...For less than 2700!!!
I may not get chance to farm Matts and make before Monday's raid and the Ah price is sick Can anyone help?
If you have the mats I can craft it no charge.
Done now thanks for offer, it was the price of the matts on AH that annoyed me but i bit the bullet and made made it.
...but now i have your attention could someone clever sort me a macro for "lifebloom and bottles wishes"..... please
p.s. any moonkins check out my gear and let me have feedback..my hit is slightly high but can't get it lower or i go under 17%
Stop reforging to crit.
http://www.maxdps.com/druid/moonkin.php
Stats should be : Intel - hit to 17% - spellpower - mastery - haste - crit
//www.wowreforge.com
Fill in your name & server.
Click optimize, this will show you what you should reforge to what.
Never go over 17% this is a clear waste of stats, if you cant reach 17% exactaly get as close as you can get.
The site should get you there.
Your chest in gemmed incorrect, 20 intel bonus? why not get it?
Ring gemmed incorrect, 10 intel > 20 haste.
Why lavawalker? what does the minor speed increase give you? you should not need it if you move on time :)
Dont really have time to check the rest atm, ill swing by later on today :)
Why do you need a macro for bottled wishes? i dont understand? Hit it off cooldown when you refresh IS & MF.
Mastery I was told was a waste ... :(
Not a waste, its slightly better than crit but i would rate Haste above mastery.
Try checking out the thread from Elitist Jerks (bunch of number crunchers but meh). I've found it very handy
http://elitistjerks.com/f73/t110353-balance_cataclysm_4_3_dragon_soul/
I'm by no means an expert, but a little snooping around the Moonkin section of MMO-champion got me this. MMO-champion I find is more or less the layman's Elitistjerks. Where EJ does a lot of number crunching, charts and simulations, MMO-champion generally gives you the gist of the whole without the complex stuff. Full guide (including rotations, specs and the whole shebang) here: http://www.mmo-champion.com/threads/987162-Moonkin-Guide-4.3-Edition
Quote1.) Int
2.) Hit/Spirit until 17%
3.) Haste
4.) Mastery
5.) Crit
Intellect: Intellect is our strongest stat and, as such, obviously something you will want a whole lot of. Intellect gives you the following:
- More mana
- Additional spell power. One point of intellect gives you 1 spell power (actually 1.169 spell power after figuring in talents and leather armor bonuses).
- Higher chance to score a critical strike with spells. One point of Intellect gives you 0.0018% crit chance. In other words, you need 555 Intellect for 1% chance to crit.
Hit Rating: Hit is an important stat for every single class. Thankfully, it is fairly easy for us to attain hit, so this should always be your first priority. Each ~102.45 hit rating gives you 1% chance to hit. Additionally, with 2/2 Balance of Power, each point of Spirit also gives you 1 point of hit rating, meaning that 102.45 Spirit increases your chance to hit by 1%. Because of this, we can simply assume that Spirit = Hit and treat them both as the same.
You will need 17% hit (1742 hit rating) to never miss a spell. You can also hover your mouse over your spell hit rating to see your chance to miss against mobs of equal level, or boss level monsters.
If you are new to balance and have very beginner level gear, remember that you can double dip hit and spirit on gear via reforging.
Haste rating: Haste is a very powerful stat for us. Each 128.05 Haste rating gives 1% spell haste. At these values, Haste provides the most DPS per point and is our best secondary stat. Haste will affect the following:
Reduces the global cooldown of your spells.
Reduces cast time of your Starfire, Wrath, Starsurge as well as reduces channeled spells such as Hurricane and Tranquility.
Increases the frequency of your Moonfire, Sunfire, Insect Swarm ticks.
Mastery: With the advent of patch 4.0.6, 179.28 mastery rating adds 2.0% to our Eclipse bonus. At this value, even though Eclipse uptime averages out around 60%, this still makes Mastery stronger than crit rating.
Crit: 179.28 Crit rating gives 1% to Crit. Because crit gives a lower rating conversion than Haste, and we no longer have a meaningful Haste cap, Crit is substantially weaker than Haste. At these values, Crit provides the least DPS per point and, with the 4.0.6 changes to Mastery, Crit is now our worst secondary stat. This does not mean it's not beneficial -- just that we should prioritize Haste and Mastery first where possible.
And about gemming (must say I don't understand why you'd gem a socket towards socket bonus if that bonus is 10 int. You lose 10 int then... is 20 haste rating > 10 int?) :
QuoteGemming is fairly straight forward for moonkins.
Meta: Always use the Burning Shadowspirit Diamond.
Blue: You should be using Purified Demonseye in blue slots ONLY if you are receiving a +20 int/gem socket bonus.
Red: All slots should always, always, always be filled with Brilliant Inferno Ruby. The only exception to this is if it's a yellow socket with a >=10 int/socket bonus, in which case you'd use:
Yellow: Reckless Ember Topaz will be your preference.
ok im not as mad as i thought. Yeah i gemmed for int as haste is not as good as int so i'm gemmed ok.
My prio is
Int /Hit Spirit
haste
crit
mastery
i will swap mastery for crit thanks for the links :)
QuoteMastery: With the advent of patch 4.0.6, 179.28 mastery rating adds 2.0% to our Eclipse bonus. At this value, even though Eclipse uptime averages out around 60%, this still makes Mastery stronger than crit rating.
1.) Int
2.) Hit/Spirit until 17%
3.) Haste
4.) Mastery
5.) Crit