Dead Men Walking

dMw Gaming => Sim Gaming => Star Citizen MMO & Squadron 42 single player => Topic started by: TeaLeaf on December 11, 2014, 10:23:45 AM

Title: SLI Crossfire workarounds
Post by: TeaLeaf on December 11, 2014, 10:23:45 AM
The hangar has always been plain nasty for me in terms of lag and low framerates when I move around.   My system should be able to cope with SC: 2 x GTX770 in SLI running 2560x1600 and 16GB RAM served to an i4770k.

AC is totally fine and butter smooth, but I've always found the hangar painful.   I've not been bothered by it as the game is pre-alpha and there's a bunch of optimization to go on before I can even think about getting worried, but I happened across this post this morning and applied the config and it made a significant difference to the way my system handled the hangar.

If you have problems in the hangar and are crossfire/sli then take a read:

http://www.reddit.com/r/starcitizen/comments/2g5sje/sli_crossfire_workarounds/
Title: SLI Crossfire workarounds
Post by: Jamoe on December 11, 2014, 10:35:08 AM
Any truth to this comment? I know, I shouldn't read reddit comments, couldn't help myself ;)

QuoteAll these "work arounds" are complete **.
All they do is limit your performance to the point that having SLI/Crossfire is pointless. You are better off just disabling the Xfire/SLI in the provided software, because you get ZERO benefit from running it under the conditions all these "work arounds" provide.
Just disable it until its supported. THAT is the work around
Title: SLI Crossfire workarounds
Post by: TeaLeaf on December 11, 2014, 10:57:55 AM
No idea, with it my framerate and lag in hangar almost disappeared completely - to the extent that I could drive the buggy (which I could not do without the config).  It might well restrict things, I put my fps at 60 which is fine for me and my LCD monitor, but the problem goes away with the cfg.   Perhaps a later iteration will solve the problem for systems with 'too much performance' then?