This one should, be a fun fight, with two phases:
First phase is similar to HC Tortos with the shields preventing you being healed, stay spread and make sure 2 people soak the pruple swirls (1 person in each).
Second Phase is like Majordomo (Firelands) with a sabre-lash type shared frontal damage (with a couple of individual 'run out & explode' debuffs).
Noteworthy mechanic, is that the shield only goes as big as your current HP, ie the amount of HP you have when you gain the shield.
Also remember that the shield doesn't absorb anything that would kill you, so standing in stuff is still very baaad :)
Shield info
If you need to add it to your UI. This is for healbot but the spell names are relevant
QuoteWeak Ancient Barrier - SpellID 142863
Ancient Barrier - SpellID 142864
Strong Ancient Barrier - SpellID 142865
They are case sensitive so if you use names, make sure to capitalize correctly.
You can also customize the bar colors for debuffs -- select it in the debuff drop-down list after adding, and then set the color by clicking on the colored bar labelled "custom," beside the priority setting. Also, set priorities for good measure. Give weak / regular / strong barrier priorities 1,2,3 or 5,6,7, as you wish -- just higher priority / lower number than default 10.
Key to this was sharing the workload on soaking the swirls. With melee handling close stuff, 3 primary rnaged soakers and then healers covering the exta we had real nice coverage.
Single target CDs need to go on tanks during P1.
Raidwalls during P2 to make sure we are sufficiently healed up during P2 so that when we get the 'no healing' shield again when P1 starts we are at full health and not 25% HP!!
Great marking of the smash by Ziley (thank you!), tanks need to keep doing this please as ranged are running about too much.
All in all we had some good TS comms for this fight it was good to hear and a great help, well done all :thumbsup:
For speed, I think it is time we moved this one to a 2 heal encounter. We're not stretching the healers we have in there so we may as well rest one and go to 2 heals and get the fight done faster.
We can but try :D