to say.  Having dots makes haste less relevant to your calculations than a mage or shaman.  I take it you agree with me then in that aspect?  Don't know why you posted that bit otherwise.

Re the glyph: it does not change it to a 'burn maximum mana as quick as you can' scenario.  The stupid extreme to illustrate the point is a fight where you have to lifetap more frequently as you are burning mana so quick.  The extra lifetaps caused by excessive mana burn lower your dps (not improve it), so stacking haste only just as it has the highest stat value at EJ is not something you would ever do, glyph or no glyph.  So I restate, the equivalent oom for you *is* life-tapping - you need to balance it not just say 'I have a glyph I'll be fine'.  Yes I should not have used the mage example and the word evocate, but I used the word 'etc' and expected peopel to translate to class-equivalents.  However, the point remains valid, if you're a warlock you'd be stupid to stack haste to that extent without considering its impact.  A quick shufty around top warlocks, mage, shaman on armory illustrates this point.

Answered just to be annoying.
Title: Maxim Warlock DPS
Post by: saori on October 23, 2009, 09:00:54 AM
Many thanks for your input guys, it certainly makes sense that more haste, more burning of mana, and I really appreciate the input given, I know understand the point and the balance.
 
In your opinion, with my current stats, what should be the target haste to aim for?
Title: Maxim Warlock DPS
Post by: Fatdog on October 23, 2009, 02:55:20 PM
450+ is what i aiming for
Title: Maxim Warlock DPS
Post by: saori on November 05, 2009, 03:21:11 AM
Quote from: Azunai;292526For optimal results you can have the sound and display of error message being removed but I'll have to look in game for the precise syntax as I don't know it off the top of my head. This will prevent the game from spamming your screen and sound with "This spell isn't ready yet" warnings.
 

Thanks for the hints Garrit. Here is the macro I made for my primary nuke, and it works sweetly! :D
 
#showtooltip Incinerate
/console Sound_EnableSFX 0
/use Living Flame
/run UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
/cast Incinerate
Title: Maxim Warlock DPS
Post by: Azunai on November 05, 2009, 06:49:10 AM
That's the one :)