QuoteOriginally posted by JonnyAppleSeed@Jan 2 2004, 10:22 AMSmoke also helps defend this attack. As a CT at the 'double doors rush' bomb site on de_aztec try throwing a smoke to land just next to the top of the ramp. As the charging Ts cannot see through the smoke their charge is slowed sufficiently long enough to enable you to pick more of them off than you would have done and to allow backup to arrive.
Smoke ....
Found some nice spots for smoke when attacking.......
AZTEC
On a door rush throw a long smoke right .......this will cut off the view for the CT covering middle and bridge allowing you to run into the site under less gunfire
QuoteOriginally posted by TeaLeaf+Jan 2 2004, 12:56 PM-->
| QUOTE (TeaLeaf @ Jan 2 2004, 12:56 PM) |
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Title: Smoke em
Post by: JonnyAppleSeed on January 02, 2004, 02:00:06 PM
We poped on the server this morning to test some of the the smoke points
smite.squonk.red thanks ...fun was had ....what should have been 5 mins lasted for about an hour placement of the smoke is quite a fine art to get it perfect but as long as its in the basic area it will only have a positive effect One thing i would ask is that if u dont buy smoke start to buy it as a matter of course.. It will effect how much money you have but having the option to use it could help for a much more interesting game
Title: Smoke em
Post by: DuVeL on January 02, 2004, 02:58:27 PM
Some lads don't know the smoke in de_inferno.
As T moving up near the path to the sniperroom (Sadako 1), you can throw a grenade up there down the ramp and I will move all the way up. Some lads don't know this yet. It's quit a funny sight seeing the nade going all the way up. This 1 also works in the map with the downed plane and truck (it works on the ramp on the left of T spawn).
Title: Smoke em
Post by: JonnyAppleSeed on January 03, 2004, 04:15:34 PM QuoteAs T moving up near the path to the sniperroom (Sadako 1), you can throw a grenade up there down the ramp and I will move all the way up. Some lads don't know this yet. I dont know this one :oops: where exactly would u place the smoke on the "sadako1" rush :unsure:
Title: Smoke em
Post by: DuVeL on January 03, 2004, 05:42:47 PM
You know Sadako 1 probably so when you turn right before the house you see some wooden boxes throw it near that and If you do it correct it'll bounch all the way up. A few lads allready know, Ask them if I'm not on.
Title: Smoke em
Post by: JonnyAppleSeed on January 03, 2004, 06:16:04 PM QuoteYou know Sadako 1 probably so when you turn right before the house you see some wooden boxes throw it near that and If you do it correct it'll bounch all the way up. A few lads allready know, Ask them if I'm not on. got it :D
Title: Smoke em
Post by: DuVeL on January 03, 2004, 11:34:50 PM
I think you liked it alot didn't you Jas, I'm off trying it on other ramps asswell, it seems to work on the smaller ramp in inferno aswell. The best way to throw is to throw against a wall real low and it'll go all the way up.
Title: Smoke em
Post by: JonnyAppleSeed on January 04, 2004, 02:25:02 AM
Yeh i am amazed with how far it travels ......and at speed also :o
Title: Smoke em
Post by: TeaLeaf on January 04, 2004, 09:57:37 AM
Errr, you peeps need to elaborate a wee bit for us thick folks, like me :D *exactly* where are you talking about throwing a grenade?
TL.
Title: Smoke em
Post by: SLoWHaND on January 04, 2004, 11:20:43 AM QuoteOriginally posted by TeaLeaf@Jan 4 2004, 09:57 AMYou have to be there to see it fella.
Title: Smoke em
Post by: TeaLeaf on January 04, 2004, 11:38:35 AM
Go to server *now*. I'm waiting.
TL.
Title: Smoke em
Post by: DuVeL on January 04, 2004, 02:26:29 PM QuoteOriginally posted by TeaLeaf@Jan 4 2004, 11:38 AMI see you lads are allready on the server trying it out.
Title: Smoke em
Post by: Dr Sadako on January 04, 2004, 02:32:12 PM
Yup. The travelling smoke grenade (works with all but best with smoke) could be used on any ramp or slope but you need to throw the nade at the bottom of the slope.
Me, JAS and Squonk tried out some ramps on different maps and it works like a treat. The question is if it should be regarded as a game/map flaw?
Title: Smoke em
Post by: OldBloke on January 04, 2004, 02:45:42 PM QuoteOriginally posted by Sadako@Jan 4 2004, 02:32 PMVery good question. I think it *is* a map/engine flaw but, in terms of what it gives, it's exploitation is probably acceptable. |