Manually updated to R5 with PB this morning. (I was in the GP and happened to see the release note so pushed the button - Ninja can you let me know if you see the notes too please?)
From KC
QuoteHi there,
There are a number of issues that have been indentified this week (it would not be a BF release without them). Here are some of the key ones:
- Servers are producing bad frames. This means that key packets are getting lost and clients can suffer little stutters / warping. 64 slot servers are more prone to this issue.
- DICE have identified a source of potential lag in the client. This should be fixed in the next client update.
- A couple of maps are on occasion causing lag. These are Teheran Highway and Caspian Border.
- The Server side build is far from stable and can crash for a variety of reasons, the typical cause is end of round change.
- Punkbuster's auto-update rarely functions as it should. Affects both client and server.
All of the above are pending a fix from DICE with the exception of PB which is mostly resolved. As soon as we have more info, we'll let you know.
Kind regards
KC Staff
Quote from: TeaLeaf;335805Manually updated to R5 with PB this morning. (I was in the GP and happened to see the release note so pushed the button - Ninja can you let me know if you see the notes too please?)
Confirmed.
Patched to R6 and PB updated.
Patched to R7 and PB updated.
QuoteDICE have released Server Update R7 with the following changes:
- Fix for rubber banding.
- TDM/SQDM spawn point fix.
- 2 crash fixes in end of round.
- Fix for connection problem when joining password protected servers.
- Removed ‘vars.allUnlocksUnlocked’ once ranked server settings are enforced, this may come back in some form.
Now if only they will fix the Chat Window and Squad Management..
R7b now running.
QuoteHi there,
All BF3 game servers have now been updated to R7 (b). Currently, queuing is disabled in this version due to problems it was causing with Battlelog.
We'd be interested in any R7 feedback that customers might have. Please feel free to provide your input here: http://www.killercreation.co.uk/forums/topic/9230-bf3-server-update-r7/
For your information, R7 is still quite unstable but hopefully some of the rubber banding issues have at least been corrected.
If anyone was wondering about this morning's outage that run through to the afternoon, this was an EA scheduled maintenance window to work on the Blaze back-end. All BF3 game server retain a persistent connection to Blaze, and if that connection is not available after a pre-determined time, the game server will shutdown.
Additionally, it appears there have been some connectivity issues with Blaze after the maintenance window. This will again affect game server instances and is not the fault of the R7 update.
Kind regards
KC Staff
Server patched to R8 & PB also updated.
QuoteDICE have released Server Update R8 with the following changes:
- Crashfixes.
- RCON bugfixes; banList.add can now ban on player name.
- Fixes for team & squad handling, both during and between rounds.
R8 can be installed by logging into the Game Panel and going to Game Servers > BF3 > Game Updates and R8 is available there.
Please note: We will force all BF3 Game Servers to R8 by mid afternoon tomorrow, 5th November.
Kind regards
KC Staff
Battlelog country code command line changes made and now running on our server.
Patch coming soon.
QuoteHi there,
DICE are preparing to release Server Update R12 on Tuesday, 13th December with the following changes:
- General crashfixes
- Fixed problem where kits would remain on the level for a long time (>10 minutes); this would eventually make the server keel over
- The Back to Karkand maps are included
Server R12 manual is available here: http://static.cdn.ea.com/dice/u/f/bfbc2/tmp/BF3_PC_Server_R12_893642_Docs_ServerAdministrator.zip
There are two variations on the Conquest gamemode. The differences are mainly to do with the flags. You will see a "#2" after the map name for a server that runs the second Conquest variation.
Game servers can mix and match B2K and non-B2K maps. Players who have not purchased B2K will be warned if they attempt to join a server with B2K maps in the rotation. Quickmatch will not send those players to servers with B2K maps in the rotation either. The guiding principle here is: if possible, avoid having people get kicked from servers.
Battlelog and Blaze (EA back-end) will be down for maintenance on Tuesday morning (no official time confirmed) during which will take this opportunity to update all BF3 game servers to the latest release.
Kind regards
KC Staff
R14 installed and Punkbuster updated.