We will shortly be opening the server to the public.
To ensure that tactical gameplay is maintained, we have decided that boundaries will be re-introduced
with immediate effectIt is our intention, within the next week or so, to place no-entry signs on the maps at the boundaries, after which we will open to the public, but until then, we will use these maps as a guide.
All dMw members will be expected to set good examples and obey the boundaries at all times.
Please familiarise yourself with the bounds and if you are not sure about a bound then ask for clarification.
Boundaries are marked in red
most boundaries are placed at a natural map point eg. a door or the end of a corridor etc.
Almost all are where they used to be on our old CSS maps.
NB: I have done these from memory so some may be slightly off, in which case I will change them and bump this thread.
​These boundaries should only be crossed if:
- The bomb is down
- The bomb has been planted
- The hostages have been taken
Inferno
[ATTACH=CONFIG]1698[/ATTACH]
Dust2
[ATTACH=CONFIG]1707[/ATTACH]
Aztec
[ATTACH=CONFIG]1700[/ATTACH]
Office
[ATTACH=CONFIG]1701[/ATTACH]
I think some may need to refresh their memory regarding the boundary at the middle section of Inferno.
[ATTACH=CONFIG]1725[/ATTACH]
Note that it doesn't include the section in front of the sniper window.