Dead Men Walking

Forum Archive 2023 => Games of old that no longer float our boat........ => dMw Gaming => Gaming Archive => Star Wars: The Old Republic => Topic started by: voyak on May 22, 2012, 10:20:54 AM

Title: 1.3 News (update with Known Issues)
Post by: voyak on May 22, 2012, 10:20:54 AM
Yaaaay ;)

http://uk.ign.com/articles/2012/05/21/star-wars-the-old-republics-13-patch-revealed


 (http://uk.ign.com/articles/2012/05/21/star-wars-the-old-republics-13-patch-revealed)
Title: 1.3 News (update with Known Issues)
Post by: voyak on May 23, 2012, 02:13:47 AM
http://www.darthhater.com/articles/swtor-news/20452-darth-hater-interview-game-update-1-3-with-swtor

A bit more explained. Also, in this video has a slight difference than the official vid. on Youtube. I wonder if any Star Wars fan will catch it ;)
Title: 1.3 News (update with Known Issues)
Post by: voyak on May 23, 2012, 10:34:24 AM
Dulfy strikes back. As always the best summary and updated constantly:

http://dulfy.net/2012/05/21/patch-1-3-the-details-we-know-so-far/

 (http://dulfy.net/2012/05/21/patch-1-3-the-details-we-know-so-far/)I wont paste it since it's too much, but for example there are some significant reward changes that You should check out :)
Title: 1.3 News (update with Known Issues)
Post by: voyak on May 27, 2012, 03:57:00 PM
Here is more info from last week Q&A:

http://www.deadmen.co.uk/forum/showthread.php?35359-Weekly-Devs-Q-amp-A&p=351551#post351551
Title: 1.3 News (update with Known Issues)
Post by: voyak on May 27, 2012, 03:59:57 PM
It wont make it to 1.3 i believe, however it's worth mentioning that they are working of some sort of "super servers". Merging light population servers into one big that has it's player cap significantly raised from what is now.
Title: 1.3 News (update with Known Issues)
Post by: voyak on May 27, 2012, 07:17:57 PM
http://www.tankingtor.com/2012/05/swtor-tanking-specific-interview-with.html

for all You Tankers :)
Title: 1.3 News (update with Known Issues)
Post by: voyak on May 28, 2012, 09:49:05 AM
Big update from Dulfy - MCM 2012 Expo Transcript:

http://dulfy.net/2012/05/28/mcm-2012-expo-swtor-panel-transcript/
Title: 1.3 News (update with Known Issues)
Post by: gromit83 on May 28, 2012, 02:24:22 PM
Dunno if this will save the game. If the game continues down the current path I doubt I will want to play it anymore from the lack off ppl on the servers Diablo III or not.
Title: 1.3 News (update with Known Issues)
Post by: Sindri on May 28, 2012, 04:20:55 PM
It still has a biggg population and yet people think it's dying even though it is 6 months old :P.

Did u see server transfers > servers merges and mega servers are all in the works. Thus more people whatever population the game is at.
Title: 1.3 News (update with Known Issues)
Post by: Twyst on May 28, 2012, 04:50:17 PM
Quote from: gromit83;351610Dunno if this will save the game.

The game itself is fine and doesn't need saving.

QuoteIf the game continues down the current path I doubt I will want to play it anymore from the lack off ppl on the servers Diablo III or not.

It's this kind of attitude which is why we're struggling with operations. We need committed raiders, we shouldn't be caring if we're a high/low pop server or not as dang nabbit at one point we had enough active people for a comfortable 16 man team with backups and now we're struggling just to get a rag tag 8 man team up.
Title: 1.3 News (update with Known Issues)
Post by: gromit83 on May 28, 2012, 05:26:37 PM
Instead of guessing my attitude why don't you just watch your own attitude for a bit. Playing a basically almost empty MMO is not fun even if it's a decent one like SWTOR. Since launch (and launch of Diablo3 ) at least 2/3 of the daily population on the fleet is gone. Raids or not. Doing flashpoints with pugs or guildies outside operation nights is impossible at this moment. Not to mention the heroics when lvling an alt. They need to consolidate their servers in a faster timeframe than this.
Title: 1.3 News (update with Known Issues)
Post by: KKND on May 28, 2012, 05:58:02 PM
Calm down guys, whe know they work hard to get things sorted like server merge.
Also this guild is doing anything to keep things up, and these comments wont help at all!!
Title: 1.3 News (update with Known Issues)
Post by: Twyst on May 29, 2012, 08:02:44 AM
http://www.swtor.com/community/showthread.php?t=466163
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 04, 2012, 05:04:16 PM
Darth Hater is covering E3 stuff.

Beginning on 1pm PT (which is 09 PM GMT if my math is correct)

http://www.darthhater.com/articles/swtor-news/20569-darth-hater-e3-2012-coverage
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 04, 2012, 09:48:36 PM
  • New space combat mission: Space Station Assault. Ships flying through the innards of a huge space station reminiscent of attacks on the Death Star.
New end-game Operation: Terror From Beyond.
New player companion: HK-51 Assassin Droid.
Increased level cap and new class abilities.
New PvP Warzone: Ancient Hypergates
New planet: Makeb. Delves into details surrounding the Hutt Cartel.
New playable species: Cathar
Coming in July, players can level up to 15 for free.
[/LIST]
Title: 1.3 News (update with Known Issues)
Post by: Sindri on June 04, 2012, 09:58:59 PM
E3 Trailer for coming in 2012

-new planet
-level cap raised
-new HK-51 assassin (if you know of the HK assassin droids then you will love this)
- New ops (hardly going to play that anytime soon >_>)
- New warzone
- new race

http://www.youtube.com/watch?v=m1YWmguXPqA
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 05, 2012, 02:45:41 PM
Dulfy updated with survey photo revealing even more news:

[ATTACH=CONFIG]1368[/ATTACH]

from: http://dulfy.net/2012/06/04/swtor-e3-announcement-new-level-cap-news-species-new-ops-etc-coming-this-year/

I'll move that last posts to a new thread soon, since it's NOT 1.3 related.
Title: 1.3 News (update with Known Issues)
Post by: Sindri on June 05, 2012, 02:55:15 PM
OMG EWOKS

OMG 2 PERSON SPEEDER

OMG THAT LITTLE FREAKISH CREATURE FROM RETURN OF THE JEDI

OMG CAT PEOPLE

OMG 90 DAYS

OMG ALL CAPS

Yeah i'll be buying this :D, looks good, very good, step in the right direction for this game.  We wanted, bioware listened.
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 05, 2012, 03:04:40 PM
[video=youtube;qNXEs2JFe-Y]http://www.youtube.com/watch?v=qNXEs2JFe-Y[/video]

:)
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 09:52:07 AM
Mix of 1.3 and expansion news (yay 1.3 coming to PTS today!)
Footage of new on Belsavis, new mechanics:
(i think it's from the expansion, not 1.3)

[video=youtube;rWqiKvyHrnE]http://www.youtube.com/watch?feature=player_embedded&v=rWqiKvyHrnE[/video]
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 03:36:34 PM
Official PTS Patch Notes:

http://www.swtor.com/community/showthread.php?t=463539

 (http://www.swtor.com/community/showthread.php?t=463539)[SIZE=+1]Highlights[/SIZE]
[SIZE=+1]General[/SIZE]
I'll paste the most important ones.


Oh, lolz: The Rhythm Augmentation Droid now lasts for 5 minutes (up from 30 seconds).
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:08:28 PM
[SIZE=+1]Classes and Combat[/SIZE]   
[SIZE=+1]General[/SIZE]
   
[SIZE=+1]Jedi Knight[/SIZE]   
Sentinel
Combat
[/I]
[/LIST]
Guardian
Vigilance
Defense
[/I][/I]
[/LIST][/B][/I][/B]

   
[SIZE=+1]Sith Warrior[/SIZE]   
General
Marauder
Carnage
[/I]
[/LIST]
Juggernaut
Vengeance
Immortal
[/I][/I]
[/LIST][/B][/I][/B][/B]
[/I][/I][/B][/I]
   
[SIZE=+1]Jedi Consular[/SIZE]   
General
Shadow
Kinetic Combat
[/I]
[/LIST][/B][/B]
[/I][/I][/B][/I][/B]
   
[SIZE=+1]Sith Inquisitor[/SIZE]   
General
Assassin
Darkness
[/I]
[/LIST][/B][/B]
[/I][/B][/B][/I][/I]
   
[SIZE=+1]Smuggler[/SIZE]   
Gunslinger
Saboteur
Sharpshooter
[/I][/I]
[/LIST]
Scoundrel   
Scrapper
[/I]
[/B][/I][/I][/B]
[/I][/B][/I][/I]
   
[SIZE=+1]Imperial Agent[/SIZE]   
Sniper
Marksmanship
Engineering
[/I][/I]
[/LIST]

Operative   
Concealment
[/I]
[/B][/I][/I][/B]
[/I][/B][/I][/I]
   
[SIZE=+1]Trooper[/SIZE]   
Vanguard
Shield Specialist
[/I]
[/LIST]
Commando   
Gunnery
Assault Specialist (Commando)
[/I][/I]
[/B][/I][/B]
[/I][/B][/I][/I]
   
[SIZE=+1]Bounty Hunter[/SIZE]   
Powertech
Shield Tech
[/I]
[/LIST]
Mercenary   
Arsenal
Pyrotech (Mercenary)
[/I][/I]
[/B][/I][/B]
[/I][/I][/B][/I]
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:18:28 PM
[SIZE=+1]Companion Characters[/SIZE]
[SIZE=+1]General[/SIZE]
[SIZE=+1]Crew Skills[/SIZE]
[SIZE=+1]Crafting Skills[/SIZE]
Armstech
Biochem
[/B][/B]

[/B][/B]
[/LIST]
[SIZE=+1]Gathering Skills[/SIZE]


[/B][/B][SIZE=+1]Flashpoints and Operations
[/SIZE]
[SIZE=+1]General[/SIZE]
[SIZE=+1]Flashpoints[/SIZE]

I've skipped the specific flashpoints, moving on to Ops:



[SIZE=+1]Operations[/SIZE]   
General
Eternity Vault
Explosive Conflict
[/B][/B][/B]

[SIZE=+1]Group Finder[/SIZE]
[SIZE=+1]Items[/SIZE]   
[SIZE=+1]General[/SIZE]
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:21:18 PM
   [SIZE=+1]Augmentation Slots[/SIZE]


[SIZE=+1]Itemization[/SIZE]




[SIZE=+1]Legacy[/SIZE]

[SIZE=+1]Missions and NPCs[/SIZE]
[SIZE=+1]General[/SIZE]
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:26:59 PM
[SIZE=+1]PvP[/SIZE]   
[SIZE=+1]General[/SIZE]
[SIZE=+1]Warzones[/SIZE]   
General
Pre-Season One Team Ranked Warzones

[/B][/B]Alderaan Civil War
Huttball
Novare Coast
Voidstar
[SIZE=+1]World PvP[/SIZE]   
The Outlaws' Den (Tatooine)
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:29:27 PM
[SIZE=+1]UI[/SIZE]   
[SIZE=+1]General[/SIZE]
[SIZE=+1]Galactic Trade Network[/SIZE]
[SIZE=+1]Groups and Targeting[/SIZE]
[SIZE=+1]Guild Banks[/SIZE]
[SIZE=+1]Maps[/SIZE]
[SIZE=+1]Social[/SIZE]
[SIZE=+1]Tutorials[/SIZE]

[SIZE=+1]Miscellaneous Bug Fixes[/SIZE]
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:35:33 PM
That's all.. sorry for the formatting, but i'm still at work :P
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 06, 2012, 04:49:36 PM
Legacy Perks:

[video=youtube;Ip9HqBAfsbQ]http://www.youtube.com/watch?feature=player_embedded&v=Ip9HqBAfsbQ[/video]

Class balance:

http://www.swtor.com/blog/class-changes-and-balance-game-update-1.3

[URL]http://www.darthhater.com/articles/swtor-news/20614-patch-1-3-class-and-balance-changes-preview (http://www.swtor.com/blog/class-changes-and-balance-game-update-1.3)[/URL]
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 07, 2012, 01:49:06 PM
Interview with Daniel Erickson:

http://www.darthhater.com/articles/swtor-news/20634-e3-2012-darth-hater-interview-with-daniel-erickson

Sent from my HTC Desire Z
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 08, 2012, 10:23:54 AM
Combined info from the PTS by Dulfy:

http://dulfy.net/2012/06/06/consolidated-patch-1-3-info/
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 08, 2012, 10:33:59 AM
Feel free to ask me any info that wasnt yet covered or answered, as they've succesfully copied my char 50 lv. char on PTS :)
Title: 1.3 News (update with Known Issues)
Post by: Twyst on June 08, 2012, 12:14:13 PM
My operative is there also!

Healing seems more powerful..... but nothing in that regard should have changed. But then I've just been running FPs
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 08, 2012, 08:28:13 PM
interesting one from Q&A:

Shintorg: Can you explain the reasoning behind making the BIS consumables, Exotech Stims and Adrendals, drop so rarely and seemingly only on Hard Mod EV&KP? Why isn't there a way to purchase these? Why don’t they drop in Explosive Conflict? Or off bosses?
David Hunt (Systems Designer): These schematics are split between the Black Hole and Daily Commendation vendors in Game Update 1.3. This isn’t in the version of Game Update 1.3 that’s currently on the public test server, but it will make it into Game Update 1.3 before it reaches live servers.


p.s. Twyst, what's Your name on PTS?
Title: 1.3 News (update with Known Issues)
Post by: Twyst on June 10, 2012, 11:51:57 PM
Twyster was copied over.
I also created Twyst from scratch to earn the levelling on PTS titles :)

Today I ran 4x different FPs, once with the same group. I had already run 4. All via the new LFG tool which works quite well. So hopefully I've now qualified for both the 1.3 PTS titles. As a healer with 30-40 people on fleet queues popped about every 10-15 mins. As Hydian way normally has about 90-100 on at a similar time there should be very good queue times for those using the tool. All though how many were like me, just doing it for the title and thus artifically decreasing the queue times I don't know. I know that I won't be using it right away once it hits live, except possibly to get Twisted some gear.
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 14, 2012, 10:44:31 AM
Updated from latest PTS patch notes:

 (http://dulfy.net/2012/06/13/pts-1-3-update-1changes-to-relics-augment-kits-and-exotech-adrenals/)http://dulfy.net/2012/06/13/pts-1-3-update-1changes-to-relics-augment-kits-and-exotech-adrenals/

Title: 1.3 News (update with Known Issues)
Post by: voyak on June 22, 2012, 01:30:28 AM
More about gear and aguments on the official site:

http://www.swtor.com/blog/crew-skills-and-items-game-update-1.3
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 23, 2012, 12:59:53 PM
1.3 coming in Tuesday! :)

Sent from my HTC Desire Z
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 24, 2012, 01:54:40 PM
Preparing for 1.3 from Dulfy :)

http://dulfy.net/2012/06/23/preparing-for-patch-1-3-some-tips-and-pointers/

Sent from my HTC Desire Z
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 25, 2012, 03:42:37 PM
Interview with Daniel Erickson about 1.3 and 1.4:

http://www.youtube.com/watch?v=r4g9qpfTLyM&feature=youtu.be
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 26, 2012, 01:45:50 PM
Just reminding people that you can get a free 320k Credits from the PVP Mission Terminal in 1.3. Its part of a new quest to help gear new 50s for PVP. You can either choose a box containing a Recruit PVP set or just choose the token which is worth as much as a Recruit set (320k Creds). Yaay for free credits.

http://www.reddit.com/r/swtor/comments/vm3cz/psa_get_your_free_credits_after_13_tonight/
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 26, 2012, 03:51:18 PM
1.3 is LIVE!

Feel free to ask questions :)
Title: 1.3 News (update with Known Issues)
Post by: voyak on June 27, 2012, 04:04:44 PM
KNOWN ISSUES:




UPDATED: June 26th, 2012




General
  • Companion lightsaber glowing may persist in some circumstances after the companion has been dismissed.
  • PvP Warzone Training Dummies do not currently take the Expertise stat into account, thus the damage dealt to it will not be correct. The Operations Training dummy works as intended.
  • Using persistent emotes (such as /dance and /sit) while riding the Jawa Balloon on Tatooine can cause players to be teleported to the ground.
  • Using mouse trailers with the Window Mode preference set to "Fullscreen" can cause the mouse pointer to disappear.
Workaround: Players can opt to turn off mouse trailers, or change Window Mode preference to "Windowed" or "Fullscreen (Windowed)" to makes the mouse pointer visible once again.



  • If the Windows Region is set to "English (United States)" and the Decimal Symbol is changed to a comma, players will be unable to progress past the initial game loading screen.
Workaround: Changing the Decimal Symbol to a period instead of a comma will allow for the game client to load as intended: from the Windows Control Panel, players should navigate to "Region and Language" settings and select "Additional Settings" from the "Formats" tab.[/I]
[/LIST]



Group Finder
  • If group leadership is transferred manually after a group member quits or is vote-kicked, the new group leader will be unable to use the Group Finder to queue for a replacement player to fill the empty group slot until the group composition changes again.
  • If a player gets an "Invalid Group" error, pressing the "Update Roles" button will cause the whole group, rather than only the player, to repeatedly see "Your group has been added to the group finder queue."
  • When players are prompted with a vote-kick popup, the role icon does not correctly match the role of the player named.
  • A group seeking replacement members via Group Finder that leaves the queue will not be able to select "Find Replacement" again, and will only be able to enter the queue for a new group that will reset their content.
  • After losing two party members, the Group Finder Icon Tooltip displayed to the Group Leader will incorrectly message that the group is queued for a replacement.
  • When attempting to manually add a replacement player to a group that is waiting to fill the slot via the Groupfinder Queue, players will not be given an error message indicating that their action is not allowed.


Classes and Combat
  • The Bounty Hunter ability "Rapid Shots" and Trooper ability "Hammer" can erraneously give an "Invalid Target" error if players have select "Target Nearest Enemy" from Preferences.
  • The "Take Cover" ability does not work properly when bound to the mouse wheel.
  • When Bounty Hunters use the "Unload" ability and then move, the animation will continue to play.
Workaround: Players can cast Unload again without moving to stop the animation.
[/LIST]



Flashpoints and Operations
  • Hard Mode Flashpoints do not grant the correct amount Social Points. The amount reflected in the mission complete window is the amount given.

Crew Skills
  • The "Crafting Trainers" mission will not currently complete or grant credit as intended when a player trains Armstech and then speaks to the Armstech Trainer. All other Crew Skills will properly update this mission progress.
  • When a moddable item is being reverse engineered, it is possible to add new item modifications into the item before accepting the materials from the reverse engineering process. Doing so will the the item modifications to be lost with no additional materials produced.

Missions and NPCs

Missions   
World Missions
  • For the Imperial Daily mission "Reluctant Volunteers," if players complete the main mission before the bonus mission "Trying to Impress," the mission item will disappear from the mission tracker.
Workaround: Players can still complete the bonus mission by using the mission item directly from their inventory.
[/LIST]


Class Missions
  • Imperial Agent: Hositle Takeover: When using the "Droid Disguise" to infiltrate the VerveGen Corporation, characters will become completely invisible.
  • Bounty Hunter: Number One With A Bullet: The loading screen text does not update as intended. This does not affect the character’s game progress, and the mission’s completion is valid.
[/I][/I]


NPCs
  • Currently, the Imperial Fleet does not have a Quesh Commendation Vendor.
Workaround: Imperial players must travel to the planet to spend Quesh commendations.
[/LIST]



PvP
  • The number of kills for a player as displayed in the Warzone GUI is incorrectly displaying one less than the correct kill count in the Warzone Scoreboard.


Items and Economy
  • When purchasing the Czerka Patroller Speeder from Barik on the Republic Fleet, players will not be given a confirmation box before purchasing.
  • The "Fleet Pass" item that can be purchased from the Security Key Vendors will be consumed upon use, rather than at the end of the use cast bar. Moving or canceling the cast will still consume the pass.
  • Voice distortion caused by mouthpieces may be incorrectly applied to some helmets that do not cover the mouth, and some helmets that cover the mouth do not have the proper voice modification.


UI
  • After using CTRL+U to refresh the UI, the Resolve Bar will no longer display correctly.
Workaround: players can log out and back in to view the Resolve Bar properly.
  • New members will not display on the Guild Roster for Guildmasters after they are added to the guild.
Workaround: Guildmasters must log out of the game and log back in for the Guild Roster to properly refresh.
  • It is possible for Custom Chat Channels to reach a state where regular chat text does not display, but players can use /say and /whisper in those channels.
  • If a player selects "x" to cancel after choosing "Set Comment" on the Friends List, the button for "Set Comment" will become unusable.
Workaround: Players can reset the UI by pressing CTRL+U twice to resolve the issue.
[/LIST]
[/I][/I][/I][/I]