Ok due to something called Christmas my idea of Friday 10man ICC isn't a good idea...
Would like 2 (balanced) groups for Weds 23rd instead...
My idea of a balanced group is -
2 Tanks
3 Healers
3 Ranged
2 Melee
Thanks,
-Andy
Sokhar, Tank/DPS please :)
up for it on luna
Valdania dps (melee)
ill be there
i'm going to sit this one out for other people to have some fun and see the fights:D
I'm in also, melee (rogue) :)
Ill be around
Me too please as dps.
if you're in lack of a DPS on the night maybe i'll come on my huntard (as a last ditch situation for you lot if you're short on numbers) depending if im not raiding myself over on Frostmane
Two days to go and you're not sure of your raid schedule? /gulps :P
Should be around as well, Eluo are on raid break until Jan.
add me up for ranged dps
i would come but not sure yet i have acces on that night were i am but if i do i will be on
atm it looks like i cant make it :(
No chance for me I'm afraid. It's party time! :3cheers:
looks like i can be around to try out some tanking, if you can use me. tank/dps, whatever
im with bell on this one i dont mind sittitng out for others to go
Someone can replace me:flirty:
Good job on the 3 bosses we downed I think with couple of tries we'd have easily gotten the hang of Saurfang - here is a brief guide:
http://www.mmorpgguide.co.uk/deathbringer-saurfang-tactics-%E2%80%93-icecrown-citadel (http://www.mmorpgguide.co.uk/deathbringer-saurfang-tactics-%E2%80%93-icecrown-citadel)
tankspot one goes into alot more detail its linked somewhere on forum.
I'l be happy to finish it off when people are back from Christmas duties - Saturday / Sunday would be alright for me.
Merry Christmas everyone !
Sounds like you all had fun.
Here is what we done when we took down Saurfang. Worked brilliantly.
Two tanks on boss, operating a taunt rotation. Tank 2 taunts when Tank 1 gets the Mark of Blood.
All ranged and healers spaced in a semi-circle at least 12 yards apart from each other.
Nuke boss until the Blood Beasts are spawned, then ranged focus fire on one to kill while the other is rooted. Melee, must not touch these AT ALL, so a call for their spawn is very beneficial as Tanks and Melee must refrain from any 'multi-target' abilities while the Blood Beasts are close.
Once one Blood Beast is dead, ranged switch to the other. These bad boys should never come into contact with anyone, so root, knock back, chains of ice, anything to slow them down until they are dead. The less you have to kite these, the better as you can get back to the boss asap.
A DK as a tank is a real blessing as they can Chains of Ice the Blood Beast that is being targeted first which basically means all rooting can be applied to the secondary and none to the first.
Rinse and repeat. Easy :)
Another way you can do it (which is similar to necro's)
is to have 2 Ranged that can slow (shammy / huntard / Arcane mage with Slow) To kite an add around the back wall towards the ship (while also killing them) with the remainder of the ranged staying on the boss (to get him down quicker)
how i did it last night and it worked :D
When tanking this as a pally I toss in a stun on one that spawns, saves some time as well. Druid can bash, DK CoI and... not sure if warriors have a stun..?
As long as you make sure to not generate more aggro than that stun so the beast will move away after it's worn off (if it's not already dead by then).
Well, we can shockwave or concussion-blow, thoose are the 2 stuns we can make, gonna try that out next time.
Quote from: Deminion;299984Well, we can shockwave or concussion-blow, thoose are the 2 stuns we can make, gonna try that out next time.
Deals damage = threat so if no-one then hits it you're gonna have aggro and cleavemaster will gain teh powerrrr
Boomkin with unglyphed knockback, would be win there