Dead Men Walking

Forum Archive 2023 => dMw Gaming => Gaming Archive => Elite: Dangerous => Topic started by: albert on December 30, 2014, 07:19:50 AM

Title: Elite: Dangerous - Reputation and Ranking
Post by: albert on December 30, 2014, 07:19:50 AM
A topic to discuss mission progression, dos and don'ts regarding factions and how to judge if you'll damage your rep by engaging or taking a specific mission. In think this is an important topic as there are several factors that influence your character reputation with the factions in game.

You may have noticed:
- Missions are selected in the Bulletin Board
- There is no progress bar to show how well you are doing!
- Major Factions: Federation, Empire, Alliance
- Minor Factions: Influence within specific systems
- Missions: Are offered up by Minor Factions. 1% influence per successful mission.
- Naval Progression: Is offered up by Major Factions as a mission.
- Rep only missions to get food and other basic items for the "starving children" get you serious Kudos within factions
-Minor factions who have controlling influence (check the system maps!) over a permit zone will give you a permit when you become 'Allied' rep level.

What hurts your rep:
- Failing to complete a mission
-Completing a mission for a faction opposed to one you want to get in bed with
- Shooting anyone in that faction whether it be police, wanted dudes or clean living pilots. Even the police will hit you for shooting a wanted brother or sister! (Suggest turning Off report crimes against me! Avoid a party at your gun fight!).
- Trading in Slaves or other Legal but frowned upon items may lower your rep with one or more faction in a System.
- Getting caught with illegal goods on the way into a station will Seriously hamper your Major and Minor Rep! Like put you back 4+ missions points.
- DESIGN GOAL: Allies (human players in your alliance or wing whatever they release) that pick up bad reputation (Lib) will lower the group rep overall to some extent (hopefully not as much as their own rep is hit). Not sure if this will become reality but it's something to bare in mind when you decide to be a pirate, or smuggler, or slave trader, just do it discretely and don't get caught, turn off inform authorities of crimes against you, if you have a hold full of narcotics.

TBC

Naval progression is pretty easy right now if you keep your nose clean. Do legal or low risk missions for a faction with influence maybe one with a permit system will give you Major Faction rep and lead to Naval missions appearing quite quickly. progression is possibly time and mission number based so don't expect them all to come along at once although 2 or 3 ranks can easily be achieved in an evening if you are also doing missions and already have Friendly status with the Major Faction that the Monir Faction aligns to.
The minor faction rep that leads to the permit allocation once you have gone through Friendly to Allied. Independent factions do have permit systems that you can aim to obtain access to.
Title: Elite: Dangerous - Reputation and Ranking
Post by: Lameduck on December 30, 2014, 09:30:54 AM
Great thread Bert :)
But as a group (Dead Men) sub-group (Albert) are we attempting to affiliate with any of the major Factions?
Title: Elite: Dangerous - Reputation and Ranking
Post by: albert on December 30, 2014, 09:54:33 AM
Hi Bob,

Firstly the quicker they let me get the 'Albert' Group off there the better, it should be Dead Men Walking. One important point I missed was that whist choosing a mission for one faction may improve the rep you have with that faction, it may also reduce your rep with the faction the mission damages. That doesn't mean you cannot be Friendly or Allied with all of the major factions. So as an individual pilot, feel free to build rep with all 3 major factions, it's possible to please everyone in Elite!

As a community, alliance, wing, or whatever, I think we can only make a choice to back one faction once clear consequences of that choice are known. I'm seeing the Empire as a bad choice right now, but I want a Clipper, Alliance I've Neutral rep, so that's next after reaching Baron in the Empire, lastly being Ensign in the Fed has mean I get interdicted rarely and can trade freely to my hearts content getting regualr Naval progression missions if I want them. Nice place to be.

I need to get to Lord them Baron in the Empire (at Knight currently) but I'm a bit stuck.

In short, build rep as an individual with all Major Factions (try not to get Hostile with them, ask Lib if you want to know how that feels) and we'll bide our time and see what the new wing updates hold for us.

:)
Title: Elite: Dangerous - Reputation and Ranking
Post by: Liberator on December 30, 2014, 12:11:34 PM
I'm finally back to "Unfriendly" overall in the Federation and I'm an Ensign, I do still get interdicted regularly so I'm guessing that's down to rep rather than rank.

Being "Hostile" to a faction that owns a station is not too bad, you are still given docking permission and just have to go through the doors a little faster, the stations do not open fire but the police do. Getting interdicted while hostile doesn't end in gunfire as long as you are not committing any crime at the time.

Not sure what I did to become hostile, I was allied with a lot of the factions around the Beta's and suddenly they all hated me, might have been a civilian casualty at some point.
Title: We are the Knights who say "ni" and we want a Clipper!
Post by: ArithonUK on December 30, 2014, 01:18:01 PM
Hi guys.

As some of you know, I was flogging the Emperical horse yesterday trying to rank up (http://elite-dangerous.wikia.com/wiki/Empire/Ranks) in the Empire. The end-goal being to make "Baron" which would then permit me to purchase an Imperial Clipper (http://elite-dangerous.wikia.com/wiki/Imperial_Clipper) (below), a large and sexy ship!

(http://elite-dangerous.frontierspace.co.uk/wp-content/uploads/2014/11/Elite-Dangerous-Imperial-Clipper-890x350.jpg)

So I started by taking 4M CR to Founders World, stashing my Lakon Type-7 (http://elite-dangerous.wikia.com/wiki/Lakon_Type-7) and purchasing a Cobra Mk III (http://elite-dangerous.wikia.com/wiki/Cobra_Mk._III) and equipping it for combat/trade. Once fairly pimped-up to D rated internal with an A rated FSD and scary weapons, I set sail for a high-influence system in the Empire (Iota Hydri). There I started taking missions for "Empire Pact" and just them.

After around eight missions (mostly trade runs) I was given my first Naval Mission. This ranked me up to "Outsider". I was on my way.

After another four Empire Pact jobs, I got a new Naval mission for the Empire, delivering some cargo. This changed my rank to "Serf". It also made my reputation "Friendly" in the system. Missions started getting more highly paid and more difficult.

Following an assassination mission (kill a guy in an unarmed Orca - kind of like shooting down a 747 in an F16) another Naval mission came up quickly, "get some personal weapons" - well, there was a nearby high-tech system with everything, so one jump and back and I was "Master".

More local missions for the Empire Pact and then a mission to kill a dude for the Empire. This one was challenging. The dread pirate "Shaun" was an Elite Anaconda (http://elite-dangerous.wikia.com/wiki/Anaconda). First attempt ended in death - my Cobra being fried in about 40 seconds. Ouch!

(http://www.gamersglobal.de/sites/gamersglobal.de/files/redaktion/Preview/Elite_Dangerous/elite_Group_080114.jpg)

An Anaconda (above rear) is 400T, 280m long and has 8 weapon hardpoints. The Cobra Mk III (above front in blue) has four weapon hardpoints, weighs 180T and is 40m wide (20m long). David versus Goliath.

110K CR insurance replacement Cobra and I was back on-mission, but my rep had sunk as a result of failure, so another half-dozen local missions before another Naval mission was offered. This time I was ready. Dread Pirate "Shaun" was going down!
Shield Cells (http://elite-dangerous.wikia.com/wiki/Shield_Cell_Bank) replaced my class 4 cargo bays, reinforced composite bulkheads, D2 Beam laser, F2 Multi-cannon, F1 gimballed Cannon and G1 gimballed multi-cannon, chaff launchers and defence turrets at the ready, I went hunting badass! After taking around 89% hull damage and having to beat a retreat for repairs and start again (he just auto-repaired to 100%!) I managed to knock out his power while he was at 60% hull (I was 78%), so then it was just a case of wearing him down. Phew! Back to Iota Hydri, collect 83K CR and the rank "Squire".
At this point, I was also awarded a system permit to the local "hub" of the Empire (Achinar) for "services rendered" and invited to attend the system (although they didn't say which station and there are six in that system). Flew the 63Ly to get there, but no missions for the Navy were on offer (just a local mission continuing from the invitation) and the station, while very pretty (gardens etc.) was 20,000Ls from the Nav beacon!

So I went back to Iota Hydri, where my rep was great. After doing just one mission (another Anaconda - experience made it easier by far), my next Naval progression mission was offered. "Kill 5 pirates". Easy, right? Wrong! 2.5 hours, 2 systems, no planets or stations, just USS (http://elite-dangerous.wikia.com/wiki/Unidentified_Signal_Source) hunting! After visiting the 1,000th cannister-laden debris field with nobody there, I finally found a pirate and killed him. It didn't register on the mission count. 0 kills! Rinse and repeat. After killing 20+ pirates and an hour later, I had scored 2 out of 5 on the mission counter.
By 10pm last night, I was burned out and looking to log off, but with the timer ticking, if I quit, my rep would be damaged further and my chances of new missions diminished.
The hunt continued. During this time (8-10pm) my son William had started playing the game and needed help completing his rare trade run from Lave/Diso/Leesti to Lugh. By the time he got there, he had a pimped out Hauler and 50K CR, having started with just a Freeagle and 10K CR. Frankly the interruption was welcome.
By 10pm, I was back on TeamSpeak and bending everyone's ear with my total frustration at the whole British Rail-ness of the mission "Oh, they're the wrong kind of pirates!", when I finally found a USS with a dozen pirates.
After going head on against two Elite Anacondas that day, fighting four Sidewinders plus two Eagles on my own was like shooting stunned fish in a barrel! It was like a scene from a Star Trek TNG when the Borg arrive; just debris and nothing moving! The two that tried to escape only managed to part-charge their FSD's before becoming space dust.
Score 4 out of 5 for the mission. Only ONE more pirate needed! Back to super-cruise and more USS  (http://elite-dangerous.wikia.com/wiki/Unidentified_Signal_Source)hunting.
Finally, I found another pocket of pirates and after slaughtering three of them, the hallowed text appeared "Objective complete!". Blessed relief!
I returned to Iota Hydri, claimed the 90,000CR of incidental bounty I had amassed by cleaning up the galaxy of stray pirates and then handed in the mission on the Bulletin Board. "Please accept 34K CR and the rank of "Knight" ".

You may bow or address me as "Sir" Arithon.

I still have "Lord" and "Baron" to go, but I'm feeling that there's an Imperial Clipper in my near future...
Title: Elite: Dangerous - Reputation and Ranking
Post by: TeaLeaf on December 30, 2014, 01:45:54 PM
Awesome Arithon, sounds like you're having a bunch of fun.  One of these days I'll get online to try it myself!  Colour me jealous in the mean time.

Sent from my Nexus 5 using Tapatalk
Title: Elite: Dangerous - Reputation and Ranking
Post by: albert on December 30, 2014, 02:00:00 PM
Oh c'mon Arithon, Anaconda is easy to kill :norty: :

https://www.youtube.com/watch?v=02jPpec4SMc then https://www.youtube.com/watch?v=MEiZc-NgwLs 21 seconds with Dumb Missiles!

I've been grinding away as a Knight for about a day now and still no mission to get to Lord! If you keep doing what your're doing with your home system then I think you'll get there first.
Title: Elite: Dangerous - Reputation and Ranking
Post by: Lameduck on December 30, 2014, 02:20:01 PM
Reminds me of the 'I look up to him' sketch.
Well, I know my place.
Well done  Sir Arithon & Sir Bert (pardon the familiarity) :D
Title: Elite: Dangerous - Reputation and Ranking
Post by: ArithonUK on December 30, 2014, 06:21:55 PM
Quote from: Lameduck;393219Reminds me of the 'I look up to him' sketch.
Well, I know my place.
Well done  Sir Arithon & Sir Bert (pardon the familiarity) :D

That I understood the reference to the class sketch ages me (and you) significantly (youngsters see here (https://www.youtube.com/watch?v=K2k1iRD2f-c)). To be fair, I didn't watch the original airing of The Frost Report. I had yet to be born, but I've seen it repeated many times over the years.
Title: Elite: Dangerous - Reputation and Ranking
Post by: Lameduck on December 30, 2014, 07:41:56 PM
Quote from: ArithonUK;393225To be fair, I didn't watch the original airing of The Frost Report. I had yet to be born, but I've seen it repeated many times over the years.

1966 -The Frost Report, remembered with pleasure (Julie Felix to drool over), England had just won the World Cup, Liverpool had won the league, and oh, I got married to the first Mrs Lameduck.
Since then all satirical TV has been a pale imitation, England are still trying to win the World Cup again and I wont upset Oldie by enumerating Liverpool successes and I'm still married to the first
Mrs Lameduck. (I always introduce her as the first Mrs Lameduck as it keeps her on her toes).:rolleyes:
Title: Elite: Dangerous - Reputation and Ranking
Post by: Twyst on December 30, 2014, 08:29:22 PM
Quote from: Lameduck;393226I always introduce her as the first Mrs Lameduck as it keeps her on her toes

Lol! I'm tempted to try that myself :crazy:
Title: Elite: Dangerous - Reputation and Ranking
Post by: Twyst on December 30, 2014, 08:31:42 PM
For some reason I stopped getting Naval progression missions.
Probably due to failing some get weapon blah blah missions where it takes a whole day just to find somewhere closeby that sells them!
Title: Elite: Dangerous - Reputation and Ranking
Post by: ArithonUK on December 31, 2014, 12:41:53 PM
Last night had a faction mission to "hunt 2 bounty hunters".

After research I found this on reddit (http://www.reddit.com/r/EliteDangerous/comments/2pl6gn/how_to_spot_traderspiratesbounty_hunters/):-

Quote from: KlykaPirates: These guys usually have single names like "Slade", "Xander" or  "Molerat". They usually fly in more cheap, combat oriented ships like Sidewinders  or Eagles. They can also be found in Cobra MK3s or even Anacondas, but  that's more rare. When checking their sub-targets you will see them equipped with a cargo  scanner which they will use on you as they get close, usually followed  by some comms saying stuff like "What goodies you got?" or "Let's see  your cargo,fool!". If you check their faction, a lot of the times they will be associated  with the more "sinister" faction in the system, often with names like  "... Mafia" or "... Cartel" and "...Rats". They are also almost always  Wanted, unless you are in an Anarchy system.  You find them mainly in Unidentified Signal Sources or Resource  Extraction sites. Rarely in Supercruise or Nav Beacons.
 
Traders:
These guys usually have normal names like "Pete Malloy" or "Jonas  Warzenegger". They fly in transport ships, so look for Hauler and Type 6/7/9 ships. Their subsystems are usually the maximum amount of cargo space or a  majority of it. They usually belong to a normal faction or a more corporate faction with  "... Corp" or "...Limited" in the name.  At Nav Beacons you will often see them flying in a straight line in one  direction until they hyperjump out. They are never Wanted. You find them mostly in Nav Beacons or in Supercruise on their way to a  station.

Bounty Hunters:
Normal names on these guys, sometimes a nickname like "The Eradicator". They fly Eagles and Vipers, I have also seen an Adder but only a few  times. Rare hunters can be seen in a Federal Dropship. When checking their sub-targets they will have kill warrant scanners  equipped. They usually belong to either no faction or to one of the lawful ones,  typically the one in control of the system. You find them mainly at Nav  Beacons where they will usually fly around and once they spot a wanted  target will engage in combat with it. They always start Clean but can sometimes turn Wanted when they hit a  wrong target in combat.

Smugglers:
 (Added by CMDR void* ) They fly Haulers or Adder, rarely Type-6 or Asp,  are often wanted and carry some illegal stuff most of the time. I never  really keep an eye on the factions but I would assume they are similar  to pirates in that regard.

Miners:
Normal names, usually in Sidewinders, sometimes Hauler or even a Cobra  MK3. They have Mining Lasers and Refineries equipped and can be found at  Belt Clusters or Resource Extraction Sites.

Civilians: every ship that is not part of a military/authority/pirate group.

Authority:
the security ships that patrol the system/respond to crimes.

Military:
the ships that belong to the Navy of the faction in the system, they are called "Navy" in the name too.

There are also "Psychos" who will interdict you and immediately  start attacking without scanning your cargo. They are NOT Pirates!

So proceeded to Samebito system (which has lone outpost and nothing else) and tried killing players with no Empire affiliation who had Kill Warrant Scanners. Killed several, but none registered on mission counter. This was also making me "wanted", so jumped to SC and flew to outpost, paid 5,000CR fine and tried again with USS hunting.

An hour later I was again "wanted", I'd killed a load of pirates as well as Bounty Hunters but the mission counter remained stubbornly at zero. So, abandoned the mission and paid my 16,000CR fine, as the wanted status was damaging my rep in the Empire.

Back to Iota Hyrdi and ten missions later, I had not seen a single Naval Mission offered. I am now "Allied" to the Empire Pact, and "Friendly" to the Empire with the rank of "Knight". So more missions tonight I guess...
Title: Elite: Dangerous - Reputation and Ranking
Post by: vobler on December 31, 2014, 03:04:49 PM
I'm still  (http://www.deadmen.co.uk/forum/showthread.php?40406-Elite-Dangerous-Gamma-Discussion&p=391688&viewfull=1#post391688)  worried that we will end up as enemies if we don't decide as a group which faction to be with.
Title: Elite: Dangerous - Reputation and Ranking
Post by: ArithonUK on January 02, 2015, 09:42:49 AM
I'm a "Recruit" in the Federation and a "Baron" in the Empire. If there's war, will I be conscripted to kill myself?
Title: Elite: Dangerous - Reputation and Ranking
Post by: albert on January 02, 2015, 09:43:50 AM
Quote from: vobler;393245I'm still  (http://www.deadmen.co.uk/forum/showthread.php?40406-Elite-Dangerous-Gamma-Discussion&p=391688&viewfull=1#post391688)  worried that we will end up as enemies if we don't decide as a group which faction to be with.

Given the ease with which one loses rep in this game I think if several people are friendly to both sides then all it'll take is participation in a civil war to decide either way. Also FD has said on their forums that being friendly to one side does not put you at a disadvantage with the other major faction so until that is changed then I see no problem with anyone being well ranked up in the Federation or Empire.
Title: Elite: Dangerous - Reputation and Ranking
Post by: albert on January 02, 2015, 10:02:27 AM
Bit of advice from the Elite Forums CMDR Ytheleus:

From what I've observed, your starting reputation with any local Alliance faction (before doing any missions) is the same as your overall Alliance reputation. Missions you do for a local sub faction add to rep for them, and also a small amount to overall Alliance rep.


If you have even slightly negative Alliance rep, ALL local Alliance factions will start from that point too.
It is easier to gain rep levels (eg neutral > friendly) with local factions, but it takes a long time to shift overall Alliance rep. If you are Allied to the Alliance, all Alliance sub factions start out Allied even if you've never encountered them before.


So one way you can be 'friendly' in mission result screens but neutral generally with a local faction, is to have overall negative rep with Alliance.
The only way to fix this is to work on local faction reps; it is rumoured that charity missions (buy faction free food, weapons, medicines) will make this process faster, but will also cost credits obviously.


Don't abandon missions, don't get caught smuggling in Alliance jurisdiction, don't shoot Alliance ships, particularly cops.


So in matheze:
Mission result screen reputation = local faction rep modifier
Local faction rep on RHS panel = Uber faction rep (eg Alliance) + local faction rep modifier (eg Alioth Independents)
Title: Elite: Dangerous - Reputation and Ranking
Post by: Jo Star on January 24, 2015, 09:30:25 PM
Thanks, that's an excellent account which has quite inspired me to take a break from the trade-grind!  Great work! :0)
Title: My name is .....Post Commander ?
Post by: albert on February 08, 2015, 12:54:41 PM
:crying:

No it isn't!!!! :flirty:

[ATTACH=CONFIG]3025[/ATTACH]

:thumbsupsmileyanim:

[ATTACH=CONFIG]3026[/ATTACH]
Title: Elite: Dangerous - Reputation and Ranking
Post by: albert on January 15, 2016, 01:34:55 PM
Bumping this thread a bit and asking the question:

I am 100% rep leveled up from Marquis to Duke but I'm not getting the Naval Progression to Duke. Is there anything else I need to do to rank up?

http://nosuchwebpage.com/index.php?post_id=174

What does skill and experience have to do with it? Rep is 100%