Currently we are using the clanforge tool via webpage by multiplay and in addition a tool known as bc2cc.
ClanforgeQuoteClanforge can be accessed by going to:
http://clanforge.multiplay.co.uk/cgi-clan/manage.pl
The userguide can be found here:
http://gameservers.multiplay.co.uk/help/clanforge-userguide/
Access to clanforge is via multiplay and therefore needs a multiplay username.
To add a user to the clanforge admin list the following details are needed:
- multiplay username
- email
- real name
BF2CCQuoteFor access to bc2cc this is done via downloading the tool:
http://www.bc2cc.com/downloads.html
User guide:
IN PRODUCTION
To update the tool click update and once the progress finishes moving click cancel and then restart the tool.
To add the server:
- click the bottom left icon
- type the ip of the server 85.236.102.67:22067 but plus ten for rcon:85.236.102.67:22077
- Password: IQGSdpTtUG
I am also using BFgaurdian as it is providing in game commands. The other tool that is around at the moment is similar to the old bf2cc and has been set to use with a daemon which dice is said is not allowed so that will not work. Hopefully proper rcon commands and a more extensive tool will be out shortly.
bc2cc version 0.9.9 released.
A complete rework of the ui
WolfCon:
Can be downloaded at:
http://www.lionguards.com/forum/viewtopic.php?f=11&t=23&sid=aa881d4da94f5a40a50612fe4d1d5dbc
User guide:
http://www.thewarfactory.co.uk/wolfcon/
It has automatic update when you launch the tool or you can manually update it.
PS!: Not 100% sure if its gona be used, if it will be i have already set up a working tool with all the required messages and setting.
Looks good, does the mixed mode feature work? If so lets bring it on.
Off to have a play with it....
Assuming this does what we want we'll get it up onto one of our two boxes asap and we'll therefore need a config file - Valdeko you offered to sort one for us please so could I ask you to get the starting file set up so that we can get it working?
I have assumed that this needs to be hosted on our box as Multiplay would not host it - or does it need to be hosted on the game server box? If so then this has an impact on who we renew with - Multiplay or Rackage. Can I have some feedback on this please? My reading of it is that is needs ideally to be on one of our boxes for the scheduled message element to work properly (and not have multiple spammed by different admins), but then also run by each admin locally to allow then the more delicate in-game controls?
Thanks in advance.
Ive already made a working Wolfcon tool on my comp, just need to know who to send it to.
And yes TL, we need to host it on one of out boxes (same as the Guardian is being done atm). The tool is the same as guardian, you can set up all the admins befor hand and what commands they can use. So when the tool is being run on the box, the admins can freely use the ingame commands. But to actualy see whats going on ingame (swearing on other team, excessive TKing, lone wolfing) each admin needs to run the same version and same configed Wolfcon whats being run on the box, on their comp aswell.
Are there any advantages to using Wolfcon over BC2CC?
All I really need is the ability to put up messages, and boot people if need be.
Just for plain use Tutonic? If so then no, not really, any tool is good for plain use.
Its just that WolfCon has more extra options in it, that makes the server better.
But you do know you can use the ingame commands of WolfCon also, you've been added to the admin list, so /say,/yell,/kick/ban/slay options are available ingame.
FYi, Latest update from Valdeko is now running on BA4.
As i found out last night (by mistake): running to exact versions and exact config WolfCon at the same time makes one of the tools shut down or stop working. That happened with me last night when i started WolfCon on my comp to see some more info and thus makeing the WolfCon on the BA4 stop working (since the wolfcon on BA4 comes from me).
So could the other admins just for safety reasons not run their own WolfCons atm. Since we dont know what happens when 2 WolfCons with diffrent configs run at the same time.
Good safety tip Valdeko! I presume it is up and running again now?
Yea, PMed whitey last night, he restarted it today.
Heads up!
Wolfy, the author of WolfCon, is hard at work with WolfCon 2.0 . It will be launched quite soon (e.t.a middle of july).
Also new WolfCon update is release for the new patch.
I'm working on a new config and map rotation for whitey. I'll use the Wolfcon updater tonight before I send it on. Have you been involved in the beta testing for 2.0? I missed my chance to get onboard.
Yea, haveing a look around atm. Seems much more cleaner and more like an Admin tool
Seems like WolfCon 2.0 is ready for use NF, got the new update today and yea, seems fine to me.
And yea, typeing from Italy atm with my laptop.
awesome.. downloading now..
Quick Update.. I've sent the latest config to Whitey tonight. This should (hopefully!) resolve any WolfSpawn issues too.
In addition I've tweaked the map rotation so that there's only one round of the Conquest maps.
Anyone any idea why this is happening when I try & connect to the server with wolfcon?
(http://a.imageshack.us/img72/4928/59264042.jpg)
Thats the same error I get when ticking the sub-admin box at log on. Dont know what it is yet, seems to be a prob server side though.
It looks like the server side program had crashed. I've restarted it.
Thanx Whitey thats working now.
Still the same error for me.
Doesn't work for me now either. I guess the service has crashed on the server again. I'll PM Whitey.
I've still got no connection to the server using wolfcon, any ideas guys?
The sub-admin log on is really flaky it only seems to work about 2/10 times. The server side service seems to keep stopping/crashing.
Is this a problem with the software or with our server? Are other non-dMw users experiencing similar? Nothing else on our server seems to be 'not working' regularly hence the question being asked.
The Wolfcon log in works fine, its the sub-admin tool (hosted on a seperate box I think) that is dodgey, Ive had a look round and it seems its a bug, the developer (Wolfy) is ill at the moment so a fix is delayed.
Info about this is in this forum thread Here. (http://www.killercreation.co.uk/forums/topic/1373-wolfcon-20-daemon-trial/page__st__100) Post 75 onwards.
Guys,
I have a new update that I'm sending off to TL tonight that addresses some of these issues. I've also made a few tweaks to the rest of the setup so we'll need to upload a new file.
NF
Server change thread is pinned in GL section Ninj.
Yup.. will sort later today.
NF
guys..
If I'm not around, can you make sure that you can login to wolfcon as a sub admin. It's important that at least one of the admins that are playing have access to admin tools.
Let me know if you have any problems.
Tks.
NF
Sub admin logon still not working for me. Connection refused.
Quote from: lionheart;314626Sub admin logon still not working for me. Connection refused.
Same here.
Thanks Guys. I'll follow up with the server admins.
NF
Quote from: Ninja_Freak;314689Thanks Guys. I'll follow up with the server admins.
NF
Doesn't work. Didn't work yesterday...
Can you guys please test the in game admin commands the next time you're on? See my other thread with the commands.
You should be able to yell, kick, message etc. for the time being until we sort out the sub-admin problems.
Should be working now.
Can you guys let me know. (dannagE and I have it working)
NF
Mine seems to connect, but then it d/c's after a second or two.
Rizzy,
I had that too. Double check your PW and the IP and Port. After a couple of login's it seems to stick and work as intended.
NF
How very random, put my details back into it & it seems to be working fine now.
Right are we supposed to be using wolfcon to login now? I've been trying with wolfspawn for the last 2 days and not getting any luck. Searched around on the lionguards forums and it looks like wolfspawn isn't updated anymore but wolfcon is. So I downloaded that, ticked "sub client login" put in my details and Im now logged in. And now I have connection established.
The other commands like /say /yell are working for me, have yet to use /kick but I'm sure I will figure that out now I'm super admin
Yep, working for me now as well.
Good stuff gentlemen..
Can't stay connected to wolfcon today. It says connection established and then dropped a few seconds later.
Tried any tests on your connection to see what the problem is? Server's been up and running happily all day for me, so unless it is wolfcon specific or your connection......
Odd, I just deleted my password (which was working yesterday) and put it in again and it worked!
Started to look into Procon as a tool for us to use. Check it out if you have the time.
NF
Can someone here point me to details Wolfcon, as searching doesn't do the trick it seems.
Here you go...
http://www.lionguards.com/forum/viewtopic.php?f=11&t=23
Quote from: Naldo;316911Here you go...
http://www.lionguards.com/forum/viewtopic.php?f=11&t=23
I got Wolfcon but it doesn't connect, i wrote down my username used ip plus port but it aint working getting dissconnect each time.
Wolfcon works now correct i think haven't try it but it connect .
But the Ingame commands are not working, any have some idea's why it aint working.?
Those ingame commands are for me beter,cos i cant alt tab when im in game.
Any thoughts are welcome..
Quote from: KKND;316977Wolfcon works now correct i think haven't try it but it connect .
But the Ingame commands are not working, any have some idea's why it aint working.?
Those ingame commands are for me beter,cos i cant alt tab when im in game.
Any thoughts are welcome..
Your probably doing the same thing I was doing KK -
Admin Commands - No Wolfspawn required
As a reminder, all admins can use the following commands by simply using the in-game message (default J or K) and then the command:
/say
/yell
/kick
/ban
/swap
/skipround
/invite
/teambalance
say, yell, kick, ban & swap all need the players name after whatever you type.
Quote from: RizZy;316995Your probably doing the same thing I was doing KK -
Admin Commands - No Wolfspawn required
As a reminder, all admins can use the following commands by simply using the in-game message (default J or K) and then the command:
/say
/yell
/kick
/ban
/swap
/skipround
/invite
/teambalance
say, yell, kick, ban & swap all need the players name after whatever you type.
I know the comands Rizzy, but they are not working for me.
Dunno why they aint working, maybe i must be added or something like that.
Seems to me that the server have to recognize me by name or something else.??
Rizzy,
Are the in-game commands working for you?
NF
yea I think they are Ninj, I just joined & typed /say RizZy28 hello & I got a little server mssg saying hello.
Re the server crash which happened at 04:14 yesterday and was fixed by KKND joining the Multiplay IRC last night:
If you have Clanforge access then you can restart the server yourself without having to get Multiplay to do it. So it is worth having a Clanforge account and getting access sorted for problems like the server restart. It only needs Admin Level 2 of 7 so is not a security risk for us.
Currently the only people registered on Clanforge are: Ninja, Lionheart & the dMwCouncil account.
Quote from: TeaLeaf;317161Re the server crash which happened at 04:14 yesterday and was fixed by KKND joining the Multiplay IRC last night:
If you have Clanforge access then you can restart the server yourself without having to get Multiplay to do it. So it is worth having a Clanforge account and getting access sorted for problems like the server restart. It only needs Admin Level 2 of 7 so is not a security risk for us.
Currently the only people registered on Clanforge are: Ninja, Lionheart & the dMwCouncil account.
Thats weird as i also register on Multiplay.co.uk.
Nf told me that so he can add me too the list,seems that he forgot that.
BTW Clanforge is a tool i suppose TL,can you point me to the DL as i cant find it on the website.
It's a website. If you are registered then NF can add you - I think he needs your real name and email as used to register.
Sent from my HTC Hero using Tapatalk
Quote from: TeaLeaf;317177It's a website. If you are registered then NF can add you - I think he needs your real name and email as used to register.
Sent from my HTC Hero using Tapatalk
He got that already, lets wait till he's back;)
Quote from: TeaLeaf;317161Re the server crash which happened at 04:14 yesterday and was fixed by KKND joining the Multiplay IRC last night:
If you have Clanforge access then you can restart the server yourself without having to get Multiplay to do it. So it is worth having a Clanforge account and getting access sorted for problems like the server restart. It only needs Admin Level 2 of 7 so is not a security risk for us.
Currently the only people registered on Clanforge are: Ninja, Lionheart & the dMwCouncil account.
Got Clanforge running now,but i don't have the option to restart server when it's down again.
you should have the correct access... let me triple check as it should be visable once you click on detail.
Can one of the Admins please log into WolfCon and see if it works? I can't seem to log in for some reason..
Quote from: Ninja_Freak;317705Can one of the Admins please log into WolfCon and see if it works? I can't seem to log in for some reason..
Works here.