Right we really need to get these off the ground.
What i am after is the same sort of thing as cs.
A rotation of phrases being shown in chat.
Can we all do research into finding something thats appropriate?
Magnus found a tool known as guardian it was made by a polish developer and had some promise for both admining and info messages. Mag can you post up what you have found please and what you think about it.
If the above does work we still need to also have something that we can use ingame for admining. Yes bf2cc and clanforge are great but both are outside game alternatives.
I have found a part of bf2cc thats worth looking into i.e. the dashboard one of the tabs on the left of the main screen suggests ingame features for designated usernames. Acid can you see what the tool does and report back
Let me know if you find any tools that could work and how we can easily add them to the server.
Hi mate BF gaurdian is ok in game commands seem to work ok as long as you remember to start it up!! The chap is updating regularly. You can send one person a message instead of full server or a side. It is the most complete tool so far. I am still using bfcc as well when i need to look and see who to kick to make a slot if i am not in game as it shows kills death. Not ideal as score is more important we could kick the best medic on the server who has not killed ot died. Sadly we cant see score yet unless in game.
Ok Ghost i looked into the CCs dashboard for the ingame commands and i found out that what it says on the homepage about it fits it perfectly:
Ingame commands: Fully working, you can whitelist players to use specific ingame commands. (@kick, @ban, @unban (doesnââ,¬â,,¢t work at the moment), @restart map, @nextmap (wonky doesnââ,¬â,,¢t always work)).
So atm im quessing the only working ingame commands are from the BC
Guardian that also alot of other servers use as ive found out.
Btw also read from the Command Center homepage that the "new update is available" for CC is actualy a bug and that there is no update overall.
Just some info from EA/Dice, but to take into mind that the post is from Feb 5th:
Hi again!
A lot of people are asking about server administration. What's up there?
A little background
Since the Frostbite engine had not yet been used for any PC titles, there had been no need for advanced server administration tools. BFBC2 PC changed that however.
There was a sort of "server console" thing, but it was intended for developer use only. Something easier to use and more stable was necessary when we came closer to release it to the PC users.
So what are we doing?
We are creating a separate command console, which is stable, and where the commands will not change. This will be the Remote Administration interface for BFBC2 PC. BF2 console commands (http://planetbattlefield.gamespy.com/View.php?view=GameInfo.Detail&id=77&game=3) have been a good source of inspiration :)
The Remote Administration interface is accessible over a network port on the game server.
While we ensure that there is a solid administration interface, we are not creating any fancy tools. Why not? Because the community will do a much better job! RSPs have already been using the interface for weeks, and several people are working on user friendly tools. We will continue to improve the protocol with functions that are necessary to make good tools.
When Closed Beta Server R5 (yes, we have already patched the game servers 3 times. I love our new patching system) is released, the RSPs will be allowed to expose the Remote Administration interface on their servers to the public... and we will publish the FULL protocol specification. You have my word on that.
I have emailed EA contact and the DICE QA manager to see what comes back regarding future plans for admin ability of the servers.
Ok skass and magnus.
What features does it have and is in adequate for our needs?