Out on March 11
www.homefront-game.com (http://www.homefront-game.com)
wikipedia (http://en.wikipedia.org/wiki/Homefront_%28video_game%29)
QuoteSingle Player
Homefront's gameplay has been completely reworked from its origins in Frontlines: Fuel of War, focusing on a more cinematic, character driven experience.
David Votypka, the design director of Homefront, stated in an interview with G4TV that the gameplay will be based around guerilla style tactics, inspired by Half-Life 2.[11] The same interview also contained information stating that one of the important facts concerning your surroundings is that they are built to try and build a connection with the user by using real companies and brands.[12]
Multiplayer
The multiplayer component of Homefront is focused on large-scale vehicle based combat reminiscent of Kaos' first title, Frontlines: Fuel of War. The defining innovation of Homefront's Multiplayer is its battle points system, which is an in-game currency that allows player to purchase weapons, gear and vehicles. Players earn points by taking objectives and getting kills and are forced to choose between many small purchases such as weapons versus larger, higher cost items like helicopters and tanks. It has been confirmed that the multi-player will support up to 32 players in one match, with 16 players on each team.[13] Homefront on Xbox 360 will be getting a timed exclusive map called "Suburbs", which will be set in the Suburbs of America and will be infantry / drone only.[14]
The Multiplayer takes place in the period before the U.S. Armed Forces were completely scattered.[15]
PC Version
Homefront's PC version has been outsourced to Digital Extremes, a Canadian developer responsible for numerous Unreal Tournament games and Bioshock ports. Frank Delise, the executive producer of the PC version has stated that the PC version of the game will feature exclusive content and dedicated servers. Additional exclusive features include clan support, DirectX 11 graphics, and first person vehicle cockpits.[16][17] It has also been confirmed that Homefront will be released on Steam.[18] Also, spectator mode and demorecording will be included along with a dedicated server executable, server tools and RCON.[3]
I really hope this is better than front-lines : fuel of war as that was really bad for multiplayer!
The single player wasn't up to much either.
Fingers crossed.
DZ
This looks very promising.
It's out tomorrow and has LAN support and is an FPS.
Available on steam and has steamworks too.
Anyone temepted to buy it/ test it with me?
It might even be good enough to try at the LAN!
Thanks!
Quoteomefront PC Features Revealed, Shows LAN
01:40 - Tuesday 1 February 2011 by Kevin Parrish (http://www.tomshardware.co.uk/Digital-Extremes-LAN-PC-Gaming-Kaos-Studios-FPS,news-34917.html#) -
source: THQ (http://community.homefront-game.com/blog-post/homefront-pc)
0Share
THQ revealed details surrounding the PC version of Homefront, including support for LAN gaming.
(http://media.bestofmicro.com/Homefront,N-6-279474-1.jpg)(http://m.bestofmedia.com/i/presencepc/design/loupe.gif)Zoom (http://www.tomshardware.co.uk/Digital-Extremes-LAN-PC-Gaming-Kaos-Studios-FPS,news-34917.html)Over the weekend, THQ, Kaos Studios and Digital Extremes released an update (http://community.homefront-game.com/blog-post/homefront-pc) with details regarding the PC version of Homefront, the upcoming Unreal Engine 3-powered FPS for the Xbox 360, PlayStation 3, Windows PC and OnLive. Digital Extremes is handling the PC version.
According to the report, Homefront for the PC will come packed with Valve's Steamworks even though brick-and-mortar retailers aren't keen on games with the embedded digital distribution platform. The PC version will also offer 3D visuals thanks to full Nvidia 3D Vision support as seen during CES 2011.
"From a gameplay standpoint, we’ve done some additional work on the vehicles," the update reads. "On PC, you’ll be able to control all vehicles from the 1st person cockpit viewpoint as well as 3rd person. We also added additional control options for helicopters, to give those players looking for more sim-like controls (Ace, Veteran and Rookie)-- something to get their teeth around."
There will also be a Practice Mode so that players can get the hang of vehicle controls before jumping into live matches. "No need in wasting your hard earned Battle Points!" the update added. "Lastly, we added some extra vehicle abilities for co-pilots, such as a Recon function to the Scout heli, and we obviously support joystick control for all vehicles."
Homefront for the PC will also feature a squad management system with squad-based VOIP, clan support, stat tracking, multiplayer match recording, a dedicated server browser executable for setting up servers just after the game's launch, SLI/CrossFire compatibility, and support for LAN. Unfortunately, a toolset will not be included at launch.
As for a demo, the possibility is still up in the air for now. "Right now the teams at Kaos Studios & Digital Extremes are working hard on finishing the game at the highest level of quality possible," the update reads. "Of course we’d love to release a public Demo, but this would detract efforts from the main game. Rest assured, we have conducted a lengthy private Beta on the PC to help us fine tune the game, so any Demo would be for promotional purposes only."
Here are the minimum and recommended specs along with the requirements for playing in 3D:
Minimum Spec
- Windows XP, Windows Vista or Windows 7
- Intel Pentium Core 2 Duo 2.4 GHz or AMD Athlon X2 2.8 GHz
- 2 GB RAM
- Shader Model 3.0 graphics card with 256 MB of memory
- NVIDIA GeForce 7900GS or ATI Radeon 1900XT
- 10 GB of free hard drive space
Recommended Spec
- Windows Vista or Windows 7
- Intel or AMD Quad Core 2 GHz+ CPU
- 2 GB RAM
- NVIDIA GeForce 260 or ATI Radeon 4850
- 10 GB of free hard drive space
Nvidia 3D Vision Recommended Spec
- 3D Compatible NVIDIA GeForce 480/570 Series GPU
- NVIDIA 3D Vision Kit
- 3D Vision-Ready Display
- Intel Core i7 processor
- 2 GB RAM
- Windows Vista or Windows 7
- 10 GB of free hard drive space
Looks like we can host our own server!
Further info here:
http://segmentnext.com/2011/03/03/homefront-dedicated-servers/
and below:
QuoteHomefront's dedicated servers detailed
Friday 4-Mar-2011 10:38 AM Freedoms and restrictions outlined
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Details have emerged on Homefront's dedicated servers, expanding on what kind of freedom and customisation will actually be available to players during multiplayer.
Here are a few bullet points outlining how players will be empowered, or not, in some cases (thanks Segment Next (http://segmentnext.com/2011/03/03/homefront-dedicated-servers/)):
- There will be no option to change spawn times or the weapons available to the players.
- No hardcore mode is included. This is done mainly to preserve the competitive aspect of the game.
- Servers will be able to run in 'mixed mode', which will alter the game-types of the server automatically.
- There will be a "Message of the Day" support, and the option to make servers private is also a possibility.
- Admins will be able to toggle auto-balancing on and off, force a player to spectate, and switch members to a team.
- The dedicated servers do not required Steam Client to be logged in.
- The server variables included are:
MOTD
Game Mode (easy to have mixed mode)
GC Score Limit
TDM Score Limit
Time Limit
Internet (off for LAN)
Vac Secured
No of Slots
Game Port
Query Port
AdminPassword
GamePassword
Friendly Fire
No Vehicles
Record Demo
- Developers are considering a patch that will allow a Ready-up Timer, Halftime team-switching/side switching and round numbers selection.
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_247147_thumb300.jpg)
Homefront got a 9/10 (http://www.computerandvideogames.com/292017/homefront-review-9/10-in-opm/) from Italy's Official PlayStation Magazine yesterday, which called the FPS "One of the most intense, emotional experiences of 2011".
Kaos Studios' exciting new first-person shooter is off to a good start thanks to record pre-order numbers for publisher THQ, with around 200,000 US punters having signed up for battle ahead of the game's March 15 release date making it THQ's most pre-ordered title ever.
Ok for whatever reason it isn't available on steam before release day.
Despite being a steam works game due to territorial limits:
QuoteUpdate - Official Responses
From the homefront site: http://community.homefront-game.com/...ic/1384?page=2 (http://community.homefront-game.com/forums/topic/1384?page=2)
From Steam Support
"Pendragon wrote:
Hello Stephen, Thank you for contacting Steam Support. Homefront is not available in the UK due to the publisher setting territorial restrictions on the game. If you have any further questions, please let us know - we will be happy to assist you. "
From Kaos Chefs
"Confirmed: All legitimate copies (physical/digital) of Homefront purchased for PC will function within the Steamworks/Valve environment. "
So they know it's not available on steam in the UK, which is very very odd for a "steam works" title!!
However we can get it via amazon or any other retailer and then add the cd-key to steam or if u;d prefer to do steam direct.
Try this link which you get metro 2033 with it for free via steam store USA:
http://store.steampowered.com/app/55100/?cc=us
Quote from: GhostMjr;321469It's out tomorrow
Thanks!
it says out on 18th on Amazon (http://www.amazon.co.uk/Homefront-PC-Resist-Edition-Steelbook/dp/B003NSBMDA/ref=pd_ys_qtk_fr_2?pf_rd_p=217326091&pf_rd_s=center-3&pf_rd_t=1501&pf_rd_i=home&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_r=0MAQW86NZXDP916EA875)
Quote from: Blunt;321475it says out on 18th on Amazon (http://www.amazon.co.uk/Homefront-PC-Resist-Edition-Steelbook/dp/B003NSBMDA/ref=pd_ys_qtk_fr_2?pf_rd_p=217326091&pf_rd_s=center-3&pf_rd_t=1501&pf_rd_i=home&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_r=0MAQW86NZXDP916EA875)
Agreed that was the US release date I was quoting, sorry.
Seems good enough. Gona download the game tomorrow when its up, to see what the SP is like and then see if its worth the cash.
Saw some ads on telly last night on this too. I like the idea of a game that we can support and run our own servers on.
I'll give this a go just in case. Count me in!
i'll give it a try. :)
It's had some extremely mixed reviews for the Xbox/PS3, but the most common gripes seem to concern the single-player campaign.
If there was a demo I'd be up for trying it out for a few nights, but I'm not coughing up £30 for a 5 hour SP campaign and the hope that the MP is up to scratch.
and yet you brought CoD:BO :P
Quote from: BrotherTobious;321527and yet you brought CoD:BO :P
Yep, because although the SP campaign was a bit iffy the multi-player was based on a tried and tested COD4 formula. Homefront is a total unknown for me.
Crytek managed to release an MP demo for Crysis 2, why can't Kaos Studios do the same?
Reviews (http://ve3d.ign.com/articles/news/59504/Homefront-Reviews-Coming-Down-The-Pipe) are more than a bit mixed. There is a detailed analysis of the multi-player at GameSpot (http://uk.gamespot.com/pc/action/homefront/news.html?sid=6286738&mode=previews), which interestingly sports a "Battle commander" mode (unlike the coming BF3).
I am just uncertain that, with the mixed reviews and lack of demo, this game has too many flaws to make a classic team FPS.
Quote from: Tutonic;321532Yep, because although the SP campaign was a bit iffy the multi-player was based on a tried and tested COD4 formula. Homefront is a total unknown for me.
Crytek managed to release an MP demo for Crysis 2, why can't Kaos Studios do the same?
This is a very good point, sorry just pulling your leg :)
Edge magazine pretty much panned it, and I hold their opinion in quite high regard. I'm really waiting for Rock Paper Shotgun to have their say before I draw any conclusions...
Quote from: BrotherTobious;321535This is a very good point, sorry just pulling your leg :)
Back in your box Toby!
Comments from this morning's VE3D (http://ve3d.ign.com/articles/news/59516/In-Other-News-Brain-Melting) editor
QuoteI've tinkering around with Homefront a tad too, and should have some screenshots and maybe even a video clip for you guys later. I'm only messed around in multiplayer, but my initial impressions are kind of hit and miss. I can appreciate what those guys are doing, but so far it feels like there are too few maps, and not enough incentive to use vehicles. Maybe I just keep tagging the same maps by coincidence but at the moment it feels like even Medal of Honor had more variety in multiplayer.
Oh dear :(
And it gets worse MVC (http://www.mcvuk.com/news/43517/Homefront-reviews-cause-THQ-share-drop) are reporting
QuoteShares in publisher THQ dropped by nearly 25 per cent yesterday, with the LA Times claiming that analysts are "spooked" by the lower than expected review scores for new shooter Homefront.
At the time of writing the game has a Metacritic average of 72 per cent, placing well below the vast majority of its competitors â€" though notably not EA's 5m+ selling Medal of Honor, which has a score of 74 per cent.
All I can say is this is the first game for a while that has been able to use LAN and multiplayer with the ability for us to use our own servers.
I think we should give it a try.
http://www.metacritic.com/game/pc/homefront
looks good:
http://www.gametrailers.com/video/gdc-11-homefront/711296
Should be in a position to give it a go at the lan :)
Multilayer looks good (http://www.youtube.com/watch?v=gtA3oJsFQuU&NR=1)
=)
I've been reading reviews all day - trying to get PC specific reviews, not XBRICK (easier said than done, as serveral website carry a "review" for the PC version and then state its a copy of the console review in small print).
The general picture is that the single-player is thin and none too memorable, but the multi-player is quite good.
See this player recorded YouTube 720p footage of PC multi-player. While it looks somewhere between L4D2 and COD graphically, the game mechanic is far more closely modelled on BF2.
[video=youtube;BzxC1QnmMcY]http://www.youtube.com/watch?v=BzxC1QnmMcY[/video]
I'll pick this up Friday and give dMw a full run-down.
MP reviews have convinced me it's worth a punt.
Ordered via affiliate link :D
Quote from: Blunt;321699MP reviews have convinced me it's worth a punt.
Ordered via affiliate link :D
Done the same as Blunt.
Mine should be arriving on Saturday as got the dispatch email a few mins ago.
aaawwww, i need money. i can probobly pick it up next friday if it´s worth it!
will probably be getting it on payday (which is just after the LAN)
No Homefront on Steam! Despite being a Steamworks title, it won't be available on Steam in the UK.
QuotePendragon wrote:
Hello *******, Thank you for contacting Steam Support. Homefront is not available in the UK due to the publisher setting territorial restrictions on the game. If you have any further questions, please let us know - we will be happy to assist you. "
From Kaos Chefs
"Confirmed: All legitimate copies (physical/digital) of Homefront purchased for PC will function within the Steamworks/Valve environment. "
Got this in with the post today which I was shocked by considering I ordered it yesterday! Well done AMAZON! Thats the first time something has ever arrived the next day using first class post.
Who else is up for a game tonight?
STEAM name is DrunkenZombiee.
One thing to add. If you live in the US and pre-ordered the game through steam you got a free copy of metro 2033 and a cheaper price than in the UK =(. Seems we get a bit of a rough Deal compared to the states in that area.
Mine arrived too DZ, despite only ordering yesterday afternoon!
Installing atm but there's a huge update to dl from steam 1st:(
2 hrs in and at 53% :0
Hopefully get some games this evening
I am doing the Huge update too... its a joke! Why wasn't it on the DVD?
I actually re-installed the game thinking that steam was trying to DL the entire game and I hadn't installed it to the HDD. =(
I am on a 50 meg connection and I am only getting about 8 meg DL speed. I paid good money for the game so I should get line speed. Stupid steam-works titles having to update with rubbish DL speeds *Rant Rant Rant*.
Quote from: DrunkenZombiee;321789I am doing the Huge update too... its a joke! Why wasn't it on the DVD?
I actually re-installed the game thinking that steam was trying to DL the entire game and I hadn't installed it to the HDD. =(
I am on a 50 meg connection and I am only getting about 8 meg DL speed. I paid good money for the game so I should get line speed. Stupid steam-works titles having to update with rubbish DL speeds *Rant Rant Rant*.
I did the same thing:roflmao:
Turns out only the pre-requisites are on the DISK. Most of the actual content has to be downloaded via steam to avoid piracy.
Things like this makes we want to go back to console gaming...... Just pop it in the drive and off you go.
So you buy the game on a DVD, and it then has to download a whopping great big chunk of content from Steam.
But it's not actually a Steam game.
What?
Yepp its retarded and on the 2 meg connection you would be downloading it for about a day or so.
Hardly just pop in the drive and go!
THQ like ****ing me off, first we got screwed over compared to the Americans in terms of free stuff. Then you are required to purchase a DVD that enables you to download the content to use the game. You cant just DL the game on STEAM like in the US.
Really stupid marketing model that no-one has thought about. Perhaps they got a load of stuff printed sitting in a warehouse and needed to shift it as it was costing too much to store?
*Rant, Rant, Rant*
The game better be worth it...
DZ
I am not holding my breath, will await for the dl and swearing to fin before I ask for a review!
Its downloaded now...
Giving it a go when I finish work on the single player to get used to it for a bit then will play with Blunt and co a bit later on multilayer when I see him jump on. Also I didn't swear really I was shocked that it starred out the alternate word for urination beginning with P.
DZ.
stuck on 52% download.................
..................no wait.....now 53%!!!!!!!!! woot :sideways:
Whats it like so far chaps?
On-line play is good. Myself and Pete were playing into the early hours.
Drones are awesome. The game in my opinion is unbalanced in terms of classes at the moment with snipers with the higher level rifles one hitting you if you don have the flack-jacket. Really good fun thought with big team battles.
Will write more a review when I get more of a chance to play it. Hopefully tomorrow.
DZ
Am I right in thinking you HAVE to buy this retail in a box and then download additional content through Steam? You can't just buy it on Steam like a normal game?
Thats correct as odd as it sounds.
My thoughts on the game so far..
Have to say that I am disappointed with the graphics, it's not awful, but seems to take a step backwards with whats currently out. It's also not optimized very well as people are struggling getting decent FPS, even with Vsync on, you don't seem to get much over 60fps.
MP is pretty good and finding it addictive. It is a bit hard going to start off, as I got shot most of the time and struggled to kill anyone, but keep keep at it as you start to get use to maps and spots etc.
I had a quick go at MP tonight and found it difficult to stay alive long enough to kill someone.
It'd be good to get a load of dMw's onto a server to slow things down a bit and get some comms going...
Agree with Snokio re the graphics, but it runs lovely on my rig:D
We could do with a tips thread if anyone has the inclination:)
Quote from: smilodon;321889Am I right in thinking you HAVE to buy this retail in a box and then download additional content through Steam? You can't just buy it on Steam like a normal game?
This is good enough reason for me to avoid it.
Quote from: smilodon;321889Am I right in thinking you HAVE to buy this retail in a box and then download additional content through Steam? You can't just buy it on Steam like a normal game?
Bought it on g2play, got the code, enterd in Steam and got my first game Friday.
So far it seems the single player is very short (5hours from what I've heard).
Played on a server with DZ on Friday which was good and spent the rest of the weekend on TOGA's server. Ranked up untill rank 34 with only playing Fridaynight and Sunday for a bit.
About the MP; You have to know the maps and such and which setups are good. About the sniperrifles, the 2nd one is awesome, used mine alot yesterday, you only see a white figure to shoot at (so thermalscope).
The respawning goes fast but can be annoying sometimes due to spawncampers.
I'm liking the game so far to be honoust but it all depends on who you play with in the end for em.
EDIT; Forgot something, if people get a high killstreak they end up with a skull on their head which if you kill him you'll receive a bonus. The longer the killstreaks, also the better perks for this player. Manage to get to 4 skulls allready...
I seem to be able to stay alive for 5 mins at a time but I am a naturally cautious player who doesn't get many kills and therefore doesn't rank up quickly.
My tips are :
1.When you spawn get to cover and spend the first 10 - 20 seconds looking at your map screen looking for the telltale red dots (if you have spawned as infantry and not in your own vehicle or in someone else's). Depending on the gametype the battle-lines in homefront can change quickly so don't just run forward aimlessly to get to cover. Try and get your bearings and depending on your class move out to your destination.
2. Loadout is very important in homefront, I always have my machine-gun drone with me who is your best friend as he can take a lot of fire! I also use the cruise missiles for when I have a bit more cash and need to take down some snipers. Its best to save up for something nice though like a tank or apatche as they currently are overpowered in the game with no class having antitank at load-out. There are many times where as soon as I have spawned at the beginning of a round I have just got my drone out and taken out 5-6 players who didn't use their starting money to buy stuff and have just run towards and objective. This keeps my body safe and I get more money (albeit less for drone kills compared to kills with a primary or secondary weapon.)
3. The classes on homefront are unbalanced so picking the right class is crucial. Snipers are the most powerful class currently as when you unlock the second sniper rifle it's a one hit kill. Due to the physics there is no bullet drop so it's a point and shoot affair. Higher level players with sniper rifles are pretty much unstoppable from range if they are a good shot. You will find most of the time on maps snipers are shooting snipers with the odd Heavy or Assault kill thrown in. If a sniper gets behind lines where you are spawning you are screwed and expect to die several times before you can get more than 10 metres from where you have spawned. To avoid this buy a vehicles (if you have the cash) then the snipers account take you out with their rife and have to rely on drones. The second best class in homefront is Assault. The best weapon I have font so far and really like is the ACR which has a really nice fire mode where if you tap you get one very accurate single shot and if you hold down for a fraction longer it goes to full auto. Once you have a decent sight on it you will give the snipers a run for their money in terms of range and accuracy. I recommend the ACOG scope for it but use the holo sight which you unlock after 5 kills till you unlock this as the scopes are a big help. The silencer is pretty nice for use with the ACR too as the gun sights is very usable compared to other guns. Heavy class and SMG seems to be pretty useless with most of the maps. The machine-guns are just too inaccurate compared to the Assault rifles so you find yourself being taken out after 5-10 shots on an enemy which have all missed. SMG doesn't have the range of the assault class and the guns are not as good. On the maps I have played this class is useless.
4. Pistols are you friends, particularly as a sniper when moving to position. They are very powerful and can often taken down someone in the assault class before they can get a shot off. Stupidly accurate too when fired without looking down the sights! As Assault class you will run out of ammo pretty fast (4-5 kills and you will be looking for more or to pick up someone else's gear) so pistols are useful and sometimes better than your primary when starting off.
5. Use your map all of the time.... I must spend 20% of my time looking for red dots and adjusting my position to face the threats or to move to a new position where I have more cover. Any enemies in the line of sight of a friendly (If they have spotted them or not) will appear on your map. This means in larger servers you can pretty much see everyone who has a chance of killing you on your map most of the time.
6. This games seems to have been made for camping and flanking tactics. I can get 10 kills at a time by silently pushing through lines and getting behind enemies from where you can pick them off at your will. Exploring and taking long detours on the long maps really does pay off. It may takes you 3 mins to get to a position but once there you can normally get a lot of kills. This is particularly useful for when yourself or the enemy have taken 3 objectives and move onto the next. Everyone be default rushes towards the new objectives. I tent to flank them by letting them rush forward and remain in the area of the previous zone trying to pick them off. You can often get some really nice side on points as the respawn points often change a great deal when moving up to the next capture points once people have started dying after moving up.
7. Grenades are overpowered and you can frag the hell out of people by nade spamming capture points and houses where you know people are positioned. They have a very large blast radius and anyone not with a flack jacket within about 15 meters is done for.
Hope this helps.
I have played a few games with mates and had a couple of games with Pete which went well. Once you get used to it its good fun but it can be very frustrating at times.
DZ
I guess the main question is: Does it offer anything new to DMW?
It's sounding awfully similar to games we currently play.
To be honoust, nope.
I reckon BF3 will be the dizzle fo shizzle and this game is a nice inbetween games game.
I do think this will be good to play at a LAN etc.
BF3 will be better but no LAN capabilities =(.
Right from what I have read they will be releasing the server files around april fools day.
Once we get a dmw server up and running we can get the people who do own the game to meet up and then feedback to us.
Until then we can't really move any further forward on this one.
Smashing MP Review from TotalBiscuit aka The Cynical Brit.
[video=youtube;KVld73TA6Fc]http://www.youtube.com/watch?v=KVld73TA6Fc[/video]
Not completely agreeing with this guy. Higher levels are still easy to reach.
Also the proximatylauncher was easy to get for me, excellent against choppers and such. Have to agree with the thermalgoggles though and the sniperrifle with the thermalscope.
The best thing to do as a sniper is get high on the hill so the opponent snipers can hardly see you in the background with the sky.
Worst thing though is when your drones get stuck on your spawnspot.
Watched untill 15 minutes in, going to watch some more tomorrow.
Did anyone play Homefront at the LAN?
What are opinions?
Are we going to pursue this game for dMW?
I played some over the internet at the LAN.. A few People watched.
From what I saw and admittedly it was very much it looked like a very poor brother to CoD4 I dont think it is one for us personal.
Tried at lan via around 2-3 pc's.
Unable to see the server after turning off and on the firewall.
From what we all saw the graphics were poor and tbh i don't think it adds anything to the community apart from free dedi servers that we don't already have.
Case closed.
My total view on the game after reaching level 56;
-It can be a dMw game but then it should be for us only for an inhouse game;
-Teamplay is the key in this game.
Bad things;
-Sniperrifles overrated, 1 shot 1 kill
Ahwell, for the rest, see my last post and such.
Wait for BF3.