Dead Men Walking

dMw Gaming => Star Citizen MMO & Squadron 42 single player => Sim Gaming => The Shipyard => Topic started by: Arcon on October 06, 2014, 10:12:24 PM

Title: 600 :o
Post by: Arcon on October 06, 2014, 10:12:24 PM
https://forums.robertsspaceindustries.com/discussion/186116/890-jump-concept-sale-plans#latest
Title: 600 :o
Post by: OldBloke on October 06, 2014, 10:19:33 PM
Ye Gods :blink:

Quote... it's a big, sexy ship that would make a great organization headquarters.

Don't. Just don't.

The 890 Jump was never on my wish list so I'm not really bothered but, still, $600 ... sheesh.
Title: 600 :o
Post by: smilodon on October 06, 2014, 10:40:10 PM
I might just grab one of these....... in about 18 months time, and pay no pounds and no pence for it.
Title: 600 :o
Post by: AndyBee on October 06, 2014, 11:59:50 PM
Quote from: smilodon;388945I might just grab one of these....... in about 18 months time, and pay no pounds and no pence for it.

This exactly ^^ ..... Seriously I know CR says all the time "Remember you don't NEED to buy them, you can get them in game, buying them now just supports development" but this cash grabbing is beginning to worry me now :-/
Title: 600 :o
Post by: suicidal_monkey on October 07, 2014, 12:59:51 AM
This comment has it about right https://forums.robertsspaceindustries.com/discussion/comment/3511015/#Comment_3511015
:-)
Title: 600 :o
Post by: TeaLeaf on October 07, 2014, 10:15:19 AM
Agreed, I see many people just saying 'Pass' and moving along.   I've nothing against high value ships, but if we want an organization HQ we'll earn it and buy it in-game.
Title: 600 :o
Post by: OldBloke on October 07, 2014, 11:06:17 AM
The cost of the 890 Jump is what it is. Calculated on some bang-for-the-buck algorithm within CIG. It's the timing of this sale that's baffling me. Why so close to the reclaimer sale? The only reason I can come up with is that CIG wants to ensure that this ship is going to be a rarity in the game. By making it expensive, a limited sale and available shortly after another big sale they maximise that goal. Plus a lot of backers are reserving funds for the other ships announced in the Wave 3 concept sales plan. If I'm right then I'm surprised they didn't make it a 'cash only' purchase to make it even more difficult to obtain.

The problem, for me at least, is that this sale makes them look like money-grabbers. There's already a lot of chatter in the RSI forum saying this so expect the external haters to have a field day.
Title: 600 :o
Post by: smilodon on October 07, 2014, 12:26:40 PM
Agreed, it Seems a bit odd the way they have planned this sale. As to the price of the ship I suppose the $600 is just proportional to the other ships. If a small fighter is $60 and a big salvage ship is $350 then a huge luxury yacht for $600 sounds about right. And to be honest I'm quite happy about the continued increase in CSI's funds.

Back in the day when I played WOW there was one way to be part of the world - pay £8.99 a month and work for everything in game. If you're sat on your epic Dread Steed of Ultimate Badass then you sat there looking cool because you put the hours in and earnt it. I kind of liked the level playing field. Then there were companies like EA who released a game and allowed people to pay to win by giving them guns and skills and such like just for cash. Rich people or those with no control over their credit cards could become death machines in as long a time as it took them to make the purchase. Then off they went butchering everyone who had only paid for the game and were just trying to earn their way as they went. Now we also have free to play which seems to be some sort of hybrid where you can play a game for nothing but can make purchases in game to get more inventory space, flashier mounts, huge shiny shoulder armour, access to extra content. You often still need to level up the same regardless of whether you're on a free or a paid subscription. Not quite level but close.

It's been confirmed that SC won't have a subscription, you won't be able to buy levels or skills and most of the revenue generators will be cosmetic items. CR has said that anything you can buy for cash you can earn in game. The freemium/ free to play/ in game store ideas seem to work but doesn't seem to a very long term plan. I worry that games that last and grow and develop need a robust funding model. Monthly subs did the job nicely but I'm not sure about a vague buy bling if you want approach? So the more money people are willing to drop into Star Citizen before the game launches the more cash CIG will have to pay for the servers, infrastructure, expansions etc. before they need to come back and start asking for  more money. So in a perverse way I kind of like the fact that people are spending so much money now :norty:

As long as I never find myself being shot out of the sky by a ten year old on their first day in Star Citizen, just because their doting parents have dropped a fortune on the game and  bought him/her a completely tricked out killing machine, I'll be happy.
Title: 600 :o
Post by: Justin Tolerable on October 07, 2014, 12:48:33 PM
Yeah, it's an odd funding model.  I worry about once the game is no longer a dream and is instead a cold, hard reality... I just think people will stop paying.  At the moment, everyone is buying the game they have in their heads, not the one that will exist.

As for me, I'm happy to take a punt on SC.  Why not?  It's a chance to see if this kind of thing can work.  I'm in a good position right now to support it, so I do.

What I won't be doing is becoming a 'death machine' with the starting advantage.  I'll be wondering off, looking for stuff and defending myself.  I sincerely believe (and hope) that after a couple of months, my advantage will become meaningless as other people catch up.  What's more important to me is that the game gets made and if it fails, it won't be through lack of support.  So long as people only put down what they're happily willing to lose if this all goes to hell, I see no problem.

The 890 is a nice looking ship, but I'm not getting one (probably).  It's been on my list forever, but I'd have to melt too much.

Or maybe I will.  Not sure.
Title: 600 :o
Post by: TeaLeaf on October 07, 2014, 01:24:04 PM
(https://dl.dropboxusercontent.com/u/22083389/humor/890wak.jpg)

:roflmao:
Title: 600 :o
Post by: TeaLeaf on October 07, 2014, 01:28:54 PM
So, after posting a pelican joke image I thought I would return to text:

As time passes, I'm finding that I'm relaxing my opinion on the 890.   I can understand more about how the reach the $600 price and Smilo's comments reminded me (quite rightly) that we're backing the development of the game, so price is irrelevant, it's about the game.   Choose to support it or not, break the link in your head between ship price and the ship ownership.   That's what I did anyway and I now feel less concerned by the price as it's a ship we can get in-game at a later stage.  I still think the timing is weird, doing it right after another big ship seems counter-intuitive, but then I don't have access to their buyer/backer stats.
Title: 600 :o
Post by: Justin Tolerable on October 07, 2014, 01:38:55 PM
I guess the question is, do we want three Reclaimers?  Or do we want two Reclaimers and an 890?  I'd melt mine and stump up the extra if we think we'd use it (I'd earmark it as an exclusively org ship).

My gut feeling is that the Idris is enough for an org base though, despite its other commitments.  Or is it more about class?

I guess we'll not know until they release more info on the stats.
Title: 600 :o
Post by: TeaLeaf on October 07, 2014, 02:41:39 PM
The 890 can't go into combat (well it can, but it would likely have it's backside handed to it according to comments from CR), so do we want a luxury ship that does.....what?   I'm guessing 'no' at this point.   Would it be nice to have, sure.   Do we need one right now, no.   Perhaps when the stats are produced on Friday there might be a more obvious use for it, but I'm struggling at the moment to see it.  It has a different role to an Idris, so I don't see them clashing.  If they're suggesting it as an org base then it must have way more docking facilities than an id could handle, and the lack of weapons (comparatively speaking) again points it to a different use.   You'd never take an id out in hostile space without a suitable escort.   In all probability, you'd park the 890 in safe space and rarely move it again.

Edit:  the announced specs will, I am sure, provide a massive shift in what we understand the 890 to be capable of, as what they have described is far from what the current official description says.

Quote from: Current descriptionThe Origin 890 JUMP is an interstellar super-yacht with exquisite styling and an array of high quality upgrade options. Travel the stars in style with multiple decks, panoramic windows and a small boat bay. Whether you’re exploring new worlds or taking a pleasure cruise through Terra, the 890 JUMP is the epitome of luxury, class and refinement!
Title: 600 :o
Post by: smilodon on October 07, 2014, 05:24:10 PM
Ha Ha! I was actually being a bit tongue in cheek about buying top gear in SC. Regardless of the ships we buy according to Chris Roberts it's still going to be a skill based game. Even if I spend a small fortune on a ship I can still get blown to bits by someone who is just better than me. And in theory I can do the same to someone who has spent more money than me if I am better than them. So I do think in SC what we may or may not buy is a matter of choice. W can't buy skills and so it's not going to affect other players too much.
Title: 600 :o
Post by: Justin Tolerable on October 07, 2014, 07:18:11 PM
I'm also thinking a no at the moment. Unless it has some way to better organise operations etc.

The only reasons I can see for getting one are that there may be special functions that make it better than any other ship for org admin, or if it's good for a racing team to show off in.
Title: 600 :o
Post by: Sneakytiger on October 07, 2014, 07:51:43 PM
so this will cost $600?, come on enough with the money grabbing, i mean if you want  a big ship like a carrier or a frigate i can understand maybe a price tag of $400 or 500 but this is kinda getting out of hand don't u think?
Title: 600 :o
Post by: smilodon on October 07, 2014, 08:17:38 PM
As we've discussed it depends what the thing is intended to be used for. While all these ships are just noughts and ones, in the game it's a luxury boat with a luxury price tag. I'd assume it would cost a fortune to buy in game and would require a very large investment in time and resource to be able to get hold of it. I'm hoping not to see fleets of the things but to be able to point and stare in an 'oh look there's a Bugatti' type way. I assume it will be a rare ship that is expensive to buy, insure and run, so it has a price tag to match.  What we're all curious about is what, apart from leather upholstery and bragging rights, is the compelling reason to own it.
Title: 600 :o
Post by: TeaLeaf on October 07, 2014, 08:37:21 PM
Quote from: Sneakytiger;388995come on enough with the money grabbing, i mean if you want  a big ship like a carrier or a frigate i can understand maybe a price tag of $400 or 500 but this is kinda getting out of hand don't u think?
Given that the frigates Idris-M and Idris-P were $1,000 and $1,250 respectively, and the fact that the 890 is alleged to be well towards frigate sized.........it's a big ship.
Title: 600 :o
Post by: Twyst on October 08, 2014, 02:36:52 PM
Quote from: AndyBee;388950This exactly ^^ ..... Seriously I know CR says all the time "Remember you don't NEED to buy them, you can get them in game, buying them now just supports development" but this cash grabbing is beginning to worry me now :-/

Why is it starting to worry you? Are you worried the carrot is in front of your bulging wallet or that CIG wants to turn more of a profit?
Title: 600 :o
Post by: Justin Tolerable on October 08, 2014, 04:32:39 PM
Quote from: Twisted;389020Why is it starting to worry you? Are you worried the carrot is in front of your bulging wallet or that CIG wants to turn more of a profit?

Yup!  No need to buy these things.  People can accuse them of money grabbing if they like, but they're not going about it very well if that's what they're doing.

If you were money grabbing, would you release $1000 worth of ships within a month?  Seems a bit dumb.  Wouldn't it be better to release a $100 ship that loads of people could get hold of?  I'm pretty sure they'd make a whole lot more from not pricing themselves out of the market.

Personally, I think the concept is ready, so they're releasing it.  In relation to the other ships, they think this one is worth $600 as it's bigger, more luxurious and they probably have a cool features up their sleeves.  If people don't buy it, they have plenty of money already anyway.  Remember how many people complained about the Reclaimer price before they saw the concepts?

Now, I'm not so naive as to think they don't have their eye on the dollars to some extent - all I'm saying is that the concept art becoming public appears to be the more important thing.
Title: 600 :o
Post by: AndyBee on October 08, 2014, 05:05:52 PM
It's worrying me because i've been buying and playing games for 35 years...... and whenever i've been involved in something with as much potential and promises as SC, that i've invested in with hard cash & an emotional attachment, it has always without fail...... failed....

The opening pitch for SC during Kickstarter had me sold, when we hit $6 million that was it done, 100 systems at launch, Cap ships, Boarding, immensely detailed PU, wonderful, stop the fundraising, get your investors in, build the game your talking about, add more stuff post launch, job done, instead $50 MILLION later all i'm seeing is feature creep & more ships than content, i know people will say "but the ship designers are ADDITIONAL hires only possible due to the extra funding" and "they are working on all aspects at once with multiple teams", but frankly after 2 years and all we have is a buggy dog fighting arena battle in a tiny space & lots of (so far) empty promises, i'll stop worrying when SOMETHING/ANYTHING apart from single player buggy Arena Commander is on my hard drive and is fun :)

Also Cryengine worries me the deeper we get, i'll relax a bit more when the much hyped "double precision" arrives and we actually see how big an area we have to play with..... i love Cryengine games, they look fantastic, but Crysis 3 is not set in an open universe where i can travel between planets in the blink of an eye...

I'm a pessimist when it comes to game development & hype, i sincerely hope i'm 100% wrong of course, but until i see proof..... well, i'll carry right on being worried ;-)
Title: 600 :o
Post by: Justin Tolerable on October 08, 2014, 05:25:13 PM
Yeah, I think the problem we're going to face is that everyone has a different game in mind. There's bound to be disappointment.

As far as feature creep goes, I think that's based on an older concept of game development. With SC, we should (in theory) get to play bits as they are finished. So all that good stuff gets released first, then the extra features later. I don't think we'll ever see the game get a big release. I think there will be a soft release where they say all the basics are in place, but development is continuing.

I do worry about determined though. We'll see if that pans out.
Title: 600 :o
Post by: TeaLeaf on October 08, 2014, 05:48:25 PM
Quote from: AndyBee;389026Also Cryengine worries me the deeper we get, i'll relax a bit more when the much hyped "double precision" arrives and we actually see how big an area we have to play with..... i love Cryengine games, they look fantastic, but Crysis 3 is not set in an open universe where i can travel between planets in the blink of an eye...
Yep, it certainly as its challenges and I've been keeping an eye on this too.   But it was arguably better than anything else when chosen, so I guess it was the lesser of the available evils!   They seem to have handled other Cry issues (like the netcode) alright, so like you I'll wait and see (with fingers crossed)!
Title: 600 :o
Post by: OldBloke on October 08, 2014, 06:07:26 PM
Just read this on the RSI forum and thought I'd post it here for posterity. This isn't aimed at anybody, just putting things into perspective in a nicely phrased way.

Quote from: BaudolinoXDon't buy things you can't afford and don't complain about not being able to afford them. Some shelves are just too high and that's the way of the world. Everything we pledge for here is just for fun, not real, a total waste of money and should only be done to the level people can actually afford.
Title: 600 :o
Post by: Twyst on October 08, 2014, 06:24:13 PM
Sounds like the "pay what you can afford" prices some football clubs have these days.
Although these are generally low tier clubs, not AAA rated space sims!
Title: 600 :o
Post by: AndyBee on October 08, 2014, 07:11:52 PM
Quote from: OldBloke;389034Just read this on the RSI forum and thought I'd post it here for posterity. This isn't aimed at anybody, just putting things into perspective in a nicely phrased way.

To be honest i agree with that, i've invested plenty and i can afford it, i'm certainly not rich but i have my disposable income that i like to play with, what i'm struggling with is the gently shifting goalposts.....

2 years ago we had a $275 "Best" package of the Rear Admiral Constellation, of course there was the $5000/$10000/$15000 packages but these always exist on Kickstarters and so they should for the high-rollers, but that RA Package was great, limited edition box, miniature ship model, exclusive art, etc, etc, this to me equated to the normal "Collectors Edition" we see for most games nowadays, i bought the GW2 Collectors for about £130 i think, so the RA seemed to me to be in the right ballpark, then we got the Idris, again that i was totally cool with, very limited, very specialist, very expensive, no interest to me but it was a nice touch, then we got add-on ships, again all seemed fine, we had the option to add a reasonably priced second ship, a fighter or hauler maybe, to the package we already bought..... but that's where in my opinion it all went pear shaped, firstly the "variants" that made you pay more for what you thought you already had, then "2nd & 3rd wave" ships with increasing prices and diverse roles (that incidentally we'd been told we could customize our other ships to do) that are costing $350 & now $600 that do "stuff" that we have no idea what it is (Chris explanation of Salvaging in 10FTC left me feeling.... meh...), to add insult to injury these ships don't even get you a copy of the game ! (or Alpha, Beta, SQ42)..... and all this before most "phase 1" ships are even flyable ?

I know, i know, i'm sounding like a moaner :) but i have a few mates that i've been trying to get in to SC & ED, and frankly SC SCARES THE BEJESUS OUT OF THEM !!!!! Try telling a noob to SC it's not P2W when all he sees is $300+ ships, without sitting down & explaining 2 years of development to them it just appears to be World of Tanks on steroids.....

I don't know anymore, i know it's not P2W, i know they're developing basically 3 games at once, i trust CR to deliver something great, just this constant "here a new ship for hundreds of dollars" seems to me to be bleeding dry old backers who are addicted & not exactly making new backers feel comfortable, and if SC is going to be as awesome as we all hope it's going to need a LOT more than the current 600k "backers"....

OK, rant over, i still love SC's concept and i'm happy with my investment, but for me now it's wait & see the PU with fingers crossed :g:

(That's not to say i won't melt something to buy a Carrack BTW !!)
Title: 600 :o
Post by: Justin Tolerable on October 09, 2014, 04:11:22 PM
Ha ha! I'm probably one of those older, 'addicted' backers :D

It makes me happy though. Like playing the lottery - you don't really expect to win, but for the week until the draw you get to imagine what it would be like if you did.

I have my collection for much the same reason. It's nice to imagine them being part of the world's best game, where I am perfectly immersed.  But I know that's too much to ask. I imagine it will be fun, but it can never be what everyone wants it to be.

The difference is, I'm here just to give that dream a shot at success. If it doesn't deliver, that's okay. Worse things happen to people every day, so I count myself incredibly lucky to even be able to indulge my collector mentality.
Title: 600 :o
Post by: OldBloke on October 11, 2014, 08:23:34 AM
Sale has started. First batch gone. 2nd batch going fast.

The 890 Jump comes with a nice looking 'space-dinghy' too.

Quote... every 890 Jump comes with a two-seat ORIGIN 85X runabout, a personal transport par excellence. The 85X isn’t a simple snub fighter like those included on competitor’s larger spacecraft: it’s a top-of-the-line ship in its own right, fully capable of going the few places the 890 cannot.

View brochure here. (https://robertsspaceindustries.com/media/e5xooqepktsw7r/source/890-Jump-Brochure-V6.pdf)
Title: 600 :o
Post by: AndyBee on October 11, 2014, 10:19:45 AM
Quote from: OldBloke;389114Sale has started. First batch gone. 2nd batch going fast.

The 890 Jump comes with a nice looking 'space-dinghy' too.



View brochure here. (https://robertsspaceindustries.com/media/e5xooqepktsw7r/source/890-Jump-Brochure-V6.pdf)

Yeah for all my whining i was still tempted to buy one ! lol ... 2nd batch seemed to take about 30 mins to sell, hopefully that means everyone that wants one is actually getting one & those few that bought multiples to sell onwards at a huge mark-up via reddit are going to find themselves out of luck !
Title: 600 :o
Post by: Justin Tolerable on October 11, 2014, 12:32:47 PM
**stumbles in sheepishly**
Title: 600 :o
Post by: AndyBee on October 11, 2014, 12:53:04 PM
Quote from: Justin Tolerable;389118**stumbles in sheepishly**

You bought one ?
Title: 600 :o
Post by: Justin Tolerable on October 11, 2014, 12:54:47 PM
It came with the hangar, honest.

I just came back from a successful trade show, so treated myself :)
Title: 600 :o
Post by: Justin Tolerable on October 11, 2014, 12:56:19 PM
P.S. I expect looks of derision rather than admiration ;). Although I love it, having learned more.

Also, you can probably tell by now that I'm weak minded and incredibly fickle.
Title: 600 :o
Post by: OldBloke on October 11, 2014, 01:25:51 PM
Quote from: Justin Tolerable;389120... I just came back from a successful trade show, so treated myself :)

Hehe. Nice one :thumb:
Title: 600 :o
Post by: AndyBee on October 11, 2014, 01:29:39 PM
Quote from: Justin Tolerable;389120It came with the hangar, honest.

I just came back from a successful trade show, so treated myself :)

Nice one, interesting to note on the deck plans that it comes with it's X85 snub ship thingy, but appears to have space for 2... or possibly 1 slightly larger ship ?
Title: 600 :o
Post by: Justin Tolerable on October 11, 2014, 02:20:02 PM
Quote from: AndyBee;389125Nice one, interesting to note on the deck plans that it comes with it's X85 snub ship thingy, but appears to have space for 2... or possibly 1 slightly larger ship ?

Yeah - I pointed that out in the RSI forums and people point me to the holoviewer which shows just one.  I'm hoping for space for two, as that would be great!

The things that pushed this one over the edge for me... a few, to be honest.  Like the implication that it can be 'flown by a single pilot', the great looking ship it comes with, the increased firepower and a few bits here and there that make it less of a 'sitting duck' (complete with beak) and more the kind of ship I can fly when I haven't got enough people together to crew the Idris.
Title: 600 :o
Post by: OldBloke on October 11, 2014, 04:22:17 PM
85X added to the list of selectable ships in the DMW Fleet Tool.
Title: 600 :o
Post by: Gorion on October 12, 2014, 11:12:00 AM
Business class star liner < now that's an idea for players with no ships.
Title: 600 :o
Post by: Justin Tolerable on October 12, 2014, 12:11:53 PM
I just see it as my social / chill out ship. Touring safe space, visiting refined and sophisticated planets :)

Then taking my M50 out for a race or two.
Title: 600 :o
Post by: Galatoni on October 12, 2014, 01:26:35 PM
Wow. Will you be having a ship warming party?
Title: 600 :o
Post by: Justin Tolerable on October 12, 2014, 02:59:57 PM
Of course! What's the point of having one otherwise?
Title: 600 :o
Post by: Galatoni on October 12, 2014, 03:07:23 PM
Whoop!
Title: 600 :o
Post by: OldBloke on October 13, 2014, 10:12:45 AM
Quote from: OldBloke;389114Sale has started. First batch gone. 2nd batch going fast.

Didn't sell out (still 186 left out of 2,670) which has surprised me a little but still means there's 2,500 qwakkers out there.
Title: 600 :o
Post by: AndyBee on October 13, 2014, 10:42:43 AM
Quote from: OldBloke;389223Didn't sell out (still 186 left out of 2,670) which has surprised me a little but still means there's 2,500 qwakkers out there.

There's going to be a few twitchy bums on the reddit grey market that bought multiples hoping for a quick mark up...
Title: 600 :o
Post by: Justin Tolerable on October 13, 2014, 11:02:28 AM
Let's hope so! They probably bought the entire first batch on their own ;)
Title: 600 :o
Post by: TeaLeaf on October 13, 2014, 12:06:01 PM
Beware.....!

Title: 600 :o
Post by: TeaLeaf on October 13, 2014, 12:36:08 PM
[pdf]https://robertsspaceindustries.com/media/6x8glg0v782z6r/source/890-Jump-Brochure-V7-Merged.pdf[/pdf]
Title: 600 :o
Post by: TeaLeaf on October 13, 2014, 01:02:32 PM
Reading around the 890 Jump, it seems that the potential for re-purposing it to another use might be quite high.  There's lots of talk of the automated defence points, but the number of refit options seem to be quite high.   there's already been some concept art which seems to show several variants and I would not be surprised if one turned into more of an exploration or science ship.
Title: 600 :o
Post by: Galatoni on October 13, 2014, 02:18:56 PM
If CR is true to lore, Pd will be used primarily for missiles but will target other targets. Lightly armoured m50s would be prone to them.
Title: 600 :o
Post by: OldBloke on October 13, 2014, 04:51:07 PM
... and then there were two :blink:
Title: 600 :o
Post by: AndyBee on October 13, 2014, 05:09:33 PM
Quote from: OldBloke;389258... and then there were two :blink:

You bought an 890 ? :dribble:
Title: 600 :o
Post by: OldBloke on October 13, 2014, 05:14:49 PM
Quote from: AndyBee;389262You bought an 890 ? :dribble:

Not me. But I know a man who did :flirty:
Title: 600 :o
Post by: Justin Tolerable on October 13, 2014, 06:18:18 PM
You got one too?

890 RACE!