On THIS (http://www.lfsforum.net/showthread.php?p=1316239#post1316239) future developement I wonder? I know which camp I would be in. :norty:
Ah, that's good news at least. Only too bad that it will probably be implemented as a host option instead of hardcoded into the game :(
35 views? Lots of ":g:"s and ":sideways:"s not to mention ":sad:"s going on. :lmfao:
I think we need to see what the new physics bring to LFS.
I'm no expert or even knowledgeable where setups are concerned but are the current multitude of options needed because the current physics are flawed?
If so (and assuming the new physics are top notch) we should go with the more realistic 'limited' option, surely?
:shrugs: I only mess with the diff, anti roll bar and tyre pressures so not much changes for me.
It depends how well the setups are modelled.
If they were like the current 'default' set, the sim will be ruined, but something like a Race'S' set would be acceptable.
Got a feeling that S3 will be a long time coming :sad:
Merely reading this ToDo list from Scawen would most certainly kill Kunos :D
I think it will be some time before we see this update, but that may be worth it. Not too sure about the setups though... wait (patiently :) )and see as usual, that's LFS for me.
Quote from: Lameduck;297412It depends how well the setups are modelled.
If they were like the current 'default' set, the sim will be ruined, but something like a Race'S' set would be acceptable.
The way I understand Scawen's post is that the road cars will have a setup much like what their real life counterparts would have. So you can forget about Race_S. They'll have softer suspension and greater ride height. Which is alright for me; I love racing road cars more than any other cars and I hate the fact that none of the road cars in LFS actually
feel like a road car.
Suggestion for a Sunday team race like there used to be around here: Road car, using Bob Smith road going setups.
Who would be interested? (major thread hijack, sorry!)