CT, 5v5/6vs6
HE round
All buy HE. 3 go to A and stays by the crates rest go B. If the enemy comes short A all CT should have HE armed and ready. Same goes for people at B.
Middle round
All goes through the middle doors. First CT spots if enemy goes A or B and calls mincer or middle. If they go B the last CTs that haven't gone through the doors goes B the normal route.
T, 5v5/6vs6
Middle round
All go through middle doors then up to B
Long A
All rush long A. One T covers middle/DD with DEagle until the rest of the team have gone half-way up long A (judgement call of that T).
Mincer middle rush
All rush towards B and then runs down the stairs to middle. One T stays as cover/distraction for a while. Ts can then decide to go A/B through spawn, short or long A depending on the situation.
Diversion
All go A/B but the bombman that sneaks to opposite site.
Some of this can be used on other maps as well. I have used some of them in matches and on MH and I just wanted to share the thoughts.
Nice can we try them tonight :)
HE round when it works is a fantastic sight ....we were getting quite good at the HE first round on aztec at one point ...