The changelog is below:
Stats
-Fixed stats and acheivements being awarded when they shouldn't have been and sometimes not saving stats on ranked servers. This requires a global stat and achievement reset which will be happening soon.
-Fixed several number display issues in the profile menu and after action report
-Honor, class, and weapon experience are all currently doubled to help make up for stats lost to the reset
-A new achievement has been added which is unlocked simply by playing RO2 during the double xp for players affected by the stat reset
Gameplay
-Reloading can be interrupted by melee or switching weapons
-Fixed quick grenade not returning to the previously equipped weapon
-Fixed team wounding counting as kill
-Fixed kill assists not showing up all the time
-Fixed Countdown Time to Beat being always 0
-Fixed timers showing wrong numbers in the single player campaign
-Fixed tank AI being able to see through smoke
-Fixed tank cannon smoke shells not blocking any AI vision
Stability & Performance
- Major optimization pass on all maps should increase performance across the board
- Reduced Alt-Tab crashing
- Fixed post-processing preset resetting itself in the video settings menu
- Fixed glowing outline/rainbow colors around the screen for certain machines
- Fixed a bug causing all audio to cut out after a map change
- Graphical improvements to environments, weapons and vehicle interior - areas or vehicles/weapons not in direct sunlight now have working specularity which will help make normal maps more visible and textures to look less flat
- New Umbra release and optimization
- General CPU optimizations
Server
-Fix for commandline setting of webadmin values not saving after multiple map changes
The quick grenade bug was rather annoying.
Our server has been updated.
Quote from: Whitey;334471Our server has been updated.
Thanks Whitey :)
and.....
Quote from: KKND;334464Fixed a bug causing all audio to cut out after a map change
YAY!! :yahoo:
Some bugs remain though, like the spawn loop.
New patch Released (222mb):
General
• New achievement Fighting The War on Christmas - Participate in a successful territory capture on Commissars House
• Improved CPU performance for all players
• Spectators will now respect the server's roaming restrictions if the viewed player is killed
• Fixed occasional crash when changing teams in the role selection menu
• Weapon upgrades that have been unlocked no longer have a lock icon next to them in the profile menu
Countdown
• There is now a 5 second timeout after using a reinforcement wave in countdown. This addresses problems where several waves get used up at once.
• If the last player alive is still bleeding out they will now be able to live out their last few seconds before the round ends
Territory
• Fixed the round end screen not displaying if the spawn select menu is open
Server
• Servers that become unranked will now attempt to become ranked again after the map changes. We are still working on fully solving the issue with some servers going unranked, but this will help improve the issue.