Dead Men Walking

dMw Gaming => Star Citizen MMO & Squadron 42 single player => Sim Gaming => The Shipyard => Topic started by: Justin Tolerable on December 06, 2014, 08:44:48 AM

Title: Multi crew ship systems
Post by: Justin Tolerable on December 06, 2014, 08:44:48 AM
So, the new letter from the chairman fleshed out some of the multi crew gameplay. What do you think?

https://robertsspaceindustries.com/comm-link/transmission/14354-Letter-From-The-Chairman-Multi-Crew-Ship-Systems

I like the "three ship type" approach - single seater gets a standard HUD, multicrew gets a flexible HUD that can work for one player or several, capital gets far more granular multi player only HUD.

EDIT: Stupid autocorrect ruined the title and stupid Tapatalk ruined my ability to change it.
Title: Multi crew ship systems
Post by: Galatoni on December 06, 2014, 08:55:59 AM
I'm not the only one then who gets auto correct fails.

I can only deduce that cr had indeed been listening on the forums because that letter answered many questions about ship modularity (soon phoenix) and multi crew ships. I think he's spot on!  I think he's asked the opinion of gamers because he's suggesting almost exactly what the compromise is. Very calculated.

E still don't really know what the threshold will be. But I guess that'll come later.